add quest_group for displaying regular or govt quests
This commit is contained in:
parent
d4b83a02ca
commit
761e20e374
@ -133,12 +133,3 @@ dat = "q137-evt-bb.dat"
|
|||||||
bin = "q138-evt-bb.bin"
|
bin = "q138-evt-bb.bin"
|
||||||
dat = "q138-evt-bb.dat"
|
dat = "q138-evt-bb.dat"
|
||||||
|
|
||||||
|
|
||||||
[Shop]
|
|
||||||
list_order = 5
|
|
||||||
description = "Time to do some shopping!"
|
|
||||||
|
|
||||||
[[Shop.quests]]
|
|
||||||
bin = "q219-shp-bb.bin"
|
|
||||||
dat = "q219-shp-bb.dat"
|
|
||||||
|
|
||||||
|
@ -36,12 +36,13 @@ fn parse_filename(filename_bytes: &[u8; 16]) -> Result<(u16, u16, QuestFileType)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
pub fn send_quest_category_list(id: ClientId, client_location: &ClientLocation, rooms: &mut Rooms) -> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, ShipError> {
|
pub fn send_quest_category_list(id: ClientId, rql: &RequestQuestList, client_location: &ClientLocation, rooms: &mut Rooms) -> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, ShipError> {
|
||||||
let room_id = client_location.get_room(id).map_err(|err| -> ClientLocationError { err.into() })?;
|
let room_id = client_location.get_room(id).map_err(|err| -> ClientLocationError { err.into() })?;
|
||||||
let room = rooms.get_mut(room_id.0)
|
let room = rooms.get_mut(room_id.0)
|
||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?.as_mut()
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?.as_mut()
|
||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
||||||
let qcl = quest::quest_category_list(&room.quests);
|
let qcl = quest::quest_category_list(&room.quests[rql.flag as usize]);
|
||||||
|
room.set_quest_group(rql.flag as usize);
|
||||||
Ok(Box::new(vec![(id, SendShipPacket::QuestCategoryList(qcl))].into_iter()))
|
Ok(Box::new(vec![(id, SendShipPacket::QuestCategoryList(qcl))].into_iter()))
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -50,7 +51,7 @@ pub fn select_quest_category(id: ClientId, menuselect: &MenuSelect, client_locat
|
|||||||
let room = rooms.get_mut(room_id.0)
|
let room = rooms.get_mut(room_id.0)
|
||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?.as_mut()
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?.as_mut()
|
||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
||||||
let (_, category_quests) = room.quests.iter()
|
let (_, category_quests) = room.quests[room.quest_group].iter() // TODO: error handling for invalid quest group
|
||||||
.nth(menuselect.item as usize)
|
.nth(menuselect.item as usize)
|
||||||
.ok_or(ShipError::InvalidQuestCategory(menuselect.item))?;
|
.ok_or(ShipError::InvalidQuestCategory(menuselect.item))?;
|
||||||
|
|
||||||
@ -67,7 +68,7 @@ pub fn quest_detail(id: ClientId, questdetailrequest: &QuestDetailRequest, clien
|
|||||||
let room = rooms.get_mut(room_id.0)
|
let room = rooms.get_mut(room_id.0)
|
||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?.as_mut()
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?.as_mut()
|
||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
||||||
let (_, category_quests) = room.quests.iter()
|
let (_, category_quests) = room.quests[room.quest_group].iter()
|
||||||
.nth(questdetailrequest.category as usize)
|
.nth(questdetailrequest.category as usize)
|
||||||
.ok_or(ShipError::InvalidQuestCategory(questdetailrequest.category as u32))?;
|
.ok_or(ShipError::InvalidQuestCategory(questdetailrequest.category as u32))?;
|
||||||
|
|
||||||
@ -87,7 +88,7 @@ pub fn player_chose_quest(id: ClientId, questmenuselect: &QuestMenuSelect, clien
|
|||||||
let room = rooms.get_mut(room_id.0)
|
let room = rooms.get_mut(room_id.0)
|
||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?.as_mut()
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?.as_mut()
|
||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
||||||
let (_, category_quests) = room.quests.iter()
|
let (_, category_quests) = room.quests[room.quest_group].iter()
|
||||||
.nth(questmenuselect.category as usize)
|
.nth(questmenuselect.category as usize)
|
||||||
.ok_or(ShipError::InvalidQuestCategory(questmenuselect.category as u32))?;
|
.ok_or(ShipError::InvalidQuestCategory(questmenuselect.category as u32))?;
|
||||||
|
|
||||||
@ -120,7 +121,7 @@ pub fn quest_file_request(id: ClientId, quest_file_request: &QuestFileRequest, c
|
|||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
||||||
|
|
||||||
let (category_id, quest_id, datatype) = parse_filename(&quest_file_request.filename)?;
|
let (category_id, quest_id, datatype) = parse_filename(&quest_file_request.filename)?;
|
||||||
let (_, category_quests) = room.quests.iter()
|
let (_, category_quests) = room.quests[room.quest_group].iter()
|
||||||
.nth(category_id as usize)
|
.nth(category_id as usize)
|
||||||
.ok_or(ShipError::InvalidQuestCategory(category_id as u32))?;
|
.ok_or(ShipError::InvalidQuestCategory(category_id as u32))?;
|
||||||
|
|
||||||
@ -149,7 +150,7 @@ pub fn quest_chunk_ack(id: ClientId, quest_chunk_ack: &QuestChunkAck, client_loc
|
|||||||
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
.ok_or(ShipError::InvalidRoom(room_id.0 as u32))?;
|
||||||
|
|
||||||
let (category_id, quest_id, datatype) = parse_filename(&quest_chunk_ack.filename)?;
|
let (category_id, quest_id, datatype) = parse_filename(&quest_chunk_ack.filename)?;
|
||||||
let (_, category_quests) = room.quests.iter()
|
let (_, category_quests) = room.quests[room.quest_group].iter()
|
||||||
.nth(category_id as usize)
|
.nth(category_id as usize)
|
||||||
.ok_or(ShipError::InvalidQuestCategory(category_id as u32))?;
|
.ok_or(ShipError::InvalidQuestCategory(category_id as u32))?;
|
||||||
|
|
||||||
|
@ -179,7 +179,8 @@ pub struct RoomState {
|
|||||||
pub monster_stats: Box<HashMap<MonsterType, MonsterStats>>,
|
pub monster_stats: Box<HashMap<MonsterType, MonsterStats>>,
|
||||||
pub map_areas: MapAreaLookup,
|
pub map_areas: MapAreaLookup,
|
||||||
pub rare_monster_table: Box<RareMonsterAppearTable>,
|
pub rare_monster_table: Box<RareMonsterAppearTable>,
|
||||||
pub quests: quests::QuestList,
|
pub quest_group: usize,
|
||||||
|
pub quests: Vec<quests::QuestList>,
|
||||||
// items on ground
|
// items on ground
|
||||||
// enemy info
|
// enemy info
|
||||||
}
|
}
|
||||||
@ -215,6 +216,10 @@ impl RoomState {
|
|||||||
difficulty + 0x22
|
difficulty + 0x22
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn set_quest_group(&mut self, group: usize) {
|
||||||
|
self.quest_group = group;
|
||||||
|
}
|
||||||
|
|
||||||
pub fn from_create_room(create_room: &libpso::packet::ship::CreateRoom, section_id: SectionID) -> Result<RoomState, RoomCreationError> {
|
pub fn from_create_room(create_room: &libpso::packet::ship::CreateRoom, section_id: SectionID) -> Result<RoomState, RoomCreationError> {
|
||||||
if [create_room.battle, create_room.challenge, create_room.single_player].iter().sum::<u8>() > 1 {
|
if [create_room.battle, create_room.challenge, create_room.single_player].iter().sum::<u8>() > 1 {
|
||||||
return Err(RoomCreationError::InvalidMode)
|
return Err(RoomCreationError::InvalidMode)
|
||||||
@ -245,15 +250,36 @@ impl RoomState {
|
|||||||
};
|
};
|
||||||
|
|
||||||
let rare_monster_table = RareMonsterAppearTable::new(room_mode.episode());
|
let rare_monster_table = RareMonsterAppearTable::new(room_mode.episode());
|
||||||
|
|
||||||
|
// push the usual set of quests for the selected mode
|
||||||
let mut qpath = PathBuf::from("data/quests/bb");
|
let mut qpath = PathBuf::from("data/quests/bb");
|
||||||
qpath.push(room_mode.episode().to_string());
|
qpath.push(room_mode.episode().to_string());
|
||||||
qpath.push(room_mode.to_string());
|
qpath.push(room_mode.to_string());
|
||||||
qpath.push("quests.toml");
|
qpath.push("quests.toml");
|
||||||
let room_quests = match quests::load_quests(&mut qpath) {
|
let mut room_quests = Vec::new();
|
||||||
|
let quest_list = match quests::load_quests(&mut qpath) {
|
||||||
Ok(qlist) => qlist,
|
Ok(qlist) => qlist,
|
||||||
Err(_) => return Err(RoomCreationError::CouldNotLoadQuests),
|
Err(_) => return Err(RoomCreationError::CouldNotLoadQuests),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
room_quests.push(quest_list);
|
||||||
|
|
||||||
|
// if multiplayer also push the government quests
|
||||||
|
if let RoomMode::Multi {..} = room_mode {
|
||||||
|
qpath = PathBuf::from("data/quests/bb/");
|
||||||
|
qpath.push(room_mode.episode().to_string());
|
||||||
|
qpath.push("government/quests.toml");
|
||||||
|
|
||||||
|
let quest_list = match quests::load_quests(&mut qpath) {
|
||||||
|
Ok(qlist) => qlist,
|
||||||
|
Err(_) => return Err(RoomCreationError::CouldNotLoadQuests),
|
||||||
|
};
|
||||||
|
|
||||||
|
room_quests.push(quest_list);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Ok(RoomState {
|
Ok(RoomState {
|
||||||
monster_stats: Box::new(load_monster_stats_table(&room_mode).map_err(|_| RoomCreationError::CouldNotLoadMonsterStats(room_mode))?),
|
monster_stats: Box::new(load_monster_stats_table(&room_mode).map_err(|_| RoomCreationError::CouldNotLoadMonsterStats(room_mode))?),
|
||||||
mode: room_mode,
|
mode: room_mode,
|
||||||
@ -266,6 +292,8 @@ impl RoomState {
|
|||||||
drop_table: Box::new(DropTable::new(room_mode.episode(), room_mode.difficulty(), section_id)),
|
drop_table: Box::new(DropTable::new(room_mode.episode(), room_mode.difficulty(), section_id)),
|
||||||
bursting: false,
|
bursting: false,
|
||||||
map_areas: MapAreaLookup::new(&room_mode.episode()),
|
map_areas: MapAreaLookup::new(&room_mode.episode()),
|
||||||
|
// quests: quest_list,
|
||||||
|
quest_group: 0,
|
||||||
quests: room_quests,
|
quests: room_quests,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
@ -708,9 +708,9 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
|
|||||||
let block = self.blocks.with_client(id, &self.clients)?;
|
let block = self.blocks.with_client(id, &self.clients)?;
|
||||||
Box::new(handler::lobby::change_lobby(id, pkt.lobby, &mut block.client_location, &self.clients, &mut self.item_manager, &self.level_table, &mut block.rooms, &mut self.entity_gateway).await?.into_iter())
|
Box::new(handler::lobby::change_lobby(id, pkt.lobby, &mut block.client_location, &self.clients, &mut self.item_manager, &self.level_table, &mut block.rooms, &mut self.entity_gateway).await?.into_iter())
|
||||||
},
|
},
|
||||||
RecvShipPacket::RequestQuestList(_) => {
|
RecvShipPacket::RequestQuestList(rql) => {
|
||||||
let block = self.blocks.with_client(id, &self.clients)?;
|
let block = self.blocks.with_client(id, &self.clients)?;
|
||||||
handler::quest::send_quest_category_list(id, &block.client_location, &mut block.rooms)?
|
handler::quest::send_quest_category_list(id, rql, &block.client_location, &mut block.rooms)?
|
||||||
},
|
},
|
||||||
RecvShipPacket::QuestFileRequest(quest_file_request) => {
|
RecvShipPacket::QuestFileRequest(quest_file_request) => {
|
||||||
let block = self.blocks.with_client(id, &self.clients)?;
|
let block = self.blocks.with_client(id, &self.clients)?;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user