Browse Source

move tool usage logic into own file

pbs
jake 4 years ago
parent
commit
23bc39b5bf
  1. 1
      src/ship/items/mod.rs
  2. 51
      src/ship/items/use_tool.rs
  3. 22
      src/ship/packet/handler/message.rs

1
src/ship/items/mod.rs

@ -2,6 +2,7 @@ mod bank;
mod floor; mod floor;
mod inventory; mod inventory;
mod manager; mod manager;
pub mod use_tool;
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq)] #[derive(Debug, Copy, Clone, Hash, PartialEq, Eq)]
pub struct ClientItemId(pub u32); pub struct ClientItemId(pub u32);

51
src/ship/items/use_tool.rs

@ -0,0 +1,51 @@
use crate::entity::gateway::EntityGateway;
use crate::entity::character::CharacterEntity;
use crate::entity::item::ItemDetail;
use crate::entity::item::tool::ToolType;
//pub fn use_tool()
pub async fn power_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.power += 1;
entity_gateway.save_character(character).await;
}
pub async fn mind_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.mind += 1;
entity_gateway.save_character(character).await;
}
pub async fn evade_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.evade += 1;
entity_gateway.save_character(character).await;
}
pub async fn def_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.def += 1;
entity_gateway.save_character(character).await;
}
pub async fn luck_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.luck += 1;
entity_gateway.save_character(character).await;
}
pub async fn hp_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.hp += 1;
entity_gateway.save_character(character).await;
}
pub async fn tp_material<EG: EntityGateway>(entity_gateway: &mut EG, character: &mut CharacterEntity) {
character.materials.tp += 1;
entity_gateway.save_character(character).await;
}

22
src/ship/packet/handler/message.rs

@ -10,6 +10,7 @@ use crate::ship::location::{ClientLocation, ClientLocationError};
use crate::ship::map::{MapArea}; use crate::ship::map::{MapArea};
use crate::ship::items::{ItemManager, ClientItemId}; use crate::ship::items::{ItemManager, ClientItemId};
use crate::ship::packet::builder; use crate::ship::packet::builder;
use crate::ship::items::use_tool;
pub async fn request_exp<EG: EntityGateway>(id: ClientId, pub async fn request_exp<EG: EntityGateway>(id: ClientId,
request_exp: &RequestExp, request_exp: &RequestExp,
@ -274,32 +275,25 @@ where
ItemDetail::Tool(t) => { ItemDetail::Tool(t) => {
match t.tool { match t.tool {
ToolType::PowerMaterial => { ToolType::PowerMaterial => {
client.character.materials.power += 1;
entity_gateway.save_character(&client.character).await;
use_tool::power_material(entity_gateway, &mut client.character).await;
}, },
ToolType::MindMaterial => { ToolType::MindMaterial => {
client.character.materials.mind += 1;
entity_gateway.save_character(&client.character).await;
use_tool::mind_material(entity_gateway, &mut client.character).await;
}, },
ToolType::EvadeMaterial => { ToolType::EvadeMaterial => {
client.character.materials.evade += 1;
entity_gateway.save_character(&client.character).await;
use_tool::evade_material(entity_gateway, &mut client.character).await;
}, },
ToolType::DefMaterial => { ToolType::DefMaterial => {
client.character.materials.def += 1;
entity_gateway.save_character(&client.character).await;
use_tool::def_material(entity_gateway, &mut client.character).await;
}, },
ToolType::LuckMaterial => { ToolType::LuckMaterial => {
client.character.materials.luck += 1;
entity_gateway.save_character(&client.character).await;
use_tool::luck_material(entity_gateway, &mut client.character).await;
}, },
ToolType::HpMaterial => { ToolType::HpMaterial => {
client.character.materials.hp += 1;
entity_gateway.save_character(&client.character).await;
use_tool::hp_material(entity_gateway, &mut client.character).await;
}, },
ToolType::TpMaterial => { ToolType::TpMaterial => {
client.character.materials.tp += 1;
entity_gateway.save_character(&client.character).await;
use_tool::tp_material(entity_gateway, &mut client.character).await;
}, },
_ => {} _ => {}
} }

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