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add pw4 quest and tower/seaside night maps

pbs
Andy Newjack 4 years ago
parent
commit
4726804661
  1. 5
      data/quests.toml
  2. 20
      src/ship/map.rs

5
data/quests.toml

@ -28,3 +28,8 @@ dat = "q102-ext-bb.dat"
bin = "q233-ext-bb.bin" bin = "q233-ext-bb.bin"
dat = "q233-ext-bb.dat" dat = "q233-ext-bb.dat"
#drop_table = "q102-drops" #drop_table = "q102-drops"
[[Retrieval.quests]]
bin = "q236-ext-bb.bin"
dat = "q236-ext-bb.dat"
#drop_table = "q102-drops"

20
src/ship/map.rs

@ -85,7 +85,7 @@ pub struct MapEnemy {
impl MapEnemy { impl MapEnemy {
fn from_raw(enemy: RawMapEnemy, episode: &Episode, map_area: &MapArea /*, battleparam */) -> Result<MapEnemy, MapEnemyError> { fn from_raw(enemy: RawMapEnemy, episode: &Episode, map_area: &MapArea /*, battleparam */) -> Result<MapEnemy, MapEnemyError> {
// TODO: rare enemies ep1-4, tower lilys, ult variants?
// TODO: rare enemies ep1-4, tower lilys, event rappies, ult variants?
let monster = match map_area { let monster = match map_area {
MapArea::Forest1 | MapArea::Forest2 | MapArea::Dragon | MapArea::Forest1 | MapArea::Forest2 | MapArea::Dragon |
MapArea::Caves1 | MapArea::Caves2 | MapArea::Caves3 | MapArea::DeRolLe | MapArea::Caves1 | MapArea::Caves2 | MapArea::Caves3 | MapArea::DeRolLe |
@ -141,7 +141,7 @@ impl MapEnemy {
MapArea::VrTempleAlpha | MapArea::VrTempleBeta | MapArea::BarbaRay | MapArea::VrTempleAlpha | MapArea::VrTempleBeta | MapArea::BarbaRay |
MapArea::VrSpaceshipAlpha | MapArea::VrSpaceshipBeta | MapArea::GolDragon | MapArea::VrSpaceshipAlpha | MapArea::VrSpaceshipBeta | MapArea::GolDragon |
MapArea::JungleAreaNorth | MapArea::JungleAreaEast | MapArea::Mountain | MapArea::Seaside | MapArea::Cca | MapArea::GalGryphon |
MapArea::JungleAreaNorth | MapArea::JungleAreaEast | MapArea::Mountain | MapArea::Seaside | MapArea::SeasideNight | MapArea::Cca | MapArea::GalGryphon |
MapArea::SeabedUpper | MapArea::SeabedLower | MapArea::OlgaFlow => { MapArea::SeabedUpper | MapArea::SeabedLower | MapArea::OlgaFlow => {
match (enemy, episode) { match (enemy, episode) {
(RawMapEnemy {id: 64, ..}, _) => MonsterType::Hildebear, (RawMapEnemy {id: 64, ..}, _) => MonsterType::Hildebear,
@ -196,6 +196,22 @@ impl MapEnemy {
} }
}, },
MapArea::Tower => {
match (enemy, episode) {
(RawMapEnemy {id: 97, ..}, _) => MonsterType::DelLily,
(RawMapEnemy {id: 214, skin: 0, ..}, _) => MonsterType::Mericarol,
(RawMapEnemy {id: 214, skin: 1, ..}, _) => MonsterType::Merikle,
(RawMapEnemy {id: 214, skin: 2, ..}, _) => MonsterType::Mericus,
(RawMapEnemy {id: 216, ..}, _) => MonsterType::Gibbles,
(RawMapEnemy {id: 218, ..}, _) => MonsterType::GiGue,
(RawMapEnemy {id: 220, ..}, _) => MonsterType::Delbiter,
(RawMapEnemy {id: 223, ..}, _) => MonsterType::Recobox,
(RawMapEnemy {id: 224, ..}, _) => MonsterType::Epsilon,
(RawMapEnemy {id: 225, ..}, _) => MonsterType::IllGill,
_ => return Err(MapEnemyError::UnknownEnemyId(enemy.id))
}
},
MapArea::CraterEast | MapArea::CraterWest | MapArea::CraterSouth | MapArea::CraterNorth | MapArea::CraterInterior => { MapArea::CraterEast | MapArea::CraterWest | MapArea::CraterSouth | MapArea::CraterNorth | MapArea::CraterInterior => {
match (enemy, episode) { match (enemy, episode) {
(RawMapEnemy {id: 65, ..}, Episode::Four) => MonsterType::SandRappyCrater, (RawMapEnemy {id: 65, ..}, Episode::Four) => MonsterType::SandRappyCrater,

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