add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files
This commit is contained in:
parent
2825341231
commit
1af69800ed
@ -65,12 +65,12 @@ fn main() {
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};
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let fake_user = entity_gateway.create_user(fake_user).await.unwrap();
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entity_gateway.create_user_settings(NewUserSettingsEntity::new(fake_user.id)).await.unwrap();
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let mut character = NewCharacterEntity::new(fake_user.id);
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let mut character = NewCharacterEntity::new(fake_user.id, 1);
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character.name = format!("Test Char {}", i*2);
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let character = entity_gateway.create_character(character).await.unwrap();
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entity_gateway.set_character_meseta(&character.id, item::Meseta(999999)).await.unwrap();
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entity_gateway.set_bank_meseta(&character.id, item::BankName("".into()), item::Meseta(999999)).await.unwrap();
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let mut character = NewCharacterEntity::new(fake_user.id);
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let mut character = NewCharacterEntity::new(fake_user.id, 1);
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character.slot = 2;
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character.name = "ItemRefactor".into();
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character.exp = 80000000;
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@ -368,7 +368,7 @@ pub struct NewCharacterEntity {
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}
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impl NewCharacterEntity {
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pub fn new(user: UserAccountId) -> NewCharacterEntity {
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pub fn new(user: UserAccountId, keyboard_config_preset: usize,) -> NewCharacterEntity {
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NewCharacterEntity {
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user_id: user,
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slot: 0,
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@ -384,7 +384,7 @@ impl NewCharacterEntity {
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materials: CharacterMaterials::default(),
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tech_menu: CharacterTechMenu::default(),
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option_flags: 0,
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keyboard_config: CharacterKeyboardConfig::new(1),
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keyboard_config: CharacterKeyboardConfig::new(keyboard_config_preset),
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gamepad_config: CharacterGamepadConfig::default(),
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}
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}
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@ -712,7 +712,7 @@ impl<EG: EntityGateway> InterserverActor for CharacterServerState<EG> {
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fn new_character_from_preview(user: &UserAccountEntity, preview: &CharacterPreview) -> NewCharacterEntity {
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let mut character = NewCharacterEntity::new(user.id);
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let mut character = NewCharacterEntity::new(user.id, 1); // it should not be possible for the client to specify the kbm config preset from the char create screen
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character.slot = preview.slot;
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character.name = String::from_utf16_lossy(&preview.character.name).trim_matches(char::from(0)).into();
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character.section_id = preview.character.section_id.into();
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@ -163,7 +163,7 @@ mod test {
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item_manager.id_counter += self.value;
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entity_gateway.create_character(NewCharacterEntity {
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slot: self.value,
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..NewCharacterEntity::new(UserAccountId(0))
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..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets
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})
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.await?;
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Ok(())
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@ -209,7 +209,7 @@ mod test {
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#[derive(Default, Clone)]
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struct DummyGateway {
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d1_set: String,
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_d1_set: String,
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d2_inc: u32,
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}
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@ -224,10 +224,10 @@ mod test {
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for DummyAction1 {
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async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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entity_gateway.create_character(NewCharacterEntity {
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slot: 1,
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..NewCharacterEntity::new(UserAccountId(0))
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..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets
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})
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.await?;
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Ok(())
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@ -236,10 +236,10 @@ mod test {
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for DummyAction2 {
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async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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entity_gateway.create_character(NewCharacterEntity {
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slot: 1,
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..NewCharacterEntity::new(UserAccountId(0))
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..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets
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})
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.await?;
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Ok(())
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@ -279,7 +279,7 @@ mod test {
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#[derive(Default, Clone)]
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struct DummyGateway {
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d1_set: String,
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_d1_set: String,
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d2_inc: u32,
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}
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@ -294,10 +294,10 @@ mod test {
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for DummyAction1 {
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async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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entity_gateway.create_character(NewCharacterEntity {
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slot: 1,
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..NewCharacterEntity::new(UserAccountId(0))
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..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets
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})
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.await?;
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Err(GatewayError::Error.into())
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@ -306,10 +306,10 @@ mod test {
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#[async_trait::async_trait]
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impl<EG: EntityGateway> ItemAction<EG> for DummyAction2 {
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async fn commit(&self, item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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async fn commit(&self, _item_manager: &mut ItemManager, entity_gateway: &mut EG) -> Result<(), TransactionCommitError> {
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entity_gateway.create_character(NewCharacterEntity {
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slot: 1,
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..NewCharacterEntity::new(UserAccountId(0))
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..NewCharacterEntity::new(UserAccountId(0), 1) // TODO: handle different keyboard_config_presets
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})
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.await?;
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Ok(())
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@ -13,7 +13,7 @@ use libpso::packet::login::{Login, Session};
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use libpso::{utf8_to_array, utf8_to_utf16_array};
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pub async fn new_user_character<EG: EntityGateway>(entity_gateway: &mut EG, username: &str, password: &str) -> (UserAccountEntity, CharacterEntity) {
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pub async fn new_user_character<EG: EntityGateway>(entity_gateway: &mut EG, username: &str, password: &str, kb_conf_preset: usize) -> (UserAccountEntity, CharacterEntity) {
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let new_user = NewUserAccountEntity {
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email: format!("{}@pso.com", username),
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username: username.into(),
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@ -26,7 +26,7 @@ pub async fn new_user_character<EG: EntityGateway>(entity_gateway: &mut EG, user
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let user = entity_gateway.create_user(new_user).await.unwrap();
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let new_settings = NewUserSettingsEntity::new(user.id);
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let _settings = entity_gateway.create_user_settings(new_settings).await.unwrap();
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let new_character = NewCharacterEntity::new(user.id);
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let new_character = NewCharacterEntity::new(user.id, kb_conf_preset);
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let character = entity_gateway.create_character(new_character).await.unwrap();
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entity_gateway.set_character_meseta(&character.id, Meseta(0)).await.unwrap();
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entity_gateway.set_bank_meseta(&character.id, BankName("".into()), Meseta(0)).await.unwrap();
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@ -15,8 +15,8 @@ use common::*;
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async fn test_bank_items_sent_in_character_login() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let item = entity_gateway.create_item(
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item::NewItemEntity {
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@ -50,8 +50,8 @@ async fn test_bank_items_sent_in_character_login() {
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async fn test_request_bank_items() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let mut bank = Vec::new();
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for _ in 0..3 {
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@ -98,8 +98,8 @@ async fn test_request_bank_items() {
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async fn test_request_stacked_bank_items() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let mut monomates = Vec::new();
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for _ in 0..3usize {
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@ -141,8 +141,8 @@ async fn test_request_stacked_bank_items() {
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async fn test_request_bank_items_sorted() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let item1 = entity_gateway.create_item(
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item::NewItemEntity {
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@ -207,8 +207,8 @@ async fn test_request_bank_items_sorted() {
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async fn test_deposit_individual_item() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let item0 = entity_gateway.create_item(
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item::NewItemEntity {
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@ -280,8 +280,8 @@ async fn test_deposit_individual_item() {
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async fn test_deposit_stacked_item() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let mut monomates = Vec::new();
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for _ in 0..3usize {
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@ -341,8 +341,8 @@ async fn test_deposit_stacked_item() {
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async fn test_deposit_partial_stacked_item() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let mut monomates = Vec::new();
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for _ in 0..3usize {
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@ -411,8 +411,8 @@ async fn test_deposit_partial_stacked_item() {
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async fn test_deposit_stacked_item_with_stack_already_in_bank() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let mut bank_monomates = Vec::new();
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let mut inventory_monomates = Vec::new();
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@ -483,7 +483,7 @@ async fn test_deposit_stacked_item_with_stack_already_in_bank() {
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async fn test_deposit_stacked_item_with_full_stack_in_bank() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let mut inventory_monomates = Vec::new();
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for _ in 0..2usize {
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@ -555,7 +555,7 @@ async fn test_deposit_stacked_item_with_full_stack_in_bank() {
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async fn test_deposit_individual_item_in_full_bank() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let mut inventory = Vec::new();
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inventory.push(entity_gateway.create_item(
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@ -629,7 +629,7 @@ async fn test_deposit_individual_item_in_full_bank() {
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async fn test_deposit_stacked_item_in_full_bank() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let mut monomates = Vec::new();
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for _ in 0..2usize {
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@ -702,7 +702,7 @@ async fn test_deposit_stacked_item_in_full_bank() {
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async fn test_deposit_stacked_item_in_full_bank_with_partial_stack() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let mut monomates = Vec::new();
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for _ in 0..2usize {
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@ -785,7 +785,7 @@ async fn test_deposit_stacked_item_in_full_bank_with_partial_stack() {
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async fn test_deposit_meseta() {
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let mut entity_gateway = InMemoryGateway::default();
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let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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entity_gateway.set_character_meseta(&char1.id, item::Meseta(300)).await.unwrap();
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let mut ship = Box::new(ShipServerState::builder()
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@ -821,7 +821,7 @@ async fn test_deposit_meseta() {
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async fn test_deposit_too_much_meseta() {
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let mut entity_gateway = InMemoryGateway::default();
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let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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entity_gateway.set_character_meseta(&char1.id, item::Meseta(300)).await.unwrap();
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entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(999980)).await.unwrap();
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@ -858,7 +858,7 @@ async fn test_deposit_too_much_meseta() {
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async fn test_deposit_meseta_when_bank_is_maxed() {
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let mut entity_gateway = InMemoryGateway::default();
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let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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entity_gateway.set_character_meseta(&char1.id, item::Meseta(300)).await.unwrap();
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entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(999999)).await.unwrap();
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@ -896,8 +896,8 @@ async fn test_deposit_meseta_when_bank_is_maxed() {
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async fn test_withdraw_individual_item() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let mut bank = Vec::new();
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bank.push(entity_gateway.create_item(
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@ -958,8 +958,8 @@ async fn test_withdraw_individual_item() {
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async fn test_withdraw_stacked_item() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let mut monomates = Vec::new();
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for _ in 0..3usize {
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@ -1018,8 +1018,8 @@ async fn test_withdraw_stacked_item() {
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async fn test_withdraw_partial_stacked_item() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
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let mut monomates = Vec::new();
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for _ in 0..3usize {
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@ -1084,8 +1084,8 @@ async fn test_withdraw_partial_stacked_item() {
|
||||
async fn test_withdraw_stacked_item_with_stack_already_in_inventory() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut inventory_monomates = Vec::new();
|
||||
let mut bank_monomates = Vec::new();
|
||||
@ -1158,7 +1158,7 @@ async fn test_withdraw_stacked_item_with_stack_already_in_inventory() {
|
||||
async fn test_withdraw_stacked_item_with_full_stack_in_inventory() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut bank_monomates = Vec::new();
|
||||
for _ in 0..2usize {
|
||||
@ -1230,7 +1230,7 @@ async fn test_withdraw_stacked_item_with_full_stack_in_inventory() {
|
||||
async fn test_withdraw_individual_item_in_full_inventory() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut bank = Vec::new();
|
||||
bank.push(entity_gateway.create_item(
|
||||
@ -1300,7 +1300,7 @@ async fn test_withdraw_individual_item_in_full_inventory() {
|
||||
async fn test_withdraw_stacked_item_in_full_inventory() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut monomates = Vec::new();
|
||||
for _ in 0..2usize {
|
||||
@ -1374,7 +1374,7 @@ async fn test_withdraw_stacked_item_in_full_inventory() {
|
||||
async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut bank_item = Vec::new();
|
||||
for _ in 0..2usize {
|
||||
@ -1390,7 +1390,7 @@ async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() {
|
||||
entity_gateway.set_character_bank(&char1.id, &item::BankEntity::new(vec![bank_item]), item::BankName("".into())).await.unwrap();
|
||||
|
||||
let mut items = Vec::new();
|
||||
for i in 0..29usize {
|
||||
for _i in 0..29usize {
|
||||
items.push(entity_gateway.create_item(
|
||||
item::NewItemEntity {
|
||||
item: item::ItemDetail::Weapon(
|
||||
@ -1460,7 +1460,7 @@ async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() {
|
||||
async fn test_withdraw_meseta() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(300)).await.unwrap();
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
@ -1496,7 +1496,7 @@ async fn test_withdraw_meseta() {
|
||||
async fn test_withdraw_too_much_meseta() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999980)).await.unwrap();
|
||||
entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(300)).await.unwrap();
|
||||
|
||||
@ -1533,7 +1533,7 @@ async fn test_withdraw_too_much_meseta() {
|
||||
async fn test_withdraw_meseta_inventory_is_maxed() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
entity_gateway.set_bank_meseta(&char1.id, item::BankName("".into()), item::Meseta(300)).await.unwrap();
|
||||
|
||||
|
@ -2,6 +2,7 @@ use elseware::common::serverstate::{ClientId, ServerState};
|
||||
use elseware::entity::gateway::{EntityGateway, InMemoryGateway};
|
||||
use elseware::ship::ship::{ShipServerState, RecvShipPacket};
|
||||
|
||||
use libpso::character::settings::{DEFAULT_KEYBOARD_CONFIG1, DEFAULT_KEYBOARD_CONFIG2, DEFAULT_KEYBOARD_CONFIG3, DEFAULT_KEYBOARD_CONFIG4};
|
||||
use libpso::packet::ship::*;
|
||||
|
||||
#[path = "common.rs"]
|
||||
@ -12,7 +13,7 @@ use common::*;
|
||||
async fn test_save_options() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
@ -29,3 +30,73 @@ async fn test_save_options() {
|
||||
|
||||
assert!(char.option_flags == 12345);
|
||||
}
|
||||
|
||||
#[async_std::test]
|
||||
async fn test_default3_keyboard_mappings() {
|
||||
/*
|
||||
check if keyboard is set to default3 when specified. this will only occur for things like creating characters from the web page.
|
||||
normal client behaviour will simply use default1 when creating a character.
|
||||
gamepad only has 1 default config
|
||||
*/
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 3).await;
|
||||
assert!(char1.keyboard_config.as_bytes() == DEFAULT_KEYBOARD_CONFIG3);
|
||||
}
|
||||
|
||||
#[async_std::test]
|
||||
async fn test_invalid_keyboard_preset_value() {
|
||||
// check if keyboard_config self-corrects to DEFAULT1 if an invalid value (>4) is given
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 10).await;
|
||||
assert!(char1.keyboard_config.as_bytes() == DEFAULT_KEYBOARD_CONFIG1);
|
||||
}
|
||||
|
||||
#[async_std::test]
|
||||
async fn test_change_keyboard_mappings() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 2).await;
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build());
|
||||
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
||||
join_lobby(&mut ship, ClientId(1)).await;
|
||||
|
||||
assert!(char1.keyboard_config.as_bytes() == DEFAULT_KEYBOARD_CONFIG2);
|
||||
|
||||
// update from default2 to default4
|
||||
// the client simply sends the full 364 bytes...
|
||||
ship.handle(ClientId(1), &RecvShipPacket::KeyboardConfig(KeyboardConfig{
|
||||
keyboard_config: [
|
||||
0, 0, 0, 0, 117, 0, 0, 0, 0, 0, 0, 0, 105, 0, 0, 0,
|
||||
0, 0, 0, 0, 113, 0, 0, 0, 0, 0, 0, 0, 115, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 97, 0, 0, 0, 0, 0, 0, 0, 80, 0, 0, 0,
|
||||
0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 89, 0, 0, 0,
|
||||
0, 0, 0, 0, 94, 0, 0, 0, 0, 0, 0, 0, 93, 0, 0, 0,
|
||||
0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, 0,
|
||||
0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 93, 0, 0, 0,
|
||||
0, 0, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 95, 0, 0, 0,
|
||||
0, 0, 0, 0, 86, 0, 0, 0, 0, 0, 0, 0, 94, 0, 0, 0,
|
||||
0, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0,
|
||||
0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 0, 67, 0, 0, 0,
|
||||
0, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 69, 0, 0, 0,
|
||||
0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 0, 0, 71, 0, 0, 0,
|
||||
0, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 73, 0, 0, 0,
|
||||
0, 0, 0, 0, 74, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 42, 0, 0, 0,
|
||||
0, 0, 0, 0, 43, 0, 0, 0, 0, 0, 0, 0, 44, 0, 0, 0,
|
||||
0, 0, 0, 0, 45, 0, 0, 0, 0, 0, 0, 0, 46, 0, 0, 0,
|
||||
0, 0, 0, 0, 47, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0,
|
||||
0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 0, 50, 0, 0, 0,
|
||||
0, 0, 0, 0, 51, 0, 0, 0, 1, 0, 0, 0
|
||||
],
|
||||
})).await.unwrap().for_each(drop);
|
||||
|
||||
let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap();
|
||||
let char = characters[0].as_ref().unwrap();
|
||||
|
||||
assert!(char.keyboard_config.as_bytes() == DEFAULT_KEYBOARD_CONFIG4);
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ use common::*;
|
||||
async fn test_character_gains_exp() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
@ -52,7 +52,7 @@ async fn test_character_gains_exp() {
|
||||
async fn test_character_levels_up() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 49;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
|
||||
@ -92,7 +92,7 @@ async fn test_character_levels_up() {
|
||||
async fn test_character_levels_up_multiple_times() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
@ -136,8 +136,8 @@ async fn test_character_levels_up_multiple_times() {
|
||||
async fn test_one_character_gets_full_exp_and_other_attacker_gets_partial() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
|
@ -14,7 +14,7 @@ use common::*;
|
||||
async fn test_equip_unit_from_equip_menu() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
@ -91,7 +91,7 @@ async fn test_equip_unit_from_equip_menu() {
|
||||
async fn test_unequip_armor_with_units() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
@ -159,7 +159,7 @@ async fn test_unequip_armor_with_units() {
|
||||
async fn test_sort_items() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
|
@ -14,8 +14,8 @@ use common::*;
|
||||
async fn test_pick_up_individual_item() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
@ -85,8 +85,8 @@ async fn test_pick_up_individual_item() {
|
||||
async fn test_pick_up_item_stack_of_items_already_in_inventory() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_monomate = Vec::new();
|
||||
p1_monomate.push(entity_gateway.create_item(
|
||||
@ -99,7 +99,7 @@ async fn test_pick_up_item_stack_of_items_already_in_inventory() {
|
||||
}).await.unwrap());
|
||||
|
||||
let mut p2_items = Vec::new();
|
||||
for (slot, tool) in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter().enumerate() {
|
||||
for (_slot, tool) in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter().enumerate() {
|
||||
let mut item = Vec::new();
|
||||
for _ in 0..5usize {
|
||||
item.push(entity_gateway.create_item(
|
||||
@ -161,8 +161,8 @@ async fn test_pick_up_item_stack_of_items_already_in_inventory() {
|
||||
async fn test_pick_up_item_stack_of_items_not_already_held() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p2_monomate = Vec::new();
|
||||
p2_monomate.push(entity_gateway.create_item(
|
||||
@ -220,8 +220,8 @@ async fn test_pick_up_item_stack_of_items_not_already_held() {
|
||||
async fn test_pick_up_meseta_when_inventory_full() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_items = Vec::new();
|
||||
for _ in 0..30usize {
|
||||
@ -292,11 +292,11 @@ async fn test_pick_up_meseta_when_inventory_full() {
|
||||
async fn test_pick_up_partial_stacked_item_when_inventory_is_otherwise_full() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
for slot in 0..29usize {
|
||||
for _slot in 0..29usize {
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
item::NewItemEntity {
|
||||
item: item::ItemDetail::Weapon(
|
||||
@ -375,11 +375,11 @@ async fn test_pick_up_partial_stacked_item_when_inventory_is_otherwise_full() {
|
||||
async fn test_can_not_pick_up_item_when_inventory_full() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
for slot in 0..30usize {
|
||||
for _slot in 0..30usize {
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
item::NewItemEntity {
|
||||
item: item::ItemDetail::Weapon(
|
||||
@ -465,7 +465,7 @@ async fn test_can_not_pick_up_item_when_inventory_full() {
|
||||
async fn test_can_not_drop_more_meseta_than_is_held() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(300)).await.unwrap();
|
||||
|
||||
@ -504,8 +504,8 @@ async fn test_can_not_drop_more_meseta_than_is_held() {
|
||||
async fn test_pick_up_stack_that_would_exceed_stack_limit() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_monomates = Vec::new();
|
||||
for _ in 0..6usize {
|
||||
@ -578,8 +578,8 @@ async fn test_pick_up_stack_that_would_exceed_stack_limit() {
|
||||
async fn test_can_not_pick_up_meseta_when_full() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char2.id, item::Meseta(300)).await.unwrap();
|
||||
@ -632,8 +632,8 @@ async fn test_can_not_pick_up_meseta_when_full() {
|
||||
async fn test_meseta_caps_at_999999_when_trying_to_pick_up_more() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999998)).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char2.id, item::Meseta(300)).await.unwrap();
|
||||
@ -685,8 +685,8 @@ async fn test_meseta_caps_at_999999_when_trying_to_pick_up_more() {
|
||||
async fn test_player_drops_partial_stack_and_other_player_picks_it_up() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut monomates = Vec::new();
|
||||
for _ in 0..5usize {
|
||||
|
@ -16,7 +16,7 @@ use common::*;
|
||||
async fn test_use_monomate() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_items = Vec::new();
|
||||
for tool in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter() {
|
||||
@ -63,7 +63,7 @@ async fn test_use_monomate() {
|
||||
async fn test_use_monomate_twice() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_items = Vec::new();
|
||||
for tool in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter() {
|
||||
@ -115,7 +115,7 @@ async fn test_use_monomate_twice() {
|
||||
async fn test_use_last_monomate() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
for tool in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter() {
|
||||
@ -157,7 +157,7 @@ async fn test_use_last_monomate() {
|
||||
async fn test_use_nonstackable_tool() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_items = Vec::new();
|
||||
p1_items.push(entity_gateway.create_item(
|
||||
@ -192,7 +192,7 @@ async fn test_use_nonstackable_tool() {
|
||||
async fn test_use_materials() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
for tool in vec![item::tool::ToolType::PowerMaterial, item::tool::ToolType::LuckMaterial].into_iter() {
|
||||
|
@ -1,7 +1,7 @@
|
||||
use elseware::common::serverstate::{ClientId, ServerState};
|
||||
use elseware::entity::gateway::{EntityGateway, InMemoryGateway};
|
||||
use elseware::entity::item;
|
||||
use elseware::ship::ship::{ShipServerState, RecvShipPacket, SendShipPacket};
|
||||
use elseware::ship::ship::{ShipServerState, RecvShipPacket};
|
||||
use elseware::entity::character::{CharacterClass, SectionID};
|
||||
|
||||
use libpso::packet::ship::*;
|
||||
@ -15,7 +15,7 @@ use common::*;
|
||||
async fn test_mag_feed() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mag = entity_gateway.create_item(
|
||||
item::NewItemEntity {
|
||||
@ -87,8 +87,8 @@ async fn test_mag_feed() {
|
||||
async fn test_mag_change_owner() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, mut char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, mut char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
char1.char_class = CharacterClass::RAmarl;
|
||||
char1.section_id = SectionID::Redria;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
@ -152,7 +152,7 @@ async fn test_mag_change_owner() {
|
||||
async fn test_mag_cell() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mag = entity_gateway.create_item(
|
||||
item::NewItemEntity {
|
||||
|
@ -4,7 +4,7 @@ use elseware::entity::item;
|
||||
use elseware::ship::ship::{ShipServerState, RecvShipPacket, SendShipPacket};
|
||||
|
||||
use libpso::packet::ship::*;
|
||||
use libpso::packet::messages::*;
|
||||
//use libpso::packet::messages::*;
|
||||
|
||||
#[path = "common.rs"]
|
||||
mod common;
|
||||
@ -15,8 +15,8 @@ use common::*;
|
||||
async fn test_item_ids_reset_when_rejoining_rooms() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
for _ in 0..3usize {
|
||||
@ -99,7 +99,7 @@ async fn test_item_ids_reset_when_rejoining_rooms() {
|
||||
#[async_std::test]
|
||||
async fn test_load_rare_monster_default_appear_rates() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
.build());
|
||||
|
@ -16,7 +16,7 @@ use common::*;
|
||||
async fn test_player_opens_weapon_shop() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
|
||||
@ -46,7 +46,7 @@ async fn test_player_opens_weapon_shop() {
|
||||
async fn test_player_opens_tool_shop() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
|
||||
@ -76,7 +76,7 @@ async fn test_player_opens_tool_shop() {
|
||||
async fn test_player_opens_armor_shop() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
|
||||
@ -106,7 +106,7 @@ async fn test_player_opens_armor_shop() {
|
||||
async fn test_player_buys_from_weapon_shop() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
@ -144,7 +144,7 @@ async fn test_player_buys_from_weapon_shop() {
|
||||
async fn test_player_buys_from_tool_shop() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
@ -181,7 +181,7 @@ async fn test_player_buys_from_tool_shop() {
|
||||
async fn test_player_buys_multiple_from_tool_shop() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
@ -222,7 +222,7 @@ async fn test_player_buys_multiple_from_tool_shop() {
|
||||
async fn test_player_buys_from_armor_shop() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
@ -259,7 +259,7 @@ async fn test_player_buys_from_armor_shop() {
|
||||
async fn test_player_sells_3_attr_weapon_to_shop() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -303,8 +303,8 @@ async fn test_player_sells_3_attr_weapon_to_shop() {
|
||||
async fn test_other_clients_see_purchase() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
@ -346,8 +346,8 @@ async fn test_other_clients_see_purchase() {
|
||||
async fn test_other_clients_see_stacked_purchase() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
@ -397,7 +397,7 @@ async fn test_other_clients_see_stacked_purchase() {
|
||||
async fn test_buying_item_without_enough_mseseta() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
@ -432,7 +432,7 @@ async fn test_buying_item_without_enough_mseseta() {
|
||||
async fn test_player_double_buys_from_tool_shop() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
@ -497,7 +497,7 @@ async fn test_player_double_buys_from_tool_shop() {
|
||||
async fn test_techs_disappear_from_shop_when_bought() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
@ -559,7 +559,7 @@ async fn test_techs_disappear_from_shop_when_bought() {
|
||||
async fn test_units_disappear_from_shop_when_bought() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
char1.exp = 80000000;
|
||||
entity_gateway.save_character(&char1).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999999)).await.unwrap();
|
||||
@ -620,7 +620,7 @@ async fn test_units_disappear_from_shop_when_bought() {
|
||||
async fn test_player_sells_untekked_weapon() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -664,7 +664,7 @@ async fn test_player_sells_untekked_weapon() {
|
||||
async fn test_player_sells_rare_item() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -708,7 +708,7 @@ async fn test_player_sells_rare_item() {
|
||||
async fn test_player_sells_partial_photon_drop_stack() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -751,7 +751,7 @@ async fn test_player_sells_partial_photon_drop_stack() {
|
||||
async fn test_player_sells_basic_frame() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -792,7 +792,7 @@ async fn test_player_sells_basic_frame() {
|
||||
async fn test_player_sells_max_frame() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -833,7 +833,7 @@ async fn test_player_sells_max_frame() {
|
||||
async fn test_player_sells_basic_barrier() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -873,7 +873,7 @@ async fn test_player_sells_basic_barrier() {
|
||||
async fn test_player_sells_max_barrier() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -913,7 +913,7 @@ async fn test_player_sells_max_barrier() {
|
||||
async fn test_player_sells_1_star_minusminus_unit() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -952,7 +952,7 @@ async fn test_player_sells_1_star_minusminus_unit() {
|
||||
async fn test_player_sells_5_star_plusplus_unit() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -991,7 +991,7 @@ async fn test_player_sells_5_star_plusplus_unit() {
|
||||
async fn test_player_sells_rare_frame() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -1032,7 +1032,7 @@ async fn test_player_sells_rare_frame() {
|
||||
async fn test_player_sells_rare_barrier() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -1072,7 +1072,7 @@ async fn test_player_sells_rare_barrier() {
|
||||
async fn test_player_sells_rare_unit() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
||||
@ -1111,7 +1111,7 @@ async fn test_player_sells_rare_unit() {
|
||||
async fn test_player_cant_sell_if_meseta_would_go_over_max() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
entity_gateway.set_character_meseta(&char1.id, item::Meseta(999995)).await.unwrap();
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
|
@ -114,8 +114,8 @@ impl TradeItemBuilder {
|
||||
async fn test_trade_one_individual_item() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
@ -215,8 +215,8 @@ async fn test_trade_one_individual_item() {
|
||||
async fn test_trade_player2_to_player1() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p2_inv = Vec::new();
|
||||
p2_inv.push(entity_gateway.create_item(
|
||||
@ -316,8 +316,8 @@ async fn test_trade_player2_to_player1() {
|
||||
async fn test_reverse_trade_ack_order() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
@ -417,8 +417,8 @@ async fn test_reverse_trade_ack_order() {
|
||||
async fn test_trade_one_stacked_item() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -521,8 +521,8 @@ async fn test_trade_one_stacked_item() {
|
||||
async fn test_trade_partial_stacked_item() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -628,8 +628,8 @@ async fn test_trade_partial_stacked_item() {
|
||||
async fn test_trade_individual_both() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_inv = vec![
|
||||
entity_gateway.create_item(
|
||||
@ -793,8 +793,8 @@ async fn test_trade_individual_both() {
|
||||
async fn test_trade_stacked_both() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -963,8 +963,8 @@ async fn test_trade_stacked_both() {
|
||||
async fn test_trade_partial_stack_both() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -1139,8 +1139,8 @@ async fn test_trade_partial_stack_both() {
|
||||
async fn test_trade_same_stacked_item_to_eachother() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..3).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -1311,8 +1311,8 @@ async fn test_trade_same_stacked_item_to_eachother() {
|
||||
async fn test_trade_stacked_when_already_have_partial_stack() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..3).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -1451,8 +1451,8 @@ async fn test_trade_stacked_when_already_have_partial_stack() {
|
||||
async fn test_trade_individual_for_stacked() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_inv = vec![
|
||||
entity_gateway.create_item(
|
||||
@ -1621,8 +1621,8 @@ async fn test_trade_individual_for_stacked() {
|
||||
async fn test_trade_multiple_individual() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_inv = vec![
|
||||
entity_gateway.create_item(
|
||||
@ -1879,8 +1879,8 @@ async fn test_trade_multiple_individual() {
|
||||
async fn test_trade_multiple_stacked() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack1 = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -2146,8 +2146,8 @@ async fn test_trade_multiple_stacked() {
|
||||
async fn test_trade_not_enough_inventory_space_individual() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_inv = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -2268,8 +2268,8 @@ async fn test_trade_not_enough_inventory_space_individual() {
|
||||
async fn test_trade_not_enough_inventory_space_stacked() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -2385,8 +2385,8 @@ async fn test_trade_not_enough_inventory_space_stacked() {
|
||||
async fn test_trade_stack_too_big() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..8).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -2501,8 +2501,8 @@ async fn test_trade_stack_too_big() {
|
||||
async fn test_trade_meseta() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
entity_gateway.set_character_meseta(&char1.id, Meseta(2323)).await.unwrap();
|
||||
|
||||
@ -2582,8 +2582,8 @@ async fn test_trade_meseta() {
|
||||
async fn test_trade_too_much_meseta() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
entity_gateway.set_character_meseta(&char1.id, Meseta(4000)).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char2.id, Meseta(999000)).await.unwrap();
|
||||
@ -2634,8 +2634,8 @@ async fn test_trade_too_much_meseta() {
|
||||
async fn test_trade_invalid_amount_of_meseta() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
entity_gateway.set_character_meseta(&char1.id, Meseta(4000)).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char2.id, Meseta(999000)).await.unwrap();
|
||||
@ -2686,8 +2686,8 @@ async fn test_trade_invalid_amount_of_meseta() {
|
||||
async fn test_trade_meseta_request_and_items_dont_match() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
entity_gateway.set_character_meseta(&char1.id, Meseta(4000)).await.unwrap();
|
||||
entity_gateway.set_character_meseta(&char2.id, Meseta(999000)).await.unwrap();
|
||||
@ -2738,8 +2738,8 @@ async fn test_trade_meseta_request_and_items_dont_match() {
|
||||
async fn test_player_declined_trade() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
@ -2769,8 +2769,8 @@ async fn test_player_declined_trade() {
|
||||
async fn test_back_out_of_trade_last_minute() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
@ -2835,8 +2835,8 @@ async fn test_back_out_of_trade_last_minute() {
|
||||
async fn test_valid_trade_when_both_inventories_are_full() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_inv = futures::future::join_all((0..30).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -2977,8 +2977,8 @@ async fn test_valid_trade_when_both_inventories_are_full() {
|
||||
async fn test_invalid_trade_when_both_inventories_are_full() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_inv = futures::future::join_all((0..30).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -3128,9 +3128,9 @@ async fn test_invalid_trade_when_both_inventories_are_full() {
|
||||
async fn test_client_tries_to_start_two_trades() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user2, _char3) = new_user_character(&mut entity_gateway, "a3", "a").await;
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
let (_user2, _char3) = new_user_character(&mut entity_gateway, "a3", "a", 1).await;
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
@ -3160,9 +3160,9 @@ async fn test_client_tries_to_start_two_trades() {
|
||||
async fn test_client_tries_trading_with_client_already_trading() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user2, _char3) = new_user_character(&mut entity_gateway, "a3", "a").await;
|
||||
let (_user1, _char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
let (_user2, _char3) = new_user_character(&mut entity_gateway, "a3", "a", 1).await;
|
||||
|
||||
let mut ship = Box::new(ShipServerState::builder()
|
||||
.gateway(entity_gateway.clone())
|
||||
@ -3199,8 +3199,8 @@ async fn test_client_tries_trading_with_client_already_trading() {
|
||||
async fn test_add_then_remove_individual_item() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
for _ in 0..2 {
|
||||
@ -3312,8 +3312,8 @@ async fn test_add_then_remove_individual_item() {
|
||||
async fn test_add_then_remove_stacked_item() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack1 = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -3447,8 +3447,8 @@ async fn test_add_then_remove_stacked_item() {
|
||||
async fn test_add_then_remove_partial_stack() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack1 = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -3571,8 +3571,8 @@ async fn test_add_then_remove_partial_stack() {
|
||||
async fn test_add_then_remove_meseta() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
entity_gateway.set_character_meseta(&char1.id, Meseta(2323)).await.unwrap();
|
||||
|
||||
@ -3657,8 +3657,8 @@ async fn test_add_then_remove_meseta() {
|
||||
async fn test_items_to_trade_data_does_not_match() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
@ -3740,8 +3740,8 @@ async fn test_items_to_trade_data_does_not_match() {
|
||||
async fn test_items_to_trade_id_does_not_match() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
@ -3811,8 +3811,8 @@ async fn test_items_to_trade_id_does_not_match() {
|
||||
async fn test_stack_is_same_amount_in_request_and_items_to_trade() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -3885,8 +3885,8 @@ async fn test_stack_is_same_amount_in_request_and_items_to_trade() {
|
||||
async fn test_stack_is_same_amount_in_request_and_items_to_trade2() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_stack = futures::future::join_all((0..2).map(|_| {
|
||||
let mut entity_gateway = entity_gateway.clone();
|
||||
@ -3959,8 +3959,8 @@ async fn test_stack_is_same_amount_in_request_and_items_to_trade2() {
|
||||
async fn test_items_to_trade_count_less_than() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_inv = vec![
|
||||
entity_gateway.create_item(
|
||||
@ -4061,8 +4061,8 @@ async fn test_items_to_trade_count_less_than() {
|
||||
async fn test_items_to_trade_count_greater_than() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
entity_gateway.set_character_meseta(&char1.id, Meseta(23)).await.unwrap();
|
||||
|
||||
@ -4171,8 +4171,8 @@ async fn test_items_to_trade_count_greater_than() {
|
||||
async fn test_items_to_trade_count_mismatch_with_meseta() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let p1_inv = vec![
|
||||
entity_gateway.create_item(
|
||||
@ -4273,8 +4273,8 @@ async fn test_items_to_trade_count_mismatch_with_meseta() {
|
||||
async fn test_dropping_item_after_trade() {
|
||||
let mut entity_gateway = InMemoryGateway::default();
|
||||
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
|
||||
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
||||
let (_user2, char2) = new_user_character(&mut entity_gateway, "a2", "a", 1).await;
|
||||
|
||||
let mut p1_inv = Vec::new();
|
||||
p1_inv.push(entity_gateway.create_item(
|
||||
@ -4364,7 +4364,7 @@ async fn test_dropping_item_after_trade() {
|
||||
assert!(matches!(ack[3], (ClientId(2), SendShipPacket::TradeSuccessful {..})));
|
||||
assert!(matches!(ack[4], (ClientId(1), SendShipPacket::TradeSuccessful {..})));
|
||||
|
||||
let ack = ship.handle(ClientId(2), &RecvShipPacket::Message(Message::new(GameMessage::PlayerDropItem(PlayerDropItem {
|
||||
let _ack = ship.handle(ClientId(2), &RecvShipPacket::Message(Message::new(GameMessage::PlayerDropItem(PlayerDropItem {
|
||||
client: 0,
|
||||
target: 0,
|
||||
unknown1: 0,
|
||||
|
Loading…
x
Reference in New Issue
Block a user