Browse Source

Merge pull request 'split_bins' (#243) from split_bins into master

pbs
jake 4 years ago
parent
commit
1b9eafeaa9
  1. 3
      Cargo.toml
  2. 49
      src/bin/login.rs
  3. 113
      src/bin/main.rs
  4. 16
      src/bin/patch.rs
  5. 52
      src/bin/ship.rs
  6. 104
      src/common/mainloop/client.rs
  7. 40
      src/common/mainloop/interserver.rs
  8. 4
      src/common/serverstate.rs
  9. 32
      src/entity/account.rs
  10. 49
      src/entity/gateway/entitygateway.rs
  11. 73
      src/entity/gateway/inmemory.rs
  12. 2
      src/entity/gateway/mod.rs
  13. 11
      src/entity/gateway/postgres/migrations/V0001__initial.sql
  14. 21
      src/entity/gateway/postgres/models.rs
  15. 195
      src/entity/gateway/postgres/postgres.rs
  16. 6
      src/entity/item/armor.rs
  17. 6
      src/entity/item/esweapon.rs
  18. 6
      src/entity/item/mag.rs
  19. 5
      src/entity/item/mod.rs
  20. 4
      src/entity/item/shield.rs
  21. 2
      src/entity/item/tech.rs
  22. 4
      src/entity/item/tool.rs
  23. 4
      src/entity/item/unit.rs
  24. 14
      src/entity/item/weapon.rs
  25. 77
      src/login/character.rs
  26. 110
      src/login/login.rs
  27. 31
      src/patch/patch.rs
  28. 2
      src/ship/drops/rare_drop_table.rs
  29. 72
      src/ship/items/manager.rs
  30. 30
      src/ship/items/use_tool.rs
  31. 16
      src/ship/packet/handler/auth.rs
  32. 2
      src/ship/packet/handler/communication.rs
  33. 8
      src/ship/packet/handler/direct_message.rs
  34. 2
      src/ship/packet/handler/lobby.rs
  35. 8
      src/ship/packet/handler/message.rs
  36. 6
      src/ship/packet/handler/settings.rs
  37. 31
      src/ship/ship.rs
  38. 4
      src/ship/shops/armor.rs
  39. 31
      src/ship/shops/tool.rs
  40. 8
      tests/common.rs
  41. 126
      tests/test_bank.rs
  42. 4
      tests/test_character.rs
  43. 2
      tests/test_exp_gain.rs
  44. 6
      tests/test_item_equip.rs
  45. 72
      tests/test_item_pickup.rs
  46. 22
      tests/test_item_use.rs
  47. 20
      tests/test_mags.rs
  48. 54
      tests/test_shops.rs

3
Cargo.toml

@ -30,7 +30,8 @@ ages-prs = "0.1"
async-trait = "0.1.31"
lazy_static = "1.4.0"
barrel = { version = "0.6.5", features = ["pg"] }
postgres = "0.17.5"
refinery = { version = "0.3.0", features = ["postgres"] }
sqlx = { version = "0.4.0-beta.1", features = ["postgres", "json", "chrono"] }
strum = "0.19.5"
strum_macros = "0.19"

49
src/bin/login.rs

@ -0,0 +1,49 @@
use log::{info};
use elseware::entity::gateway::postgres::PostgresGateway;
use elseware::login::login::LoginServerState;
use elseware::login::character::CharacterServerState;
use elseware::common::mainloop::{login_mainloop, character_mainloop};
fn main() {
let colors = fern::colors::ColoredLevelConfig::new()
.error(fern::colors::Color::Red)
.warn(fern::colors::Color::Yellow)
.info(fern::colors::Color::Green)
.debug(fern::colors::Color::White)
.trace(fern::colors::Color::BrightBlack);
let stdio = fern::Dispatch::new()
.level(log::LevelFilter::Debug)
.format(move |out, message, record| {
out.finish(format_args!(
"\x1B[{}m[{}][{}][{}] {}\x1B[0m",
colors.get_color(&record.level()).to_fg_str(),
chrono::Local::now().format("%Y-%m-%d %H:%M:%S"),
record.target(),
record.level(),
message,
))
})
.chain(std::io::stdout());
fern::Dispatch::new()
.chain(stdio)
.apply().unwrap();
let db_host = std::env::var("DB_HOST").unwrap();
let db_username = std::env::var("DB_USERNAME").unwrap();
let db_password = std::env::var("DB_PASSWORD").unwrap();
let db_dbname = std::env::var("DB_DBNAME").unwrap();
let charserv_ip = std::env::var("CHARSERV_IP").unwrap().parse().unwrap();
let entity_gateway = PostgresGateway::new(&db_host, &db_dbname, &db_username, &db_password);
let thread_entity_gateway = entity_gateway.clone();
let login_state = LoginServerState::new(thread_entity_gateway, charserv_ip);
let login_loop = login_mainloop(login_state, elseware::login::login::LOGIN_PORT);
let char_state = CharacterServerState::new(entity_gateway);
let character_loop = character_mainloop(char_state, elseware::login::character::CHARACTER_PORT, elseware::login::login::COMMUNICATION_PORT);
info!("[auth/character] starting server");
async_std::task::block_on(async move {
futures::future::join_all(vec![login_loop, character_loop]).await
});
}

113
src/bin/main.rs

@ -1,11 +1,9 @@
use std::net::Ipv4Addr;
use std::time::SystemTime;
use log::{info};
use elseware::patch::patch::{PatchServerState, generate_patch_tree, load_config, load_motd};
use elseware::login::login::LoginServerState;
use elseware::login::character::CharacterServerState;
use elseware::ship::ship::ShipServerState;
use elseware::ship::ship::ShipServerStateBuilder;
use elseware::entity::account::{NewUserAccountEntity, NewUserSettingsEntity};
use elseware::entity::gateway::{EntityGateway, InMemoryGateway, PostgresGateway};
@ -60,14 +58,14 @@ fn main() {
team_id: None,
banned_until: None,
muted_until: None,
created_at: chrono::Utc::now(),
flags: 0,
activated: true,
};
let fake_user = entity_gateway.create_user(fake_user).await.unwrap();
entity_gateway.create_user_settings(NewUserSettingsEntity::new(fake_user.id)).await;
entity_gateway.create_user_settings(NewUserSettingsEntity::new(fake_user.id)).await.unwrap();
let mut character = NewCharacterEntity::new(fake_user.id);
character.name = format!("Test Char {}", i*2);
entity_gateway.create_character(character).await;
entity_gateway.create_character(character).await.unwrap();
let mut character = NewCharacterEntity::new(fake_user.id);
character.slot = 2;
character.name = "ItemRefactor".into();
@ -75,6 +73,41 @@ fn main() {
character.meseta = 999999;
let character = entity_gateway.create_character(character).await.unwrap();
for _ in 0..3 {
entity_gateway.create_item(
item::NewItemEntity {
item: item::ItemDetail::Weapon(
item::weapon::Weapon {
weapon: item::weapon::WeaponType::Vulcan,
grind: 0,
special: None,
attrs: [None, None, None],
tekked: true,
modifiers: Vec::new(),
}
),
location: item::ItemLocation::Bank {
character_id: character.id,
name: item::BankName("".to_string())
}
}).await.unwrap();
}
for _ in 0..8 {
entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Tool (
item::tool::Tool {
tool: item::tool::ToolType::Monomate,
}
),
location: item::ItemLocation::Bank {
character_id: character.id,
name: item::BankName("".to_string())
}
}).await.unwrap();
}
entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Weapon(
@ -94,7 +127,7 @@ fn main() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Weapon(
@ -114,7 +147,7 @@ fn main() {
slot: 1,
equipped: false,
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Weapon(
@ -134,7 +167,7 @@ fn main() {
slot: 2,
equipped: true,
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Weapon(
@ -154,7 +187,7 @@ fn main() {
slot: 3,
equipped: true,
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Weapon(
@ -174,7 +207,59 @@ fn main() {
slot: 4,
equipped: true,
}
}).await;
}).await.unwrap();
let mag = entity_gateway.create_item(
item::NewItemEntity {
item: item::ItemDetail::Mag(item::mag::Mag::baby_mag(0)),
location: item::ItemLocation::Inventory {
character_id: character.id,
slot: 5,
equipped: true,
}
}).await.unwrap();
for _ in 0..10 {
let fed_tool = entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Tool (
item::tool::Tool {
tool: item::tool::ToolType::Monomate,
}
),
location: item::ItemLocation::FedToMag {
mag: mag.id,
}
}).await.unwrap();
entity_gateway.feed_mag(&mag.id, &fed_tool.id).await.unwrap();
}
//entity_gateway.bank(&mag.id).await;
entity_gateway.change_mag_owner(&mag.id, &character).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
item: ItemDetail::Tool (
item::tool::Tool {
tool: item::tool::ToolType::CellOfMag502,
}
),
location: item::ItemLocation::Inventory {
character_id: character.id,
slot: 6,
equipped: true,
}
}).await.unwrap();
let cell = entity_gateway.create_item(
item::NewItemEntity {
item: ItemDetail::Tool (
item::tool::Tool {
tool: item::tool::ToolType::CellOfMag502,
}
),
location: item::ItemLocation::Consumed,
}).await.unwrap();
entity_gateway.use_mag_cell(&mag.id, &cell.id).await.unwrap();
entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Weapon(
@ -315,7 +400,7 @@ fn main() {
let thread_entity_gateway = entity_gateway.clone();
info!("[auth] starting server");
let login_state = LoginServerState::new(thread_entity_gateway);
let login_state = LoginServerState::new(thread_entity_gateway, "127.0.0.1".parse().unwrap());
let login_loop = login_mainloop(login_state, elseware::login::login::LOGIN_PORT);
let thread_entity_gateway = entity_gateway.clone();
@ -326,7 +411,7 @@ fn main() {
let thread_entity_gateway = entity_gateway.clone();
info!("[ship] starting server");
let ship_state = ShipServerStateBuilder::new()
.name("Sona-Nyl".into())
.name("US/Sona-Nyl".into())
.ip(Ipv4Addr::new(127,0,0,1))
.port(elseware::ship::ship::SHIP_PORT)
.gateway(thread_entity_gateway)
@ -335,7 +420,7 @@ fn main() {
let thread_entity_gateway = entity_gateway.clone();
let ship_state = ShipServerStateBuilder::new()
.name("Dylath-Leen".into())
.name("EU/Dylath-Leen".into())
.ip(Ipv4Addr::new(127,0,0,1))
.port(elseware::ship::ship::SHIP_PORT+2000)
.gateway(thread_entity_gateway)
@ -344,7 +429,7 @@ fn main() {
let thread_entity_gateway = entity_gateway.clone();
let ship_state = ShipServerStateBuilder::new()
.name("Thalarion".into())
.name("JP/Thalarion".into())
.ip(Ipv4Addr::new(127,0,0,1))
.port(elseware::ship::ship::SHIP_PORT+3000)
.gateway(thread_entity_gateway)

16
src/bin/patch.rs

@ -0,0 +1,16 @@
use elseware::patch::patch::{PatchServerState, generate_patch_tree, load_config_env, load_motd};
use log::{info};
use elseware::common::mainloop::patch_mainloop;
fn main() {
info!("[patch] starting server");
let patch_config = load_config_env();
let patch_motd = load_motd();
let (patch_file_tree, patch_file_lookup) = generate_patch_tree(patch_config.path.as_str());
let patch_state = PatchServerState::new(patch_file_tree, patch_file_lookup, patch_motd);
let patch_loop = patch_mainloop(patch_state, patch_config.port);
async_std::task::block_on(async move {
patch_loop.await
});
}

52
src/bin/ship.rs

@ -0,0 +1,52 @@
use log::{info};
use elseware::entity::gateway::postgres::PostgresGateway;
use elseware::ship::ship::ShipServerStateBuilder;
use elseware::common::mainloop::ship_mainloop;
fn main() {
let colors = fern::colors::ColoredLevelConfig::new()
.error(fern::colors::Color::Red)
.warn(fern::colors::Color::Yellow)
.info(fern::colors::Color::Green)
.debug(fern::colors::Color::White)
.trace(fern::colors::Color::BrightBlack);
let stdio = fern::Dispatch::new()
.level(log::LevelFilter::Debug)
.format(move |out, message, record| {
out.finish(format_args!(
"\x1B[{}m[{}][{}][{}] {}\x1B[0m",
colors.get_color(&record.level()).to_fg_str(),
chrono::Local::now().format("%Y-%m-%d %H:%M:%S"),
record.target(),
record.level(),
message,
))
})
.chain(std::io::stdout());
fern::Dispatch::new()
.chain(stdio)
.apply().unwrap();
let db_host = std::env::var("DB_HOST").unwrap();
let db_username = std::env::var("DB_USERNAME").unwrap();
let db_password = std::env::var("DB_PASSWORD").unwrap();
let db_dbname = std::env::var("DB_DBNAME").unwrap();
let entity_gateway = PostgresGateway::new(&db_host, &db_dbname, &db_username, &db_password);
let ship_name = std::env::var("SHIP_NAME").unwrap().parse().unwrap();
let ip = std::env::var("SELF_IP").unwrap().parse().unwrap();
let ship_state = ShipServerStateBuilder::new()
.name(ship_name)
.ip(ip)
.port(elseware::ship::ship::SHIP_PORT)
.gateway(entity_gateway)
.build();
let shipgate_ip = std::env::var("SHIPGATE_IP").unwrap().parse().unwrap();
let ship_loop = ship_mainloop(ship_state, elseware::ship::ship::SHIP_PORT, shipgate_ip, elseware::login::login::COMMUNICATION_PORT);
info!("[auth/character] starting server");
async_std::task::block_on(async move {
ship_loop.await
});
}

104
src/common/mainloop/client.rs

@ -139,65 +139,6 @@ enum ServerStateAction<S> {
Disconnect,
}
async fn server_state_loop<STATE, S, R, E>(mut state: STATE,
server_state_receiver: async_std::sync::Receiver<ClientAction<ServerStateAction<S>, R>>) where
STATE: ServerState<SendPacket=S, RecvPacket=R, PacketError=E> + Send + 'static,
S: SendServerPacket + std::fmt::Debug + Send + 'static,
R: RecvServerPacket + std::fmt::Debug + Send + 'static,
E: std::fmt::Debug + Send,
{
async_std::task::spawn(async move {
let mut clients = HashMap::new();
loop {
let action = server_state_receiver.recv().await.unwrap();
match action {
ClientAction::NewClient(client_id, sender) => {
clients.insert(client_id, sender.clone());
for action in state.on_connect(client_id) {
match action {
OnConnect::Cipher((inc, outc)) => {
sender.send(ServerStateAction::Cipher(inc, outc)).await;
},
OnConnect::Packet(pkt) => {
sender.send(ServerStateAction::Packet(pkt)).await;
}
}
}
},
ClientAction::Packet(client_id, pkt) => {
let pkts = state.handle(client_id, &pkt).await;
match pkts {
Ok(pkts) => {
for (client_id, pkt) in pkts {
if let Some(client) = clients.get_mut(&client_id) {
client.send(ServerStateAction::Packet(pkt)).await;
}
}
},
Err(err) => {
warn!("[client {:?} state handler error] {:?}", client_id, err);
}
}
},
ClientAction::Disconnect(client_id) => {
let pkts = state.on_disconnect(client_id);
for (client_id, pkt) in pkts {
if let Some(client) = clients.get_mut(&client_id) {
client.send(ServerStateAction::Packet(pkt)).await;
}
}
if let Some(client) = clients.get_mut(&client_id) {
client.send(ServerStateAction::Disconnect).await;
}
}
}
}
});
}
async fn client_recv_loop<S, R>(client_id: ClientId,
socket: Arc<async_std::net::TcpStream>,
cipher: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
@ -283,15 +224,23 @@ async fn state_client_loop<STATE, S, R, E>(state: Arc<Mutex<STATE>>,
match action {
ClientAction::NewClient(client_id, sender) => {
clients.insert(client_id, sender.clone());
for action in state.on_connect(client_id) {
match action {
OnConnect::Cipher((inc, outc)) => {
sender.send(ServerStateAction::Cipher(inc, outc)).await;
},
OnConnect::Packet(pkt) => {
sender.send(ServerStateAction::Packet(pkt)).await;
let actions = state.on_connect(client_id).await;
match actions {
Ok(actions) => {
for action in actions {
match action {
OnConnect::Cipher((inc, outc)) => {
sender.send(ServerStateAction::Cipher(inc, outc)).await;
},
OnConnect::Packet(pkt) => {
sender.send(ServerStateAction::Packet(pkt)).await;
}
}
}
}
Err(err) => {
warn!("[client {:?} state on_connect error] {:?}", client_id, err);
}
}
},
ClientAction::Packet(client_id, pkt) => {
@ -310,15 +259,22 @@ async fn state_client_loop<STATE, S, R, E>(state: Arc<Mutex<STATE>>,
}
},
ClientAction::Disconnect(client_id) => {
let pkts = state.on_disconnect(client_id);
for (client_id, pkt) in pkts {
if let Some(client) = clients.get_mut(&client_id) {
client.send(ServerStateAction::Packet(pkt)).await;
}
}
let pkts = state.on_disconnect(client_id).await;
match pkts {
Ok(pkts) => {
for (client_id, pkt) in pkts {
if let Some(client) = clients.get_mut(&client_id) {
client.send(ServerStateAction::Packet(pkt)).await;
}
}
if let Some(client) = clients.get_mut(&client_id) {
client.send(ServerStateAction::Disconnect).await;
if let Some(client) = clients.get_mut(&client_id) {
client.send(ServerStateAction::Disconnect).await;
}
}
Err(err) => {
warn!("[client {:?} state on_disconnect error] {:?}", client_id, err);
}
}
}
}

40
src/common/mainloop/interserver.rs

@ -39,7 +39,7 @@ impl MessageReceiver {
let size = u32::from_le_bytes(size_buf) as usize;
let mut payload = vec![0u8; size];
self.socket.read_exact(&mut payload).await.map_err(|err| MessageReceiverError::Disconnected)?;
self.socket.read_exact(&mut payload).await.map_err(|_| MessageReceiverError::Disconnected)?;
let payload = String::from_utf8(payload).map_err(|_| MessageReceiverError::InvalidPayload)?;
let msg = serde_json::from_str(&payload).map_err(|_| MessageReceiverError::InvalidPayload)?;
@ -65,7 +65,13 @@ where
loop {
info!("interserver loop");
let action = action_receiver.recv().await.unwrap();
let action = match action_receiver.recv().await {
Ok(action) => action,
Err(err) => {
warn!("error in iterserver state loop {:?}", err);
continue;
}
};
let mut state = state.lock().await;
match action {
@ -94,12 +100,12 @@ where
},
InterserverInputAction::Disconnect(server_id) => {
let actions = state.on_disconnect(server_id).await;
ships.remove(&server_id);
for (server, action) in actions {
if let Some(sender) = ships.get_mut(&server) {
sender.send(action).await;
}
}
break;
}
}
}
@ -164,7 +170,8 @@ where
}
},
Err(err) => {
warn!("error in send_loop: {:?}, {:?}", server_id, err)
warn!("error in send_loop: {:?}, {:?}", server_id, err);
break;
}
}
}
@ -204,20 +211,33 @@ pub fn ship_connect_mainloop<EG: EntityGateway + 'static>(state: Arc<Mutex<ShipS
interserver_state_loop(state, server_state_receiver).await;
loop {
let socket = async_std::net::TcpStream::connect((ip, port)).await.unwrap();
info!("trying to connect to loginserv");
let socket = match async_std::net::TcpStream::connect((ip, port)).await {
Ok(socket) => socket,
Err(err) => {
info!("err trying to connect to loginserv {:?}", err);
async_std::task::sleep(Duration::from_secs(10)).await;
continue;
}
};
id += 1;
let server_id = crate::common::interserver::ServerId(id);
info!("found loginserv: {:?} {:?}", server_id, socket);
let (client_sender, client_receiver) = async_std::sync::channel(64);
info!("ship connected to login: {:?}", socket);
login_recv_loop(server_id, socket.clone(), server_state_sender.clone(), client_sender).await;
interserver_send_loop(server_id, socket.clone(), client_receiver).await;
let mut buf = [0u8; 1];
loop {
if let Err(_) = socket.peer_addr() {
info!("ship connected to login: {:?}", socket);
break;
let peek = socket.peek(&mut buf).await;
match peek {
Ok(len) if len == 0 => {
break
},
_ => {
}
}
async_std::task::sleep(Duration::from_secs(10)).await;
}
}
}))

4
src/common/serverstate.rs

@ -24,9 +24,9 @@ pub trait ServerState {
type RecvPacket: RecvServerPacket;
type PacketError;
fn on_connect(&mut self, id: ClientId) -> Vec<OnConnect<Self::SendPacket>>;
async fn on_connect(&mut self, id: ClientId) -> Result<Vec<OnConnect<Self::SendPacket>>, Self::PacketError>;
async fn handle(&mut self, id: ClientId, pkt: &Self::RecvPacket)
-> Result<Box<dyn Iterator<Item = (ClientId, Self::SendPacket)> + Send>, Self::PacketError>;
fn on_disconnect(&mut self, id: ClientId) -> Vec<(ClientId, Self::SendPacket)>;
async fn on_disconnect(&mut self, id: ClientId) -> Result<Vec<(ClientId, Self::SendPacket)>, Self::PacketError>;
}

32
src/entity/account.rs

@ -1,6 +1,3 @@
#![allow(dead_code)]
use std::time::SystemTime;
use libpso::character::settings;
use libpso::character::guildcard;
@ -24,8 +21,24 @@ pub struct NewUserAccountEntity {
pub team_id: Option<u32>,
pub banned_until: Option<chrono::DateTime<chrono::Utc>>,
pub muted_until: Option<chrono::DateTime<chrono::Utc>>,
pub created_at: chrono::DateTime<chrono::Utc>,
pub flags: u32,
pub activated: bool
}
impl Default for NewUserAccountEntity {
fn default() -> NewUserAccountEntity {
NewUserAccountEntity {
email: "".into(),
username: "".into(),
password: "".into(),
guildcard: 0xFFFFFFFF,
team_id: None,
banned_until: None,
muted_until: None,
flags: 0,
activated: false,
}
}
}
#[derive(Clone, Debug)]
@ -39,8 +52,19 @@ pub struct UserAccountEntity {
pub muted_until: Option<chrono::DateTime<chrono::Utc>>,
pub created_at: chrono::DateTime<chrono::Utc>,
pub flags: u32, // TODO: is this used for anything other than character creation?
pub activated: bool,
pub at_login: bool,
pub at_character: bool,
pub at_ship: bool,
}
impl UserAccountEntity {
pub fn is_currently_online(&self) -> bool {
self.at_login | self.at_character | self.at_ship
}
}
#[derive(Clone, Debug)]
pub struct NewUserSettingsEntity {
pub user_id: UserAccountId,

49
src/entity/gateway/entitygateway.rs

@ -1,80 +1,91 @@
use thiserror::Error;
use crate::entity::account::*;
use crate::entity::character::*;
use crate::entity::item::*;
// TODO: all these Options should be Results
// TODO: better granularity?
//#[derive(Error, Debug)]
#[derive(Error, Debug)]
#[error("")]
pub enum GatewayError {
Error,
PgError(#[from] sqlx::Error)
}
#[async_trait::async_trait]
pub trait EntityGateway: Send + Sync + Clone {
async fn create_user(&mut self, _user: NewUserAccountEntity) -> Option<UserAccountEntity> {
async fn create_user(&mut self, _user: NewUserAccountEntity) -> Result<UserAccountEntity, GatewayError> {
unimplemented!()
}
async fn get_user_by_id(&self, _id: UserAccountId) -> Option<UserAccountEntity> {
async fn get_user_by_id(&self, _id: UserAccountId) -> Result<UserAccountEntity, GatewayError> {
unimplemented!();
}
async fn get_user_by_name(&self, _username: String) -> Option<UserAccountEntity> {
async fn get_user_by_name(&self, _username: String) -> Result<UserAccountEntity, GatewayError> {
unimplemented!();
}
async fn save_user(&mut self, _user: &UserAccountEntity) {
async fn save_user(&mut self, _user: &UserAccountEntity) -> Result<(), GatewayError> {
unimplemented!();
}
async fn create_user_settings(&mut self, _settings: NewUserSettingsEntity) -> Option<UserSettingsEntity> {
async fn create_user_settings(&mut self, _settings: NewUserSettingsEntity) -> Result<UserSettingsEntity, GatewayError> {
unimplemented!();
}
async fn get_user_settings_by_user(&self, _user: &UserAccountEntity) -> Option<UserSettingsEntity> {
async fn get_user_settings_by_user(&self, _user: &UserAccountEntity) -> Result<UserSettingsEntity, GatewayError> {
unimplemented!();
}
async fn save_user_settings(&mut self, _settings: &UserSettingsEntity) {
async fn save_user_settings(&mut self, _settings: &UserSettingsEntity) -> Result<(), GatewayError> {
unimplemented!();
}
async fn create_character(&mut self, _char: NewCharacterEntity) -> Option<CharacterEntity> {
async fn create_character(&mut self, _char: NewCharacterEntity) -> Result<CharacterEntity, GatewayError> {
unimplemented!();
}
// TODO: just make this a vec sorted by slot order?
async fn get_characters_by_user(&self, _user: &UserAccountEntity) -> [Option<CharacterEntity>; 4] {
async fn get_characters_by_user(&self, _user: &UserAccountEntity) -> Result<[Option<CharacterEntity>; 4], GatewayError> {
unimplemented!();
}
async fn save_character(&mut self, _char: &CharacterEntity) {
async fn save_character(&mut self, _char: &CharacterEntity) -> Result<(), GatewayError> {
unimplemented!();
}
async fn get_guild_card_data_by_user(&self, _user: &UserAccountEntity) -> GuildCardDataEntity {
async fn get_guild_card_data_by_user(&self, _user: &UserAccountEntity) -> Result<GuildCardDataEntity, GatewayError> {
unimplemented!();
}
async fn create_item(&mut self, _item: NewItemEntity) -> Option<ItemEntity> {
async fn create_item(&mut self, _item: NewItemEntity) -> Result<ItemEntity, GatewayError> {
unimplemented!();
}
async fn save_item(&mut self, _item: &ItemEntity) {
async fn save_item(&mut self, _item: &ItemEntity) -> Result<(), GatewayError> {
unimplemented!();
}
async fn change_item_location(&mut self, _item_id: &ItemEntityId, _item_location: ItemLocation) {
async fn change_item_location(&mut self, _item_id: &ItemEntityId, _item_location: ItemLocation) -> Result<(), GatewayError> {
unimplemented!();
}
async fn feed_mag(&mut self, _mag_item_id: &ItemEntityId, _tool_item_id: &ItemEntityId) {
async fn feed_mag(&mut self, _mag_item_id: &ItemEntityId, _tool_item_id: &ItemEntityId) -> Result<(), GatewayError> {
unimplemented!();
}
async fn change_mag_owner(&mut self, _mag_item_id: &ItemEntityId, _character: &CharacterEntity) {
async fn change_mag_owner(&mut self, _mag_item_id: &ItemEntityId, _character: &CharacterEntity) -> Result<(), GatewayError> {
unimplemented!();
}
async fn use_mag_cell(&mut self, _mag_item_id: &ItemEntityId, _mag_cell_id: &ItemEntityId) {
async fn use_mag_cell(&mut self, _mag_item_id: &ItemEntityId, _mag_cell_id: &ItemEntityId) -> Result<(), GatewayError> {
unimplemented!();
}
async fn get_items_by_character(&self, _char: &CharacterEntity) -> Vec<ItemEntity> {
async fn get_items_by_character(&self, _char_id: &CharacterEntityId) -> Result<Vec<ItemEntity>, GatewayError> {
unimplemented!();
}
}

73
src/entity/gateway/inmemory.rs

@ -3,7 +3,7 @@ use std::convert::TryInto;
use crate::entity::account::*;
use crate::entity::character::*;
use crate::entity::gateway::EntityGateway;
use crate::entity::gateway::{EntityGateway, GatewayError};
use crate::entity::item::*;
use std::sync::{Arc, Mutex};
@ -31,7 +31,7 @@ impl InMemoryGateway {
#[async_trait::async_trait]
impl EntityGateway for InMemoryGateway {
async fn create_user(&mut self, user: NewUserAccountEntity) -> Option<UserAccountEntity> {
async fn create_user(&mut self, user: NewUserAccountEntity) -> Result<UserAccountEntity, GatewayError> {
let mut users = self.users.lock().unwrap();
let id = users
.iter()
@ -45,32 +45,38 @@ impl EntityGateway for InMemoryGateway {
team_id: user.team_id,
banned_until: user.banned_until,
muted_until: user.muted_until,
created_at: user.created_at,
created_at: chrono::Utc::now(),
flags: user.flags,
activated: user.activated,
at_login: false,
at_character: false,
at_ship: false,
};
users.insert(user.id, user.clone());
Some(user)
Ok(user)
}
async fn get_user_by_id(&self, id: UserAccountId) -> Option<UserAccountEntity> {
async fn get_user_by_id(&self, id: UserAccountId) -> Result<UserAccountEntity, GatewayError> {
let users = self.users.lock().unwrap();
users.get(&id).map(|k| k.clone())
users.get(&id).map(|k| k.clone()).ok_or(GatewayError::Error)
}
async fn get_user_by_name(&self, username: String) -> Option<UserAccountEntity> {
async fn get_user_by_name(&self, username: String) -> Result<UserAccountEntity, GatewayError> {
let users = self.users.lock().unwrap();
users
.iter()
.find(|(_, k)| k.username == username)
.map(|(_, k)| k.clone())
.ok_or(GatewayError::Error)
}
async fn save_user(&mut self, user: &UserAccountEntity) {
async fn save_user(&mut self, user: &UserAccountEntity) -> Result<(), GatewayError> {
let mut users = self.users.lock().unwrap();
users.insert(user.id, user.clone());
Ok(())
}
async fn create_user_settings(&mut self, settings: NewUserSettingsEntity) -> Option<UserSettingsEntity> {
async fn create_user_settings(&mut self, settings: NewUserSettingsEntity) -> Result<UserSettingsEntity, GatewayError> {
let mut user_settings = self.user_settings.lock().unwrap();
let id = user_settings
.iter()
@ -82,28 +88,29 @@ impl EntityGateway for InMemoryGateway {
settings: settings.settings,
};
user_settings.insert(new_settings.id, new_settings.clone());
Some(new_settings)
Ok(new_settings)
}
async fn get_user_settings_by_user(&self, user: &UserAccountEntity) -> Option<UserSettingsEntity> {
async fn get_user_settings_by_user(&self, user: &UserAccountEntity) -> Result<UserSettingsEntity, GatewayError> {
let user_settings = self.user_settings.lock().unwrap();
user_settings
.iter()
.find(|(_, k)| k.user_id == user.id)
.map(|(_, k)| k.clone())
.ok_or(GatewayError::Error)
}
async fn get_characters_by_user(&self, user: &UserAccountEntity) -> [Option<CharacterEntity>; 4] {
async fn get_characters_by_user(&self, user: &UserAccountEntity) -> Result<[Option<CharacterEntity>; 4], GatewayError> {
let characters = self.characters.lock().unwrap();
let mut chars = [None; 4];
characters
.iter()
.filter(|(_, c)| c.user_id == user.id)
.for_each(|(_, c)| chars[c.slot as usize] = Some(c.clone()));
chars
Ok(chars)
}
async fn create_character(&mut self, character: NewCharacterEntity) -> Option<CharacterEntity> {
async fn create_character(&mut self, character: NewCharacterEntity) -> Result<CharacterEntity, GatewayError> {
let mut characters = self.characters.lock().unwrap();
let id = characters
.iter()
@ -130,19 +137,20 @@ impl EntityGateway for InMemoryGateway {
option_flags: character.option_flags,
};
characters.insert(new_character.id, new_character.clone());
Some(new_character)
Ok(new_character)
}
async fn save_character(&mut self, char: &CharacterEntity) {
async fn save_character(&mut self, char: &CharacterEntity) -> Result<(), GatewayError> {
let mut characters = self.characters.lock().unwrap();
characters.insert(char.id, char.clone());
Ok(())
}
async fn get_guild_card_data_by_user(&self, user: &UserAccountEntity) -> GuildCardDataEntity {
GuildCardDataEntity::new(user.id)
async fn get_guild_card_data_by_user(&self, user: &UserAccountEntity) -> Result<GuildCardDataEntity, GatewayError> {
Ok(GuildCardDataEntity::new(user.id))
}
async fn create_item(&mut self, item: NewItemEntity) -> Option<ItemEntity> {
async fn create_item(&mut self, item: NewItemEntity) -> Result<ItemEntity, GatewayError> {
let mut items = self.items.lock().unwrap();
let id = items
.iter()
@ -154,52 +162,57 @@ impl EntityGateway for InMemoryGateway {
item: item.item,
};
items.insert(ItemEntityId(id), new_item.clone());
Some(new_item)
Ok(new_item)
}
async fn save_item(&mut self, item: &ItemEntity) {
async fn save_item(&mut self, item: &ItemEntity) -> Result<(), GatewayError> {
let mut items = self.items.lock().unwrap();
items.insert(item.id, item.clone());
Ok(())
}
async fn change_item_location(&mut self, item_id: &ItemEntityId, item_location: ItemLocation) {
async fn change_item_location(&mut self, item_id: &ItemEntityId, item_location: ItemLocation) -> Result<(), GatewayError> {
self.items.lock().unwrap().get_mut(&item_id)
.map(|item_entity| {
item_entity.location = item_location
});
Ok(())
}
async fn feed_mag(&mut self, mag_item_id: &ItemEntityId, tool_item_id: &ItemEntityId) {
async fn feed_mag(&mut self, mag_item_id: &ItemEntityId, tool_item_id: &ItemEntityId) -> Result<(), GatewayError> {
self.mag_modifiers.lock().unwrap()
.entry(*mag_item_id)
.or_insert(Vec::new())
.push(mag::MagModifier::FeedMag {
food: *tool_item_id
});
Ok(())
}
async fn change_mag_owner(&mut self, mag_item_id: &ItemEntityId, character: &CharacterEntity) {
async fn change_mag_owner(&mut self, mag_item_id: &ItemEntityId, character: &CharacterEntity) -> Result<(), GatewayError> {
self.mag_modifiers.lock().unwrap()
.entry(*mag_item_id)
.or_insert(Vec::new())
.push(mag::MagModifier::OwnerChange(character.char_class, character.section_id));
Ok(())
}
async fn use_mag_cell(&mut self, mag_item_id: &ItemEntityId, mag_cell_id: &ItemEntityId) {
async fn use_mag_cell(&mut self, mag_item_id: &ItemEntityId, mag_cell_id: &ItemEntityId) -> Result<(), GatewayError> {
self.mag_modifiers.lock().unwrap()
.entry(*mag_item_id)
.or_insert(Vec::new())
.push(mag::MagModifier::MagCell(mag_cell_id.clone()));
Ok(())
}
async fn get_items_by_character(&self, character: &CharacterEntity) -> Vec<ItemEntity> {
async fn get_items_by_character(&self, char_id: &CharacterEntityId) -> Result<Vec<ItemEntity>, GatewayError> {
let items = self.items.lock().unwrap();
items
Ok(items
.iter()
.filter(|(_, k)| {
match k.location {
ItemLocation::Inventory{character_id, ..} => character_id == character.id,
ItemLocation::Bank{character_id, ..} => character_id == character.id,
ItemLocation::Inventory{character_id, ..} => character_id == *char_id,
ItemLocation::Bank{character_id, ..} => character_id == *char_id,
_ => false
}
})
@ -241,6 +254,6 @@ impl EntityGateway for InMemoryGateway {
};
item
})
.collect()
.collect())
}
}

2
src/entity/gateway/mod.rs

@ -2,6 +2,6 @@ pub mod entitygateway;
pub mod inmemory;
pub mod postgres;
pub use entitygateway::EntityGateway;
pub use entitygateway::{EntityGateway, GatewayError};
pub use inmemory::InMemoryGateway;
pub use self::postgres::PostgresGateway;

11
src/entity/gateway/postgres/migrations/V0001__initial.sql

@ -9,7 +9,10 @@ create table user_accounts (
flags integer default 0 not null,
activated boolean default false not null,
game_session integer,
interserver_session integer
interserver_session integer,
at_login boolean default false not null,
at_character boolean default false not null,
at_ship boolean default false not null
);
create table user_settings (
@ -79,9 +82,9 @@ create table item_location (
created_at timestamptz default current_timestamp not null
);
create table inventory_slots (
pchar integer references player_character not null,
items integer[30] /* references item (id) */
create table inventory_slot (
item integer references item not null unique,
slot integer not null
);
create table weapon_modifier (

21
src/entity/gateway/postgres/models.rs

@ -1,21 +1,13 @@
use std::collections::HashMap;
use std::convert::Into;
use serde::{Serialize, Deserialize};
use futures::TryStreamExt;
use libpso::character::{settings, guildcard};
use libpso::character::settings;
use libpso::util::vec_to_array;
use crate::entity::account::*;
use crate::entity::character::*;
use crate::entity::gateway::EntityGateway;
use crate::entity::item::*;
use crate::ship::map::MapArea;
use sqlx::postgres::PgPoolOptions;
use sqlx::Row;
use sqlx::Execute;
use postgres::{Client, NoTls};
#[derive(Debug, sqlx::FromRow)]
pub struct PgUserAccount {
id: i32,
@ -25,6 +17,10 @@ pub struct PgUserAccount {
muted: Option<chrono::DateTime<chrono::Utc>>,
created_at: chrono::DateTime<chrono::Utc>,
flags: i32,
activated: bool,
at_login: bool,
at_character: bool,
at_ship: bool,
}
impl Into<UserAccountEntity> for PgUserAccount {
@ -37,9 +33,12 @@ impl Into<UserAccountEntity> for PgUserAccount {
muted_until: self.muted,
created_at: self.created_at,
flags: self.flags as u32,
// TOOD
guildcard: self.id as u32 + 1,
team_id: None,
activated: self.activated,
at_login: self.at_login,
at_character: self.at_character,
at_ship: self.at_ship,
}
}
}
@ -244,7 +243,7 @@ impl Into<CharacterEntity> for PgCharacter {
prop_y: self.prop_y,
},
techs: CharacterTechniques {
techs: self.techs.iter().enumerate().take(19).map(|(i, t)| (tech::Technique::from_value(i as u8), TechLevel(*t)) ).collect()
techs: self.techs.iter().enumerate().take(19).filter(|(_, t)| **t != 0xFF).map(|(i, t)| (tech::Technique::from_value(i as u8), TechLevel(*t)) ).collect()
},
config: CharacterConfig {
raw_data: vec_to_array(self.config)

195
src/entity/gateway/postgres/postgres.rs

@ -1,22 +1,15 @@
use std::convert::{From, TryFrom, Into, TryInto};
use serde::{Serialize, Deserialize};
use std::convert::{From, TryFrom, Into};
use futures::future::join_all;
use futures::TryStreamExt;
//use futures::StreamExt;
use async_std::stream::StreamExt;
//use futures::StreamExt;
use libpso::character::{settings, guildcard};
use libpso::util::vec_to_array;
use libpso::character::guildcard;
use crate::entity::account::*;
use crate::entity::character::*;
use crate::entity::gateway::EntityGateway;
use crate::entity::gateway::{EntityGateway, GatewayError};
use crate::entity::item::*;
use super::models::*;
use sqlx::postgres::PgPoolOptions;
use sqlx::Row;
use sqlx::Execute;
use postgres::{Client, NoTls};
mod embedded {
use refinery::embed_migrations;
@ -31,8 +24,11 @@ pub struct PostgresGateway {
impl PostgresGateway {
pub fn new(host: &str, dbname: &str, username: &str, password: &str) -> PostgresGateway {
// the postgres dep can be removed once refinery supports sqlx
let mut conn = Client::connect(&format!("host='{}' dbname='{}' user='{}' password='{}'", host, dbname, username, password), NoTls).unwrap();
let mut conn = refinery::config::Config::new(refinery::config::ConfigDbType::Postgres)
.set_db_host(&host)
.set_db_user(&username)
.set_db_pass(&password)
.set_db_name(&dbname);
embedded::migrations::runner().run(&mut conn).unwrap();
let pool = async_std::task::block_on(async move {
@ -96,41 +92,43 @@ impl PostgresGateway {
#[async_trait::async_trait]
impl EntityGateway for PostgresGateway {
async fn create_user(&mut self, user: NewUserAccountEntity) -> Option<UserAccountEntity> {
let new_user = sqlx::query_as::<_, PgUserAccount>("insert into user_accounts (email, username, password) values ($1, $2, $3) returning *;")
async fn create_user(&mut self, user: NewUserAccountEntity) -> Result<UserAccountEntity, GatewayError> {
let new_user = sqlx::query_as::<_, PgUserAccount>("insert into user_accounts (email, username, password, activated) values ($1, $2, $3, $4) returning *;")
.bind(user.email)
.bind(user.username)
.bind(user.password)
.fetch_one(&self.pool).await.unwrap();
Some(new_user.into())
.bind(user.activated)
.fetch_one(&self.pool).await?;
Ok(new_user.into())
}
async fn get_user_by_id(&self, id: UserAccountId) -> Option<UserAccountEntity> {
async fn get_user_by_id(&self, id: UserAccountId) -> Result<UserAccountEntity, GatewayError> {
let user = sqlx::query_as::<_, PgUserAccount>("select * from user_accounts where id = $1")
.bind(id.0)
.fetch_one(&self.pool).await.unwrap();
Some(user.into())
.fetch_one(&self.pool).await?;
Ok(user.into())
}
async fn get_user_by_name(&self, username: String) -> Option<UserAccountEntity> {
async fn get_user_by_name(&self, username: String) -> Result<UserAccountEntity, GatewayError> {
let user = sqlx::query_as::<_, PgUserAccount>("select * from user_accounts where username = $1")
.bind(username)
.fetch_one(&self.pool).await.unwrap();
Some(user.into())
.fetch_one(&self.pool).await?;
Ok(user.into())
}
async fn save_user(&mut self, user: &UserAccountEntity) {
sqlx::query("UPDATE user_accounts set name=$1, password=$2, banned=$3, muted=$4, flags=$5 where id=$6")
async fn save_user(&mut self, user: &UserAccountEntity) -> Result<(), GatewayError> {
sqlx::query("UPDATE user_accounts set username=$1, password=$2, banned=$3, muted=$4, flags=$5 where id=$6")
.bind(&user.username)
.bind(&user.password)
.bind(&user.banned_until)
.bind(&user.muted_until)
.bind(&user.flags)
.bind(&user.id.0)
.fetch_one(&self.pool).await.unwrap();
.execute(&self.pool).await?;
Ok(())
}
async fn create_user_settings(&mut self, settings: NewUserSettingsEntity) -> Option<UserSettingsEntity> {
async fn create_user_settings(&mut self, settings: NewUserSettingsEntity) -> Result<UserSettingsEntity, GatewayError> {
let new_settings = sqlx::query_as::<_, PgUserSettings>("insert into user_settings (user_account, blocked_users, key_config, joystick_config, option_flags, shortcuts, symbol_chats, team_name)
values ($1, $2, $3, $4, $5, $6, $7, $8) returning *;")
.bind(settings.user_id.0)
@ -141,18 +139,18 @@ impl EntityGateway for PostgresGateway {
.bind(settings.settings.shortcuts.to_vec())
.bind(settings.settings.symbol_chats.to_vec())
.bind(settings.settings.team_name.to_vec().into_iter().map(|i| i.to_le_bytes().to_vec()).flatten().collect::<Vec<u8>>())
.fetch_one(&self.pool).await.unwrap();
Some(new_settings.into())
.fetch_one(&self.pool).await?;
Ok(new_settings.into())
}
async fn get_user_settings_by_user(&self, user: &UserAccountEntity) -> Option<UserSettingsEntity> {
let settings = sqlx::query_as::<_, PgUserSettings>("select * from user_settings where id = $1")
async fn get_user_settings_by_user(&self, user: &UserAccountEntity) -> Result<UserSettingsEntity, GatewayError> {
let settings = sqlx::query_as::<_, PgUserSettings>("select * from user_settings where user_account = $1")
.bind(user.id.0)
.fetch_one(&self.pool).await.unwrap();
Some(settings.into())
.fetch_one(&self.pool).await?;
Ok(settings.into())
}
async fn save_user_settings(&mut self, settings: &UserSettingsEntity) {
async fn save_user_settings(&mut self, settings: &UserSettingsEntity) -> Result<(), GatewayError> {
sqlx::query("update user_settings set blocked_users=$1, key_config=$2, joystick_config=$3, option_flags=$4, shortcuts=$5, symbol_chats=$6, team_name=$7 where id=$8")
.bind(settings.settings.blocked_users.to_vec().into_iter().map(|i| i.to_le_bytes().to_vec()).flatten().collect::<Vec<u8>>())
.bind(&settings.settings.key_config.to_vec())
@ -162,10 +160,11 @@ impl EntityGateway for PostgresGateway {
.bind(&settings.settings.symbol_chats.to_vec())
.bind(settings.settings.team_name.to_vec().into_iter().map(|i| i.to_le_bytes().to_vec()).flatten().collect::<Vec<u8>>())
.bind(&settings.id.0)
.fetch_one(&self.pool).await.unwrap();
.fetch_one(&self.pool).await?;
Ok(())
}
async fn create_character(&mut self, char: NewCharacterEntity) -> Option<CharacterEntity> {
async fn create_character(&mut self, char: NewCharacterEntity) -> Result<CharacterEntity, GatewayError> {
let q = r#"insert into player_character
(user_account, slot, name, exp, class, section_id, costume, skin, face, head, hair, hair_r, hair_g, hair_b, prop_x, prop_y, techs,
config, infoboard, guildcard, power, mind, def, evade, luck, hp, tp, tech_menu, meseta, bank_meseta, option_flags)
@ -173,7 +172,6 @@ impl EntityGateway for PostgresGateway {
($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, $12, $13, $14, $15, $16, $17, $18, $19, $20, $21, $22, $23, $24, $25, $26, $27, $28, $29, $30, $31)
returning *;"#;
let character = sqlx::query_as::<_, PgCharacter>(q)
//sqlx::query(q)
.bind(char.user_id.0)
.bind(char.slot as i16)
.bind(char.name)
@ -205,28 +203,25 @@ impl EntityGateway for PostgresGateway {
.bind(char.meseta as i32)
.bind(char.bank_meseta as i32)
.bind(char.option_flags as i32)
.fetch_one(&self.pool).await.unwrap();
.fetch_one(&self.pool).await?;
sqlx::query("insert into inventory_slots (pchar) values ($1)")
.bind(character.id)
.execute(&self.pool).await.unwrap();
Some(character.into())
Ok(character.into())
}
async fn get_characters_by_user(&self, user: &UserAccountEntity) -> [Option<CharacterEntity>; 4] {
async fn get_characters_by_user(&self, user: &UserAccountEntity) -> Result<[Option<CharacterEntity>; 4], GatewayError> {
let mut stream = sqlx::query_as::<_, PgCharacter>("select * from player_character where user_account = $1 and slot < 4 order by slot")
.bind(user.id.0)
.fetch(&self.pool);
let mut result = [None; 4];
while let Some(character) = stream.try_next().await.unwrap() {
while let Some(character) = stream.try_next().await? {
let index = character.slot as usize;
result[index] = Some(character.into())
}
result
Ok(result)
}
async fn save_character(&mut self, char: &CharacterEntity) {
async fn save_character(&mut self, char: &CharacterEntity) -> Result<(), GatewayError> {
let q = r#"update player_character set
user_account=$1, slot=$2, name=$3, exp=$4, class=$5, section_id=$6, costume=$7, skin=$8, face=$9, head=$10, hair=$11, hair_r=$12,
hair_g=$13, hair_b=$14, prop_x=$15, prop_y=$16, techs=$17, config=$18, infoboard=$19, guildcard=$20, power=$21, mind=$22, def=$23,
@ -264,141 +259,147 @@ impl EntityGateway for PostgresGateway {
.bind(char.meseta as i32)
.bind(char.bank_meseta as i32)
.bind(char.id.0 as i32)
.execute(&self.pool).await.unwrap();
.execute(&self.pool).await?;
Ok(())
}
async fn get_guild_card_data_by_user(&self, user: &UserAccountEntity) -> GuildCardDataEntity {
GuildCardDataEntity {
async fn get_guild_card_data_by_user(&self, user: &UserAccountEntity) -> Result<GuildCardDataEntity, GatewayError> {
Ok(GuildCardDataEntity {
id: GuildCardDataId(0),
user_id: user.id,
guildcard: guildcard::GuildCardData::default(),
}
})
}
async fn create_item(&mut self, item: NewItemEntity) -> Option<ItemEntity> {
async fn create_item(&mut self, item: NewItemEntity) -> Result<ItemEntity, GatewayError> {
let mut tx = self.pool.begin().await?;
let new_item = sqlx::query_as::<_, PgItem>("insert into item (item) values ($1) returning *;")
.bind(sqlx::types::Json(PgItemDetail::from(item.item)))
.fetch_one(&self.pool).await.unwrap();
let location = if let ItemLocation::Inventory{character_id, slot, ..} = &item.location {
.fetch_one(&mut tx).await?;
let location = if let ItemLocation::Inventory{slot, ..} = &item.location {
sqlx::query("insert into item_location (item, location) values ($1, $2)")
.bind(new_item.id)
.bind(sqlx::types::Json(PgItemLocationDetail::from(item.location.clone())))
.execute(&self.pool).await.unwrap();
sqlx::query("update inventory_slots set items[$2] = $1 where pchar = $3")
.execute(&mut tx).await?;
sqlx::query("insert into inventory_slot (item, slot) values ($1, $2)")
.bind(new_item.id)
.bind(*slot as i32)
.bind(character_id.0 as i32)
.execute(&self.pool).await.unwrap();
.execute(&mut tx).await?;
sqlx::query_as::<_, PgItemLocation>(r#"select
item_location.item,
jsonb_set(item_location.location, '{Inventory,slot}', (array_position(inventory_slots.items, item.id))::text::jsonb) as location,
jsonb_set(item_location.location, '{Inventory,slot}', inventory_slot.slot::text::jsonb) as location,
item_location.created_at
from item_location
join item on item.id = item_location.item
join inventory_slots on inventory_slots.pchar = cast (item_location.location -> 'Inventory' ->> 'character_id' as integer)
join inventory_slot on inventory_slot.item = item.id
where item.id = $1
order by item_location.created_at
limit 1"#)
.bind(new_item.id)
.fetch_one(&self.pool).await.unwrap()
.fetch_one(&mut tx).await?
}
else {
sqlx::query_as::<_, PgItemLocation>("insert into item_location (item, location) values ($1, $2) returning *")
.bind(new_item.id)
.bind(sqlx::types::Json(PgItemLocationDetail::from(item.location)))
.fetch_one(&self.pool).await.unwrap()
.fetch_one(&mut tx).await?
};
Some(ItemEntity {
tx.commit().await?;
Ok(ItemEntity {
id: ItemEntityId(new_item.id as u32),
item: new_item.item.0.into(),
location: location.location.0.into(),
})
}
async fn change_item_location(&mut self, item_id: &ItemEntityId, item_location: ItemLocation) {
if let ItemLocation::Inventory{character_id, slot, ..} = &item_location {
sqlx::query("update inventory_slots set items[array_position(items, $1)] = null where pchar = $2 and items[array_position(items, $1)] is not null")
.bind(item_id.0 as i32)
.bind(character_id.0 as i32)
.execute(&self.pool).await.unwrap();
sqlx::query("update inventory_slots set items[$2] = $1 where pchar = $3")
async fn change_item_location(&mut self, item_id: &ItemEntityId, item_location: ItemLocation) -> Result<(), GatewayError> {
let mut tx = self.pool.begin().await?;
if let ItemLocation::Inventory{slot, ..} = &item_location {
sqlx::query("delete from inventory_slot where item = $1")
.bind(item_id.0 as i32)
.execute(&mut tx).await?;
sqlx::query("insert into inventory_slot (item, slot) values ($1, $2)")
.bind(item_id.0)
.bind(*slot as i32)
.bind(character_id.0 as i32)
.execute(&self.pool).await.unwrap();
.execute(&mut tx).await?;
sqlx::query(r#"insert into item_location (item, location)
select $1, $2
where (select jsonb_object_keys(location) from item_location where item=$1
order by created_at desc limit 1) != 'Inventory'"#)
.bind(item_id.0)
.bind(sqlx::types::Json(PgItemLocationDetail::from(item_location)))
.execute(&self.pool).await.unwrap();
.execute(&mut tx).await?;
}
else {
sqlx::query("insert into item_location (item, location) values ($1, $2)")
.bind(item_id.0)
.bind(sqlx::types::Json(PgItemLocationDetail::from(item_location)))
.execute(&self.pool).await.unwrap();
.execute(&mut tx).await?;
}
tx.commit().await?;
Ok(())
}
async fn feed_mag(&mut self, mag_item_id: &ItemEntityId, tool_item_id: &ItemEntityId) {
async fn feed_mag(&mut self, mag_item_id: &ItemEntityId, tool_item_id: &ItemEntityId) -> Result<(), GatewayError> {
sqlx::query("insert into mag_modifier (mag, modifier) values ($1, $2);")
.bind(mag_item_id.0)
.bind(sqlx::types::Json(PgMagModifierDetail::from(mag::MagModifier::FeedMag{food: *tool_item_id})))
.execute(&self.pool).await.unwrap();
.execute(&self.pool).await?;
Ok(())
}
async fn change_mag_owner(&mut self, mag_item_id: &ItemEntityId, character: &CharacterEntity) {
async fn change_mag_owner(&mut self, mag_item_id: &ItemEntityId, character: &CharacterEntity) -> Result<(), GatewayError> {
sqlx::query("insert into mag_modifier (mag, modifier) values ($1, $2);")
.bind(mag_item_id.0)
.bind(sqlx::types::Json(PgMagModifierDetail::from(mag::MagModifier::OwnerChange(character.char_class, character.section_id))))
.execute(&self.pool).await.unwrap();
.execute(&self.pool).await?;
Ok(())
}
async fn use_mag_cell(&mut self, mag_item_id: &ItemEntityId, mag_cell_id: &ItemEntityId) {
async fn use_mag_cell(&mut self, mag_item_id: &ItemEntityId, mag_cell_id: &ItemEntityId) -> Result<(), GatewayError> {
sqlx::query("insert into mag_modifier (mag, modifier) values ($1, $2);")
.bind(mag_item_id.0)
.bind(sqlx::types::Json(PgMagModifierDetail::from(mag::MagModifier::MagCell(*mag_cell_id))))
.execute(&self.pool).await.unwrap();
.execute(&self.pool).await?;
Ok(())
}
async fn get_items_by_character(&self, char: &CharacterEntity) -> Vec<ItemEntity> {
async fn get_items_by_character(&self, char_id: &CharacterEntityId) -> Result<Vec<ItemEntity>, GatewayError> {
let q = r#"select * from (
select distinct on (item_location.item)
item.id,
case
when item_location.location -> 'Inventory' is not null then
jsonb_set(item_location.location, '{Inventory,slot}', (array_position(inventory_slots.items, item.id))::text::jsonb)
jsonb_set(item_location.location, '{Inventory,slot}', inventory_slot.slot::text::jsonb)
else
item_location.location
end,
item.item
from item_location
join item on item.id = item_location.item
join inventory_slots on inventory_slots.pchar = $1
join inventory_slot on inventory_slot.item = item.id
order by item_location.item, item_location.created_at desc
) as i
where cast (location -> 'Inventory' ->> 'character_id' as integer) = $1
or cast (location -> 'Bank' ->> 'character_id' as integer) = $1
"#;
let items = sqlx::query_as::<_, PgItemWithLocation>(q)
.bind(char.id.0)
.bind(char_id.0)
.fetch(&self.pool);
join_all(items
.filter_map(|item: Result<PgItemWithLocation, _>| {
let item = item.ok()?;
Some(ItemEntity {
id: ItemEntityId(item.id as u32),
item: item.item.0.into(),
location: item.location.0.into()
})
})
.map(|item: ItemEntity| {
self.apply_item_modifications(item)
})
.collect::<Vec<_>>()
.await
).await
Ok(join_all(items
.filter_map(|item: Result<PgItemWithLocation, _>| {
let item = item.ok()?;
Some(ItemEntity {
id: ItemEntityId(item.id as u32),
item: item.item.0.into(),
location: item.location.0.into()
})
})
.map(|item: ItemEntity| {
self.apply_item_modifications(item)
})
.collect::<Vec<_>>()
.await
).await)
}
}

6
src/entity/item/armor.rs

@ -7,7 +7,7 @@ pub enum ItemParseError {
InvalidArmorType,
}
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display)]
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display, strum_macros::EnumIter)]
pub enum ArmorType {
Frame,
Armor,
@ -289,7 +289,7 @@ impl ArmorType {
}
#[derive(Debug, Clone, PartialEq)]
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub enum ArmorModifier {
AddSlot {
addslot: ItemEntityId,
@ -297,7 +297,7 @@ pub enum ArmorModifier {
}
#[derive(Debug, Clone, PartialEq)]
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct Armor {
pub armor: ArmorType,
pub dfp: u8,

6
src/entity/item/esweapon.rs

@ -9,7 +9,7 @@ pub enum ItemParseError {
InvalidESWeaponName,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize, strum_macros::EnumIter)]
pub enum ESWeaponType {
Saber = 0,
Sword,
@ -121,7 +121,7 @@ impl ESWeaponType {
}
}
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)]
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize, strum_macros::EnumIter)]
pub enum ESWeaponSpecial {
Jellen = 1,
Zalure,
@ -169,7 +169,7 @@ impl ESWeaponSpecial {
}
}
#[derive(Clone, Debug, PartialEq)]
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct ESWeapon {
pub esweapon: ESWeaponType,
pub special: Option<ESWeaponSpecial>,

6
src/entity/item/mag.rs

@ -64,7 +64,7 @@ pub enum ItemParseError {
InvalidMagBytes,
}
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display)]
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display, strum_macros::EnumIter)]
pub enum MagType {
Mag,
Varuna,
@ -519,7 +519,7 @@ pub enum MagModifier {
OwnerChange(CharacterClass, SectionID)
}
#[derive(Debug, Copy, Clone, PartialEq, Deserialize, enum_utils::FromStr)]
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize, enum_utils::FromStr)]
pub enum PhotonBlast {
Farlla,
Estlla,
@ -529,7 +529,7 @@ pub enum PhotonBlast {
MyllaYoulla,
}
#[derive(Debug, Clone, PartialEq)]
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct Mag {
pub mag: MagType,
def: u16,

5
src/entity/item/mod.rs

@ -8,11 +8,12 @@ pub mod unit;
pub mod mag;
pub mod esweapon;
use serde::{Serialize, Deserialize};
use crate::entity::character::CharacterEntityId;
use crate::ship::map::MapArea;
use crate::ship::drops::ItemDropType;
#[derive(PartialEq, Copy, Clone, Debug, Hash, Eq, PartialOrd, Ord)]
#[derive(PartialEq, Copy, Clone, Debug, Hash, Eq, PartialOrd, Ord, Serialize, Deserialize)]
pub struct ItemEntityId(pub u32);
#[derive(Hash, PartialEq, Eq, Debug, Clone)]
pub struct ItemId(u32);
@ -88,7 +89,7 @@ pub enum ItemParseError {
InvalidBytes
}
#[derive(Clone, Debug, PartialEq)]
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub enum ItemDetail {
Weapon(weapon::Weapon),
Armor(armor::Armor),

4
src/entity/item/shield.rs

@ -6,7 +6,7 @@ pub enum ItemParseError {
InvalidShieldType,
}
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display)]
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display, strum_macros::EnumIter)]
pub enum ShieldType {
Barrier,
Shield,
@ -519,7 +519,7 @@ impl ShieldType {
}
#[derive(Debug, Copy, Clone, PartialEq)]
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize)]
pub struct Shield {
pub shield: ShieldType,
pub dfp: u8,

2
src/entity/item/tech.rs

@ -1,7 +1,7 @@
use serde::{Serialize, Deserialize};
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display)]
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display, strum_macros::EnumIter)]
pub enum Technique {
Foie,
Gifoie,

4
src/entity/item/tool.rs

@ -6,7 +6,7 @@ pub enum ItemParseError {
InvalidToolType,
}
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display)]
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display, strum_macros::EnumIter)]
pub enum ToolType {
Monomate,
Dimate,
@ -648,7 +648,7 @@ impl ToolType {
}
#[derive(Copy, Clone, Debug, PartialEq)]
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct Tool {
pub tool: ToolType,
}

4
src/entity/item/unit.rs

@ -6,7 +6,7 @@ pub enum ItemParseError {
InvalidUnitType,
}
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display)]
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display, strum_macros::EnumIter)]
pub enum UnitType {
KnightPower,
GeneralPower,
@ -331,7 +331,7 @@ pub enum UnitModifier {
MinusMinus,
}
#[derive(Debug, Copy, Clone, PartialEq)]
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize)]
pub struct Unit {
pub unit: UnitType,
pub modifier: Option<UnitModifier>,

14
src/entity/item/weapon.rs

@ -32,7 +32,7 @@ impl Attribute {
}
}
#[derive(Debug, Copy, Clone, PartialEq)]
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize)]
pub struct WeaponAttribute {
pub attr: Attribute,
pub value: i8,
@ -45,7 +45,7 @@ impl WeaponAttribute {
}
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize)]
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize, strum_macros::EnumIter)]
pub enum WeaponSpecial {
Draw = 1,
Drain,
@ -141,7 +141,7 @@ impl WeaponSpecial {
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Serialize, Deserialize, enum_utils::FromStr, derive_more::Display, strum_macros::EnumIter)]
pub enum WeaponType {
Saber,
Brand,
@ -1332,14 +1332,14 @@ impl WeaponType {
}
#[derive(Debug, Copy, Clone, PartialEq)]
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize)]
pub enum TekSpecialModifier {
Plus,
Neutral,
Minus,
}
#[derive(Debug, Copy, Clone, PartialEq)]
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize)]
pub enum TekPercentModifier {
PlusPlus,
Plus,
@ -1348,7 +1348,7 @@ pub enum TekPercentModifier {
MinusMinus,
}
#[derive(Debug, Clone, PartialEq)]
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub enum WeaponModifier {
AddPercents {
attr: WeaponAttribute,
@ -1364,7 +1364,7 @@ pub enum WeaponModifier {
},
}
#[derive(Debug, Clone, PartialEq)]
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct Weapon {
pub weapon: WeaponType,
pub special: Option<WeaponSpecial>,

77
src/login/character.rs

@ -24,10 +24,10 @@ use crate::entity::item::weapon::Weapon;
use crate::entity::item::armor::Armor;
use crate::entity::item::tech::Technique;
use crate::entity::item::tool::Tool;
use crate::entity::item::mag::{Mag, MagType};
use crate::entity::item::mag::Mag;
use crate::entity::character::{CharacterEntity, NewCharacterEntity, CharacterClass, TechLevel};
use crate::login::login::get_login_status;
use crate::login::login::{get_login_status, check_if_already_online};
pub const CHARACTER_PORT: u16 = 12001;
const SHIP_MENU_ID: u32 = 1;
@ -36,6 +36,10 @@ const SHIP_MENU_ID: u32 = 1;
pub enum CharacterError {
InvalidMenuSelection(u32, u32),
ClientNotFound(ClientId),
CouldNotLoadSettings,
CouldNotLoadCharacters,
CouldNotLoadGuildcard,
DbError,
}
#[derive(Debug)]
@ -181,7 +185,6 @@ async fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAc
}
character.meseta = 300;
let character = entity_gateway.create_character(character).await.unwrap();
let new_weapon = match character.char_class {
@ -206,7 +209,7 @@ async fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAc
character_id: character.id,
slot: 0,
equipped: true,
}}).await;
}}).await.unwrap();
entity_gateway.create_item(
NewItemEntity {
@ -222,7 +225,7 @@ async fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAc
character_id: character.id,
slot: 1,
equipped: true,
}}).await;
}}).await.unwrap();
let mut mag = Mag::baby_mag(character.appearance.skin);
mag.change_owner(character.char_class, character.section_id);
@ -233,7 +236,7 @@ async fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAc
character_id: character.id,
slot: 2,
equipped: true,
}}).await;
}}).await.unwrap();
for _ in 0..4 {
entity_gateway.create_item(
@ -246,7 +249,7 @@ async fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAc
character_id: character.id,
slot: 3,
equipped: false,
}}).await;
}}).await.unwrap();
entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Tool (
@ -257,7 +260,7 @@ async fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAc
character_id: character.id,
slot: 4,
equipped: false,
}}).await;
}}).await.unwrap();
}
}
@ -278,8 +281,11 @@ impl<EG: EntityGateway> CharacterServerState<EG> {
async fn validate_login(&mut self, id: ClientId, pkt: &Login) -> Result<Vec<SendCharacterPacket>, CharacterError> {
let client = self.clients.get_mut(&id).ok_or(CharacterError::ClientNotFound(id))?;
Ok(match get_login_status(&self.entity_gateway, pkt).await {
Ok(user) => {
Ok(match get_login_status(&self.entity_gateway, pkt).await.and_then(check_if_already_online) {
Ok(mut user) => {
user.at_character = true;
self.entity_gateway.save_user(&user).await.map_err(|_| CharacterError::DbError)?;
let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::new());
response.guildcard = user.guildcard;
response.team_id = user.team_id.map_or(0, |ti| ti) as u32;
@ -310,12 +316,11 @@ impl<EG: EntityGateway> CharacterServerState<EG> {
let client = self.clients.get_mut(&id).ok_or(CharacterError::ClientNotFound(id))?;
let user = client.user.as_ref().unwrap();
// TODO: this should error (data should be added on account creation, why did I copy this silly sylv logic?)
let settings = match self.entity_gateway.get_user_settings_by_user(&user).await {
Some(settings) => settings,
None => {
Ok(settings) => settings,
Err(_) => {
let user_settings = NewUserSettingsEntity::new(user.id);
self.entity_gateway.create_user_settings(user_settings).await.unwrap()
self.entity_gateway.create_user_settings(user_settings).await.map_err(|_| CharacterError::CouldNotLoadSettings)?
}
};
@ -329,7 +334,7 @@ impl<EG: EntityGateway> CharacterServerState<EG> {
async fn char_select(&mut self, id: ClientId, select: &CharSelect) -> Result<Vec<SendCharacterPacket>, CharacterError> {
let client = self.clients.get_mut(&id).ok_or(CharacterError::ClientNotFound(id))?;
if client.characters.is_none() {
client.characters = Some(self.entity_gateway.get_characters_by_user(client.user.as_ref().unwrap()).await);
client.characters = Some(self.entity_gateway.get_characters_by_user(client.user.as_ref().unwrap()).await.map_err(|_| CharacterError::CouldNotLoadCharacters)?);
}
if select.reason == 0 {
@ -374,7 +379,7 @@ impl<EG: EntityGateway> CharacterServerState<EG> {
async fn guildcard_data_header(&mut self, id: ClientId) -> Result<Vec<SendCharacterPacket>, CharacterError> {
let client = self.clients.get_mut(&id).ok_or(CharacterError::ClientNotFound(id))?;
let guildcard_data = self.entity_gateway.get_guild_card_data_by_user(client.user.as_ref().unwrap()).await;
let guildcard_data = self.entity_gateway.get_guild_card_data_by_user(client.user.as_ref().unwrap()).await.map_err(|_| CharacterError::CouldNotLoadGuildcard)?;
let bytes = guildcard_data.guildcard.as_bytes();
let mut crc = crc32::Digest::new(crc32::IEEE);
@ -404,7 +409,7 @@ impl<EG: EntityGateway> CharacterServerState<EG> {
let client = self.clients.get_mut(&id).ok_or(CharacterError::ClientNotFound(id))?;
let mut user = client.user.as_mut().unwrap();
user.flags = setflag.flags;
self.entity_gateway.save_user(&user).await;
self.entity_gateway.save_user(&user).await.unwrap();
Ok(None.into_iter())
}
@ -442,7 +447,7 @@ impl<EG: EntityGateway> CharacterServerState<EG> {
client.session.action = SessionAction::SelectCharacter;
client.session.character_slot = preview.slot as u8;
user.flags = 0;
self.entity_gateway.save_user(&user).await;
self.entity_gateway.save_user(&user).await.unwrap();
Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_char_select(user.guildcard,
user.team_id.unwrap_or(1),
client.session)),
@ -470,7 +475,7 @@ impl<EG: EntityGateway> ServerState for CharacterServerState<EG> {
type RecvPacket = RecvCharacterPacket;
type PacketError = CharacterError;
fn on_connect(&mut self, id: ClientId) -> Vec<OnConnect<Self::SendPacket>> {
async fn on_connect(&mut self, id: ClientId) -> Result<Vec<OnConnect<Self::SendPacket>>, CharacterError> {
self.clients.insert(id, ClientState::new());
let mut rng = rand::thread_rng();
@ -480,10 +485,10 @@ impl<EG: EntityGateway> ServerState for CharacterServerState<EG> {
rng.fill(&mut server_key[..]);
rng.fill(&mut client_key[..]);
vec![OnConnect::Packet(SendCharacterPacket::LoginWelcome(LoginWelcome::new(server_key, client_key))),
Ok(vec![OnConnect::Packet(SendCharacterPacket::LoginWelcome(LoginWelcome::new(server_key, client_key))),
OnConnect::Cipher((Box::new(PSOBBCipher::new(ELSEWHERE_PARRAY, ELSEWHERE_PRIVATE_KEY, client_key)),
Box::new(PSOBBCipher::new(ELSEWHERE_PARRAY, ELSEWHERE_PRIVATE_KEY, server_key))))
]
])
}
async fn handle(&mut self, id: ClientId, pkt: &RecvCharacterPacket)
@ -530,8 +535,14 @@ impl<EG: EntityGateway> ServerState for CharacterServerState<EG> {
})
}
fn on_disconnect(&mut self, _id: ClientId) -> Vec<(ClientId, SendCharacterPacket)> {
Vec::new()
async fn on_disconnect(&mut self, id: ClientId) -> Result<Vec<(ClientId, SendCharacterPacket)>, CharacterError> {
if let Some(client) = self.clients.remove(&id) {
if let Some(mut user) = client.user {
user.at_character= false;
self.entity_gateway.save_user(&user).await;
}
}
Ok(Vec::new())
}
}
@ -541,7 +552,7 @@ impl<EG: EntityGateway> InterserverActor for CharacterServerState<EG> {
type RecvMessage = ShipMessage;
type Error = ();
async fn on_connect(&mut self, id: ServerId) -> Vec<(ServerId, Self::SendMessage)> {
async fn on_connect(&mut self, _id: ServerId) -> Vec<(ServerId, Self::SendMessage)> {
Vec::new()
}
@ -557,6 +568,7 @@ impl<EG: EntityGateway> InterserverActor for CharacterServerState<EG> {
}
async fn on_disconnect(&mut self, id: ServerId) -> Vec<(ServerId, Self::SendMessage)> {
self.ships.remove(&id);
Vec::new()
}
}
@ -650,8 +662,7 @@ mod test {
use super::*;
use crate::entity::account::*;
use libpso::character::{settings, character};
use std::time::SystemTime;
use crate::entity::gateway::{InMemoryGateway};
use crate::entity::gateway::{InMemoryGateway, GatewayError};
#[async_std::test]
async fn test_option_send() {
@ -661,8 +672,8 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
async fn get_user_settings_by_user(&self, user: &UserAccountEntity) -> Option<UserSettingsEntity> {
Some(UserSettingsEntity {
async fn get_user_settings_by_user(&self, user: &UserAccountEntity) -> Result<UserSettingsEntity, GatewayError> {
Ok(UserSettingsEntity {
id: UserSettingsId(0),
user_id: user.id,
settings: settings::UserSettings::default()
@ -682,6 +693,10 @@ mod test {
created_at: chrono::Utc::now(),
team_id: None,
flags: 0,
activated: true,
at_login: false,
at_character: false,
at_ship: false,
});
server.clients.insert(ClientId(5), clientstate);
@ -725,6 +740,10 @@ mod test {
muted_until: None,
created_at: chrono::Utc::now(),
flags: 0,
activated: true,
at_login: false,
at_character: false,
at_ship: false,
});
let mut server = CharacterServerState::new(test_data.clone());
@ -760,7 +779,7 @@ mod test {
} })).await.unwrap().collect::<Vec<_>>();
assert!(send.len() == 2);
let chars = test_data.get_characters_by_user(&fake_user.user.unwrap()).await;
let chars = test_data.get_characters_by_user(&fake_user.user.unwrap()).await.unwrap();
assert!(chars[1].as_ref().unwrap().name == "\tEtest name");
assert!(chars[0].is_none());
}

110
src/login/login.rs

@ -1,5 +1,6 @@
// TODO: rename this module to auth
use std::collections::HashMap;
use std::net;
use rand::Rng;
@ -21,6 +22,7 @@ pub const COMMUNICATION_PORT: u16 = 12123;
#[derive(Debug)]
pub enum LoginError {
DbError
}
@ -56,11 +58,19 @@ impl SendServerPacket for SendLoginPacket {
}
}
pub async fn get_login_status(entity_gateway: &impl EntityGateway, pkt: &Login) -> Result<UserAccountEntity, AccountStatus> {
let username = array_to_utf8(pkt.username).map_err(|_err| AccountStatus::Error)?;
let password = array_to_utf8(pkt.password).map_err(|_err| AccountStatus::Error)?;
let user = entity_gateway.get_user_by_name(username).await.ok_or(AccountStatus::InvalidUser)?;
let user = entity_gateway.get_user_by_name(username).await.map_err(|_| AccountStatus::InvalidUser)?;
/*if user.is_currently_online() {
return Err(AccountStatus::AlreadyOnline)
}*/
log::info!("user: {}, activated {}", user.username, user.activated);
if !user.activated {
return Err(AccountStatus::PayUp)
}
let verified = bcrypt::verify(password, user.password.as_str()).map_err(|_err| AccountStatus::Error)?;
match verified {
true => if user.banned_until.map(|banned| banned > chrono::Utc::now()).unwrap_or(false) {
@ -73,29 +83,47 @@ pub async fn get_login_status(entity_gateway: &impl EntityGateway, pkt: &Login)
}
}
pub fn check_if_already_online(user: UserAccountEntity) -> Result<UserAccountEntity, AccountStatus> {
Ok(user)
/*
if user.is_currently_online() {
Err(AccountStatus::PayUp)
}
else {
Ok(user)
}
*/
}
pub struct LoginServerState<EG: EntityGateway> {
character_server_ip: net::Ipv4Addr,
entity_gateway: EG,
clients: HashMap<ClientId, String>,
}
impl<EG: EntityGateway> LoginServerState<EG> {
pub fn new(entity_gateway: EG) -> LoginServerState<EG> {
pub fn new(entity_gateway: EG, character_server_ip: net::Ipv4Addr) -> LoginServerState<EG> {
LoginServerState {
entity_gateway: entity_gateway,
character_server_ip: character_server_ip.into(),
clients: HashMap::new(),
}
}
async fn validate_login(&mut self, pkt: &Login) -> Vec<SendLoginPacket> {
match get_login_status(&self.entity_gateway, pkt).await {
Ok(_user) => {
async fn validate_login(&mut self, id: ClientId, pkt: &Login) -> Result<Vec<SendLoginPacket>, LoginError> {
match get_login_status(&self.entity_gateway, pkt).await.and_then(check_if_already_online) {
Ok(mut user) => {
user.at_login = true;
self.entity_gateway.save_user(&user).await.map_err(|_| LoginError::DbError)?;
self.clients.insert(id, user.username.clone());
let response = SendLoginPacket::LoginResponse(LoginResponse::by_status(AccountStatus::Ok, pkt.session));
let ip = net::Ipv4Addr::new(127,0,0,1);
let ip = u32::from_ne_bytes(ip.octets());
vec![response,
SendLoginPacket::RedirectClient(RedirectClient::new(ip, crate::login::character::CHARACTER_PORT))]
let ip = u32::from_ne_bytes(self.character_server_ip.octets());
Ok(vec![response,
SendLoginPacket::RedirectClient(RedirectClient::new(ip, crate::login::character::CHARACTER_PORT))])
},
Err(err) => {
vec![SendLoginPacket::LoginResponse(LoginResponse::by_status(err, pkt.session))]
Ok(vec![SendLoginPacket::LoginResponse(LoginResponse::by_status(err, pkt.session))])
}
}
}
@ -107,7 +135,7 @@ impl<EG: EntityGateway> ServerState for LoginServerState<EG> {
type RecvPacket = RecvLoginPacket;
type PacketError = LoginError;
fn on_connect(&mut self, _id: ClientId) -> Vec<OnConnect<Self::SendPacket>> {
async fn on_connect(&mut self, _id: ClientId) -> Result<Vec<OnConnect<Self::SendPacket>>, LoginError> {
let mut rng = rand::thread_rng();
let mut server_key = [0u8; 48];
@ -115,17 +143,17 @@ impl<EG: EntityGateway> ServerState for LoginServerState<EG> {
rng.fill(&mut server_key[..]);
rng.fill(&mut client_key[..]);
vec![OnConnect::Packet(SendLoginPacket::LoginWelcome(LoginWelcome::new(server_key, client_key))),
Ok(vec![OnConnect::Packet(SendLoginPacket::LoginWelcome(LoginWelcome::new(server_key, client_key))),
OnConnect::Cipher((Box::new(PSOBBCipher::new(ELSEWHERE_PARRAY, ELSEWHERE_PRIVATE_KEY, client_key)),
Box::new(PSOBBCipher::new(ELSEWHERE_PARRAY, ELSEWHERE_PRIVATE_KEY, server_key))))
]
])
}
async fn handle(&mut self, id: ClientId, pkt: &Self::RecvPacket)
-> Result<Box<dyn Iterator<Item = (ClientId, Self::SendPacket)> + Send>, LoginError> {
Ok(match pkt {
RecvLoginPacket::Login(login) => {
Box::new(self.validate_login(login).await
Box::new(self.validate_login(id, login).await?
.into_iter()
.map(move |pkt| {
(id, pkt)
@ -134,17 +162,23 @@ impl<EG: EntityGateway> ServerState for LoginServerState<EG> {
})
}
fn on_disconnect(&mut self, _id: ClientId) -> Vec<(ClientId, SendLoginPacket)> {
Vec::new()
async fn on_disconnect(&mut self, id: ClientId) -> Result<Vec<(ClientId, SendLoginPacket)>, LoginError> {
if let Some(username) = self.clients.remove(&id) {
if let Ok(mut user) = self.entity_gateway.get_user_by_name(username).await {
user.at_login = false;
self.entity_gateway.save_user(&user).await;
}
}
Ok(Vec::new())
}
}
#[cfg(test)]
mod test {
use std::time::SystemTime;
use super::*;
use crate::entity::account::{UserAccountId};
use crate::entity::gateway::GatewayError;
const LOGIN_PACKET: RecvLoginPacket = RecvLoginPacket::Login(Login {
tag: 65536,
@ -178,9 +212,9 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
async fn get_user_by_name(&self, name: String) -> Option<UserAccountEntity> {
async fn get_user_by_name(&self, name: String) -> Result<UserAccountEntity, GatewayError> {
assert!(name == "testuser");
Some(UserAccountEntity {
Ok(UserAccountEntity {
id: UserAccountId(1),
username: "testuser".to_owned(),
password: bcrypt::hash("mypassword", 5).unwrap(),
@ -190,11 +224,19 @@ mod test {
muted_until: None,
created_at: chrono::Utc::now(),
flags: 0,
activated: true,
at_login: false,
at_character: false,
at_ship: false,
})
}
async fn save_user(&mut self, user: &UserAccountEntity) -> Result<(), GatewayError> {
Ok(())
}
};
let mut server = LoginServerState::new(TestData {});
let mut server = LoginServerState::new(TestData {}, "127.0.0.1".parse().unwrap());
let send = server.handle(ClientId(1), &LOGIN_PACKET).await.unwrap().collect::<Vec<_>>();
assert!(send == vec![
@ -228,12 +270,12 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
async fn get_user_by_name(&self, _name: String) -> Option<UserAccountEntity> {
None
async fn get_user_by_name(&self, _name: String) -> Result<UserAccountEntity, GatewayError> {
Err(GatewayError::Error)
}
}
let mut server = LoginServerState::new(TestData {});
let mut server = LoginServerState::new(TestData {}, "127.0.0.1".parse().unwrap());
let send = server.handle(ClientId(1), &LOGIN_PACKET).await.unwrap().collect::<Vec<_>>();
assert!(send == vec![
@ -262,9 +304,9 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
async fn get_user_by_name(&self, name: String) -> Option<UserAccountEntity> {
async fn get_user_by_name(&self, name: String) -> Result<UserAccountEntity, GatewayError> {
assert!(name == "testuser");
Some(UserAccountEntity {
Ok(UserAccountEntity {
id: UserAccountId(1),
username: "testuser".to_owned(),
password: bcrypt::hash("notpassword", 5).unwrap(),
@ -274,11 +316,15 @@ mod test {
muted_until: None,
created_at: chrono::Utc::now(),
flags: 0,
activated: true,
at_login: false,
at_character: false,
at_ship: false,
})
}
}
let mut server = LoginServerState::new(TestData {});
let mut server = LoginServerState::new(TestData {}, "127.0.0.1".parse().unwrap());
let send = server.handle(ClientId(1), &LOGIN_PACKET).await.unwrap().collect::<Vec<_>>();
assert!(send == vec![
@ -307,9 +353,9 @@ mod test {
#[async_trait::async_trait]
impl EntityGateway for TestData {
async fn get_user_by_name(&self, name: String) -> Option<UserAccountEntity> {
async fn get_user_by_name(&self, name: String) -> Result<UserAccountEntity, GatewayError> {
assert!(name == "testuser");
Some(UserAccountEntity {
Ok(UserAccountEntity {
id: UserAccountId(1),
username: "testuser".to_owned(),
password: bcrypt::hash("mypassword", 5).unwrap(),
@ -319,11 +365,15 @@ mod test {
muted_until: None,
created_at: chrono::Utc::now(),
flags: 0,
activated: true,
at_login: false,
at_character: false,
at_ship: false,
})
}
}
let mut server = LoginServerState::new(TestData {});
let mut server = LoginServerState::new(TestData {}, "127.0.0.1".parse().unwrap());
let send = server.handle(ClientId(1), &LOGIN_PACKET).await.unwrap().collect::<Vec<_>>();
assert!(send == vec![

31
src/patch/patch.rs

@ -160,14 +160,14 @@ impl ServerState for PatchServerState {
type RecvPacket = RecvPatchPacket;
type PacketError = PatchError;
fn on_connect(&mut self, _id: ClientId) -> Vec<OnConnect<Self::SendPacket>> {
async fn on_connect(&mut self, _id: ClientId) -> Result<Vec<OnConnect<Self::SendPacket>>, PatchError> {
let mut rng = rand::thread_rng();
let key_in: u32 = rng.gen();
let key_out: u32 = rng.gen();
vec![OnConnect::Packet(SendPatchPacket::PatchWelcome(PatchWelcome::new(key_out, key_in))),
Ok(vec![OnConnect::Packet(SendPatchPacket::PatchWelcome(PatchWelcome::new(key_out, key_in))),
OnConnect::Cipher((Box::new(PSOPCCipher::new(key_in)), Box::new(PSOPCCipher::new(key_out))))
]
])
}
async fn handle(&mut self, id: ClientId, pkt: &RecvPatchPacket)
@ -202,8 +202,8 @@ impl ServerState for PatchServerState {
})
}
fn on_disconnect(&mut self, _id: ClientId) -> Vec<(ClientId, SendPatchPacket)> {
Vec::new()
async fn on_disconnect(&mut self, _id: ClientId) -> Result<Vec<(ClientId, SendPatchPacket)>, PatchError> {
Ok(Vec::new())
}
}
@ -381,7 +381,7 @@ impl Iterator for SendFileIterator {
#[derive(Debug, Deserialize)]
pub struct PatchConfig {
pub path: String,
pub ip: String,
pub ip: String, // TODO: this does nothing
pub port: u16,
}
@ -403,11 +403,22 @@ pub fn load_config() -> PatchConfig {
config
}
pub fn load_motd() -> String {
let mut motd: String = "Welcome to Elseware!".to_string();
pub fn load_config_env() -> PatchConfig {
let patch_path = std::env::var("PATCHFILE_DIR").unwrap();
let patch_port = std::env::var("PATCH_PORT").unwrap().parse().unwrap();
PatchConfig {
path: patch_path,
ip: "127.0.0.1".into(),
port: patch_port,
}
}
pub fn load_motd() -> String {
if let Ok(m) = fs::read_to_string("patch.motd") {
motd = m.clone();
m
}
else {
"Welcome to Elseware!".to_string()
}
motd
}

2
src/ship/drops/rare_drop_table.rs

@ -136,7 +136,7 @@ impl RareDropTable {
tool: tool,
})
},
RareDropItem::Mag(mag) => {
RareDropItem::Mag(_mag) => {
ItemDropType::Mag(Mag::baby_mag(rng.gen_range(0, 18)))
}
}

72
src/ship/items/manager.rs

@ -48,10 +48,11 @@ pub enum ItemManagerError {
CannotGetIndividualItem,
InvalidSlot(u8, u8), // slots available, slot attempted
NoArmorEquipped,
GatewayError(#[from] crate::entity::gateway::GatewayError)
}
async fn update_inventory_slots<EG: EntityGateway>(entity_gateway: &mut EG, character: &CharacterEntity, inventory: &CharacterInventory) {
async fn update_inventory_slots<EG: EntityGateway>(entity_gateway: &mut EG, character: &CharacterEntity, inventory: &CharacterInventory) -> Result<(), ItemManagerError> {
for (slot, item) in inventory.iter().enumerate() {
match item {
InventoryItem::Individual(individual_inventory_item) => {
@ -62,7 +63,7 @@ async fn update_inventory_slots<EG: EntityGateway>(entity_gateway: &mut EG, char
slot: slot,
equipped: individual_inventory_item.equipped,
}
).await
).await?
},
InventoryItem::Stacked(stacked_inventory_item) => {
for entity_id in stacked_inventory_item.entity_ids.iter() {
@ -72,10 +73,12 @@ async fn update_inventory_slots<EG: EntityGateway>(entity_gateway: &mut EG, char
character_id: character.id,
slot: slot,
equipped: false,
}).await;
}}
}).await?
}
}
}
}
Ok(())
}
@ -111,8 +114,8 @@ impl ItemManager {
}
// TODO: Result
pub async fn load_character<EG: EntityGateway>(&mut self, entity_gateway: &mut EG, character: &CharacterEntity) {
let items = entity_gateway.get_items_by_character(&character).await;
pub async fn load_character<EG: EntityGateway>(&mut self, entity_gateway: &mut EG, character: &CharacterEntity) -> Result<(), ItemManagerError> {
let items = entity_gateway.get_items_by_character(&character.id).await?;
let inventory_items = items.clone().into_iter()
.filter_map(|item| {
match item.location {
@ -204,6 +207,7 @@ impl ItemManager {
let inventory = CharacterInventory::new(inventory_items.into_iter().map(|(_k, v)| v).take(30).collect());
self.character_inventory.insert(character.id, inventory);
self.character_bank.insert(character.id, bank_items.remove(&BankName("".to_string())).unwrap_or(CharacterBank::new(Vec::new())));
Ok(())
}
pub fn add_character_to_room(&mut self, room_id: RoomId, character: &CharacterEntity, area_client: AreaClient) {
@ -300,9 +304,9 @@ impl ItemManager {
slot: slot.0,
equipped: false,
}
).await;
).await?;
if let Some(_) = new_inventory_item.mag() {
entity_gateway.change_mag_owner(&new_inventory_item.entity_id, character).await;
entity_gateway.change_mag_owner(&new_inventory_item.entity_id, character).await?;
}
},
None => {
@ -324,7 +328,7 @@ impl ItemManager {
slot: slot.0,
equipped: false,
}
).await;
).await?;
}
if stacked_floor_item.count() != new_inventory_item.count() {
@ -344,7 +348,7 @@ impl ItemManager {
return Err(ItemManagerError::CouldNotAddToInventory(item_id));
}
character.meseta = std::cmp::min(character.meseta + meseta_floor_item.meseta.0, 999999);
entity_gateway.save_character(&character).await;
entity_gateway.save_character(&character).await?;
TriggerCreateItem::No
},
None => {
@ -392,7 +396,7 @@ impl ItemManager {
y: item_drop.y,
z: item_drop.z,
}
}).await.ok_or(ItemManagerError::EntityGatewayError)?;
}).await?;
FloorItem::Individual(IndividualFloorItem {
entity_id: entity.id,
item_id: item_id,
@ -413,7 +417,7 @@ impl ItemManager {
y: item_drop.y,
z: item_drop.z,
}
}).await.ok_or(ItemManagerError::EntityGatewayError)?;
}).await?;
FloorItem::Stacked(StackedFloorItem {
entity_ids: vec![entity.id],
item_id: item_id,
@ -465,7 +469,7 @@ impl ItemManager {
y: item_drop_location.2,
z: item_drop_location.3,
}
).await;
).await?;
},
InventoryItem::Stacked(stacked_inventory_item) => {
let stacked_floor_item = shared_floor.drop_stacked_inventory_item(stacked_inventory_item, item_drop_location);
@ -478,12 +482,12 @@ impl ItemManager {
y: item_drop_location.2,
z: item_drop_location.3,
}
).await;
).await?;
}
},
}
update_inventory_slots(entity_gateway, character, &inventory).await;
update_inventory_slots(entity_gateway, character, &inventory).await?;
Ok(())
}
@ -499,7 +503,7 @@ impl ItemManager {
return Err(ItemManagerError::CouldNotDropMeseta)
}
character.meseta -= amount;
entity_gateway.save_character(&character).await;
entity_gateway.save_character(&character).await?;
let item_id = self.room_item_id_counter.get_mut(room_id).ok_or(ItemManagerError::NoCharacter(character.id))?();
let floor_item = FloorItem::Meseta(MesetaFloorItem {
@ -542,7 +546,7 @@ impl ItemManager {
y: 0.0,
z: drop_location.z,
}
).await;
).await?;
}
Ok(stacked_floor_item)
@ -560,10 +564,10 @@ impl ItemManager {
for entity_id in consumed_item.entity_ids() {
entity_gateway.change_item_location(&entity_id,
ItemLocation::Consumed).await;
ItemLocation::Consumed).await?;
}
update_inventory_slots(entity_gateway, character, &inventory).await;
update_inventory_slots(entity_gateway, character, &inventory).await?;
Ok(consumed_item)
}
@ -587,7 +591,7 @@ impl ItemManager {
ItemLocation::Bank {
character_id: character.id,
name: BankName("".to_string())
}).await;
}).await?;
},
BankItem::Stacked(stacked_bank_item) => {
for entity_id in &stacked_bank_item.entity_ids {
@ -595,12 +599,12 @@ impl ItemManager {
ItemLocation::Bank {
character_id: character.id,
name: BankName("".to_string())
}).await;
}).await?;
}
}
}
update_inventory_slots(entity_gateway, character, &inventory).await;
update_inventory_slots(entity_gateway, character, &inventory).await?;
Ok(())
}
@ -626,7 +630,7 @@ impl ItemManager {
character_id: character.id,
slot: slot,
equipped: false,
}).await;
}).await?;
},
(InventoryItem::Stacked(stacked_inventory_item), slot) => {
for entity_id in &stacked_inventory_item.entity_ids {
@ -635,7 +639,7 @@ impl ItemManager {
character_id: character.id,
slot: slot,
equipped: false,
}).await;
}).await?;
}
}
}
@ -671,13 +675,13 @@ impl ItemManager {
mag.feed(consumed_tool_type);
for entity_id in consumed_tool.entity_ids() {
entity_gateway.feed_mag(&individual_item.entity_id, &entity_id).await;
entity_gateway.feed_mag(&individual_item.entity_id, &entity_id).await?;
entity_gateway.change_item_location(&entity_id, ItemLocation::FedToMag {
mag: individual_item.entity_id,
}).await;
}).await?;
}
update_inventory_slots(entity_gateway, character, &inventory).await;
update_inventory_slots(entity_gateway, character, &inventory).await?;
Ok(())
}
@ -791,7 +795,7 @@ impl ItemManager {
}
_ => {}
}
update_inventory_slots(entity_gateway, character, &inventory).await;
update_inventory_slots(entity_gateway, character, &inventory).await?;
Ok(())
}
@ -813,7 +817,7 @@ impl ItemManager {
item_entities.push(entity_gateway.create_item(NewItemEntity {
location: ItemLocation::Shop,
item: ItemDetail::Tool(tool),
}).await.ok_or(ItemManagerError::EntityGatewayError)?);
}).await?);
}
let floor_item = StackedFloorItem {
entity_ids: item_entities.into_iter().map(|i| i.id).collect(),
@ -833,7 +837,7 @@ impl ItemManager {
character_id: character.id,
slot: slot.0,
equipped: false,
}).await;//.ok_or(ItemManagerError::EntityGatewayError)?;
}).await?;
}
picked_up_item.item_id
};
@ -843,7 +847,7 @@ impl ItemManager {
let item_entity = entity_gateway.create_item(NewItemEntity {
location: ItemLocation::Shop,
item: ItemDetail::Tool(tool),
}).await.ok_or(ItemManagerError::EntityGatewayError)?;
}).await?;
let floor_item = IndividualFloorItem {
entity_id: item_entity.id,
item_id: item_id,
@ -861,7 +865,7 @@ impl ItemManager {
character_id: character.id,
slot: slot.0,
equipped: false,
}).await;//.ok_or(ItemManagerError::EntityGatewayError)?;
}).await?;
picked_up_item.item_id
};
inventory.get_item_by_id(item_id).ok_or(ItemManagerError::ItemIdNotInInventory(item_id))?
@ -871,7 +875,7 @@ impl ItemManager {
let item_entity = entity_gateway.create_item(NewItemEntity {
location: ItemLocation::Shop,
item: item_detail.clone(),
}).await.ok_or(ItemManagerError::EntityGatewayError)?;
}).await?;
let floor_item = IndividualFloorItem {
entity_id: item_entity.id,
item_id: item_id,
@ -889,7 +893,7 @@ impl ItemManager {
character_id: character.id,
slot: slot.0,
equipped: false,
}).await;//.ok_or(ItemManagerError::EntityGatewayError)?;
}).await?;
picked_up_item.item_id
};
inventory.get_item_by_id(item_id).ok_or(ItemManagerError::ItemIdNotInInventory(item_id))?

30
src/ship/items/use_tool.rs

@ -1,14 +1,8 @@
use thiserror::Error;
use crate::entity::gateway::EntityGateway;
use crate::entity::character::CharacterEntity;
use crate::entity::item::{ItemEntityId, ItemDetail};
use crate::entity::item::tool::ToolType;
use crate::entity::item::mag::MagCell;
use crate::ship::items::{ItemManager, ClientItemId, CharacterInventory, ConsumedItem};
use crate::ship::items::{CharacterInventory, ConsumedItem};
#[derive(Error, Debug)]
#[error("")]
@ -18,45 +12,39 @@ pub enum UseItemError {
InvalidItem,
}
//pub fn use_tool()
pub async fn power_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.power += 1;
entity_gateway.save_character(character).await;
entity_gateway.save_character(character).await.unwrap();
}
pub async fn mind_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.mind += 1;
entity_gateway.save_character(character).await;
entity_gateway.save_character(character).await.unwrap();
}
pub async fn evade_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.evade += 1;
entity_gateway.save_character(character).await;
entity_gateway.save_character(character).await.unwrap();
}
pub async fn def_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.def += 1;
entity_gateway.save_character(character).await;
entity_gateway.save_character(character).await.unwrap();
}
pub async fn luck_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.luck += 1;
entity_gateway.save_character(character).await;
entity_gateway.save_character(character).await.unwrap();
}
pub async fn hp_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.hp += 1;
entity_gateway.save_character(character).await;
entity_gateway.save_character(character).await.unwrap();
}
pub async fn tp_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.tp += 1;
entity_gateway.save_character(character).await;
entity_gateway.save_character(character).await.unwrap();
}
async fn mag_cell<EG: EntityGateway>(entity_gateway: &mut EG, used_cell: &ConsumedItem, inventory: &mut CharacterInventory, mag_cell_type: MagCell) -> Result<(), UseItemError> {
@ -71,7 +59,7 @@ async fn mag_cell<EG: EntityGateway>(entity_gateway: &mut EG, used_cell: &Consum
actual_mag.apply_mag_cell(mag_cell_type);
for mag_entity_id in mag_item.entity_ids() {
for cell_entity_id in used_cell.entity_ids() {
entity_gateway.use_mag_cell(&mag_entity_id, &cell_entity_id).await;
entity_gateway.use_mag_cell(&mag_entity_id, &cell_entity_id).await.unwrap();
}
}

16
src/ship/packet/handler/auth.rs

@ -2,7 +2,7 @@ use libpso::packet::login::{Login, LoginResponse, AccountStatus, Session};
use libpso::packet::ship::*;
use crate::common::serverstate::ClientId;
use crate::ship::ship::{SendShipPacket, ShipError, ClientState, Clients};
use crate::login::login::get_login_status;
use crate::login::login::{get_login_status, check_if_already_online};
use crate::entity::gateway::EntityGateway;
use crate::ship::items::ItemManager;
@ -13,21 +13,23 @@ pub async fn validate_login<EG: EntityGateway>(id: ClientId,
item_manager: &mut ItemManager,
ship_name: &String)
-> Result<Vec<SendShipPacket>, ShipError> {
Ok(match get_login_status(entity_gateway, pkt).await {
Ok(user) => {
Ok(match get_login_status(entity_gateway, pkt).await.and_then(check_if_already_online) {
Ok(mut user) => {
user.at_ship= true;
entity_gateway.save_user(&user).await?;
let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::new());
response.guildcard = user.id.0 as u32;
response.team_id = user.team_id.map_or(31, |ti| ti) as u32;
let characters = entity_gateway.get_characters_by_user(&user).await;
let characters = entity_gateway.get_characters_by_user(&user).await?;
let character = characters
.get(pkt.session.character_slot as usize)
.ok_or(ShipError::InvalidSlot(id, pkt.session.character_slot as u32))?.as_ref()
.ok_or(ShipError::NoCharacterInSlot(id, pkt.session.character_slot as u32))?
.clone();
let settings = entity_gateway.get_user_settings_by_user(&user).await
.ok_or(ShipError::ClientNotFound(id))?;
let settings = entity_gateway.get_user_settings_by_user(&user).await?;
item_manager.load_character(entity_gateway, &character).await;
item_manager.load_character(entity_gateway, &character).await?;
clients.insert(id, ClientState::new(user, settings, character, pkt.session));
vec![SendShipPacket::LoginResponse(response), SendShipPacket::ShipBlockList(ShipBlockList::new(&&ship_name, 3))]
},

2
src/ship/packet/handler/communication.rs

@ -42,6 +42,6 @@ pub async fn write_infoboard<EG: EntityGateway>(id: ClientId,
-> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id)).unwrap();
client.character.info_board.update_infoboard(new_infoboard);
entity_gateway.save_character(&client.character).await;
entity_gateway.save_character(&client.character).await.unwrap();
Box::new(None.into_iter())
}

8
src/ship/packet/handler/direct_message.rs

@ -97,7 +97,7 @@ where
item: item_drop,
};
let client = clients.get_mut(&area_client.client).ok_or(ShipError::ClientNotFound(area_client.client))?;
let floor_item = item_manager.enemy_drop_item_on_local_floor(entity_gateway, &client.character, item_drop).await.unwrap(); // TODO: unwrap
let floor_item = item_manager.enemy_drop_item_on_local_floor(entity_gateway, &client.character, item_drop).await?;
let item_drop_msg = builder::message::item_drop(request_item.client, request_item.target, &floor_item)?;
item_drop_packets.push((area_client.client, SendShipPacket::Message(Message::new(GameMessage::ItemDrop(item_drop_msg)))));
@ -236,7 +236,7 @@ where
if client.character.meseta > bank_interaction.meseta_amount && (bank_interaction.meseta_amount + client.character.bank_meseta) <= 999999 {
client.character.meseta -= bank_interaction.meseta_amount;
client.character.bank_meseta += bank_interaction.meseta_amount;
entity_gateway.save_character(&client.character).await;
entity_gateway.save_character(&client.character).await?;
}
Vec::new()
}
@ -251,7 +251,7 @@ where
if client.character.meseta + bank_interaction.meseta_amount <= 999999 {
client.character.meseta += bank_interaction.meseta_amount;
client.character.bank_meseta -= bank_interaction.meseta_amount;
entity_gateway.save_character(&client.character).await;
entity_gateway.save_character(&client.character).await?;
}
Vec::new()
}
@ -361,7 +361,7 @@ where
}
client.character.meseta -= item.price() as u32;
entity_gateway.save_character(&client.character).await;
entity_gateway.save_character(&client.character).await?;
let inventory_item = item_manager.player_buys_item(entity_gateway, &client.character, item, ClientItemId(buy_item.item_id), buy_item.amount as usize).await?;
let create = builder::message::create_withdrawn_inventory_item(area_client, inventory_item)?;

2
src/ship/packet/handler/lobby.rs

@ -101,7 +101,7 @@ pub async fn change_lobby<EG: EntityGateway>(id: ClientId,
}
}
}
item_manager.load_character(entity_gateway, &client.character).await;
item_manager.load_character(entity_gateway, &client.character).await?;
let join_lobby = packet::builder::lobby::join_lobby(id, lobby, client_location, clients, item_manager, level_table)?;
let addto = packet::builder::lobby::add_to_lobby(id, lobby, client_location, clients, item_manager, level_table)?;
let neighbors = client_location.get_client_neighbors(id).unwrap();

8
src/ship/packet/handler/message.rs

@ -58,7 +58,7 @@ pub async fn request_exp<EG: EntityGateway>(id: ClientId,
}
client.character.exp += exp_gain;
entity_gateway.save_character(&client.character).await;
entity_gateway.save_character(&client.character).await?;
Ok(exp_pkts)
}
@ -243,7 +243,7 @@ where
let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
if client.character.meseta >= charge.meseta {
client.character.meseta -= charge.meseta;
entity_gateway.save_character(&client.character).await;
entity_gateway.save_character(&client.character).await?;
Ok(Box::new(None.into_iter()))
} else {
Err(ShipError::NotEnoughMeseta(id, client.character.meseta))
@ -278,7 +278,7 @@ where
let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
if client.character.meseta >= 10 {
client.character.meseta -= 10;
entity_gateway.save_character(&client.character).await;
entity_gateway.save_character(&client.character).await?;
Ok(Box::new(None.into_iter()))
} else {
Err(ShipError::NotEnoughMeseta(id, client.character.meseta))
@ -355,4 +355,4 @@ where
}
Ok(Box::new(None.into_iter()))
}
}

6
src/ship/packet/handler/settings.rs

@ -10,7 +10,7 @@ pub async fn update_config<EG: EntityGateway>(id: ClientId,
-> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id)).unwrap();
client.character.config.update(update_config);
entity_gateway.save_character(&client.character).await;
entity_gateway.save_character(&client.character).await.unwrap();
Box::new(None.into_iter())
}
@ -22,6 +22,6 @@ pub async fn save_options<EG: EntityGateway>(id: ClientId,
// // TODO: don't unwrap?
let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id)).unwrap();
client.character.option_flags = save_options.options;
entity_gateway.save_character(&client.character).await;
entity_gateway.save_character(&client.character).await.unwrap();
Box::new(None.into_iter())
}
}

31
src/ship/ship.rs

@ -18,7 +18,7 @@ use crate::common::serverstate::{SendServerPacket, RecvServerPacket, ServerState
use crate::common::leveltable::CharacterLevelTable;
use crate::common::interserver::{AuthToken, Ship, ServerId, InterserverActor, LoginMessage, ShipMessage};
use crate::entity::gateway::EntityGateway;
use crate::entity::gateway::{EntityGateway, GatewayError};
use crate::entity::account::{UserAccountEntity, UserSettingsEntity};
use crate::entity::character::{CharacterEntity, SectionID};
@ -29,7 +29,7 @@ use crate::ship::room;
use crate::ship::quests;
use crate::ship::map::{MapsError, MapAreaError, MapArea};
use crate::ship::packet::handler;
use crate::ship::shops::{ShopType, WeaponShop, ToolShop, ArmorShop, WeaponShopItem, ToolShopItem, ArmorShopItem};
use crate::ship::shops::{WeaponShop, ToolShop, ArmorShop, WeaponShopItem, ToolShopItem, ArmorShopItem};
pub const SHIP_PORT: u16 = 23423;
pub const QUEST_CATEGORY_MENU_ID: u32 = 0xA2;
@ -62,6 +62,7 @@ pub enum ShipError {
IoError(#[from] std::io::Error),
NotEnoughMeseta(ClientId, u32),
ShopError,
GatewayError(#[from] GatewayError),
}
#[derive(Debug)]
@ -455,7 +456,7 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
type RecvPacket = RecvShipPacket;
type PacketError = ShipError;
fn on_connect(&mut self, _id: ClientId) -> Vec<OnConnect<Self::SendPacket>> {
async fn on_connect(&mut self, _id: ClientId) -> Result<Vec<OnConnect<Self::SendPacket>>, ShipError> {
let mut rng = rand::thread_rng();
let mut server_key = [0u8; 48];
@ -463,10 +464,10 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
rng.fill(&mut server_key[..]);
rng.fill(&mut client_key[..]);
vec![OnConnect::Packet(SendShipPacket::ShipWelcome(ShipWelcome::new(server_key, client_key))),
Ok(vec![OnConnect::Packet(SendShipPacket::ShipWelcome(ShipWelcome::new(server_key, client_key))),
OnConnect::Cipher((Box::new(PSOBBCipher::new(ELSEWHERE_PARRAY, ELSEWHERE_PRIVATE_KEY, client_key)),
Box::new(PSOBBCipher::new(ELSEWHERE_PARRAY, ELSEWHERE_PRIVATE_KEY, server_key))))
]
])
}
async fn handle(&mut self, id: ClientId, pkt: &RecvShipPacket)
@ -493,7 +494,8 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
handler::quest::load_quest(id, questmenuselect, &self.quests, &mut self.clients, &self.client_location, &mut self.rooms)?
},
RecvShipPacket::MenuDetail(_menudetail) => {
unreachable!();
//unreachable!();
Box::new(Vec::new().into_iter())
},
RecvShipPacket::RoomPasswordReq(room_password_req) => {
if room_password_req.password == self.rooms[room_password_req.item as usize].as_ref()
@ -567,7 +569,7 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
RecvShipPacket::DoneLoadingQuest(_) => {
handler::quest::done_loading_quest(id, &mut self.clients, &self.client_location)?
},
RecvShipPacket::FullCharacterData(full_character_data) => {
RecvShipPacket::FullCharacterData(_full_character_data) => {
Box::new(None.into_iter())
},
RecvShipPacket::SaveOptions(save_options) => {
@ -576,7 +578,7 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
})
}
fn on_disconnect(&mut self, id: ClientId) -> Vec<(ClientId, SendShipPacket)> {
async fn on_disconnect(&mut self, id: ClientId) -> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
// TODO: don't unwrap!
let client = self.clients.get(&id).unwrap();
let area_client = self.client_location.get_local_client(id).unwrap();
@ -599,9 +601,14 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
self.client_location.remove_client_from_area(id);
self.item_manager.remove_character_from_room(&client.character);
neighbors.into_iter().map(|n| {
if let Some(mut client) = self.clients.remove(&id) {
client.user.at_ship = false;
self.entity_gateway.save_user(&client.user).await;
}
Ok(neighbors.into_iter().map(|n| {
(n.client, pkt.clone())
}).collect()
}).collect())
}
}
@ -621,11 +628,11 @@ impl<EG: EntityGateway> InterserverActor for ShipServerState<EG> {
})) ]
}
async fn action(&mut self, id: ServerId, msg: Self::RecvMessage) -> Result<Vec<(ServerId, Self::SendMessage)>, Self::Error> {
async fn action(&mut self, _id: ServerId, _msg: Self::RecvMessage) -> Result<Vec<(ServerId, Self::SendMessage)>, Self::Error> {
Ok(Vec::new())
}
async fn on_disconnect(&mut self, id: ServerId) -> Vec<(ServerId, Self::SendMessage)> {
async fn on_disconnect(&mut self, _id: ServerId) -> Vec<(ServerId, Self::SendMessage)> {
Vec::new()
}
}

4
src/ship/shops/armor.rs

@ -1,4 +1,3 @@
use std::collections::HashMap;
use std::fs::File;
use std::io::Read;
use std::path::PathBuf;
@ -6,9 +5,6 @@ use std::convert::TryInto;
use serde::Deserialize;
use rand::{Rng, SeedableRng};
use rand::distributions::{WeightedIndex, Distribution};
use rand::seq::{SliceRandom, IteratorRandom};
use crate::entity::character::SectionID;
use crate::ship::room::Difficulty;
use crate::entity::item::ItemDetail;
use crate::entity::item::armor::{Armor, ArmorType};
use crate::entity::item::shield::{Shield, ShieldType};

31
src/ship/shops/tool.rs

@ -6,9 +6,6 @@ use std::convert::TryInto;
use serde::Deserialize;
use rand::{Rng, SeedableRng};
use rand::distributions::{WeightedIndex, Distribution};
use rand::seq::{SliceRandom, IteratorRandom};
use crate::entity::character::SectionID;
use crate::ship::room::Difficulty;
use crate::entity::item::ItemDetail;
use crate::entity::item::tool::{Tool, ToolType};
use crate::entity::item::tech::{Technique, TechniqueDisk};
@ -206,34 +203,6 @@ impl<R: Rng + SeedableRng> ToolShop<R> {
}
}
fn generate_tech(&mut self, character_level: usize) -> ToolShopItem {
let tier = self.techs.0.iter()
.filter(|t| t.level <= character_level)
.last()
.unwrap();
let mut tier = tier.techs.iter()
.map(|(tech, entry)| {
(tech, entry)
});
let tech_choice = WeightedIndex::new(tier.clone().map(|(_, e)| e.probability)).unwrap();
let tech_detail = tier.nth(tech_choice.sample(&mut self.rng)).unwrap();
let tech_level = match tech_detail.1.level {
TechLevel::Set{set_level} => set_level,
TechLevel::Level{level_divisor} => std::cmp::max(std::cmp::min(character_level, 99)/level_divisor, 1),
TechLevel::Range{min, max} => self.rng.gen_range(min, max+1),
};
ToolShopItem::Tech(
TechniqueDisk {
tech: *tech_detail.0,
level: tech_level as u32,
}
)
}
fn generate_tech_types(&mut self, character_level: usize) -> Vec<Technique> {
let tier = self.techs.0.iter()
.filter(|t| t.level <= character_level)

8
tests/common.rs

@ -1,5 +1,4 @@
#![allow(dead_code)]
use std::time::SystemTime;
use elseware::common::serverstate::{ClientId, ServerState};
use elseware::entity::gateway::EntityGateway;
@ -19,11 +18,8 @@ pub async fn new_user_character<EG: EntityGateway>(entity_gateway: &mut EG, user
username: username.into(),
password: bcrypt::hash(password, 5).unwrap(),
guildcard: 1,
team_id: None,
banned_until: None,
muted_until: None,
created_at: chrono::Utc::now(),
flags: 0,
activated: true,
..NewUserAccountEntity::default()
};
let user = entity_gateway.create_user(new_user).await.unwrap();

126
tests/test_bank.rs

@ -33,7 +33,7 @@ async fn test_bank_items_sent_in_character_login() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -72,7 +72,7 @@ async fn test_request_bank_items() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -117,7 +117,7 @@ async fn test_request_stacked_bank_items() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -165,7 +165,7 @@ async fn test_request_bank_items_sorted() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
item: item::ItemDetail::Tool (
@ -177,7 +177,7 @@ async fn test_request_bank_items_sorted() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
item: item::ItemDetail::Weapon(
@ -194,7 +194,7 @@ async fn test_request_bank_items_sorted() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -243,7 +243,7 @@ async fn test_deposit_individual_item() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
item: item::ItemDetail::Weapon(
@ -261,7 +261,7 @@ async fn test_deposit_individual_item() {
slot: 1,
equipped: false,
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -295,7 +295,7 @@ async fn test_deposit_individual_item() {
&& player_no_longer_has_item.amount == 0
));
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -329,7 +329,7 @@ async fn test_deposit_stacked_item() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -364,7 +364,7 @@ async fn test_deposit_stacked_item() {
&& player_no_longer_has_item.amount == 3
));
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -398,7 +398,7 @@ async fn test_deposit_partial_stacked_item() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -433,7 +433,7 @@ async fn test_deposit_partial_stacked_item() {
&& player_no_longer_has_item.amount == 2
));
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -480,7 +480,7 @@ async fn test_deposit_stacked_item_with_stack_already_in_bank() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
@ -493,7 +493,7 @@ async fn test_deposit_stacked_item_with_stack_already_in_bank() {
character_id: char1.id,
name: item::BankName("".into()),
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -528,7 +528,7 @@ async fn test_deposit_stacked_item_with_stack_already_in_bank() {
&& player_no_longer_has_item.amount == 2
));
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -561,7 +561,7 @@ async fn test_deposit_stacked_item_with_full_stack_in_bank() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
}
for _ in 0..10 {
@ -576,7 +576,7 @@ async fn test_deposit_stacked_item_with_full_stack_in_bank() {
character_id: char1.id,
name: item::BankName("".into()),
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -604,7 +604,7 @@ async fn test_deposit_stacked_item_with_full_stack_in_bank() {
assert!(packets.is_err());
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -653,7 +653,7 @@ async fn test_deposit_individual_item_in_full_bank() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
for _ in 0..200 {
entity_gateway.create_item(
@ -672,7 +672,7 @@ async fn test_deposit_individual_item_in_full_bank() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -700,7 +700,7 @@ async fn test_deposit_individual_item_in_full_bank() {
assert!(packets.is_err());
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -745,7 +745,7 @@ async fn test_deposit_stacked_item_in_full_bank() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
}
for _ in 0..200 {
@ -765,7 +765,7 @@ async fn test_deposit_stacked_item_in_full_bank() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -793,7 +793,7 @@ async fn test_deposit_stacked_item_in_full_bank() {
assert!(packets.is_err());
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -838,7 +838,7 @@ async fn test_deposit_stacked_item_in_full_bank_with_partial_stack() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
}
for _ in 0..199 {
@ -858,7 +858,7 @@ async fn test_deposit_stacked_item_in_full_bank_with_partial_stack() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
}
for _ in 0..2 {
@ -873,7 +873,7 @@ async fn test_deposit_stacked_item_in_full_bank_with_partial_stack() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -899,7 +899,7 @@ async fn test_deposit_stacked_item_in_full_bank_with_partial_stack() {
unknown: 0,
})))).await.unwrap().for_each(drop);
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -931,7 +931,7 @@ async fn test_deposit_meseta() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.meseta = 300;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -956,7 +956,7 @@ async fn test_deposit_meseta() {
unknown: 0,
})))).await.unwrap().for_each(drop);
let characters = entity_gateway.get_characters_by_user(&user1).await;
let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let char = characters[0].as_ref().unwrap();
assert!(char.meseta == 277);
assert!(char.bank_meseta == 23);
@ -969,7 +969,7 @@ async fn test_deposit_too_much_meseta() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.meseta = 300;
char1.bank_meseta = 999980;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -994,7 +994,7 @@ async fn test_deposit_too_much_meseta() {
unknown: 0,
})))).await.unwrap().for_each(drop);
let characters = entity_gateway.get_characters_by_user(&user1).await;
let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let char = characters[0].as_ref().unwrap();
assert!(char.meseta == 300);
assert!(char.bank_meseta == 999980);
@ -1008,7 +1008,7 @@ async fn test_deposit_meseta_when_bank_is_maxed() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.meseta = 300;
char1.bank_meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -1033,7 +1033,7 @@ async fn test_deposit_meseta_when_bank_is_maxed() {
unknown: 0,
})))).await.unwrap().for_each(drop);
let characters = entity_gateway.get_characters_by_user(&user1).await;
let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let char = characters[0].as_ref().unwrap();
assert!(char.meseta == 300);
assert!(char.bank_meseta == 999999);
@ -1063,7 +1063,7 @@ async fn test_withdraw_individual_item() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -1096,7 +1096,7 @@ async fn test_withdraw_individual_item() {
if create_item.item_id == 0x20000
));
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let inventory_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Inventory{..} = item.location {
@ -1129,7 +1129,7 @@ async fn test_withdraw_stacked_item() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -1163,7 +1163,7 @@ async fn test_withdraw_stacked_item() {
if create_item.item_id == 0x10002
));
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let inventory_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Inventory {..} = item.location {
@ -1196,7 +1196,7 @@ async fn test_withdraw_partial_stacked_item() {
character_id: char1.id,
name: item::BankName("".into())
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -1230,7 +1230,7 @@ async fn test_withdraw_partial_stacked_item() {
if create_item.item_id == 0x10002
));
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -1276,7 +1276,7 @@ async fn test_withdraw_stacked_item_with_stack_already_in_inventory() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
@ -1289,7 +1289,7 @@ async fn test_withdraw_stacked_item_with_stack_already_in_inventory() {
character_id: char1.id,
name: item::BankName("".into()),
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -1323,7 +1323,7 @@ async fn test_withdraw_stacked_item_with_stack_already_in_inventory() {
if create_item.item_id == 0x10000
));
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let inventory_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Inventory {..} = item.location {
@ -1355,7 +1355,7 @@ async fn test_withdraw_stacked_item_with_full_stack_in_inventory() {
character_id: char1.id,
name: item::BankName("".into()),
}
}).await;
}).await.unwrap();
}
for _ in 0..10 {
@ -1371,7 +1371,7 @@ async fn test_withdraw_stacked_item_with_full_stack_in_inventory() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -1399,7 +1399,7 @@ async fn test_withdraw_stacked_item_with_full_stack_in_inventory() {
assert!(packets.is_err());
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -1447,7 +1447,7 @@ async fn test_withdraw_individual_item_in_full_inventory() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
for i in 0..30 {
entity_gateway.create_item(
@ -1467,7 +1467,7 @@ async fn test_withdraw_individual_item_in_full_inventory() {
slot: i,
equipped: false,
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -1495,7 +1495,7 @@ async fn test_withdraw_individual_item_in_full_inventory() {
assert!(packets.is_err());
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -1539,7 +1539,7 @@ async fn test_withdraw_stacked_item_in_full_inventory() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
}
for i in 0..30 {
@ -1560,7 +1560,7 @@ async fn test_withdraw_stacked_item_in_full_inventory() {
slot: i,
equipped: false,
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -1588,7 +1588,7 @@ async fn test_withdraw_stacked_item_in_full_inventory() {
assert!(packets.is_err());
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -1632,7 +1632,7 @@ async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() {
character_id: char1.id,
name: item::BankName("".to_string())
}
}).await;
}).await.unwrap();
}
for i in 0..29 {
@ -1653,7 +1653,7 @@ async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() {
slot: i,
equipped: false,
}
}).await;
}).await.unwrap();
}
for _ in 0..2 {
@ -1669,7 +1669,7 @@ async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() {
slot: 29,
equipped: false,
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -1695,7 +1695,7 @@ async fn test_withdraw_stacked_item_in_full_inventory_with_partial_stack() {
unknown: 0,
})))).await.unwrap().for_each(drop);
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let bank_item_ids = items.iter()
.filter_map(|item| {
if let item::ItemLocation::Bank {..} = item.location {
@ -1727,7 +1727,7 @@ async fn test_withdraw_meseta() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.bank_meseta = 300;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -1752,7 +1752,7 @@ async fn test_withdraw_meseta() {
unknown: 0,
})))).await.unwrap().for_each(drop);
let characters = entity_gateway.get_characters_by_user(&user1).await;
let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let char = characters[0].as_ref().unwrap();
assert!(char.meseta == 23);
assert!(char.bank_meseta == 277);
@ -1765,7 +1765,7 @@ async fn test_withdraw_too_much_meseta() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.meseta = 999980;
char1.bank_meseta = 300;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -1790,7 +1790,7 @@ async fn test_withdraw_too_much_meseta() {
unknown: 0,
})))).await.unwrap().for_each(drop);
let characters = entity_gateway.get_characters_by_user(&user1).await;
let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let char = characters[0].as_ref().unwrap();
assert!(char.meseta == 999980);
assert!(char.bank_meseta == 300);
@ -1803,7 +1803,7 @@ async fn test_withdraw_meseta_inventory_is_maxed() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.meseta = 999999;
char1.bank_meseta = 300;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -1828,7 +1828,7 @@ async fn test_withdraw_meseta_inventory_is_maxed() {
unknown: 0,
})))).await.unwrap().for_each(drop);
let characters = entity_gateway.get_characters_by_user(&user1).await;
let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let char = characters[0].as_ref().unwrap();
assert!(char.meseta == 999999);
assert!(char.bank_meseta == 300);

4
tests/test_character.rs

@ -24,8 +24,8 @@ async fn test_save_options() {
options: 12345,
})).await.unwrap().for_each(drop);
let characters = entity_gateway.get_characters_by_user(&user1).await;
let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let char = characters[0].as_ref().unwrap();
assert!(char.option_flags == 12345);
}
}

2
tests/test_exp_gain.rs

@ -54,7 +54,7 @@ async fn test_character_levels_up() {
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 49;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())

6
tests/test_item_equip.rs

@ -31,7 +31,7 @@ async fn test_equip_unit_from_equip_menu() {
slot: 0,
equipped: true,
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
@ -87,7 +87,7 @@ async fn test_equip_unit_from_equip_menu() {
unknown1: 0,
})))).await.unwrap().for_each(drop);
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let (unit1, unit2) = (&items[1], &items[2]);
let unit1_equipped = match unit1.location {
@ -194,7 +194,7 @@ async fn test_unequip_armor_with_units() {
unknown1: 0,
})))).await.unwrap().for_each(drop);
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let (armor, unit1, unit2) = (&items[0], &items[1], &items[2]);
let armor_equipped = match armor.location {

72
tests/test_item_pickup.rs

@ -29,7 +29,7 @@ async fn test_pick_up_item_stack_of_items_already_in_inventory() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
for (slot, tool) in vec![item::tool::ToolType::Monomate, item::tool::ToolType::Monofluid].into_iter().enumerate() {
for _ in 0..5 {
@ -45,7 +45,7 @@ async fn test_pick_up_item_stack_of_items_already_in_inventory() {
slot: slot,
equipped: false,
}
}).await;
}).await.unwrap();
}
}
@ -80,7 +80,7 @@ async fn test_pick_up_item_stack_of_items_already_in_inventory() {
unknown: [0; 3]
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(p1_items.len() == 6);
let p1_item_ids = p1_items.iter().map(|item| {
@ -116,7 +116,7 @@ async fn test_pick_up_item_stack_of_items_not_already_held() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -149,7 +149,7 @@ async fn test_pick_up_item_stack_of_items_not_already_held() {
unknown: [0; 3]
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(p1_items.len() == 1);
let first_item = p1_items.get(0).unwrap();
@ -184,11 +184,11 @@ async fn test_pick_up_meseta_when_inventory_full() {
slot: slot,
equipped: false,
}
}).await;
}).await.unwrap();
}
char2.meseta = 300;
entity_gateway.save_character(&char2).await;
entity_gateway.save_character(&char2).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -227,12 +227,12 @@ async fn test_pick_up_meseta_when_inventory_full() {
unknown: [0; 3]
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(p1_items.len() == 30);
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
let characters2 = entity_gateway.get_characters_by_user(&user2).await;
let characters2 = entity_gateway.get_characters_by_user(&user2).await.unwrap();
let c2 = characters2.get(0).as_ref().unwrap().as_ref().unwrap();
assert!(c1.meseta == 23);
assert!(c2.meseta == 277);
@ -263,7 +263,7 @@ async fn test_pick_up_partial_stacked_item_when_inventory_is_otherwise_full() {
slot: slot,
equipped: false,
}
}).await;
}).await.unwrap();
}
entity_gateway.create_item(
@ -278,7 +278,7 @@ async fn test_pick_up_partial_stacked_item_when_inventory_is_otherwise_full() {
slot: 29,
equipped: false,
}
}).await;
}).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
item: item::ItemDetail::Tool(
@ -291,7 +291,7 @@ async fn test_pick_up_partial_stacked_item_when_inventory_is_otherwise_full() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -324,7 +324,7 @@ async fn test_pick_up_partial_stacked_item_when_inventory_is_otherwise_full() {
unknown: [0; 3]
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(p1_items.len() == 31);
let monomate1 = p1_items.get(29).unwrap();
@ -362,7 +362,7 @@ async fn test_can_not_pick_up_item_when_inventory_full() {
slot: slot,
equipped: false,
}
}).await;
}).await.unwrap();
}
entity_gateway.create_item(
@ -382,7 +382,7 @@ async fn test_can_not_pick_up_item_when_inventory_full() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -415,10 +415,10 @@ async fn test_can_not_pick_up_item_when_inventory_full() {
unknown: [0; 3]
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(p1_items.len() == 30);
let p2_items = entity_gateway.get_items_by_character(&char2).await;
let p2_items = entity_gateway.get_items_by_character(&char2.id).await.unwrap();
assert!(p2_items.len() == 0);
ship.handle(ClientId(2), &RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::PickupItem(PickupItem {
@ -429,7 +429,7 @@ async fn test_can_not_pick_up_item_when_inventory_full() {
unknown: [0; 3]
})))).await.unwrap().for_each(drop);
let p2_items = entity_gateway.get_items_by_character(&char2).await;
let p2_items = entity_gateway.get_items_by_character(&char2.id).await.unwrap();
assert!(p2_items.len() == 1);
}
@ -440,7 +440,7 @@ async fn test_can_not_drop_more_meseta_than_is_held() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.meseta = 300;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -469,7 +469,7 @@ async fn test_can_not_drop_more_meseta_than_is_held() {
})))).await;
assert!(split_attempt.is_err());
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
assert!(c1.meseta == 300);
}
@ -494,7 +494,7 @@ async fn test_pick_up_stack_that_would_exceed_stack_limit() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
}
for _ in 0..6 {
entity_gateway.create_item(
@ -509,7 +509,7 @@ async fn test_pick_up_stack_that_would_exceed_stack_limit() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -544,10 +544,10 @@ async fn test_pick_up_stack_that_would_exceed_stack_limit() {
})))).await.unwrap().collect::<Vec<_>>();
assert!(packets.len() == 0);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(p1_items.len() == 6);
let p2_items = entity_gateway.get_items_by_character(&char2).await;
let p2_items = entity_gateway.get_items_by_character(&char2.id).await.unwrap();
assert!(p2_items.len() == 0);
}
@ -559,9 +559,9 @@ async fn test_can_not_pick_up_meseta_when_full() {
let (user2, mut char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
char2.meseta = 300;
entity_gateway.save_character(&char2).await;
entity_gateway.save_character(&char2).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -601,9 +601,9 @@ async fn test_can_not_pick_up_meseta_when_full() {
})))).await.unwrap().collect::<Vec<_>>();
assert!(packets.len() == 0);
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
let characters2 = entity_gateway.get_characters_by_user(&user2).await;
let characters2 = entity_gateway.get_characters_by_user(&user2).await.unwrap();
let c2 = characters2.get(0).as_ref().unwrap().as_ref().unwrap();
assert!(c1.meseta == 999999);
assert!(c2.meseta == 277);
@ -617,9 +617,9 @@ async fn test_meseta_caps_at_999999_when_trying_to_pick_up_more() {
let (user2, mut char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
char1.meseta = 999998;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
char2.meseta = 300;
entity_gateway.save_character(&char2).await;
entity_gateway.save_character(&char2).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -658,9 +658,9 @@ async fn test_meseta_caps_at_999999_when_trying_to_pick_up_more() {
unknown: [0; 3]
})))).await.unwrap().for_each(drop);
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
let characters2 = entity_gateway.get_characters_by_user(&user2).await;
let characters2 = entity_gateway.get_characters_by_user(&user2).await.unwrap();
let c2 = characters2.get(0).as_ref().unwrap().as_ref().unwrap();
assert!(c1.meseta == 999999);
assert!(c2.meseta == 277);
@ -686,7 +686,7 @@ async fn test_player_drops_partial_stack_and_other_player_picks_it_up() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -726,7 +726,7 @@ async fn test_player_drops_partial_stack_and_other_player_picks_it_up() {
unknown: [0; 3]
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(p1_items.len() == 3);
let p1_item_ids = p1_items.iter().map(|item| {
@ -742,7 +742,7 @@ async fn test_player_drops_partial_stack_and_other_player_picks_it_up() {
});
assert!(all_items_are_monomates);
let p2_items = entity_gateway.get_items_by_character(&char2).await;
let p2_items = entity_gateway.get_items_by_character(&char2.id).await.unwrap();
assert!(p2_items.len() == 2);
let p2_item_ids = p2_items.iter().map(|item| {

22
tests/test_item_use.rs

@ -32,7 +32,7 @@ async fn test_use_monomate() {
slot: slot,
equipped: false,
}
}).await;
}).await.unwrap();
}
}
@ -49,7 +49,7 @@ async fn test_use_monomate() {
item_id: 0x10000,
})))).await.unwrap().for_each(drop);
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(items.iter().filter(|item| {
if let item::ItemDetail::Tool(t) = item.item {
t.tool == item::tool::ToolType::Monomate
@ -88,7 +88,7 @@ async fn test_use_monomate_twice() {
slot: slot,
equipped: false,
}
}).await;
}).await.unwrap();
}
}
@ -110,7 +110,7 @@ async fn test_use_monomate_twice() {
item_id: 0x10000,
})))).await.unwrap().for_each(drop);
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(items.iter().filter(|item| {
if let item::ItemDetail::Tool(t) = item.item {
t.tool == item::tool::ToolType::Monomate
@ -149,7 +149,7 @@ async fn test_use_last_monomate() {
slot: slot,
equipped: false,
}
}).await;
}).await.unwrap();
}
}
@ -166,7 +166,7 @@ async fn test_use_last_monomate() {
item_id: 0x10000,
})))).await.unwrap().for_each(drop);
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(items.iter().filter(|item| {
if let item::ItemDetail::Tool(t) = item.item {
t.tool == item::tool::ToolType::Monomate
@ -203,7 +203,7 @@ async fn test_use_nonstackable_tool() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -218,7 +218,7 @@ async fn test_use_nonstackable_tool() {
item_id: 0x10000,
})))).await.unwrap().for_each(drop);
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(items.len() == 0);
}
@ -242,7 +242,7 @@ async fn test_use_materials() {
slot: slot,
equipped: false,
}
}).await;
}).await.unwrap();
}
}
@ -269,7 +269,7 @@ async fn test_use_materials() {
item_id: 0x10001,
})))).await.unwrap().for_each(drop);
let items = entity_gateway.get_items_by_character(&char1).await;
let items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(items.iter().filter(|item| {
if let item::ItemDetail::Tool(t) = item.item {
t.tool == item::tool::ToolType::PowerMaterial
@ -287,7 +287,7 @@ async fn test_use_materials() {
}
}).count() == 3);
let characters = entity_gateway.get_characters_by_user(&user1).await;
let characters = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let char = characters[0].as_ref().unwrap();
assert!(char.materials.power == 1);

20
tests/test_mags.rs

@ -27,7 +27,7 @@ async fn test_mag_feed() {
slot: 0,
equipped: true,
}
}).await;
}).await.unwrap();
for _ in 0..7 {
entity_gateway.create_item(
item::NewItemEntity {
@ -41,7 +41,7 @@ async fn test_mag_feed() {
slot: 1,
equipped: false,
}
}).await;
}).await.unwrap();
}
let mut ship = ShipServerState::builder()
@ -60,7 +60,7 @@ async fn test_mag_feed() {
})))).await.unwrap().for_each(drop);
}
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let mag = p1_items.get(0).unwrap();
match &mag.item {
item::ItemDetail::Mag(mag) => {
@ -82,10 +82,10 @@ async fn test_mag_change_owner() {
let (_user2, mut char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
char1.char_class = CharacterClass::RAmarl;
char1.section_id = SectionID::Redria;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
char2.char_class = CharacterClass::FOmarl;
char2.section_id = SectionID::Whitill;
entity_gateway.save_character(&char2).await;
entity_gateway.save_character(&char2).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
@ -97,7 +97,7 @@ async fn test_mag_change_owner() {
slot: 0,
equipped: true,
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -128,7 +128,7 @@ async fn test_mag_change_owner() {
unknown: [0; 3]
})))).await.unwrap().for_each(drop);
let p2_items = entity_gateway.get_items_by_character(&char2).await;
let p2_items = entity_gateway.get_items_by_character(&char2.id).await.unwrap();
let mag = p2_items.get(0).unwrap();
match &mag.item {
item::ItemDetail::Mag(mag) => {
@ -170,7 +170,7 @@ async fn test_mag_cell() {
mag: mag.id,
}
}).await.unwrap();
entity_gateway.feed_mag(&mag.id, &fed_tool.id).await;
entity_gateway.feed_mag(&mag.id, &fed_tool.id).await.unwrap();
}
entity_gateway.create_item(
item::NewItemEntity {
@ -184,7 +184,7 @@ async fn test_mag_cell() {
slot: 1,
equipped: false,
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -199,7 +199,7 @@ async fn test_mag_cell() {
item_id: 0x10001,
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
let mag = p1_items.get(0).unwrap();
match &mag.item {
item::ItemDetail::Mag(mag) => {

54
tests/test_shops.rs

@ -17,7 +17,7 @@ async fn test_player_opens_weapon_shop() {
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -47,7 +47,7 @@ async fn test_player_opens_tool_shop() {
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -77,7 +77,7 @@ async fn test_player_opens_armor_shop() {
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -108,7 +108,7 @@ async fn test_player_buys_from_weapon_shop() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -132,10 +132,10 @@ async fn test_player_buys_from_weapon_shop() {
unknown1: 0,
})))).await.unwrap().for_each(drop);
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
assert!(c1.meseta < 999999);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert_eq!(p1_items.len(), 1);
}
@ -146,7 +146,7 @@ async fn test_player_buys_from_tool_shop() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -170,10 +170,10 @@ async fn test_player_buys_from_tool_shop() {
unknown1: 0,
})))).await.unwrap().for_each(drop);
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
assert!(c1.meseta < 999999);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert_eq!(p1_items.len(), 1);
}
@ -184,7 +184,7 @@ async fn test_player_buys_multiple_from_tool_shop() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -208,10 +208,10 @@ async fn test_player_buys_multiple_from_tool_shop() {
unknown1: 0,
})))).await.unwrap().for_each(drop);
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
assert!(c1.meseta < 999999);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert_eq!(p1_items.len(), 5);
}
@ -222,7 +222,7 @@ async fn test_player_buys_from_armor_shop() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -246,10 +246,10 @@ async fn test_player_buys_from_armor_shop() {
unknown1: 0,
})))).await.unwrap().for_each(drop);
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
assert!(c1.meseta < 999999);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert_eq!(p1_items.len(), 1);
}
@ -265,7 +265,7 @@ async fn test_other_clients_see_purchase() {
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
char1.exp = 80000000;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -308,7 +308,7 @@ async fn test_other_clients_see_stacked_purchase() {
let (_user2, _char2) = new_user_character(&mut entity_gateway, "a2", "a").await;
char1.exp = 80000000;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
entity_gateway.create_item(
item::NewItemEntity {
item: item::ItemDetail::Tool(
@ -321,7 +321,7 @@ async fn test_other_clients_see_stacked_purchase() {
slot: 0,
equipped: false,
}
}).await;
}).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -385,10 +385,10 @@ async fn test_buying_item_without_enough_mseseta() {
})))).await;
assert!(packets.is_err());
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
assert_eq!(c1.meseta, 0);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert_eq!(p1_items.len(), 0);
}
@ -399,7 +399,7 @@ async fn test_player_double_buys_from_tool_shop() {
let (user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -441,10 +441,10 @@ async fn test_player_double_buys_from_tool_shop() {
unknown1: 0,
})))).await.unwrap().for_each(drop);
let characters1 = entity_gateway.get_characters_by_user(&user1).await;
let characters1 = entity_gateway.get_characters_by_user(&user1).await.unwrap();
let c1 = characters1.get(0).as_ref().unwrap().as_ref().unwrap();
assert!(c1.meseta < 999999);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert_eq!(p1_items.len(), 9);
}
@ -456,7 +456,7 @@ async fn test_techs_disappear_from_shop_when_bought() {
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -502,7 +502,7 @@ async fn test_techs_disappear_from_shop_when_bought() {
unknown1: 0,
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(p1_items[0].item != p1_items[1].item);
}
@ -514,7 +514,7 @@ async fn test_units_disappear_from_shop_when_bought() {
let (_user1, mut char1) = new_user_character(&mut entity_gateway, "a1", "a").await;
char1.exp = 80000000;
char1.meseta = 999999;
entity_gateway.save_character(&char1).await;
entity_gateway.save_character(&char1).await.unwrap();
let mut ship = ShipServerState::builder()
.gateway(entity_gateway.clone())
@ -560,6 +560,6 @@ async fn test_units_disappear_from_shop_when_bought() {
unknown1: 0,
})))).await.unwrap().for_each(drop);
let p1_items = entity_gateway.get_items_by_character(&char1).await;
let p1_items = entity_gateway.get_items_by_character(&char1.id).await.unwrap();
assert!(p1_items[0].item != p1_items[1].item);
}
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