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[[barrier]] level = 0 [[barrier.item]] item = "Barrier" probability = 34
[[barrier.item]] item = "Shield" probability = 34
[[barrier.item]] item = "CoreShield" probability = 15
[[barrier.item]] item = "GigaShield" probability = 15
[[barrier.item]] item = "BraveBarrier" probability = 2
[[barrier]] level = 10 [[barrier.item]] item = "Barrier" probability = 5
[[barrier.item]] item = "Shield" probability = 10
[[barrier.item]] item = "CoreShield" probability = 14
[[barrier.item]] item = "GigaShield" probability = 18
[[barrier.item]] item = "SoulBarrier" probability = 18
[[barrier.item]] item = "HardShield" probability = 14
[[barrier.item]] item = "BraveBarrier" probability = 10
[[barrier.item]] item = "SolidShield" probability = 5
[[barrier.item]] item = "FlameBarrier" probability = 2
[[barrier.item]] item = "PlasmaBarrier" probability = 2
[[barrier.item]] item = "FreezeBarrier" probability = 2
[[barrier]] level = 25 [[barrier.item]] item = "GigaShield" probability = 6
[[barrier.item]] item = "SoulBarrier" probability = 10
[[barrier.item]] item = "HardShield" probability = 15
[[barrier.item]] item = "BraveBarrier" probability = 19
[[barrier.item]] item = "SolidShield" probability = 18
[[barrier.item]] item = "FlameBarrier" probability = 14
[[barrier.item]] item = "PlasmaBarrier" probability = 9
[[barrier.item]] item = "FreezeBarrier" probability = 4
[[barrier.item]] item = "PsychicBarrier" probability = 3
[[barrier.item]] item = "ProtectBarrier" probability = 2
[[barrier]] level = 42 [[barrier.item]] item = "SoulBarrier" probability = 5
[[barrier.item]] item = "HardShield" probability = 5
[[barrier.item]] item = "BraveBarrier" probability = 5
[[barrier.item]] item = "SolidShield" probability = 10
[[barrier.item]] item = "FlameBarrier" probability = 14
[[barrier.item]] item = "PlasmaBarrier" probability = 15
[[barrier.item]] item = "FreezeBarrier" probability = 14
[[barrier.item]] item = "PsychicBarrier" probability = 11
[[barrier.item]] item = "GeneralShield" probability = 9
[[barrier.item]] item = "ProtectBarrier" probability = 6
[[barrier.item]] item = "GloriousShield" probability = 4
[[barrier.item]] item = "GuardianShield" probability = 2
[[barrier]] level = 60 [[barrier.item]] item = "HardShield" probability = 4
[[barrier.item]] item = "BraveBarrier" probability = 5
[[barrier.item]] item = "SolidShield" probability = 5
[[barrier.item]] item = "FlameBarrier" probability = 8
[[barrier.item]] item = "PlasmaBarrier" probability = 11
[[barrier.item]] item = "FreezeBarrier" probability = 13
[[barrier.item]] item = "PsychicBarrier" probability = 13
[[barrier.item]] item = "GeneralShield" probability = 14
[[barrier.item]] item = "ProtectBarrier" probability = 14
[[barrier.item]] item = "GloriousShield" probability = 9
[[barrier.item]] item = "ImperialBarrier" probability = 2
[[barrier.item]] item = "GuardianShield" probability = 1
[[barrier.item]] item = "DivinityBarrier" probability = 1
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