|
@ -2,7 +2,7 @@ use std::collections::HashMap; |
|
|
use libpso::packet::ship::*;
|
|
|
use libpso::packet::ship::*;
|
|
|
use crate::common::serverstate::ClientId;
|
|
|
use crate::common::serverstate::ClientId;
|
|
|
use crate::common::leveltable::CharacterLevelTable;
|
|
|
use crate::common::leveltable::CharacterLevelTable;
|
|
|
use crate::ship::ship::{SendShipPacket, ShipError, ClientState, Clients};
|
|
|
|
|
|
|
|
|
use crate::ship::ship::{SendShipPacket, ShipError, ClientState, Clients, Rooms};
|
|
|
use crate::ship::character::{CharacterBytesBuilder, FullCharacterBytesBuilder};
|
|
|
use crate::ship::character::{CharacterBytesBuilder, FullCharacterBytesBuilder};
|
|
|
use crate::ship::location::{ClientLocation, LobbyId, RoomId, RoomLobby, MAX_ROOMS, ClientLocationError};
|
|
|
use crate::ship::location::{ClientLocation, LobbyId, RoomId, RoomLobby, MAX_ROOMS, ClientLocationError};
|
|
|
use crate::ship::packet;
|
|
|
use crate::ship::packet;
|
|
@ -60,23 +60,32 @@ pub fn change_lobby(id: ClientId, |
|
|
requested_lobby: u32,
|
|
|
requested_lobby: u32,
|
|
|
client_location: &mut ClientLocation,
|
|
|
client_location: &mut ClientLocation,
|
|
|
clients: &Clients,
|
|
|
clients: &Clients,
|
|
|
level_table: &CharacterLevelTable)
|
|
|
|
|
|
|
|
|
level_table: &CharacterLevelTable,
|
|
|
|
|
|
ship_rooms: &mut Rooms)
|
|
|
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
|
|
|
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
|
|
|
let prev_area = client_location.get_area(id).map_err(|err| -> ClientLocationError {err.into()})?;
|
|
|
let prev_area = client_location.get_area(id).map_err(|err| -> ClientLocationError {err.into()})?;
|
|
|
if prev_area == RoomLobby::Lobby(LobbyId(requested_lobby as usize)) { // If the client is already in the selected lobby,
|
|
|
|
|
|
let dialog = SmallDialog::new(String::from("You are already in this Lobby!")); // Send a SmallDialog to prevent client softlock / server crash
|
|
|
|
|
|
return Ok(vec![(id, SendShipPacket::SmallDialog(dialog))])
|
|
|
|
|
|
|
|
|
match prev_area {
|
|
|
|
|
|
RoomLobby::Lobby(old_lobby) => {
|
|
|
|
|
|
if old_lobby.0 == requested_lobby as usize {
|
|
|
|
|
|
return Ok(vec![(id, SendShipPacket::SmallDialog(SmallDialog::new("You are already in this Lobby!".into())))])
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
|
|
|
RoomLobby::Room(old_room) => {
|
|
|
|
|
|
if client_location.get_client_neighbors(id).map_err(|err| -> ClientLocationError {err.into()})?.len() == 0 {
|
|
|
|
|
|
ship_rooms[old_room.0] = None;
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
}
|
|
|
}
|
|
|
let leave_lobby = packet::builder::lobby::remove_from_lobby(id, client_location)?;
|
|
|
let leave_lobby = packet::builder::lobby::remove_from_lobby(id, client_location)?;
|
|
|
let old_neighbors = client_location.get_client_neighbors(id).unwrap();
|
|
|
let old_neighbors = client_location.get_client_neighbors(id).unwrap();
|
|
|
let mut lobby = LobbyId(requested_lobby as usize);
|
|
|
let mut lobby = LobbyId(requested_lobby as usize);
|
|
|
if let Err(_) = client_location.add_client_to_lobby(id, lobby) {
|
|
|
if let Err(_) = client_location.add_client_to_lobby(id, lobby) {
|
|
|
match prev_area {
|
|
|
match prev_area {
|
|
|
RoomLobby::Lobby(lobby) => {
|
|
|
|
|
|
|
|
|
RoomLobby::Lobby(_lobby) => {
|
|
|
let dialog = SmallDialog::new(String::from("Lobby is full."));
|
|
|
let dialog = SmallDialog::new(String::from("Lobby is full."));
|
|
|
return Ok(vec![(id, SendShipPacket::SmallDialog(dialog))])
|
|
|
return Ok(vec![(id, SendShipPacket::SmallDialog(dialog))])
|
|
|
}
|
|
|
}
|
|
|
RoomLobby::Room(room) => {
|
|
|
|
|
|
|
|
|
RoomLobby::Room(_room) => {
|
|
|
lobby = client_location.add_client_to_next_available_lobby(id, lobby).map_err(|_| ShipError::TooManyClients)?;
|
|
|
lobby = client_location.add_client_to_next_available_lobby(id, lobby).map_err(|_| ShipError::TooManyClients)?;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|