andy vs. clippy round 2
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@ -256,10 +256,8 @@ impl InventoryItem {
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Some((ArmorShopItem::unit_from_item(u).price() / 8) as u32)
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Some((ArmorShopItem::unit_from_item(u).price() / 8) as u32)
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},
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},
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ItemDetail::Tool(t) => {
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ItemDetail::Tool(t) => {
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if !matches!(t.tool, ToolType::PhotonDrop | ToolType::PhotonSphere | ToolType::PhotonCrystal) {
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if !matches!(t.tool, ToolType::PhotonDrop | ToolType::PhotonSphere | ToolType::PhotonCrystal) && t.is_rare_item() {
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if t.is_rare_item() {
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return Some(10u32)
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return Some(10u32)
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}
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}
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}
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Some((ToolShopItem::tool_from_item(t).price() / 8) as u32)
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Some((ToolShopItem::tool_from_item(t).price() / 8) as u32)
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},
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},
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