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@ -130,12 +130,6 @@ pub fn done_bursting(id: ClientId, |
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.flatten()
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.flatten()
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);
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);
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// // TODO: check how often `done_bursting` is called. ie: make sure it's only used when joining a room and not each time a player warps in a pipe
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// if rare_monster_list.is_some() {
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// let rare_monster_packet = SendShipPacket::RareMonsterList(builder::room::build_rare_monster_list(rare_monster_list.unwrap()).unwrap()); // TODO: don't double unwrap
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// result = Box::new(result.chain(vec![(id, rare_monster_packet)])); // TODO: make sure we arent clobbering `result` here
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// }
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// TODO: check how often `done_bursting` is called. ie: make sure it's only used when joining a room and not each time a player warps in a pipe
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// TODO: check how often `done_bursting` is called. ie: make sure it's only used when joining a room and not each time a player warps in a pipe
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if let Some(rare_list) = rare_monster_list {
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if let Some(rare_list) = rare_monster_list {
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let rare_monster_packet = SendShipPacket::RareMonsterList(builder::room::build_rare_monster_list(rare_list));
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let rare_monster_packet = SendShipPacket::RareMonsterList(builder::room::build_rare_monster_list(rare_list));
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