add character_id to ItemNote::PlayerDrop
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				| @ -591,6 +591,7 @@ pub enum PgItemNoteDetail { | ||||
|         character_id: u32, | ||||
|     }, | ||||
|     PlayerDrop { | ||||
|         character_id: u32, | ||||
|         map_area: MapArea, | ||||
|         x: f32, | ||||
|         y: f32, | ||||
| @ -625,7 +626,8 @@ impl From<ItemNote> for PgItemNoteDetail { | ||||
|             ItemNote::Pickup{character_id} => PgItemNoteDetail::Pickup { | ||||
|                 character_id: character_id.0, | ||||
|             }, | ||||
|             ItemNote::PlayerDrop{map_area, x, y, z} => PgItemNoteDetail::PlayerDrop { | ||||
|             ItemNote::PlayerDrop{character_id, map_area, x, y, z} => PgItemNoteDetail::PlayerDrop { | ||||
|                 character_id: character_id.0, | ||||
|                 map_area, | ||||
|                 x,y,z, | ||||
|             }, | ||||
| @ -660,7 +662,8 @@ impl From<PgItemNoteDetail> for ItemNote { | ||||
|             PgItemNoteDetail::Pickup{character_id} => ItemNote::Pickup { | ||||
|                 character_id: CharacterEntityId(character_id as u32), | ||||
|             }, | ||||
|             PgItemNoteDetail::PlayerDrop{map_area, x, y, z} => ItemNote::PlayerDrop { | ||||
|             PgItemNoteDetail::PlayerDrop{character_id, map_area, x, y, z} => ItemNote::PlayerDrop { | ||||
|                 character_id: CharacterEntityId(character_id as u32), | ||||
|                 map_area, | ||||
|                 x,y,z, | ||||
|             }, | ||||
|  | ||||
| @ -40,6 +40,7 @@ pub enum ItemNote { | ||||
|         character_id: CharacterEntityId, | ||||
|     }, | ||||
|     PlayerDrop { | ||||
|         character_id: CharacterEntityId, | ||||
|         map_area: MapArea, | ||||
|         x: f32, | ||||
|         y: f32, | ||||
|  | ||||
| @ -492,6 +492,7 @@ impl ItemManager { | ||||
|                 entity_gateway.add_item_note( | ||||
|                     &individual_floor_item.entity_id, | ||||
|                     ItemNote::PlayerDrop { | ||||
|                         character_id: character.id, | ||||
|                         map_area: item_drop_location.0, | ||||
|                         x: item_drop_location.1, | ||||
|                         y: item_drop_location.2, | ||||
| @ -505,6 +506,7 @@ impl ItemManager { | ||||
|                     entity_gateway.add_item_note( | ||||
|                         entity_id, | ||||
|                         ItemNote::PlayerDrop { | ||||
|                             character_id: character.id, | ||||
|                             map_area: item_drop_location.0, | ||||
|                             x: item_drop_location.1, | ||||
|                             y: item_drop_location.2, | ||||
| @ -570,6 +572,7 @@ impl ItemManager { | ||||
|             entity_gateway.add_item_note( | ||||
|                 entity_id, | ||||
|                 ItemNote::PlayerDrop { | ||||
|                     character_id: character.id, | ||||
|                     map_area: drop_location.map_area, | ||||
|                     x: drop_location.x, | ||||
|                     y: 0.0, | ||||
|  | ||||
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