[[weapon_tier]] level = 0 [[weapon_tier.weapons]] weapon = "Saber" probability = 25 [[weapon_tier.weapons]] weapon = "Dagger" probability = 5 [[weapon_tier.weapons]] weapon = "Handgun" probability = 25 [[weapon_tier.weapons]] weapon = "Rifle" probability = 20 [[weapon_tier.weapons]] weapon = "Cane" probability = 25 [[weapon_tier]] level = 10 [[weapon_tier.weapons]] weapon = "Stick" probability = 10 [[weapon_tier.weapons]] weapon = "Rod" probability = 7 [[weapon_tier.weapons]] weapon = "Wand" probability = 7 [[weapon_tier.weapons]] weapon = "Knife" probability = 7 [[weapon_tier.weapons]] weapon = "Shot" probability = 7 [[weapon_tier]] level = 25 [[weapon_tier.weapons]] weapon = "Wand" probability = 7 [[weapon_tier.weapons]] weapon = "Buster" probability = 5 [[weapon_tier.weapons]] weapon = "Blade" probability = 6 [[weapon_tier.weapons]] weapon = "Lockgun" probability = 5 [[weapon_tier]] level = 42 [[weapon_tier.weapons]] weapon = "Halbert" probability = 7 [[weapon_tier.weapons]] weapon = "Lockgun" probability = 10 [[weapon_tier.weapons]] weapon = "Spread" probability = 8 [[weapon_tier.weapons]] weapon = "Blaster" probability = 9 [[weapon_tier]] level = 60 [[weapon_tier.weapons]] weapon = "Edge" probability = 7 [[weapon_tier.weapons]] weapon = "Cutter" probability = 7 [[weapon_tier.weapons]] weapon = "Glaive" probability = 7 [[weapon_tier.weapons]] weapon = "Railgun" probability = 10 [[weapon_tier.weapons]] weapon = "Cannon" probability = 7 [[weapon_tier]] level = 99 [[weapon_tier.weapons]] weapon = "Edge" probability = 7 [[weapon_tier.weapons]] weapon = "Sawcer" probability = 7 [[weapon_tier.weapons]] weapon = "Berdys" probability = 7 [[weapon_tier.weapons]] weapon = "Railgun" probability = 10 [[weapon_tier.weapons]] weapon = "Launcher" probability = 7 [[weapon_tier]] level = 150 [[weapon_tier.weapons]] weapon = "Ripper" probability = 7 [[weapon_tier.weapons]] weapon = "Diska" probability = 7 [[weapon_tier.weapons]] weapon = "Gungnir" probability = 7 [[weapon_tier.weapons]] weapon = "Raygun" probability = 10 [[weapon_tier.weapons]] weapon = "Arms" probability = 7