[[barrier]] level = 0 [[barrier.item]] item = "Barrier" probability = 34 [[barrier.item]] item = "Shield" probability = 34 [[barrier.item]] item = "CoreShield" probability = 15 [[barrier.item]] item = "GigaShield" probability = 15 [[barrier.item]] item = "BraveBarrier" probability = 2 [[barrier]] level = 10 [[barrier.item]] item = "Barrier" probability = 5 [[barrier.item]] item = "Shield" probability = 10 [[barrier.item]] item = "CoreShield" probability = 14 [[barrier.item]] item = "GigaShield" probability = 18 [[barrier.item]] item = "SoulBarrier" probability = 18 [[barrier.item]] item = "HardShield" probability = 14 [[barrier.item]] item = "BraveBarrier" probability = 10 [[barrier.item]] item = "SolidShield" probability = 5 [[barrier.item]] item = "FlameBarrier" probability = 2 [[barrier.item]] item = "PlasmaBarrier" probability = 2 [[barrier.item]] item = "FreezeBarrier" probability = 2 [[barrier]] level = 25 [[barrier.item]] item = "GigaShield" probability = 6 [[barrier.item]] item = "SoulBarrier" probability = 10 [[barrier.item]] item = "HardShield" probability = 15 [[barrier.item]] item = "BraveBarrier" probability = 19 [[barrier.item]] item = "SolidShield" probability = 18 [[barrier.item]] item = "FlameBarrier" probability = 14 [[barrier.item]] item = "PlasmaBarrier" probability = 9 [[barrier.item]] item = "FreezeBarrier" probability = 4 [[barrier.item]] item = "PsychicBarrier" probability = 3 [[barrier.item]] item = "ProtectBarrier" probability = 2 [[barrier]] level = 42 [[barrier.item]] item = "SoulBarrier" probability = 5 [[barrier.item]] item = "HardShield" probability = 5 [[barrier.item]] item = "BraveBarrier" probability = 5 [[barrier.item]] item = "SolidShield" probability = 10 [[barrier.item]] item = "FlameBarrier" probability = 14 [[barrier.item]] item = "PlasmaBarrier" probability = 15 [[barrier.item]] item = "FreezeBarrier" probability = 14 [[barrier.item]] item = "PsychicBarrier" probability = 11 [[barrier.item]] item = "GeneralShield" probability = 9 [[barrier.item]] item = "ProtectBarrier" probability = 6 [[barrier.item]] item = "GloriousShield" probability = 4 [[barrier.item]] item = "GuardianShield" probability = 2 [[barrier]] level = 60 [[barrier.item]] item = "HardShield" probability = 4 [[barrier.item]] item = "BraveBarrier" probability = 5 [[barrier.item]] item = "SolidShield" probability = 5 [[barrier.item]] item = "FlameBarrier" probability = 8 [[barrier.item]] item = "PlasmaBarrier" probability = 11 [[barrier.item]] item = "FreezeBarrier" probability = 13 [[barrier.item]] item = "PsychicBarrier" probability = 13 [[barrier.item]] item = "GeneralShield" probability = 14 [[barrier.item]] item = "ProtectBarrier" probability = 14 [[barrier.item]] item = "GloriousShield" probability = 9 [[barrier.item]] item = "ImperialBarrier" probability = 2 [[barrier.item]] item = "GuardianShield" probability = 1 [[barrier.item]] item = "DivinityBarrier" probability = 1