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@ -73,6 +73,8 @@ fn main() { |
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character.name = "ItemRefactor".into();
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character.name = "ItemRefactor".into();
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character.exp = 80000000;
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character.exp = 80000000;
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character.meseta = 999999;
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character.meseta = 999999;
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character.techs.set_tech(elseware::entity::item::tech::Technique::Shifta, elseware::entity::character::TechLevel(3));
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character.techs.set_tech(elseware::entity::item::tech::Technique::Deband, elseware::entity::character::TechLevel(3));
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let character = entity_gateway.create_character(character).await.unwrap();
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let character = entity_gateway.create_character(character).await.unwrap();
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for _ in 0..3 {
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for _ in 0..3 {
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