start of trading
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@ -597,32 +597,75 @@ pub enum PgItemLocationDetail {
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mag: u32,
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},
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Shop,
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Trade {
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id: i32,
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character_to: i32,
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character_from: i32,
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}
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}
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impl From<ItemLocation> for PgItemLocationDetail {
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fn from(other: ItemLocation) -> PgItemLocationDetail {
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match other {
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ItemLocation::Inventory{character_id} => PgItemLocationDetail::Inventory{character_id: character_id.0},
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ItemLocation::Bank{character_id, name} => PgItemLocationDetail::Bank{character_id: character_id.0, name: name.0},
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ItemLocation::LocalFloor{character_id, map_area, x,y,z} => PgItemLocationDetail::LocalFloor{character_id: character_id.0, map_area, x,y,z},
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ItemLocation::SharedFloor{map_area, x,y,z} => PgItemLocationDetail::SharedFloor{map_area, x,y,z},
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ItemLocation::Inventory{character_id} => PgItemLocationDetail::Inventory{
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character_id: character_id.0
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},
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ItemLocation::Bank{character_id, name} => PgItemLocationDetail::Bank{
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character_id: character_id.0,
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name: name.0
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},
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ItemLocation::LocalFloor{character_id, map_area, x,y,z} => PgItemLocationDetail::LocalFloor{
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character_id: character_id.0,
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map_area,
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x,y,z
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},
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ItemLocation::SharedFloor{map_area, x,y,z} => PgItemLocationDetail::SharedFloor{
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map_area,
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x,y,z
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},
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ItemLocation::Consumed => PgItemLocationDetail::Consumed,
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ItemLocation::FedToMag{mag} => PgItemLocationDetail::FedToMag{mag: mag.0},
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ItemLocation::FedToMag{mag} => PgItemLocationDetail::FedToMag{
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mag: mag.0
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},
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ItemLocation::Shop => PgItemLocationDetail::Shop,
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ItemLocation::Trade{id, character_to, character_from} => PgItemLocationDetail::Trade {
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id: id.0 as i32,
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character_to: character_to.0 as i32,
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character_from: character_from.0 as i32,
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}
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}
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}
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}
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impl From<PgItemLocationDetail> for ItemLocation {
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fn from(other: PgItemLocationDetail) -> ItemLocation {
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match other{
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PgItemLocationDetail::Inventory{character_id} => ItemLocation::Inventory{character_id: CharacterEntityId(character_id)},
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PgItemLocationDetail::Bank{character_id, name} => ItemLocation::Bank{character_id: CharacterEntityId(character_id), name: BankName(name)},
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PgItemLocationDetail::LocalFloor{character_id, map_area, x,y,z} => ItemLocation::LocalFloor{character_id: CharacterEntityId(character_id), map_area, x,y,z},
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PgItemLocationDetail::SharedFloor{map_area, x,y,z} => ItemLocation::SharedFloor{map_area, x,y,z},
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match other {
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PgItemLocationDetail::Inventory{character_id} => ItemLocation::Inventory{
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character_id: CharacterEntityId(character_id)
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},
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PgItemLocationDetail::Bank{character_id, name} => ItemLocation::Bank{
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character_id: CharacterEntityId(character_id),
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name: BankName(name)
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},
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PgItemLocationDetail::LocalFloor{character_id, map_area, x,y,z} => ItemLocation::LocalFloor{
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character_id: CharacterEntityId(character_id),
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map_area,
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x,y,z
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},
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PgItemLocationDetail::SharedFloor{map_area, x,y,z} => ItemLocation::SharedFloor{
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map_area,
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x,y,z
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},
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PgItemLocationDetail::Consumed => ItemLocation::Consumed,
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PgItemLocationDetail::FedToMag{mag} => ItemLocation::FedToMag{mag: ItemEntityId(mag)},
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PgItemLocationDetail::FedToMag{mag} => ItemLocation::FedToMag{
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mag: ItemEntityId(mag)
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},
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PgItemLocationDetail::Shop => ItemLocation::Shop,
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PgItemLocationDetail::Trade {id, character_to, character_from} => ItemLocation::Trade {
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id: TradeId(id as usize),
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character_to: CharacterEntityId(character_to as u32),
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character_from: CharacterEntityId(character_from as u32),
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}
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}
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}
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}
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@ -47,6 +47,11 @@ pub enum ItemLocation {
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mag: ItemEntityId,
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},
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Shop,
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Trade {
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//id: TradeId,
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character_to: CharacterEntityId,
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character_from: CharacterEntityId,
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},
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/*Destroyed {
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// marks an item that has been consumed in some way
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},
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@ -8,7 +8,7 @@ use crate::entity::item::{Meseta, NewItemEntity, ItemEntity, InventoryItemEntity
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use crate::entity::item::tool::{Tool, ToolType};
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use crate::entity::item::weapon;
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use crate::ship::map::MapArea;
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use crate::ship::ship::ItemDropLocation;
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use crate::ship::ship::{TradeItem, ItemDropLocation};
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use crate::ship::drops::{ItemDrop, ItemDropType};
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use crate::ship::location::{AreaClient, RoomId};
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use crate::ship::shops::ShopItem;
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@ -180,6 +180,11 @@ impl ItemManager {
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.ok_or(ItemManagerError::NoCharacter(character.id))?)
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}
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pub fn get_character_inventory_mut<'a>(&'a mut self, character: &CharacterEntity) -> Result<&'a mut CharacterInventory, anyhow::Error> {
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Ok(self.character_inventory.get_mut(&character.id)
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.ok_or(ItemManagerError::NoCharacter(character.id))?)
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}
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pub fn get_character_bank(&self, character: &CharacterEntity) -> Result<&CharacterBank, anyhow::Error> {
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Ok(self.character_bank
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.get(&character.id)
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@ -919,4 +924,15 @@ impl ItemManager {
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Ok(weapon)
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}
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pub async fn send_items_to_other_player<EG: EntityGateway>(&mut self,
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entity_gateway: &mut EG,
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source_character: &CharacterEntity,
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dest_character: &CharacterEntity,
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items: &Vec<TradeItem>)
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-> Result<(), anyhow::Error> {
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}
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}
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0
src/ship/packet/builder/trade.rs
Normal file
0
src/ship/packet/builder/trade.rs
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@ -7,3 +7,4 @@ pub mod room;
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pub mod settings;
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pub mod quest;
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pub mod ship;
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pub mod trade;
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181
src/ship/packet/handler/trade.rs
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181
src/ship/packet/handler/trade.rs
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@ -0,0 +1,181 @@
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use std::convert::TryInto;
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use log::warn;
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use rand::Rng;
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use rand::seq::SliceRandom;
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use libpso::packet::ship::*;
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use libpso::packet::messages::*;
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use crate::common::leveltable::CharacterLevelTable;
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use crate::common::serverstate::ClientId;
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use crate::ship::ship::{SendShipPacket, ShipError, Clients, Rooms, ItemShops, TradeItem};
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use crate::ship::location::{ClientLocation, ClientLocationError};
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use crate::ship::drops::ItemDrop;
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use crate::ship::items::{ItemManager, ItemManagerError, ClientItemId, TriggerCreateItem, FloorItem, FloorType};
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use crate::ship::items::inventory::InventoryItem;
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use crate::entity::gateway::EntityGateway;
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use crate::entity::item;
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use libpso::utf8_to_utf16_array;
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use crate::ship::packet::builder;
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use crate::ship::shops::{ShopItem, ToolShopItem, ArmorShopItem};
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#[derive(thiserror::Error, Debug)]
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#[error("")]
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pub enum TradeError {
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CouldNotFindTradePartner,
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ClientItemIdDidNotMatchItem(ClientItemId, [u8; 16]),
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InvalidStackAmount(ClientItemId, usize),
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NotInTradeMenu,
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}
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pub async fn inner_items_to_trade<EG>(id: ClientId,
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items_to_trade: &ItemsToTrade,
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entity_gateway: &mut EG,
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client_location: &ClientLocation,
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clients: &mut Clients,
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item_manager: &mut ItemManager)
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-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
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where
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EG: EntityGateway
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{
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let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
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let inventory = item_manager.get_character_inventory_mut(&client.character)?;
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let trade_partner = client_location.get_client_neighbors(id)?;
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let trade_partner = trade_partner
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.iter()
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.filter(|ac| {
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ac.local_client.id() == items_to_trade.trade_target
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})
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.nth(0)
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.ok_or(TradeError::CouldNotFindTradePartner)?;
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let item_blobs = items_to_trade.items.iter().take(items_to_trade.count as usize);
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let trade_items = item_blobs
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.map(|item| {
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// TOOD: meseta?
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let real_item = inventory.get_item_handle_by_id(ClientItemId(item.item_id))
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.ok_or(ItemManagerError::NoSuchItemId(ClientItemId(item.item_id)))?;
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let real_item = real_item
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.item()
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.ok_or(ItemManagerError::NoSuchItemId(ClientItemId(item.item_id)))?;
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let trade_item_bytes: [u8; 16] = item.item_data.iter()
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.chain(item.item_data2.iter())
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.cloned().collect::<Vec<u8>>()
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.try_into()
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.unwrap();
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if real_item.as_client_bytes() == trade_item_bytes {
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match real_item {
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InventoryItem::Individual(individual_inventory_item) => {
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Ok(TradeItem::Individual(individual_inventory_item.item_id))
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},
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InventoryItem::Stacked(stacked_inventory_item) => {
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let amount = trade_item_bytes[5] as usize;
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if amount > stacked_inventory_item.entity_ids.len() {
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Ok(TradeItem::Stacked(stacked_inventory_item.item_id, amount))
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}
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else {
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Err(TradeError::InvalidStackAmount(stacked_inventory_item.item_id, amount).into())
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}
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}
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}
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}
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else {
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Err(TradeError::ClientItemIdDidNotMatchItem(ClientItemId(item.item_id), trade_item_bytes).into())
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}
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})
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.collect::<Result<Vec<_>, anyhow::Error>>()?;
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// TODO: check room in inventory for items
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client.trade = Some((trade_partner.client, trade_items));
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Ok(Box::new(vec![(trade_partner.client, SendShipPacket::AcknowledgeTrade(AcknowledgeTrade {}))].into_iter()))
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}
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pub async fn items_to_trade<EG>(id: ClientId,
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items_to_trade_pkt: &ItemsToTrade,
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entity_gateway: &mut EG,
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client_location: &ClientLocation,
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clients: &mut Clients,
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item_manager: &mut ItemManager)
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-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
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where
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EG: EntityGateway
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{
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let t = inner_items_to_trade(id, items_to_trade_pkt, entity_gateway, client_location, clients, item_manager).await;
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match t {
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Ok(p) => Ok(p),
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Err(err) => {
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let client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
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let trade_partner = client.trade.as_ref()
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.and_then(|(trade_partner, _)| {
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client_location.get_local_client(*trade_partner).ok()
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})
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.map(|trade_partner| {
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(trade_partner.client, SendShipPacket::CancelTrade(CancelTrade {}))
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});
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log::warn!("error in trading: {:?}", err);
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Ok(Box::new(vec![(id, SendShipPacket::CancelTrade(CancelTrade {}))]
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.into_iter()
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.chain(trade_partner.into_iter())))
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}
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}
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}
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// this function is a shitshow due to not thinking of what would happen if I needed more than 1 client at a time
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pub async fn trade_confirmed<EG>(id: ClientId,
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entity_gateway: &mut EG,
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client_location: &ClientLocation,
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clients: &mut Clients,
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item_manager: &mut ItemManager)
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-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, anyhow::Error>
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where
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EG: EntityGateway
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{
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let (this_client_confirmed, other_client_id) = {
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let client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
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(client.confirmed_trade, client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?.0)
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};
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let other_client_confirmed = {
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let client = clients.get(&other_client_id).ok_or(ShipError::ClientNotFound(id))?;
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client.confirmed_trade
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};
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{
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let this_client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
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this_client.confirmed_trade = true;
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}
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let both_confirmed = {
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let this_client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
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let other_client = clients.get(&other_client_id).ok_or(ShipError::ClientNotFound(id))?;
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this_client.confirmed_trade && other_client.confirmed_trade
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};
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if both_confirmed {
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{
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let this_client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
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let other_client = clients.get(&other_client_id).ok_or(ShipError::ClientNotFound(id))?;
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let this_character_items = &this_client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?.1;
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item_manager.send_items_to_other_player(entity_gateway, &this_client.character, &other_client.character, this_character_items).await?;
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let other_character_items = &other_client.trade.as_ref().ok_or(TradeError::NotInTradeMenu)?.1;
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item_manager.send_items_to_other_player(entity_gateway, &other_client.character, &this_client.character, other_character_items).await?;
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}
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{
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let this_client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
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this_client.trade = None;
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}
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{
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let other_client = clients.get_mut(&other_client_id).ok_or(ShipError::ClientNotFound(id))?;
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other_client.trade = None;
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}
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Ok(Box::new(None.into_iter()))
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}
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else {
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Ok(Box::new(None.into_iter()))
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}
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}
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@ -106,6 +106,8 @@ pub enum RecvShipPacket {
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SaveOptions(SaveOptions),
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RequestShipList(RequestShipList),
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RequestShipBlockList(RequestShipBlockList),
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ItemsToTrade(ItemsToTrade),
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TradeConfirmed(TradeConfirmed),
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}
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impl RecvServerPacket for RecvShipPacket {
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@ -143,6 +145,8 @@ impl RecvServerPacket for RecvShipPacket {
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0xA1 => Ok(RecvShipPacket::RequestShipBlockList(RequestShipBlockList::from_bytes(data)?)),
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0xA2 => Ok(RecvShipPacket::RequestQuestList(RequestQuestList::from_bytes(data)?)),
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0xAC => Ok(RecvShipPacket::DoneLoadingQuest(DoneLoadingQuest::from_bytes(data)?)),
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0xD0 => Ok(RecvShipPacket::ItemsToTrade(ItemsToTrade::from_bytes(data)?)),
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0xD2 => Ok(RecvShipPacket::TradeConfirmed(TradeConfirmed::from_bytes(data)?)),
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0xE7 => Ok(RecvShipPacket::FullCharacterData(Box::new(FullCharacterData::from_bytes(data)?))),
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0x1ED => Ok(RecvShipPacket::SaveOptions(SaveOptions::from_bytes(data)?)),
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_ => Err(PacketParseError::WrongPacketForServerType(u16::from_le_bytes([data[2], data[3]]), data.to_vec()))
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@ -184,6 +188,8 @@ pub enum SendShipPacket {
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DoneLoadingQuest(DoneLoadingQuest),
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BankItemList(BankItemList),
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RedirectClient(RedirectClient),
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AcknowledgeTrade(AcknowledgeTrade),
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CancelTrade(CancelTrade),
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}
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impl SendServerPacket for SendShipPacket {
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@ -221,6 +227,8 @@ impl SendServerPacket for SendShipPacket {
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SendShipPacket::DoneLoadingQuest(pkt) => pkt.as_bytes(),
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SendShipPacket::BankItemList(pkt) => pkt.as_bytes(),
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SendShipPacket::RedirectClient(pkt) => pkt.as_bytes(),
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SendShipPacket::AcknowledgeTrade(pkt) => pkt.as_bytes(),
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SendShipPacket::CancelTrade(pkt) => pkt.as_bytes(),
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}
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}
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}
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@ -239,6 +247,14 @@ pub struct LoadingQuest {
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//pub quest_chunk_bin: Option<Box<dyn Iterator<Item = >>>,
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}
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pub enum TradeItem {
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Individual(items::ClientItemId),
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Stacked(items::ClientItemId, usize),
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Meseta(usize),
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}
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pub struct ClientState {
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pub user: UserAccountEntity,
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pub settings: UserSettingsEntity,
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@ -257,6 +273,8 @@ pub struct ClientState {
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pub tool_shop: Vec<ToolShopItem>,
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pub armor_shop: Vec<ArmorShopItem>,
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pub tek: Option<(items::ClientItemId, item::weapon::TekSpecialModifier, item::weapon::TekPercentModifier, i32)>,
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pub trade: Option<(ClientId, Vec<TradeItem>)>,
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pub confirmed_trade: bool,
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}
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impl ClientState {
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@ -277,6 +295,8 @@ impl ClientState {
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tool_shop: Vec::new(),
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armor_shop: Vec::new(),
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tek: None,
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trade: None,
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confirmed_trade: false,
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}
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}
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}
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@ -696,7 +716,16 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
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},
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RecvShipPacket::RequestShipBlockList(_) => {
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handler::ship::block_list(id, &self.name, self.blocks.0.len())
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}
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},
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RecvShipPacket::ItemsToTrade(items_to_trade) => {
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log::warn!("trade! {:?} {:?}", id, items_to_trade);
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let block = self.blocks.with_client(id, &self.clients)?;
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handler::trade::items_to_trade(id, items_to_trade, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager).await?
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},
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RecvShipPacket::TradeConfirmed(_) => {
|
||||
let block = self.blocks.with_client(id, &self.clients)?;
|
||||
handler::trade::trade_confirmed(id, &mut self.entity_gateway, &block.client_location, &mut self.clients, &mut self.item_manager).await?
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
|
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Reference in New Issue
Block a user