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properly handle sending packets when send buffer gets filled

pbs
Jake Probst 6 years ago
parent
commit
61264d9bb1
  1. 49
      src/common/client.rs
  2. 16
      src/common/network.rs

49
src/common/client.rs

@ -2,9 +2,10 @@ use libpso::crypto::{PSOCipher, NullCipher};
use libpso::{PSOPacket, PacketParseError};
use crate::common::serverstate::{ServerState, ServerPacket, OnConnect};
use crate::common::network::{send_packet, recv_packet};
use crate::common::network::{recv_packet, PacketNetworkError};
use std::net;
use std::io::Write;
use mio::tcp::TcpStream;
use mio::{Poll, Events, Token, Ready, PollOpt};
@ -14,6 +15,7 @@ pub struct Client<P, E> {
cipher_in: Box<dyn PSOCipher>,
cipher_out: Box<dyn PSOCipher>,
state: Box<dyn ServerState<Packet = P, PacketError = E>>,
send_buffer: Vec<u8>,
}
impl<P: ServerPacket + std::fmt::Debug, E: std::fmt::Debug> Client<P, E> {
@ -24,6 +26,7 @@ impl<P: ServerPacket + std::fmt::Debug, E: std::fmt::Debug> Client<P, E> {
cipher_in: Box::new(NullCipher {}),
cipher_out: Box::new(NullCipher {}),
state: state,
send_buffer: Vec::new(),
};
for task in client.state.on_connect() {
@ -39,30 +42,46 @@ impl<P: ServerPacket + std::fmt::Debug, E: std::fmt::Debug> Client<P, E> {
client
}
fn send(&mut self, pkt: &dyn PSOPacket) {
match send_packet(&mut self.socket, &mut *self.cipher_out, pkt) {
Ok(_) => {
println!("[patch] send ({:?}): {:?}", self.socket, pkt);
fn send_data(&mut self) {
if self.send_buffer.len() == 0 {
return;
}
match self.socket.write(&self.send_buffer) {
Ok(len) => {
if len == 0 {
self.running = false;
}
self.send_buffer.drain(..len);
},
Err(err) => {
println!("[patch] error sending packet to {:?}: {:?}", self.socket, err);
self.running = false;
println!("[client] error sending data to {:?}: {:?}", self.socket, err);
}
}
}
pub fn io_loop(mut self) {
let poll = mio::Poll::new().unwrap();
poll.register(&self.socket, Token(0), Ready::readable(), PollOpt::edge()).unwrap();
// TODO: this may need to pad to 8 bytes for bb cipher
fn send(&mut self, pkt: &dyn PSOPacket) {
let buf = pkt.as_bytes();
println!("[send]: {:X?}", buf);
let mut cbuf = self.cipher_out.encrypt(&buf).unwrap();
self.send_buffer.append(&mut cbuf);
self.send_data();
}
pub fn io_loop(mut self) {
let poll = Poll::new().unwrap();
poll.register(&self.socket, Token(0), Ready::readable() | Ready::writable(), PollOpt::edge()).unwrap();
let mut events = Events::with_capacity(1024);
loop {
while self.running {
poll.poll(&mut events, None).unwrap();
for event in &events{
println!("event! {:?}", event);
if event.token() == Token(0) {
if event.readiness().is_writable() {
self.send_data();
}
if event.readiness().is_readable() {
loop {
let pkt = recv_packet(&mut self.socket, &mut *self.cipher_in)
.and_then(|pkt| {
@ -79,6 +98,10 @@ impl<P: ServerPacket + std::fmt::Debug, E: std::fmt::Debug> Client<P, E> {
},
Err(err) => {
println!("error recv-ing packet with {:?}: {:?}", self.socket, err);
match err {
PacketNetworkError::ClientDisconnected => self.running = false,
_ => println!("error recv-ing packet with {:?}: {:?}", self.socket, err),
}
break;
}
}
@ -86,6 +109,6 @@ impl<P: ServerPacket + std::fmt::Debug, E: std::fmt::Debug> Client<P, E> {
}
}
}
}
}
}

16
src/common/network.rs

@ -1,7 +1,7 @@
use std::net::TcpStream;
use std::io::{Read, Write};
use std::io::{Read};
use libpso::crypto::{PSOCipher, CipherError};
use libpso::{PSOPacket, PacketParseError};
use libpso::PacketParseError;
#[derive(Debug)]
pub enum PacketNetworkError {
@ -71,15 +71,5 @@ pub fn recv_packet<T: Read>(socket: &mut T, cipher: &mut dyn PSOCipher) -> Resul
full_buf.append(&mut dec_size_buf);
full_buf.append(&mut dec_data_buf);
//println!("[recv]: {:X?}", full_buf);
Ok(full_buf)
}
// TODO: this fails horribly when the send buffer is full
// if it didnt send it all make a mio poll
pub fn send_packet<T: Write>(socket: &mut T, cipher: &mut dyn PSOCipher, pkt: &dyn PSOPacket) -> Result<(), PacketNetworkError> {
let buf = pkt.as_bytes();
//println!("[send]: {:X?}", buf);
let cbuf = cipher.encrypt(&buf)?;
Ok(socket.write_all(&cbuf)?)
}
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