Browse Source

move bank code out of state

kill_counters
jake 2 years ago
committed by andy
parent
commit
7d5c4e0165
  1. 2
      src/ship/character.rs
  2. 3
      src/ship/items/actions.rs
  3. 340
      src/ship/items/bank.rs
  4. 1
      src/ship/items/mod.rs
  5. 328
      src/ship/items/state.rs
  6. 2
      src/ship/packet/builder/message.rs

2
src/ship/character.rs

@ -2,7 +2,7 @@ use libpso::character::character;
use crate::common::leveltable::CharacterStats;
use crate::entity::character::CharacterEntity;
//use crate::ship::items::{CharacterInventory, CharacterBank};
use crate::ship::items::state::{BankState};
use crate::ship::items::bank::BankState;
use crate::ship::items::inventory::InventoryState;
use crate::entity::item::Meseta;

3
src/ship/items/actions.rs

@ -8,7 +8,8 @@ use std::pin::Pin;
use crate::ship::map::MapArea;
use crate::entity::character::{CharacterEntity, CharacterEntityId};
use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction};
use crate::ship::items::state::{ItemState, ItemStateProxy, ItemStateError, AddItemResult, StackedItemDetail, BankItem, BankItemDetail, IndividualItemDetail};
use crate::ship::items::state::{ItemState, ItemStateProxy, ItemStateError, AddItemResult, StackedItemDetail, IndividualItemDetail};
use crate::ship::items::bank::{BankItem, BankItemDetail};
use crate::ship::items::itemstateaction::{ItemStateAction, ItemAction};
use crate::ship::items::inventory::{InventoryItem, InventoryItemDetail};
use crate::ship::items::floor::{FloorItem, FloorItemDetail};

340
src/ship/items/bank.rs

@ -0,0 +1,340 @@
use std::cmp::Ordering;
use libpso::character::character;
use crate::ship::items::ClientItemId;
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, BankEntity, BankItemEntity, BankName};
use std::future::Future;
use crate::entity::character::CharacterEntityId;
use crate::ship::items::state::ItemStateError;
use crate::ship::items::state::{IndividualItemDetail, StackedItemDetail, AddItemResult};
use crate::ship::items::inventory::{InventoryItem, InventoryItemDetail};
#[derive(thiserror::Error, Debug)]
pub enum BankError {
#[error("bank full")]
BankFull,
#[error("stack full")]
StackFull,
#[error("meseta full")]
MesetaFull,
}
#[derive(Clone, Debug)]
pub enum BankItemDetail {
Individual(IndividualItemDetail),
Stacked(StackedItemDetail),
}
impl BankItemDetail {
fn stacked_mut(&mut self) -> Option<&mut StackedItemDetail> {
match self {
BankItemDetail::Stacked(sitem) => Some(sitem),
_ => None,
}
}
pub fn as_client_bytes(&self) -> [u8; 16] {
match self {
BankItemDetail::Individual(item) => {
match &item.item {
ItemDetail::Weapon(w) => w.as_bytes(),
ItemDetail::Armor(a) => a.as_bytes(),
ItemDetail::Shield(s) => s.as_bytes(),
ItemDetail::Unit(u) => u.as_bytes(),
ItemDetail::Tool(t) => t.as_individual_bytes(),
ItemDetail::TechniqueDisk(d) => d.as_bytes(),
ItemDetail::Mag(m) => m.as_bytes(),
ItemDetail::ESWeapon(e) => e.as_bytes(),
}
},
BankItemDetail::Stacked(item) => {
item.tool.as_stacked_bytes(item.entity_ids.len())
},
}
}
}
#[derive(Clone, Debug)]
pub struct BankItem {
pub item_id: ClientItemId,
pub item: BankItemDetail,
}
impl BankItem {
pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, ItemStateError>
where
F: FnMut(T, ItemEntityId) -> Fut,
Fut: Future<Output=Result<T, ItemStateError>>,
{
match &self.item {
BankItemDetail::Individual(individual_item) => {
param = func(param, individual_item.entity_id).await?;
},
BankItemDetail::Stacked(stacked_item) => {
for entity_id in &stacked_item.entity_ids {
param = func(param, *entity_id).await?;
}
}
}
Ok(param)
}
}
#[derive(Clone, Debug)]
pub struct Bank(Vec<BankItem>);
impl Bank {
pub fn new(items: Vec<BankItem>) -> Bank {
Bank(items)
}
}
#[derive(Clone, Debug)]
pub struct BankState {
pub character_id: CharacterEntityId,
pub item_id_counter: u32,
pub name: BankName,
pub bank: Bank,
pub meseta: Meseta,
}
impl BankState {
pub fn new(character_id: CharacterEntityId, name: BankName, mut bank: Bank, meseta: Meseta) -> BankState {
bank.0.sort();
BankState {
character_id,
item_id_counter: 0,
name,
bank,
meseta,
}
}
pub fn count(&self) -> usize {
self.bank.0.len()
}
pub fn initialize_item_ids(&mut self, base_item_id: u32) {
for (i, item) in self.bank.0.iter_mut().enumerate() {
item.item_id = ClientItemId(base_item_id + i as u32);
}
self.item_id_counter = base_item_id + self.bank.0.len() as u32;
}
pub fn add_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
if self.meseta.0 + amount > 999999 {
return Err(ItemStateError::FullOfMeseta)
}
self.meseta.0 += amount;
Ok(())
}
pub fn remove_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
if amount > self.meseta.0 {
return Err(ItemStateError::InvalidMesetaRemoval(amount))
}
self.meseta.0 -= amount;
Ok(())
}
pub fn add_inventory_item(&mut self, item: InventoryItem) -> Result<AddItemResult, BankError> {
match item.item {
InventoryItemDetail::Individual(iitem) => {
if self.bank.0.len() >= 30 {
Err(BankError::BankFull)
}
else {
self.bank.0.push(BankItem {
item_id: item.item_id,
item: BankItemDetail::Individual(iitem)
});
self.bank.0.sort();
Ok(AddItemResult::NewItem)
}
},
InventoryItemDetail::Stacked(sitem) => {
let existing_stack = self.bank.0
.iter_mut()
.filter_map(|item| item.item.stacked_mut())
.find(|item| {
item.tool == sitem.tool
});
match existing_stack {
Some(existing_stack) => {
if existing_stack.entity_ids.len() + sitem.entity_ids.len() > sitem.tool.max_stack() {
Err(BankError::StackFull)
}
else {
existing_stack.entity_ids.append(&mut sitem.entity_ids.clone());
Ok(AddItemResult::AddToStack)
}
},
None => {
if self.bank.0.len() >= 30 {
Err(BankError::BankFull)
}
else {
self.bank.0.push(BankItem {
item_id: item.item_id,
item: BankItemDetail::Stacked(sitem)
});
self.bank.0.sort();
Ok(AddItemResult::NewItem)
}
}
}
}
}
}
pub fn take_item(&mut self, item_id: &ClientItemId, amount: u32) -> Option<BankItem> {
let idx = self.bank.0
.iter()
.position(|i| i.item_id == *item_id)?;
match &mut self.bank.0[idx].item {
BankItemDetail::Individual(_individual_item) => {
Some(self.bank.0.remove(idx))
},
BankItemDetail::Stacked(stacked_item) => {
let remove_all = match stacked_item.entity_ids.len().cmp(&(amount as usize)) {
Ordering::Equal => true,
Ordering::Greater => false,
Ordering::Less => return None,
};
if remove_all {
Some(self.bank.0.remove(idx))
}
else {
let entity_ids = stacked_item.entity_ids.drain(..(amount as usize)).collect();
self.item_id_counter += 1;
Some(BankItem {
item_id: ClientItemId(self.item_id_counter),
item: BankItemDetail::Stacked(StackedItemDetail {
entity_ids,
tool: stacked_item.tool,
})})
}
}
}
}
pub fn as_client_bank_items(&self) -> character::Bank {
self.bank.0.iter()
.enumerate()
.fold(character::Bank::default(), |mut bank, (slot, item)| {
bank.item_count = (slot + 1) as u32;
let bytes = item.item.as_client_bytes();
bank.items[slot].data1.copy_from_slice(&bytes[0..12]);
bank.items[slot].data2.copy_from_slice(&bytes[12..16]);
bank.items[slot].item_id = item.item_id.0;
bank
})
}
pub fn as_client_bank_request(&self) -> Vec<character::BankItem> {
self.bank.0.iter()
.map(|item| {
let bytes = item.item.as_client_bytes();
let mut data1 = [0; 12];
let mut data2 = [0; 4];
data1.copy_from_slice(&bytes[0..12]);
data2.copy_from_slice(&bytes[12..16]);
let amount = match &item.item {
BankItemDetail::Individual(_individual_bank_item) => {
1
},
BankItemDetail::Stacked(stacked_bank_item) => {
stacked_bank_item.count()
},
};
character::BankItem {
data1,
data2,
item_id: item.item_id.0,
amount: amount as u16,
flags: 1,
}
})
.collect()
}
pub fn as_bank_entity(&self) -> BankEntity {
BankEntity {
items: self.bank.0.iter()
.map(|item| {
match &item.item {
BankItemDetail::Individual(item) => {
BankItemEntity::Individual(ItemEntity {
id: item.entity_id,
item: item.item.clone(),
})
},
BankItemDetail::Stacked(items) => {
BankItemEntity::Stacked(items.entity_ids.iter()
.map(|id| {
ItemEntity {
id: *id,
item: ItemDetail::Tool(items.tool)
}
})
.collect())
},
}
})
.collect()
}
}
}
impl std::cmp::PartialEq for BankItem {
fn eq(&self, other: &BankItem) -> bool {
let mut self_bytes = [0u8; 4];
let mut other_bytes = [0u8; 4];
self_bytes.copy_from_slice(&self.item.as_client_bytes()[0..4]);
other_bytes.copy_from_slice(&other.item.as_client_bytes()[0..4]);
let self_value = u32::from_be_bytes(self_bytes);
let other_value = u32::from_be_bytes(other_bytes);
self_value.eq(&other_value)
}
}
impl std::cmp::Eq for BankItem {}
impl std::cmp::PartialOrd for BankItem {
fn partial_cmp(&self, other: &BankItem) -> Option<std::cmp::Ordering> {
let mut self_bytes = [0u8; 4];
let mut other_bytes = [0u8; 4];
self_bytes.copy_from_slice(&self.item.as_client_bytes()[0..4]);
other_bytes.copy_from_slice(&other.item.as_client_bytes()[0..4]);
let self_value = u32::from_be_bytes(self_bytes);
let other_value = u32::from_be_bytes(other_bytes);
self_value.partial_cmp(&other_value)
}
}
impl std::cmp::Ord for BankItem {
fn cmp(&self, other: &BankItem) -> std::cmp::Ordering {
let mut self_bytes = [0u8; 4];
let mut other_bytes = [0u8; 4];
self_bytes.copy_from_slice(&self.item.as_client_bytes()[0..4]);
other_bytes.copy_from_slice(&other.item.as_client_bytes()[0..4]);
let self_value = u32::from_le_bytes(self_bytes);
let other_value = u32::from_le_bytes(other_bytes);
self_value.cmp(&other_value)
}
}

1
src/ship/items/mod.rs

@ -4,6 +4,7 @@ pub mod apply_item;
pub mod itemstateaction;
pub mod inventory;
pub mod floor;
pub mod bank;
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, serde::Serialize, serde::Deserialize, derive_more::Display)]
pub struct ClientItemId(pub u32);

328
src/ship/items/state.rs

@ -1,9 +1,6 @@
use std::cmp::Ordering;
use std::collections::HashMap;
use libpso::character::character;
use crate::ship::items::ClientItemId;
use crate::entity::item::{Meseta, ItemEntityId, ItemDetail, ItemEntity, InventoryItemEntity, BankEntity, BankItemEntity, BankName};
use std::future::Future;
use crate::entity::item::{ItemEntityId, ItemDetail, ItemEntity, InventoryItemEntity, BankItemEntity, BankName};
use crate::ship::location::{AreaClient, RoomId};
use crate::entity::character::{CharacterEntity, CharacterEntityId};
@ -14,8 +11,8 @@ use crate::entity::item::mag::Mag;
use crate::ship::drops::ItemDrop;
use crate::ship::items::inventory::{Inventory, InventoryItem, InventoryItemDetail, InventoryError, InventoryState};
use crate::ship::items::floor::{FloorState, FloorItem, LocalFloor, SharedFloor, FloorType};
use crate::ship::items::bank::{Bank, BankState, BankItem, BankItemDetail, BankError};
// TODO: Commit trait that ItemStateProxy and EntityTransaction implement that .commit requires and acts on upon everything succeeding (like 3 less lines of code!)
@ -136,78 +133,7 @@ impl StackedItemDetail {
}
}
#[derive(Clone, Debug)]
pub enum BankItemDetail {
Individual(IndividualItemDetail),
Stacked(StackedItemDetail),
}
impl BankItemDetail {
fn stacked_mut(&mut self) -> Option<&mut StackedItemDetail> {
match self {
BankItemDetail::Stacked(sitem) => Some(sitem),
_ => None,
}
}
pub fn as_client_bytes(&self) -> [u8; 16] {
match self {
BankItemDetail::Individual(item) => {
match &item.item {
ItemDetail::Weapon(w) => w.as_bytes(),
ItemDetail::Armor(a) => a.as_bytes(),
ItemDetail::Shield(s) => s.as_bytes(),
ItemDetail::Unit(u) => u.as_bytes(),
ItemDetail::Tool(t) => t.as_individual_bytes(),
ItemDetail::TechniqueDisk(d) => d.as_bytes(),
ItemDetail::Mag(m) => m.as_bytes(),
ItemDetail::ESWeapon(e) => e.as_bytes(),
}
},
BankItemDetail::Stacked(item) => {
item.tool.as_stacked_bytes(item.entity_ids.len())
},
}
}
}
#[derive(Clone, Debug)]
pub struct BankItem {
pub item_id: ClientItemId,
pub item: BankItemDetail,
}
impl BankItem {
pub async fn with_entity_id<F, Fut, T>(&self, mut param: T, mut func: F) -> Result<T, ItemStateError>
where
F: FnMut(T, ItemEntityId) -> Fut,
Fut: Future<Output=Result<T, ItemStateError>>,
{
match &self.item {
BankItemDetail::Individual(individual_item) => {
param = func(param, individual_item.entity_id).await?;
},
BankItemDetail::Stacked(stacked_item) => {
for entity_id in &stacked_item.entity_ids {
param = func(param, *entity_id).await?;
}
}
}
Ok(param)
}
}
#[derive(thiserror::Error, Debug)]
pub enum BankError {
#[error("bank full")]
BankFull,
#[error("stack full")]
StackFull,
#[error("meseta full")]
MesetaFull,
}
#[derive(Clone)]
pub enum AddItemResult {
@ -216,254 +142,6 @@ pub enum AddItemResult {
Meseta,
}
#[derive(Clone, Debug)]
pub struct Bank(Vec<BankItem>);
#[derive(Clone, Debug)]
pub struct BankState {
character_id: CharacterEntityId,
item_id_counter: u32,
pub name: BankName,
bank: Bank,
pub meseta: Meseta,
}
impl BankState {
pub fn new(character_id: CharacterEntityId, name: BankName, mut bank: Bank, meseta: Meseta) -> BankState {
bank.0.sort();
BankState {
character_id,
item_id_counter: 0,
name,
bank,
meseta,
}
}
pub fn count(&self) -> usize {
self.bank.0.len()
}
pub fn initialize_item_ids(&mut self, base_item_id: u32) {
for (i, item) in self.bank.0.iter_mut().enumerate() {
item.item_id = ClientItemId(base_item_id + i as u32);
}
self.item_id_counter = base_item_id + self.bank.0.len() as u32;
}
pub fn add_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
if self.meseta.0 + amount > 999999 {
return Err(ItemStateError::FullOfMeseta)
}
self.meseta.0 += amount;
Ok(())
}
pub fn remove_meseta(&mut self, amount: u32) -> Result<(), ItemStateError> {
if amount > self.meseta.0 {
return Err(ItemStateError::InvalidMesetaRemoval(amount))
}
self.meseta.0 -= amount;
Ok(())
}
pub fn add_inventory_item(&mut self, item: InventoryItem) -> Result<AddItemResult, BankError> {
match item.item {
InventoryItemDetail::Individual(iitem) => {
if self.bank.0.len() >= 30 {
Err(BankError::BankFull)
}
else {
self.bank.0.push(BankItem {
item_id: item.item_id,
item: BankItemDetail::Individual(iitem)
});
self.bank.0.sort();
Ok(AddItemResult::NewItem)
}
},
InventoryItemDetail::Stacked(sitem) => {
let existing_stack = self.bank.0
.iter_mut()
.filter_map(|item| item.item.stacked_mut())
.find(|item| {
item.tool == sitem.tool
});
match existing_stack {
Some(existing_stack) => {
if existing_stack.entity_ids.len() + sitem.entity_ids.len() > sitem.tool.max_stack() {
Err(BankError::StackFull)
}
else {
existing_stack.entity_ids.append(&mut sitem.entity_ids.clone());
Ok(AddItemResult::AddToStack)
}
},
None => {
if self.bank.0.len() >= 30 {
Err(BankError::BankFull)
}
else {
self.bank.0.push(BankItem {
item_id: item.item_id,
item: BankItemDetail::Stacked(sitem)
});
self.bank.0.sort();
Ok(AddItemResult::NewItem)
}
}
}
}
}
}
pub fn take_item(&mut self, item_id: &ClientItemId, amount: u32) -> Option<BankItem> {
let idx = self.bank.0
.iter()
.position(|i| i.item_id == *item_id)?;
match &mut self.bank.0[idx].item {
BankItemDetail::Individual(_individual_item) => {
Some(self.bank.0.remove(idx))
},
BankItemDetail::Stacked(stacked_item) => {
let remove_all = match stacked_item.entity_ids.len().cmp(&(amount as usize)) {
Ordering::Equal => true,
Ordering::Greater => false,
Ordering::Less => return None,
};
if remove_all {
Some(self.bank.0.remove(idx))
}
else {
let entity_ids = stacked_item.entity_ids.drain(..(amount as usize)).collect();
self.item_id_counter += 1;
Some(BankItem {
item_id: ClientItemId(self.item_id_counter),
item: BankItemDetail::Stacked(StackedItemDetail {
entity_ids,
tool: stacked_item.tool,
})})
}
}
}
}
pub fn as_client_bank_items(&self) -> character::Bank {
self.bank.0.iter()
.enumerate()
.fold(character::Bank::default(), |mut bank, (slot, item)| {
bank.item_count = (slot + 1) as u32;
let bytes = item.item.as_client_bytes();
bank.items[slot].data1.copy_from_slice(&bytes[0..12]);
bank.items[slot].data2.copy_from_slice(&bytes[12..16]);
bank.items[slot].item_id = item.item_id.0;
bank
})
}
pub fn as_client_bank_request(&self) -> Vec<character::BankItem> {
self.bank.0.iter()
.map(|item| {
let bytes = item.item.as_client_bytes();
let mut data1 = [0; 12];
let mut data2 = [0; 4];
data1.copy_from_slice(&bytes[0..12]);
data2.copy_from_slice(&bytes[12..16]);
let amount = match &item.item {
BankItemDetail::Individual(_individual_bank_item) => {
1
},
BankItemDetail::Stacked(stacked_bank_item) => {
stacked_bank_item.count()
},
};
character::BankItem {
data1,
data2,
item_id: item.item_id.0,
amount: amount as u16,
flags: 1,
}
})
.collect()
}
pub fn as_bank_entity(&self) -> BankEntity {
BankEntity {
items: self.bank.0.iter()
.map(|item| {
match &item.item {
BankItemDetail::Individual(item) => {
BankItemEntity::Individual(ItemEntity {
id: item.entity_id,
item: item.item.clone(),
})
},
BankItemDetail::Stacked(items) => {
BankItemEntity::Stacked(items.entity_ids.iter()
.map(|id| {
ItemEntity {
id: *id,
item: ItemDetail::Tool(items.tool)
}
})
.collect())
},
}
})
.collect()
}
}
}
impl std::cmp::PartialEq for BankItem {
fn eq(&self, other: &BankItem) -> bool {
let mut self_bytes = [0u8; 4];
let mut other_bytes = [0u8; 4];
self_bytes.copy_from_slice(&self.item.as_client_bytes()[0..4]);
other_bytes.copy_from_slice(&other.item.as_client_bytes()[0..4]);
let self_value = u32::from_be_bytes(self_bytes);
let other_value = u32::from_be_bytes(other_bytes);
self_value.eq(&other_value)
}
}
impl std::cmp::Eq for BankItem {}
impl std::cmp::PartialOrd for BankItem {
fn partial_cmp(&self, other: &BankItem) -> Option<std::cmp::Ordering> {
let mut self_bytes = [0u8; 4];
let mut other_bytes = [0u8; 4];
self_bytes.copy_from_slice(&self.item.as_client_bytes()[0..4]);
other_bytes.copy_from_slice(&other.item.as_client_bytes()[0..4]);
let self_value = u32::from_be_bytes(self_bytes);
let other_value = u32::from_be_bytes(other_bytes);
self_value.partial_cmp(&other_value)
}
}
impl std::cmp::Ord for BankItem {
fn cmp(&self, other: &BankItem) -> std::cmp::Ordering {
let mut self_bytes = [0u8; 4];
let mut other_bytes = [0u8; 4];
self_bytes.copy_from_slice(&self.item.as_client_bytes()[0..4]);
other_bytes.copy_from_slice(&other.item.as_client_bytes()[0..4]);
let self_value = u32::from_le_bytes(self_bytes);
let other_value = u32::from_le_bytes(other_bytes);
self_value.cmp(&other_value)
}
}
pub struct ItemState {
character_inventory: HashMap<CharacterEntityId, InventoryState>,
@ -582,7 +260,7 @@ impl ItemState {
.collect::<Result<Vec<_>, _>>()?;
let bank_meseta = entity_gateway.get_bank_meseta(&character.id, &BankName("".into())).await?;
let bank_state = BankState::new(character.id, BankName("".into()), Bank(bank_items), bank_meseta);
let bank_state = BankState::new(character.id, BankName("".into()), Bank::new(bank_items), bank_meseta);
self.character_inventory.insert(character.id, inventory_state);
self.character_bank.insert(character.id, bank_state);

2
src/ship/packet/builder/message.rs

@ -6,7 +6,7 @@ use crate::ship::ship::{ShipError};
use crate::ship::items::ClientItemId;
use crate::ship::items::inventory::InventoryItem;
use crate::ship::items::state::IndividualItemDetail;
use crate::ship::items::state::BankState;
use crate::ship::items::bank::BankState;
use crate::ship::items::floor::FloorItem;
use crate::ship::location::AreaClient;
use std::convert::TryInto;

Loading…
Cancel
Save