UserAccount/UserSettings/GuildCardData -> *Entities
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parent
44c35f350d
commit
6b1ef41bd0
@ -6,9 +6,17 @@ use libpso::character::guildcard;
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pub const USERFLAG_NEWCHAR: u32 = 0x00000001;
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pub const USERFLAG_DRESSINGROOM: u32 = 0x00000002;
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// TOOD: these should not derive default
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#[derive(Copy, Clone, Debug, Hash, PartialEq, Eq, Default)]
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pub struct UserAccountId(pub u32);
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#[derive(Copy, Clone, Debug, Hash, PartialEq, Eq, Default)]
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pub struct UserSettingsId(pub u32);
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#[derive(Copy, Clone, Debug, Hash, PartialEq, Eq, Default)]
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pub struct GuildCardDataId(pub u32);
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#[derive(Clone, Debug)]
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pub struct UserAccount {
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pub id: u32,
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pub struct UserAccountEntity {
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pub id: UserAccountId,
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pub username: String,
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pub password: String,
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pub guildcard: u32,
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@ -20,15 +28,15 @@ pub struct UserAccount {
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}
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#[derive(Clone, Debug, Default)]
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pub struct UserSettings {
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pub id: u32,
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pub user_id: u32,
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pub struct UserSettingsEntity {
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pub id: UserSettingsId,
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pub user_id: UserAccountId,
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pub settings: settings::UserSettings,
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}
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#[derive(Clone, Default)]
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pub struct GuildCardData {
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pub id: u32,
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pub user_id: u32,
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pub struct GuildCardDataEntity {
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pub id: GuildCardDataId,
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pub user_id: UserAccountId,
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pub guildcard: guildcard::GuildCardData,
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}
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@ -3,6 +3,7 @@ use std::collections::HashMap;
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use libpso::packet::ship::{UpdateConfig, WriteInfoboard};
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use crate::entity::item::tech::Technique;
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use crate::entity::account::UserAccountId;
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#[derive(Copy, Clone, Hash, PartialEq, Eq)]
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pub enum CharacterClass {
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@ -234,7 +235,7 @@ pub struct CharacterEntityId(pub u32);
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#[derive(Clone)]
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pub struct CharacterEntity {
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pub id: CharacterEntityId,
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pub user_id: u32,
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pub user_id: UserAccountId,
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pub slot: u32,
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pub name: String,
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@ -254,7 +255,7 @@ impl std::default::Default for CharacterEntity {
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fn default() -> CharacterEntity {
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CharacterEntity {
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id: CharacterEntityId(0),
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user_id: 0,
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user_id: UserAccountId(0),
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slot: 0,
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name: "".into(),
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exp: 0,
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@ -5,27 +5,27 @@ use crate::entity::item::*;
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use libpso::item;
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pub trait EntityGateway {
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fn get_user_by_id(&self, _id: u32) -> Option<UserAccount> {
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fn get_user_by_id(&self, _id: UserAccountId) -> Option<UserAccountEntity> {
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unimplemented!();
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}
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fn get_user_by_name(&self, _username: String) -> Option<UserAccount> {
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fn get_user_by_name(&self, _username: String) -> Option<UserAccountEntity> {
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unimplemented!();
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}
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fn set_user(&mut self, _user: &UserAccount) {
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fn set_user(&mut self, _user: &UserAccountEntity) {
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unimplemented!();
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}
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fn get_user_settings_by_user(&self, _user: &UserAccount) -> Option<UserSettings> {
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fn get_user_settings_by_user(&self, _user: &UserAccountEntity) -> Option<UserSettingsEntity> {
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unimplemented!();
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}
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fn create_user_settings_by_user(&self, _user: &UserAccount) -> UserSettings {
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fn create_user_settings_by_user(&self, _user: &UserAccountEntity) -> UserSettingsEntity {
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unimplemented!();
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}
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fn get_characters_by_user(&self, _user: &UserAccount) -> [Option<CharacterEntity>; 4] {
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fn get_characters_by_user(&self, _user: &UserAccountEntity) -> [Option<CharacterEntity>; 4] {
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unimplemented!();
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}
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@ -33,11 +33,11 @@ pub trait EntityGateway {
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unimplemented!();
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}
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fn new_character_by_user(&mut self, _user: &UserAccount) -> CharacterEntity {
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fn new_character_by_user(&mut self, _user: &UserAccountEntity) -> CharacterEntity {
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unimplemented!();
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}
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fn get_guild_card_data_by_user(&self, _user: &UserAccount) -> GuildCardData {
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fn get_guild_card_data_by_user(&self, _user: &UserAccountEntity) -> GuildCardDataEntity {
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unimplemented!();
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}
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@ -13,8 +13,8 @@ use std::sync::{Arc, Mutex};
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#[derive(Clone)]
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pub struct InMemoryGateway {
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users: Arc<Mutex<HashMap<u32, UserAccount>>>,
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user_settings: Arc<Mutex<HashMap<u32, UserSettings>>>,
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users: Arc<Mutex<HashMap<UserAccountId, UserAccountEntity>>>,
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user_settings: Arc<Mutex<HashMap<UserSettingsId, UserSettingsEntity>>>,
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characters: Arc<Mutex<HashMap<CharacterEntityId, CharacterEntity>>>,
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items: Arc<Mutex<HashMap<ItemEntityId, ItemEntity>>>,
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}
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@ -31,12 +31,12 @@ impl InMemoryGateway {
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}
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impl EntityGateway for InMemoryGateway {
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fn get_user_by_id(&self, id: u32) -> Option<UserAccount> {
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fn get_user_by_id(&self, id: UserAccountId) -> Option<UserAccountEntity> {
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let users = self.users.lock().unwrap();
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users.get(&id).map(|k| k.clone())
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}
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fn get_user_by_name(&self, username: String) -> Option<UserAccount> {
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fn get_user_by_name(&self, username: String) -> Option<UserAccountEntity> {
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let users = self.users.lock().unwrap();
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users
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.iter()
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@ -44,35 +44,35 @@ impl EntityGateway for InMemoryGateway {
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.map(|(_, k)| k.clone())
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}
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fn set_user(&mut self, user: &UserAccount) {
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fn set_user(&mut self, user: &UserAccountEntity) {
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let mut users = self.users.lock().unwrap();
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users.insert(user.id, user.clone());
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}
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fn get_user_settings_by_user(&self, user: &UserAccount) -> Option<UserSettings> {
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fn get_user_settings_by_user(&self, user: &UserAccountEntity) -> Option<UserSettingsEntity> {
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let user_settings = self.user_settings.lock().unwrap();
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user_settings
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.iter()
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.find(|(_, k)| k.id == user.id)
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.find(|(_, k)| k.user_id == user.id)
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.map(|(_, k)| k.clone())
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}
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fn create_user_settings_by_user(&self, user: &UserAccount) -> UserSettings {
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fn create_user_settings_by_user(&self, user: &UserAccountEntity) -> UserSettingsEntity {
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let mut user_settings = self.user_settings.lock().unwrap();
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let id = user_settings
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.iter()
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.fold(0, |sum, (i, _)| std::cmp::max(sum, *i))
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.fold(0, |sum, (i, _)| std::cmp::max(sum, i.0))
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+ 1;
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let new_settings = UserSettings {
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id: id,
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let new_settings = UserSettingsEntity {
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id: UserSettingsId(id),
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user_id: user.id,
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settings: settings::UserSettings::default(),
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};
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user_settings.insert(id, new_settings.clone());
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user_settings.insert(new_settings.id, new_settings.clone());
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new_settings
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}
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fn get_characters_by_user(&self, user: &UserAccount) -> [Option<CharacterEntity>; 4] {
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fn get_characters_by_user(&self, user: &UserAccountEntity) -> [Option<CharacterEntity>; 4] {
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let characters = self.characters.lock().unwrap();
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let mut chars = [None; 4];
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characters
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@ -82,7 +82,7 @@ impl EntityGateway for InMemoryGateway {
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chars
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}
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fn new_character_by_user(&mut self, user: &UserAccount) -> CharacterEntity {
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fn new_character_by_user(&mut self, user: &UserAccountEntity) -> CharacterEntity {
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let mut characters = self.characters.lock().unwrap();
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let id = characters
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.iter()
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@ -101,8 +101,8 @@ impl EntityGateway for InMemoryGateway {
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characters.insert(char.id, char.clone());
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}
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fn get_guild_card_data_by_user(&self, _user: &UserAccount) -> GuildCardData {
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GuildCardData::default()
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fn get_guild_card_data_by_user(&self, _user: &UserAccountEntity) -> GuildCardDataEntity {
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GuildCardDataEntity::default()
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}
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fn new_item(&mut self, item: ItemDetail, location: ItemLocation) -> ItemEntity {
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@ -16,7 +16,7 @@ use crate::common::leveltable::CharacterLevelTable;
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use libpso::{utf8_to_array, utf8_to_utf16_array};
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use crate::entity::gateway::EntityGateway;
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use crate::entity::account::{UserAccount, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM};
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use crate::entity::account::{UserAccountEntity, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM};
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use crate::entity::item::{ItemDetail, ItemLocation};
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use crate::entity::item::weapon::Weapon;
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use crate::entity::item::armor::Armor;
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@ -142,7 +142,7 @@ fn generate_param_data(path: &str) -> (ParamDataHeader, Vec<u8>) {
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#[derive(Clone)]
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struct ClientState {
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param_index: usize,
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user: Option<UserAccount>,
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user: Option<UserAccountEntity>,
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characters: Option<[Option<CharacterEntity>; 4]>,
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guildcard_data_buffer: Option<Vec<u8>>,
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session: Session,
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@ -189,7 +189,7 @@ pub struct CharacterServerState<EG: EntityGateway> {
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}
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fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAccount, preview: &CharacterPreview) {
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fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAccountEntity, preview: &CharacterPreview) {
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let mut char = entity_gateway.new_character_by_user(&user);
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new_character_from_preview(&mut char, preview);
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match char.char_class {
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@ -647,7 +647,7 @@ mod test {
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}
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impl EntityGateway for TestData {
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fn get_user_settings_by_user(&self, _user: &UserAccount) -> Option<UserSettings> {
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fn get_user_settings_by_user(&self, _user: &UserAccountEntity) -> Option<UserSettings> {
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Some(UserSettings {
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id: 0,
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user_id: 0,
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@ -658,7 +658,7 @@ mod test {
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let mut server = CharacterServerState::new(TestData {});
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let mut clientstate = ClientState::new();
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clientstate.user = Some(UserAccount {
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clientstate.user = Some(UserAccountEntity {
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id: 1,
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username: "testuser".to_owned(),
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password: bcrypt::hash("mypassword", 5).unwrap(),
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@ -700,7 +700,7 @@ mod test {
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fn test_character_create() {
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let TestData = InMemoryGateway::new();
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let mut fake_user = ClientState::new();
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fake_user.user = Some(UserAccount {
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fake_user.user = Some(UserAccountEntity {
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id: 3,
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username: "hi3".to_string(),
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password: bcrypt::hash("qwer", 5).unwrap(),
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@ -14,7 +14,7 @@ use crate::common::cipherkeys::{ELSEWHERE_PRIVATE_KEY, ELSEWHERE_PARRAY};
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use crate::common::serverstate::{SendServerPacket, RecvServerPacket, ServerState, OnConnect, ClientId};
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use crate::entity::gateway::EntityGateway;
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use crate::entity::account::UserAccount;
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use crate::entity::account::UserAccountEntity;
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pub const LOGIN_PORT: u16 = 12000;
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@ -56,7 +56,7 @@ impl SendServerPacket for SendLoginPacket {
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}
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pub fn get_login_status(entity_gateway: &impl EntityGateway, pkt: &Login) -> Result<UserAccount, AccountStatus> {
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pub fn get_login_status(entity_gateway: &impl EntityGateway, pkt: &Login) -> Result<UserAccountEntity, AccountStatus> {
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let username = array_to_utf8(pkt.username).map_err(|_err| AccountStatus::Error)?;
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let password = array_to_utf8(pkt.password).map_err(|_err| AccountStatus::Error)?;
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let user = entity_gateway.get_user_by_name(username).ok_or(AccountStatus::InvalidUser)?;
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@ -172,9 +172,9 @@ mod test {
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}
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impl EntityGateway for TestData {
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fn get_user_by_name(&self, name: String) -> Option<UserAccount> {
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fn get_user_by_name(&self, name: String) -> Option<UserAccountEntity> {
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assert!(name == "testuser");
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Some(UserAccount {
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Some(UserAccountEntity {
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id: 1,
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username: "testuser".to_owned(),
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password: bcrypt::hash("mypassword", 5).unwrap(),
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@ -220,7 +220,7 @@ mod test {
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}
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impl EntityGateway for TestData {
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fn get_user_by_name(&self, _name: String) -> Option<UserAccount> {
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fn get_user_by_name(&self, _name: String) -> Option<UserAccountEntity> {
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None
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}
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}
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@ -252,9 +252,9 @@ mod test {
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}
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impl EntityGateway for TestData {
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fn get_user_by_name(&self, name: String) -> Option<UserAccount> {
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fn get_user_by_name(&self, name: String) -> Option<UserAccountEntity> {
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assert!(name == "testuser");
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Some(UserAccount {
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Some(UserAccountEntity {
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id: 1,
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username: "testuser".to_owned(),
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password: bcrypt::hash("notpassword", 5).unwrap(),
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@ -295,9 +295,9 @@ mod test {
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}
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impl EntityGateway for TestData {
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fn get_user_by_name(&self, name: String) -> Option<UserAccount> {
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fn get_user_by_name(&self, name: String) -> Option<UserAccountEntity> {
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assert!(name == "testuser");
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Some(UserAccount {
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Some(UserAccountEntity {
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id: 1,
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username: "testuser".to_owned(),
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password: bcrypt::hash("mypassword", 5).unwrap(),
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18
src/main.rs
18
src/main.rs
@ -18,7 +18,7 @@ use patch::patch::{PatchServerState, generate_patch_tree, load_config, load_motd
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use login::login::LoginServerState;
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use login::character::CharacterServerState;
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use ship::ship::ShipServerState;
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use entity::account::UserAccount;
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use entity::account::{UserAccountEntity, UserAccountId};
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use entity::gateway::{EntityGateway, InMemoryGateway};
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use entity::item::ItemLocation;
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@ -58,8 +58,8 @@ fn main() {
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setup_logger();
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let mut entity_gateway = InMemoryGateway::new();
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let fake_user = UserAccount {
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id: 1,
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let fake_user = UserAccountEntity {
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id: UserAccountId(1),
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username: "hi".to_string(),
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password: bcrypt::hash("qwer", 5).unwrap(),
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guildcard: 1u32,
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@ -98,8 +98,8 @@ fn main() {
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);
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let fake_user2 = UserAccount {
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id: 2,
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let fake_user2 = UserAccountEntity {
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id: UserAccountId(2),
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username: "hi2".to_string(),
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password: bcrypt::hash("qwer", 5).unwrap(),
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guildcard: 2u32,
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@ -119,8 +119,8 @@ fn main() {
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character.name = "Test Char 4".into();
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entity_gateway.set_character(&character);
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let fake_user3 = UserAccount {
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id: 3,
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let fake_user3 = UserAccountEntity {
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id: UserAccountId(3),
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username: "hi3".to_string(),
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password: bcrypt::hash("qwer", 5).unwrap(),
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guildcard: 3u32,
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@ -140,8 +140,8 @@ fn main() {
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character.name = "Test Char 6".into();
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entity_gateway.set_character(&character);
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let fake_user4 = UserAccount {
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id: 4,
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let fake_user4 = UserAccountEntity {
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id: UserAccountId(4),
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username: "hi4".to_string(),
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password: bcrypt::hash("qwer", 5).unwrap(),
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guildcard: 4u32,
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@ -17,7 +17,7 @@ use crate::common::serverstate::{SendServerPacket, RecvServerPacket, ServerState
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use crate::common::leveltable::CharacterLevelTable;
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use crate::entity::gateway::EntityGateway;
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use crate::entity::account::{UserAccount, UserSettings, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM};
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use crate::entity::account::{UserAccountEntity, UserSettingsEntity, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM};
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use crate::entity::character::CharacterEntity;
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use crate::entity::item::{ItemLocation, ItemEntity};
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use crate::login::login::get_login_status;
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@ -119,8 +119,8 @@ impl SendServerPacket for SendShipPacket {
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}
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struct ClientState {
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user: UserAccount,
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settings: UserSettings,
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user: UserAccountEntity,
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settings: UserSettingsEntity,
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character: CharacterEntity,
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session: Session,
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//guildcard: GuildCard,
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@ -130,7 +130,7 @@ struct ClientState {
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}
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impl ClientState {
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fn new(user: UserAccount, settings: UserSettings, character: CharacterEntity, inventory: items::ActiveInventory, /*bank: Bank,*/ session: Session) -> ClientState {
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fn new(user: UserAccountEntity, settings: UserSettingsEntity, character: CharacterEntity, inventory: items::ActiveInventory, /*bank: Bank,*/ session: Session) -> ClientState {
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ClientState {
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user: user,
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settings: settings,
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@ -171,7 +171,7 @@ impl<EG: EntityGateway> ShipServerState<EG> {
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Ok(match get_login_status(&self.entity_gateway, pkt) {
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Ok(user) => {
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let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::new());
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response.guildcard = user.id as u32;
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response.guildcard = user.id.0 as u32;
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response.team_id = user.team_id.map_or(31, |ti| ti) as u32;
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let characters = self.entity_gateway.get_characters_by_user(&user);
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let character = characters
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@ -233,7 +233,7 @@ impl<EG: EntityGateway> ShipServerState<EG> {
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||||
PlayerInfo {
|
||||
header: PlayerHeader {
|
||||
tag: 0x100,
|
||||
guildcard: client.user.id,
|
||||
guildcard: client.user.id.0,
|
||||
_unknown1: [0; 5],
|
||||
client_id: room_client.index as u32,
|
||||
name: c.name,
|
||||
@ -289,7 +289,7 @@ impl<EG: EntityGateway> ShipServerState<EG> {
|
||||
playerinfo: PlayerInfo {
|
||||
header: PlayerHeader {
|
||||
tag: 0x100,
|
||||
guildcard: client.user.id,
|
||||
guildcard: client.user.id.0,
|
||||
_unknown1: [0; 5],
|
||||
client_id: client_id as u32,
|
||||
name: c.name,
|
||||
@ -336,7 +336,7 @@ impl<EG: EntityGateway> ShipServerState<EG> {
|
||||
msg: GameMessage::GuildcardRecv(GuildcardRecv {
|
||||
client: guildcard_send.client,
|
||||
target: guildcard_send.target,
|
||||
guildcard: client.user.id,
|
||||
guildcard: client.user.id.0,
|
||||
name: utf8_to_utf16_array!(client.character.name, 0x18),
|
||||
team: [0; 0x10], // TODO: teams not yet implemented
|
||||
desc: utf8_to_utf16_array!(client.character.guildcard.description, 0x58),
|
||||
@ -365,7 +365,7 @@ impl<EG: EntityGateway> ShipServerState<EG> {
|
||||
|
||||
fn player_chat(&mut self, id: ClientId, msg: &PlayerChat) -> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, ShipError> {
|
||||
let client = self.clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
|
||||
let cmsg = PlayerChat::new(client.user.id, msg.message.clone());
|
||||
let cmsg = PlayerChat::new(client.user.id.0, msg.message.clone());
|
||||
|
||||
Ok(Box::new(self.client_location.get_area_by_user(id).clients().iter()
|
||||
.map(move |client| {
|
||||
@ -392,7 +392,7 @@ impl<EG: EntityGateway> ShipServerState<EG> {
|
||||
let client = self.clients.get_mut(&id).unwrap();//.ok_or(ShipError::ClientNotFound(id)).unwrap();
|
||||
let players = [PlayerHeader {
|
||||
tag: 0x00010000,
|
||||
guildcard: client.user.id,
|
||||
guildcard: client.user.id.0,
|
||||
_unknown1: [0; 5],
|
||||
client_id: 0,
|
||||
name: libpso::utf8_to_utf16_array!(client.character.name, 16),
|
||||
|
Loading…
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Reference in New Issue
Block a user