mostly appease clippy
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				@ -148,7 +148,7 @@ pub trait EntityGateway: Send + Sync {
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#[async_trait::async_trait]
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pub trait EntityGatewayTransaction: Send + Sync {
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    fn gateway<'a>(&'a mut self) -> &'a mut dyn EntityGateway {
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    fn gateway(&mut self) -> &mut dyn EntityGateway {
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        unimplemented!()
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    }
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@ -17,7 +17,7 @@ pub struct InMemoryGatewayTransaction<'a> {
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#[async_trait::async_trait]
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impl<'a> EntityGatewayTransaction for InMemoryGatewayTransaction<'a> {
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    fn gateway<'b>(&'b mut self) -> &'b mut dyn EntityGateway {
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    fn gateway(&mut self) -> &mut dyn EntityGateway {
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        &mut self.working_gateway
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    }
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@ -204,7 +204,7 @@ impl EntityGateway for InMemoryGateway {
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            original_gateway: self,
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        });
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        let (mut transaction, result) = func(transaction).await?;
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        let (transaction, result) = func(transaction).await?;
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        transaction.commit().await?;
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        Ok(result)
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@ -25,7 +25,7 @@ pub struct PostgresTransaction<'t> {
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#[async_trait::async_trait]
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impl<'t> EntityGatewayTransaction for PostgresTransaction<'t> {
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    fn gateway<'b>(&'b mut self) -> &'b mut dyn EntityGateway {
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    fn gateway(&mut self) -> &mut dyn EntityGateway {
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        self
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    }
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@ -573,10 +573,10 @@ impl EntityGateway for PostgresGateway {
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        R: Send,
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        E: From<GatewayError>,
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    {
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        let mut transaction = Box::new(PostgresTransaction {
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        let transaction = Box::new(PostgresTransaction {
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            pgtransaction: self.pool.begin().await.map_err(|_| ()).unwrap()
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        });
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        let (mut transaction, result) = func(transaction).await.map_err(|_| ()).unwrap();
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        let (transaction, result) = func(transaction).await.map_err(|_| ()).unwrap();
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        transaction.commit().await.map_err(|_| ()).unwrap();
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        Ok(result)
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    }
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@ -3,7 +3,6 @@
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#![feature(drain_filter)]
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#![feature(try_blocks)]
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#[macro_use]
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extern crate fix_hidden_lifetime_bug;
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@ -1,43 +1,17 @@
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use std::collections::HashMap;
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use crate::ship::items::ClientItemId;
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use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, ItemType, InventoryEntity, InventoryItemEntity, EquippedEntity, ItemNote};
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use std::cell::{RefMut, RefCell};
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use std::ops::{Deref, DerefMut};
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use std::convert::{From, Into};
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use crate::entity::item::ItemNote;
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use std::future::Future;
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use std::pin::Pin;
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use async_std::sync::{Arc, Mutex};
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use std::borrow::BorrowMut;
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use crate::ship::location::{AreaClient, RoomId};
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use crate::entity::character::{CharacterEntity, CharacterEntityId, TechLevel};
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use crate::entity::gateway::{EntityGateway, GatewayError};
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use crate::entity::gateway::entitygateway::EntityGatewayTransaction;
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use crate::entity::item::tool::{Tool, ToolType};
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use crate::ship::items::state::{ItemState, ItemStateProxy, ItemStateAction, ItemAction, ItemStateError, FloorItem, InventoryItem, AddItemResult};
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use crate::entity::character::{CharacterEntity, CharacterEntityId};
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use crate::entity::gateway::EntityGateway;
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use crate::ship::items::state::{ItemState, ItemStateProxy, ItemStateAction, ItemAction, ItemStateError, FloorItem, AddItemResult};
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pub enum TriggerCreateItem {ItemAction, 
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    Yes,
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    No
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}
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/*
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fn take_item_from_floor(character_id: CharacterEntityId, item_id: ClientItemId)
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                        -> impl for<'a> Fn((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), ())
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                                           -> Pin<Box<dyn Future<Output=Result<((ItemStateProxy, Box<dyn EntityGatewayTransaction>), FloorItem), ItemStateError>> + Send + 'a>>
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{
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    move |(mut item_state, transaction), _| {
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        Box::pin(async move {
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            let mut floor = item_state.floor(&character_id)?;
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            let item = floor.take_item(&item_id).ok_or(ItemStateError::NoFloorItem(item_id))?;
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            item_state.set_floor(floor);
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            Ok(((item_state, transaction), item))
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        })
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    }
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}
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*/
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fn take_item_from_floor(character_id: CharacterEntityId, item_id: ClientItemId)
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                        -> impl for<'a> Fn((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction + 'a>), ())
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                                               -> Pin<Box<dyn Future<Output=Result<((ItemStateProxy, Box<dyn EntityGatewayTransaction + 'a>), FloorItem), ItemStateError>> + Send + 'a>>
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@ -53,71 +27,6 @@ fn take_item_from_floor(character_id: CharacterEntityId, item_id: ClientItemId)
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    }
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}
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/*
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fn take_item_from_floor<'a, F, Fut>(character_id: CharacterEntityId, item_id: ClientItemId) -> F
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where
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    F: Fn((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), ()) -> Fut,
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    Fut: Future<Output=Result<((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), FloorItem), ItemStateError>> + Send
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    //Fut: Result<impl Future<Output=((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), FloorItem)> + Send, ItemStateError>
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{
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    async move |(mut item_state, transaction): (ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), _: ()| {
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        let mut floor = item_state.floor(&character_id)?;
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        let item = floor.take_item(&item_id).ok_or(ItemStateError::NoFloorItem(item_id))?;
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        item_state.set_floor(floor);
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        Ok(((item_state, transaction), item))
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    }
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}
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*/
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/*
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fn add_floor_item_to_inventory<'a, Fut>(character: &CharacterEntity)
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                                           -> impl Fn((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), FloorItem) -> Fut
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where
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    Fut: Future<Output=Result<((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), TriggerCreateItem), ItemStateError>> + Send
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{
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    let character = character.clone();
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    move |(mut item_state, transaction): (ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), floor_item: FloorItem| {
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        let character = character.clone();
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        async move {
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            let mut inventory = item_state.inventory(&character.id)?;
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            let character_id = character.id;
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            let transaction = floor_item.with_entity_id(Ok(transaction), |mut transaction: Result<_, ItemStateError>, entity_id| {
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                async move {
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                    if let Ok(transaction) = &mut transaction {
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                        transaction.gateway().add_item_note(&entity_id, ItemNote::Pickup {
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                            character_id
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                        }).await?;
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                    }
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                    transaction
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                }}).await?;
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            let mut transaction = floor_item.with_mag(Ok(transaction), |mut transaction: Result<_, ItemStateError>, entity_id, _mag| {
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                let character = character.clone();
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                async move {
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                    if let Ok(transaction) = &mut transaction {
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                        transaction.gateway().change_mag_owner(&entity_id, &character).await?;
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                    }
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                    transaction
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                }}).await?;
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            let add_result = inventory.add_floor_item(floor_item)?;
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            transaction.gateway().set_character_inventory(&character.id, &inventory.inventory.as_inventory_entity(&character.id)).await?;
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            item_state.set_inventory(inventory);
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            Ok(((item_state, transaction),
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                match add_result {
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                    AddItemResult::NewItem => TriggerCreateItem::Yes,
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                    AddItemResult::AddToStack => TriggerCreateItem::No,
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                    AddItemResult::Meseta => TriggerCreateItem::No,
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                }))
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        }
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    }
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}
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*/
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fn add_floor_item_to_inventory(character: &CharacterEntity)
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                               -> impl for<'a> Fn((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction + 'a>), FloorItem)
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                                                  -> Pin<Box<dyn Future<Output=Result<((ItemStateProxy, Box<dyn EntityGatewayTransaction + 'a>), TriggerCreateItem), ItemStateError>> + Send + 'a>>
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@ -162,109 +71,6 @@ fn add_floor_item_to_inventory(character: &CharacterEntity)
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    }
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}
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/*
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fn add_floor_item_to_inventory(character: &CharacterEntity)
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                               -> impl for<'a> Fn((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), FloorItem)
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                                                  -> Pin<Box<dyn Future<Output=Result<((ItemStateProxy, Box<dyn EntityGatewayTransaction>), TriggerCreateItem), ItemStateError>> + Send + 'a>>
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{
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    let character = character.clone();
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    move |(mut item_state, transaction), floor_item| {
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        let character = character.clone();
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        Box::pin(async move {
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            let mut inventory = item_state.inventory(&character.id)?;
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            let character_id = character.id;
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            let transaction = floor_item.with_entity_id(Ok(transaction), |mut transaction: Result<_, ItemStateError>, entity_id| {
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                async move {
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                    if let Ok(transaction) = &mut transaction {
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                        transaction.gateway().add_item_note(&entity_id, ItemNote::Pickup {
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                            character_id
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                        }).await?;
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                    }
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                    transaction
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                }}).await?;
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            let mut transaction = floor_item.with_mag(Ok(transaction), |mut transaction: Result<_, ItemStateError>, entity_id, _mag| {
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                let character = character.clone();
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                async move {
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                    if let Ok(transaction) = &mut transaction {
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                        transaction.gateway().change_mag_owner(&entity_id, &character).await?;
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                    }
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                    transaction
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                }}).await?;
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            let add_result = inventory.add_floor_item(floor_item)?;
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            transaction.gateway().set_character_inventory(&character.id, &inventory.inventory.as_inventory_entity(&character.id)).await?;
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            item_state.set_inventory(inventory);
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            Ok(((item_state, transaction),
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                match add_result {
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                    AddItemResult::NewItem => TriggerCreateItem::Yes,
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                    AddItemResult::AddToStack => TriggerCreateItem::No,
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                    AddItemResult::Meseta => TriggerCreateItem::No,
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                }))
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        })
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    }
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}
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*/
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/*
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fn take_item_from_inventory(character_id: CharacterEntityId, item_id: ClientItemId)
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                            -> impl for<'a> Fn((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), ())
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                                               -> Pin<Box<dyn Future<Output=Result<((ItemStateProxy, Box<dyn EntityGatewayTransaction>), InventoryItem), ItemStateError>> + Send + 'a>>
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{
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    move |(mut item_state, transaction), _| {
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        Box::pin(async move {
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            let mut inventory = item_state.inventory(&character_id)?;
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            let item = inventory.take_item(&item_id);
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            transaction.gateway().set_character_inventory(&character_id, &inventory.inventory.as_inventory_entity(&character_id)).await?;
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            item_state.set_inventory(inventory);
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            Ok((item_state, transaction), item)    
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        })
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    }
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}
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fn add_inventory_item_to_shared_floor(character: &CharacterEntity)
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                                      -> impl for<'a> Fn((ItemStateProxy<'a>, Box<dyn EntityGatewayTransaction>), InventoryItem)
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                                                         -> Pin<Box<dyn Future<Output=Result<((ItemStateProxy, Box<dyn EntityGatewayTransaction>), ()), ItemStateError>> + Send + 'a>>
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{
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    let character = character.clone();
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    move |(mut item_state, transaction), inventory_item| {
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        let character = character.clone();
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        Box::pin(async move {
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        })
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    }
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}
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*/
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/*
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pub async fn pick_up_item<'a, EG>(
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    item_state: &'a mut ItemState,
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    entity_gateway: &mut EG,
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    character: &CharacterEntity,
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    item_id: &ClientItemId)
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    -> Result<TriggerCreateItem, ItemStateError>
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where
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    //'a: 'static,
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    EG: EntityGateway,
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{
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    let result: Result<TriggerCreateItem, ItemStateError> = entity_gateway.with_transaction(|transaction| async move {
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        let item_state_proxy = ItemStateProxy::new(item_state);
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        let ((item_state_proxy, transaction), result) = ItemStateAction::default()
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            .act(take_item_from_floor(character.id, *item_id))
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            .act(add_floor_item_to_inventory(character))
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            .commit((item_state_proxy, transaction))
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            .await?;
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        item_state_proxy.commit();
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        Ok((transaction, result))
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    }).await;
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    Ok(result?)
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}
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*/
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pub async fn pick_up_item<EG>(
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    item_state: &mut ItemState,
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    entity_gateway: &mut EG,
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@ -284,7 +90,7 @@ where
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        item_state_proxy.commit();
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        Ok((transaction, result))
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    }).await;
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    Ok(result?)
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    result
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}
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pub async fn drop_item<EG>(
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@ -294,7 +100,6 @@ pub async fn drop_item<EG>(
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    item_id: &ClientItemId)
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    -> Result<(), ItemStateError>
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where
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    //'a: 'static,
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    EG: EntityGateway,
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{
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/*
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@ -1,19 +1,13 @@
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use std::collections::HashMap;
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use crate::ship::items::ClientItemId;
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use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, ItemType, InventoryEntity, InventoryItemEntity, EquippedEntity, ItemNote};
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use std::cell::{RefMut, RefCell};
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use std::ops::{Deref, DerefMut};
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use std::convert::{From, Into};
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use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, InventoryEntity, InventoryItemEntity};
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use std::future::Future;
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use std::pin::Pin;
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use async_std::sync::{Arc, Mutex};
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use std::borrow::BorrowMut;
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use crate::ship::location::{AreaClient, RoomId};
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use crate::entity::character::{CharacterEntity, CharacterEntityId, TechLevel};
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use crate::entity::gateway::{EntityGateway, GatewayError};
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use crate::ship::location::RoomId;
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use crate::entity::character::CharacterEntityId;
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use crate::entity::gateway::GatewayError;
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use crate::entity::gateway::entitygateway::EntityGatewayTransaction;
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use crate::entity::item::tool::{Tool, ToolType};
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use crate::entity::item::tool::Tool;
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use crate::entity::item::mag::Mag;
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use crate::ship::drops::ItemDrop;
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@ -139,6 +133,7 @@ where
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    O: Send + Sync,
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    P::Error: Send + Sync,
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{
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    #[allow(clippy::type_complexity)]
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    pub fn act<O2, G, GFut>(self, g: G) -> ItemActionStage<O2, ItemActionStage<O, P, F, Fut, S, E>, G, GFut, S, E>
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    where
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		||||
        S: Send + Sync,
 | 
			
		||||
@ -196,13 +191,13 @@ pub enum InventoryItemDetail {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl InventoryItemDetail {
 | 
			
		||||
    fn stacked<'a>(&'a self) -> Option<&'a StackedItemDetail> {
 | 
			
		||||
    fn stacked(&self) -> Option<&StackedItemDetail> {
 | 
			
		||||
        match self {
 | 
			
		||||
            InventoryItemDetail::Stacked(sitem) => Some(sitem),
 | 
			
		||||
            _ => None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    fn stacked_mut <'a>(&'a mut self) -> Option<&'a mut StackedItemDetail> {
 | 
			
		||||
    fn stacked_mut(&mut self) -> Option<&mut StackedItemDetail> {
 | 
			
		||||
        match self {
 | 
			
		||||
            InventoryItemDetail::Stacked(sitem) => Some(sitem),
 | 
			
		||||
            _ => None,
 | 
			
		||||
@ -225,11 +220,11 @@ impl InventoryItem {
 | 
			
		||||
    {
 | 
			
		||||
        match &self.item {
 | 
			
		||||
            InventoryItemDetail::Individual(individual_item) => {
 | 
			
		||||
                param = func(param, individual_item.entity_id.clone()).await;
 | 
			
		||||
                param = func(param, individual_item.entity_id).await;
 | 
			
		||||
            },
 | 
			
		||||
            InventoryItemDetail::Stacked(stacked_item) => {
 | 
			
		||||
                for entity_id in &stacked_item.entity_ids {
 | 
			
		||||
                    param = func(param, entity_id.clone()).await;
 | 
			
		||||
                    param = func(param, *entity_id).await;
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
@ -246,7 +241,7 @@ pub enum FloorItemDetail {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl FloorItemDetail {
 | 
			
		||||
    fn stacked<'a>(&'a self) -> Option<&'a StackedItemDetail> {
 | 
			
		||||
    fn stacked(&self) -> Option<&StackedItemDetail> {
 | 
			
		||||
        match self {
 | 
			
		||||
            FloorItemDetail::Stacked(sitem) => Some(sitem),
 | 
			
		||||
            _ => None,
 | 
			
		||||
@ -268,11 +263,11 @@ impl FloorItem {
 | 
			
		||||
    {
 | 
			
		||||
        match &self.item {
 | 
			
		||||
            FloorItemDetail::Individual(individual_item) => {
 | 
			
		||||
                param = func(param, individual_item.entity_id.clone()).await;
 | 
			
		||||
                param = func(param, individual_item.entity_id).await;
 | 
			
		||||
            },
 | 
			
		||||
            FloorItemDetail::Stacked(stacked_item) => {
 | 
			
		||||
                for entity_id in &stacked_item.entity_ids {
 | 
			
		||||
                    param = func(param, entity_id.clone()).await;
 | 
			
		||||
                    param = func(param, *entity_id).await;
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            FloorItemDetail::Meseta(_meseta) => {},
 | 
			
		||||
@ -286,18 +281,11 @@ impl FloorItem {
 | 
			
		||||
        F: FnMut(T, ItemEntityId, Mag) -> Fut,
 | 
			
		||||
        Fut: Future<Output=T>,
 | 
			
		||||
    {
 | 
			
		||||
        match &self.item {
 | 
			
		||||
            FloorItemDetail::Individual(individual_item) => {
 | 
			
		||||
                match &individual_item.item {
 | 
			
		||||
                    ItemDetail::Mag(mag) => {
 | 
			
		||||
                        param = func(param, individual_item.entity_id.clone(), mag.clone()).await;
 | 
			
		||||
                    }
 | 
			
		||||
                    _ => {}
 | 
			
		||||
                }
 | 
			
		||||
            },
 | 
			
		||||
            _ => {}
 | 
			
		||||
        if let FloorItemDetail::Individual(individual_item) = &self.item {
 | 
			
		||||
            if let ItemDetail::Mag(mag) = &individual_item.item {
 | 
			
		||||
                param = func(param, individual_item.entity_id, mag.clone()).await;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        param
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -370,7 +358,7 @@ impl InventoryState {
 | 
			
		||||
        match item.item {
 | 
			
		||||
            FloorItemDetail::Individual(iitem) => {
 | 
			
		||||
                if self.inventory.0.len() >= 30 {
 | 
			
		||||
                    return Err(InventoryError::InventoryFull)
 | 
			
		||||
                    Err(InventoryError::InventoryFull)
 | 
			
		||||
                }
 | 
			
		||||
                else {
 | 
			
		||||
                    self.inventory.0.push(InventoryItem {
 | 
			
		||||
@ -390,7 +378,7 @@ impl InventoryState {
 | 
			
		||||
                match existing_stack {
 | 
			
		||||
                    Some(existing_stack) => {
 | 
			
		||||
                        if existing_stack.entity_ids.len() + sitem.entity_ids.len() > sitem.tool.max_stack() {
 | 
			
		||||
                            return Err(InventoryError::StackFull)
 | 
			
		||||
                            Err(InventoryError::StackFull)
 | 
			
		||||
                        }
 | 
			
		||||
                        else {
 | 
			
		||||
                            existing_stack.entity_ids.append(&mut sitem.entity_ids.clone());
 | 
			
		||||
@ -399,7 +387,7 @@ impl InventoryState {
 | 
			
		||||
                    },
 | 
			
		||||
                    None => {
 | 
			
		||||
                        if self.inventory.0.len() >= 30 {
 | 
			
		||||
                            return Err(InventoryError::InventoryFull)
 | 
			
		||||
                            Err(InventoryError::InventoryFull)
 | 
			
		||||
                        }
 | 
			
		||||
                        else {
 | 
			
		||||
                            self.inventory.0.push(InventoryItem {
 | 
			
		||||
@ -477,6 +465,7 @@ impl Default for ItemState {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#[derive(Default)]
 | 
			
		||||
struct ProxiedItemState {
 | 
			
		||||
    character_inventory: HashMap<CharacterEntityId, Inventory>,
 | 
			
		||||
    //character_bank: HashMap<CharacterEntityId, RefCell<Bank>>,
 | 
			
		||||
@ -491,6 +480,7 @@ struct ProxiedItemState {
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
impl Default for ProxiedItemState {
 | 
			
		||||
    fn default() -> Self {
 | 
			
		||||
        ProxiedItemState {
 | 
			
		||||
@ -505,6 +495,7 @@ impl Default for ProxiedItemState {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
pub struct ItemStateProxy<'a> {
 | 
			
		||||
    item_state: &'a mut ItemState,
 | 
			
		||||
@ -529,7 +520,7 @@ where
 | 
			
		||||
{
 | 
			
		||||
    let existing_element = master.get(&key).ok_or_else(|| err(key))?;
 | 
			
		||||
    Ok(proxy.entry(key)
 | 
			
		||||
        .or_insert(existing_element.clone()).clone())
 | 
			
		||||
        .or_insert_with(|| existing_element.clone()).clone())
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -544,8 +535,8 @@ impl<'a> ItemStateProxy<'a> {
 | 
			
		||||
    pub fn inventory(&mut self, character_id: &CharacterEntityId) -> Result<InventoryState, ItemStateError> {
 | 
			
		||||
        Ok(InventoryState {
 | 
			
		||||
            character_id: *character_id,
 | 
			
		||||
            inventory: get_or_clone(&self.item_state.character_inventory, &mut self.proxied_state.character_inventory, *character_id, |c| ItemStateError::NoCharacter(c))?,
 | 
			
		||||
            meseta: get_or_clone(&self.item_state.character_meseta, &mut self.proxied_state.character_meseta, *character_id, |c| ItemStateError::NoCharacter(c))?,
 | 
			
		||||
            inventory: get_or_clone(&self.item_state.character_inventory, &mut self.proxied_state.character_inventory, *character_id, ItemStateError::NoCharacter)?,
 | 
			
		||||
            meseta: get_or_clone(&self.item_state.character_meseta, &mut self.proxied_state.character_meseta, *character_id, ItemStateError::NoCharacter)?,
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@ -555,16 +546,16 @@ impl<'a> ItemStateProxy<'a> {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn floor(&mut self, character_id: &CharacterEntityId) -> Result<FloorState, ItemStateError> {
 | 
			
		||||
        let room_id = get_or_clone(&self.item_state.character_room, &mut self.proxied_state.character_room, *character_id, |c| ItemStateError::NoCharacter(c))?;
 | 
			
		||||
        let room_id = get_or_clone(&self.item_state.character_room, &mut self.proxied_state.character_room, *character_id, ItemStateError::NoCharacter)?;
 | 
			
		||||
        Ok(FloorState {
 | 
			
		||||
            character_id: *character_id,
 | 
			
		||||
            local: get_or_clone(&self.item_state.character_floor, &mut self.proxied_state.character_floor, *character_id, |c| ItemStateError::NoCharacter(c))?,
 | 
			
		||||
            shared: get_or_clone(&self.item_state.room_floor, &mut self.proxied_state.room_floor, room_id, |r| ItemStateError::NoRoom(r))?,
 | 
			
		||||
            local: get_or_clone(&self.item_state.character_floor, &mut self.proxied_state.character_floor, *character_id, ItemStateError::NoCharacter)?,
 | 
			
		||||
            shared: get_or_clone(&self.item_state.room_floor, &mut self.proxied_state.room_floor, room_id, ItemStateError::NoRoom)?,
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    pub fn set_floor(&mut self, floor: FloorState) {
 | 
			
		||||
        let room_id = get_or_clone(&self.item_state.character_room, &mut self.proxied_state.character_room, floor.character_id, |c| ItemStateError::NoCharacter(c)).unwrap();
 | 
			
		||||
        let room_id = get_or_clone(&self.item_state.character_room, &mut self.proxied_state.character_room, floor.character_id, ItemStateError::NoCharacter).unwrap();
 | 
			
		||||
        self.proxied_state.character_floor.insert(floor.character_id, floor.local);
 | 
			
		||||
        self.proxied_state.room_floor.insert(room_id, floor.shared);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user