[[barrier]]
level = 0
[[barrier.item]]
item = "Barrier"
probability = 34

[[barrier.item]]
item = "Shield"
probability = 34

[[barrier.item]]
item = "CoreShield"
probability = 15

[[barrier.item]]
item = "GigaShield"
probability = 15

[[barrier.item]]
item = "BraveBarrier"
probability = 2


[[barrier]]
level = 10
[[barrier.item]]
item = "Barrier"
probability = 5

[[barrier.item]]
item = "Shield"
probability = 10

[[barrier.item]]
item = "CoreShield"
probability = 14

[[barrier.item]]
item = "GigaShield"
probability = 18

[[barrier.item]]
item = "SoulBarrier"
probability = 18

[[barrier.item]]
item = "HardShield"
probability = 14

[[barrier.item]]
item = "BraveBarrier"
probability = 10

[[barrier.item]]
item = "SolidShield"
probability = 5

[[barrier.item]]
item = "FlameBarrier"
probability = 2

[[barrier.item]]
item = "PlasmaBarrier"
probability = 2

[[barrier.item]]
item = "FreezeBarrier"
probability = 2


[[barrier]]
level = 25
[[barrier.item]]
item = "GigaShield"
probability = 6

[[barrier.item]]
item = "SoulBarrier"
probability = 10

[[barrier.item]]
item = "HardShield"
probability = 15

[[barrier.item]]
item = "BraveBarrier"
probability = 19

[[barrier.item]]
item = "SolidShield"
probability = 18

[[barrier.item]]
item = "FlameBarrier"
probability = 14

[[barrier.item]]
item = "PlasmaBarrier"
probability = 9

[[barrier.item]]
item = "FreezeBarrier"
probability = 4

[[barrier.item]]
item = "PsychicBarrier"
probability = 3

[[barrier.item]]
item = "ProtectBarrier"
probability = 2


[[barrier]]
level = 42
[[barrier.item]]
item = "SoulBarrier"
probability = 5

[[barrier.item]]
item = "HardShield"
probability = 5

[[barrier.item]]
item = "BraveBarrier"
probability = 5

[[barrier.item]]
item = "SolidShield"
probability = 10

[[barrier.item]]
item = "FlameBarrier"
probability = 14

[[barrier.item]]
item = "PlasmaBarrier"
probability = 15

[[barrier.item]]
item = "FreezeBarrier"
probability = 14

[[barrier.item]]
item = "PsychicBarrier"
probability = 11

[[barrier.item]]
item = "GeneralShield"
probability = 9

[[barrier.item]]
item = "ProtectBarrier"
probability = 6

[[barrier.item]]
item = "GloriousShield"
probability = 4

[[barrier.item]]
item = "GuardianShield"
probability = 2


[[barrier]]
level = 60
[[barrier.item]]
item = "HardShield"
probability = 4

[[barrier.item]]
item = "BraveBarrier"
probability = 5

[[barrier.item]]
item = "SolidShield"
probability = 5

[[barrier.item]]
item = "FlameBarrier"
probability = 8

[[barrier.item]]
item = "PlasmaBarrier"
probability = 11

[[barrier.item]]
item = "FreezeBarrier"
probability = 13

[[barrier.item]]
item = "PsychicBarrier"
probability = 13

[[barrier.item]]
item = "GeneralShield"
probability = 14

[[barrier.item]]
item = "ProtectBarrier"
probability = 14

[[barrier.item]]
item = "GloriousShield"
probability = 9

[[barrier.item]]
item = "ImperialBarrier"
probability = 2

[[barrier.item]]
item = "GuardianShield"
probability = 1

[[barrier.item]]
item = "DivinityBarrier"
probability = 1