Browse Source

Merge branch 'item_drops' of jake/elseware into master

pbs
jake 5 years ago
committed by Gogs
parent
commit
80a3999d1b
  1. 6
      Cargo.toml
  2. 45
      data/drops/ep1/hard/blueful/area_percent_pattern.toml
  3. 79
      data/drops/ep1/hard/blueful/attribute_rate.toml
  4. 1
      data/drops/ep1/hard/blueful/grind_rate.toml
  5. 269
      data/drops/ep1/hard/blueful/monster_dar.toml
  6. 119
      data/drops/ep1/hard/blueful/percent_rate.toml
  7. 59
      data/drops/ep1/hard/blueful/weapon_rate.toml
  8. 39
      data/drops/ep1/hard/blueful/weapon_special_rate.toml
  9. 45
      data/drops/ep1/hard/greenill/area_percent_pattern.toml
  10. 79
      data/drops/ep1/hard/greenill/attribute_rate.toml
  11. 1
      data/drops/ep1/hard/greenill/grind_rate.toml
  12. 269
      data/drops/ep1/hard/greenill/monster_dar.toml
  13. 119
      data/drops/ep1/hard/greenill/percent_rate.toml
  14. 59
      data/drops/ep1/hard/greenill/weapon_rate.toml
  15. 39
      data/drops/ep1/hard/greenill/weapon_special_rate.toml
  16. 45
      data/drops/ep1/hard/oran/area_percent_pattern.toml
  17. 79
      data/drops/ep1/hard/oran/attribute_rate.toml
  18. 1
      data/drops/ep1/hard/oran/grind_rate.toml
  19. 269
      data/drops/ep1/hard/oran/monster_dar.toml
  20. 119
      data/drops/ep1/hard/oran/percent_rate.toml
  21. 59
      data/drops/ep1/hard/oran/weapon_rate.toml
  22. 39
      data/drops/ep1/hard/oran/weapon_special_rate.toml
  23. 45
      data/drops/ep1/hard/pinkal/area_percent_pattern.toml
  24. 79
      data/drops/ep1/hard/pinkal/attribute_rate.toml
  25. 1
      data/drops/ep1/hard/pinkal/grind_rate.toml
  26. 269
      data/drops/ep1/hard/pinkal/monster_dar.toml
  27. 119
      data/drops/ep1/hard/pinkal/percent_rate.toml
  28. 59
      data/drops/ep1/hard/pinkal/weapon_rate.toml
  29. 39
      data/drops/ep1/hard/pinkal/weapon_special_rate.toml
  30. 45
      data/drops/ep1/hard/purplenum/area_percent_pattern.toml
  31. 79
      data/drops/ep1/hard/purplenum/attribute_rate.toml
  32. 1
      data/drops/ep1/hard/purplenum/grind_rate.toml
  33. 269
      data/drops/ep1/hard/purplenum/monster_dar.toml
  34. 119
      data/drops/ep1/hard/purplenum/percent_rate.toml
  35. 59
      data/drops/ep1/hard/purplenum/weapon_rate.toml
  36. 39
      data/drops/ep1/hard/purplenum/weapon_special_rate.toml
  37. 45
      data/drops/ep1/hard/redria/area_percent_pattern.toml
  38. 79
      data/drops/ep1/hard/redria/attribute_rate.toml
  39. 1
      data/drops/ep1/hard/redria/grind_rate.toml
  40. 269
      data/drops/ep1/hard/redria/monster_dar.toml
  41. 119
      data/drops/ep1/hard/redria/percent_rate.toml
  42. 59
      data/drops/ep1/hard/redria/weapon_rate.toml
  43. 39
      data/drops/ep1/hard/redria/weapon_special_rate.toml
  44. 45
      data/drops/ep1/hard/skyly/area_percent_pattern.toml
  45. 79
      data/drops/ep1/hard/skyly/attribute_rate.toml
  46. 1
      data/drops/ep1/hard/skyly/grind_rate.toml
  47. 269
      data/drops/ep1/hard/skyly/monster_dar.toml
  48. 119
      data/drops/ep1/hard/skyly/percent_rate.toml
  49. 59
      data/drops/ep1/hard/skyly/weapon_rate.toml
  50. 39
      data/drops/ep1/hard/skyly/weapon_special_rate.toml
  51. 45
      data/drops/ep1/hard/viridia/area_percent_pattern.toml
  52. 79
      data/drops/ep1/hard/viridia/attribute_rate.toml
  53. 1
      data/drops/ep1/hard/viridia/grind_rate.toml
  54. 269
      data/drops/ep1/hard/viridia/monster_dar.toml
  55. 119
      data/drops/ep1/hard/viridia/percent_rate.toml
  56. 59
      data/drops/ep1/hard/viridia/weapon_rate.toml
  57. 39
      data/drops/ep1/hard/viridia/weapon_special_rate.toml
  58. 45
      data/drops/ep1/hard/whitil/area_percent_pattern.toml
  59. 79
      data/drops/ep1/hard/whitil/attribute_rate.toml
  60. 1
      data/drops/ep1/hard/whitil/grind_rate.toml
  61. 269
      data/drops/ep1/hard/whitil/monster_dar.toml
  62. 119
      data/drops/ep1/hard/whitil/percent_rate.toml
  63. 59
      data/drops/ep1/hard/whitil/weapon_rate.toml
  64. 39
      data/drops/ep1/hard/whitil/weapon_special_rate.toml
  65. 45
      data/drops/ep1/hard/yellowboze/area_percent_pattern.toml
  66. 79
      data/drops/ep1/hard/yellowboze/attribute_rate.toml
  67. 1
      data/drops/ep1/hard/yellowboze/grind_rate.toml
  68. 269
      data/drops/ep1/hard/yellowboze/monster_dar.toml
  69. 119
      data/drops/ep1/hard/yellowboze/percent_rate.toml
  70. 59
      data/drops/ep1/hard/yellowboze/weapon_rate.toml
  71. 39
      data/drops/ep1/hard/yellowboze/weapon_special_rate.toml
  72. 37
      data/drops/ep1/normal/blueful/area_percent_pattern.toml
  73. 79
      data/drops/ep1/normal/blueful/attribute_rate.toml
  74. 1
      data/drops/ep1/normal/blueful/grind_rate.toml
  75. 269
      data/drops/ep1/normal/blueful/monster_dar.toml
  76. 119
      data/drops/ep1/normal/blueful/percent_rate.toml
  77. 59
      data/drops/ep1/normal/blueful/weapon_rate.toml
  78. 39
      data/drops/ep1/normal/blueful/weapon_special_rate.toml
  79. 37
      data/drops/ep1/normal/greenill/area_percent_pattern.toml
  80. 79
      data/drops/ep1/normal/greenill/attribute_rate.toml
  81. 1
      data/drops/ep1/normal/greenill/grind_rate.toml
  82. 269
      data/drops/ep1/normal/greenill/monster_dar.toml
  83. 119
      data/drops/ep1/normal/greenill/percent_rate.toml
  84. 59
      data/drops/ep1/normal/greenill/weapon_rate.toml
  85. 39
      data/drops/ep1/normal/greenill/weapon_special_rate.toml
  86. 37
      data/drops/ep1/normal/oran/area_percent_pattern.toml
  87. 79
      data/drops/ep1/normal/oran/attribute_rate.toml
  88. 1
      data/drops/ep1/normal/oran/grind_rate.toml
  89. 269
      data/drops/ep1/normal/oran/monster_dar.toml
  90. 119
      data/drops/ep1/normal/oran/percent_rate.toml
  91. 59
      data/drops/ep1/normal/oran/weapon_rate.toml
  92. 39
      data/drops/ep1/normal/oran/weapon_special_rate.toml
  93. 37
      data/drops/ep1/normal/pinkal/area_percent_pattern.toml
  94. 79
      data/drops/ep1/normal/pinkal/attribute_rate.toml
  95. 1
      data/drops/ep1/normal/pinkal/grind_rate.toml
  96. 269
      data/drops/ep1/normal/pinkal/monster_dar.toml
  97. 119
      data/drops/ep1/normal/pinkal/percent_rate.toml
  98. 59
      data/drops/ep1/normal/pinkal/weapon_rate.toml
  99. 39
      data/drops/ep1/normal/pinkal/weapon_special_rate.toml
  100. 37
      data/drops/ep1/normal/purplenum/area_percent_pattern.toml

6
Cargo.toml

@ -21,7 +21,8 @@ path = "src/main.rs"
libpso = { git = "http://git.sharnoth.com/jake/libpso" }
async-std = { version = "1.4.0", features = ["unstable"] }
futures = "0.3.1"
rand = "0.6.5"
rand = "0.7.3"
rand_chacha = "0.2.2"
mio = "0.6"
mio-extras = "2.0.5"
crc = "^1.0.0"
@ -31,7 +32,10 @@ chrono = "*"
serde = "*"
serde_json = "*"
ron = "*"
toml = "*"
log = "*"
fern = { version = "0.5", features = ["colored"] }
byteorder = "1"
enum-utils = "0.1.2"
derive_more = { version = "0.99.3", features = ["display"]}

45
data/drops/ep1/hard/blueful/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/blueful/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 12
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 70
native = 11
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area4]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area5]
none = 65
native = 7
abeast = 13
machine = 10
dark = 4
hit = 1
[area6]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area7]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area9]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area10]
none = 60
native = 8
abeast = 9
machine = 10
dark = 12
hit = 1

1
data/drops/ep1/hard/blueful/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 30, 30, 20, 20, 0, 0, 0, 0, 0,], [ 25, 23, 20, 15, 10, 7, 0, 0, 0,], [ 20, 15, 14, 13, 11, 9, 7, 6, 5,],]

269
data/drops/ep1/hard/blueful/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 124
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 90
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 100
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 85
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 90
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 65
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 85
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 115
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 195
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 130
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 170
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 110
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 140
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 180
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 100
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 185
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 85
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 100
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 165
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 200
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 135
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 300
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 135
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 135
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 165
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 200
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 285
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 80
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 145
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 145
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 155
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 165
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 180
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 125

119
data/drops/ep1/hard/blueful/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/blueful/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 7
rank = 1
inc = 4
[dagger]
rate = 6
rank = 1
inc = 4
[partisan]
rate = 13
rank = 1
inc = 4
[slicer]
rate = 6
rank = 1
inc = 4
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 7
rank = 1
inc = 4
[mechgun]
rate = 7
rank = 1
inc = 4
[shot]
rate = 4
rank = 1
inc = 4
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 10
rank = 1
inc = 7
[wand]
rate = 1
rank = 1
inc = 10

39
data/drops/ep1/hard/blueful/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 21
[area2]
rank = 2
rate = 21
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 20
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 24
[area8]
rank = 3
rate = 19
[area9]
rank = 3
rate = 19
[area10]
rank = 3
rate = 19

45
data/drops/ep1/hard/greenill/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/greenill/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 12
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 70
native = 11
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area4]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area5]
none = 65
native = 7
abeast = 13
machine = 10
dark = 4
hit = 1
[area6]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area7]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area9]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area10]
none = 60
native = 8
abeast = 9
machine = 10
dark = 12
hit = 1

1
data/drops/ep1/hard/greenill/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 30, 30, 20, 20, 0, 0, 0, 0, 0,], [ 25, 23, 20, 15, 10, 7, 0, 0, 0,], [ 20, 15, 14, 13, 11, 9, 7, 6, 5,],]

269
data/drops/ep1/hard/greenill/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 124
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 90
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 100
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 85
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 90
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 65
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 85
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 115
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 195
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 130
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 170
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 110
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 140
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 180
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 100
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 185
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 85
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 100
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 165
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 200
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 135
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 300
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 135
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 135
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 165
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 200
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 285
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 80
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 145
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 145
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 155
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 165
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 180
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 125

119
data/drops/ep1/hard/greenill/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/greenill/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 1
rank = 1
inc = 5
[dagger]
rate = 10
rank = 1
inc = 4
[partisan]
rate = 6
rank = 1
inc = 4
[slicer]
rate = 6
rank = 1
inc = 4
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 13
rank = 1
inc = 4
[mechgun]
rate = 7
rank = 1
inc = 4
[shot]
rate = 4
rank = 1
inc = 4
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 7
rank = 1
inc = 7
[wand]
rate = 7
rank = 1
inc = 7

39
data/drops/ep1/hard/greenill/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 21
[area2]
rank = 2
rate = 21
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 20
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 24
[area8]
rank = 3
rate = 19
[area9]
rank = 3
rate = 19
[area10]
rank = 3
rate = 19

45
data/drops/ep1/hard/oran/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/oran/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 12
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 70
native = 11
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area4]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area5]
none = 65
native = 7
abeast = 13
machine = 10
dark = 4
hit = 1
[area6]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area7]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area9]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area10]
none = 60
native = 8
abeast = 9
machine = 10
dark = 12
hit = 1

1
data/drops/ep1/hard/oran/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 30, 30, 20, 20, 0, 0, 0, 0, 0,], [ 25, 23, 20, 15, 10, 7, 0, 0, 0,], [ 20, 15, 14, 13, 11, 9, 7, 6, 5,],]

269
data/drops/ep1/hard/oran/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 124
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 90
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 100
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 85
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 90
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 65
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 85
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 115
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 195
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 130
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 170
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 110
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 140
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 180
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 100
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 185
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 85
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 100
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 165
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 200
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 135
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 300
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 135
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 135
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 165
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 200
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 285
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 80
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 145
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 145
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 155
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 165
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 180
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 125

119
data/drops/ep1/hard/oran/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/oran/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 8
rank = 1
inc = 4
[dagger]
rate = 13
rank = 1
inc = 4
[partisan]
rate = 7
rank = 1
inc = 4
[slicer]
rate = 6
rank = 1
inc = 4
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 7
rank = 1
inc = 4
[mechgun]
rate = 7
rank = 1
inc = 4
[shot]
rate = 4
rank = 1
inc = 4
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 1
rank = 1
inc = 10
[wand]
rate = 8
rank = 1
inc = 7

39
data/drops/ep1/hard/oran/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 20
[area2]
rank = 2
rate = 20
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 19
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 23
[area8]
rank = 3
rate = 18
[area9]
rank = 3
rate = 18
[area10]
rank = 3
rate = 18

45
data/drops/ep1/hard/pinkal/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/pinkal/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 12
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 70
native = 11
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area4]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area5]
none = 65
native = 7
abeast = 13
machine = 10
dark = 4
hit = 1
[area6]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area7]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area9]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area10]
none = 60
native = 8
abeast = 9
machine = 10
dark = 12
hit = 1

1
data/drops/ep1/hard/pinkal/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 30, 30, 20, 20, 0, 0, 0, 0, 0,], [ 25, 23, 20, 15, 10, 7, 0, 0, 0,], [ 20, 15, 14, 13, 11, 9, 7, 6, 5,],]

269
data/drops/ep1/hard/pinkal/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 124
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 90
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 100
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 85
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 90
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 65
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 85
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 115
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 195
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 130
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 170
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 110
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 140
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 180
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 100
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 185
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 85
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 100
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 165
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 200
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 135
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 300
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 135
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 135
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 165
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 200
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 285
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 80
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 145
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 145
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 155
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 165
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 180
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 125

119
data/drops/ep1/hard/pinkal/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/pinkal/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 6
rank = 1
inc = 4
[dagger]
rate = 7
rank = 1
inc = 4
[partisan]
rate = 10
rank = 1
inc = 4
[slicer]
rate = 6
rank = 1
inc = 4
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 1
rank = 1
inc = 5
[mechgun]
rate = 7
rank = 1
inc = 4
[shot]
rate = 4
rank = 1
inc = 4
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 7
rank = 1
inc = 7
[wand]
rate = 13
rank = 1
inc = 5

39
data/drops/ep1/hard/pinkal/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 20
[area2]
rank = 2
rate = 20
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 19
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 23
[area8]
rank = 3
rate = 18
[area9]
rank = 3
rate = 18
[area10]
rank = 3
rate = 18

45
data/drops/ep1/hard/purplenum/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/purplenum/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 12
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 70
native = 11
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area4]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area5]
none = 65
native = 7
abeast = 13
machine = 10
dark = 4
hit = 1
[area6]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area7]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area9]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area10]
none = 60
native = 8
abeast = 9
machine = 10
dark = 12
hit = 1

1
data/drops/ep1/hard/purplenum/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 30, 30, 20, 20, 0, 0, 0, 0, 0,], [ 25, 23, 20, 15, 10, 7, 0, 0, 0,], [ 20, 15, 14, 13, 11, 9, 7, 6, 5,],]

269
data/drops/ep1/hard/purplenum/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 124
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 90
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 100
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 85
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 90
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 65
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 85
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 115
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 195
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 130
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 170
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 110
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 140
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 180
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 100
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 185
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 85
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 100
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 165
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 200
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 135
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 300
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 135
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 135
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 165
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 200
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 285
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 80
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 145
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 145
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 155
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 165
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 180
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 125

119
data/drops/ep1/hard/purplenum/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/purplenum/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 3
rank = 1
inc = 4
[dagger]
rate = 10
rank = 1
inc = 4
[partisan]
rate = 3
rank = 1
inc = 4
[slicer]
rate = 6
rank = 1
inc = 4
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 7
rank = 1
inc = 4
[mechgun]
rate = 13
rank = 1
inc = 4
[shot]
rate = 5
rank = 1
inc = 4
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 7
rank = 1
inc = 7
[wand]
rate = 7
rank = 1
inc = 7

39
data/drops/ep1/hard/purplenum/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 21
[area2]
rank = 2
rate = 21
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 20
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 24
[area8]
rank = 3
rate = 19
[area9]
rank = 3
rate = 19
[area10]
rank = 3
rate = 19

45
data/drops/ep1/hard/redria/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/redria/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 12
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 70
native = 11
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area4]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area5]
none = 65
native = 7
abeast = 13
machine = 10
dark = 4
hit = 1
[area6]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area7]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area9]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area10]
none = 60
native = 8
abeast = 9
machine = 10
dark = 12
hit = 1

1
data/drops/ep1/hard/redria/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 33, 29, 19, 19, 0, 0, 0, 0, 0,], [ 30, 22, 19, 14, 9, 6, 0, 0, 0,], [ 28, 14, 13, 12, 10, 8, 6, 5, 4,],]

269
data/drops/ep1/hard/redria/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 124
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 90
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 100
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 85
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 90
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 65
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 85
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 115
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 195
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 130
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 170
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 110
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 140
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 180
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 100
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 185
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 85
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 100
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 165
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 200
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 135
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 300
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 135
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 135
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 165
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 200
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 285
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 80
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 145
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 145
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 155
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 165
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 180
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 125

119
data/drops/ep1/hard/redria/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/redria/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 7
rank = 1
inc = 4
[dagger]
rate = 1
rank = 1
inc = 5
[partisan]
rate = 7
rank = 1
inc = 4
[slicer]
rate = 10
rank = 1
inc = 4
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 7
rank = 1
inc = 4
[mechgun]
rate = 7
rank = 1
inc = 4
[shot]
rate = 8
rank = 1
inc = 4
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 7
rank = 1
inc = 7
[wand]
rate = 7
rank = 1
inc = 7

39
data/drops/ep1/hard/redria/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 20
[area2]
rank = 2
rate = 20
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 19
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 23
[area8]
rank = 3
rate = 18
[area9]
rank = 3
rate = 18
[area10]
rank = 3
rate = 18

45
data/drops/ep1/hard/skyly/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/skyly/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 12
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 70
native = 11
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area4]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area5]
none = 65
native = 7
abeast = 13
machine = 10
dark = 4
hit = 1
[area6]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area7]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area9]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area10]
none = 60
native = 8
abeast = 9
machine = 10
dark = 12
hit = 1

1
data/drops/ep1/hard/skyly/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 30, 30, 20, 20, 0, 0, 0, 0, 0,], [ 25, 23, 20, 15, 10, 7, 0, 0, 0,], [ 20, 15, 14, 13, 11, 9, 7, 6, 5,],]

269
data/drops/ep1/hard/skyly/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 124
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 90
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 100
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 85
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 90
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 65
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 85
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 115
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 195
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 130
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 170
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 110
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 140
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 180
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 100
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 185
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 85
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 100
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 165
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 200
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 135
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 300
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 135
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 135
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 165
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 200
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 285
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 80
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 145
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 145
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 155
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 165
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 180
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 125

119
data/drops/ep1/hard/skyly/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/skyly/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 13
rank = 1
inc = 4
[dagger]
rate = 7
rank = 1
inc = 4
[partisan]
rate = 6
rank = 1
inc = 4
[slicer]
rate = 6
rank = 1
inc = 4
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 10
rank = 1
inc = 4
[mechgun]
rate = 1
rank = 1
inc = 5
[shot]
rate = 4
rank = 1
inc = 4
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 7
rank = 1
inc = 7
[wand]
rate = 7
rank = 1
inc = 7

39
data/drops/ep1/hard/skyly/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 21
[area2]
rank = 2
rate = 21
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 20
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 24
[area8]
rank = 3
rate = 19
[area9]
rank = 3
rate = 19
[area10]
rank = 3
rate = 19

45
data/drops/ep1/hard/viridia/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/viridia/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 12
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 70
native = 11
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area4]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area5]
none = 65
native = 7
abeast = 13
machine = 10
dark = 4
hit = 1
[area6]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area7]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area9]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area10]
none = 60
native = 8
abeast = 9
machine = 10
dark = 12
hit = 1

1
data/drops/ep1/hard/viridia/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 30, 30, 20, 20, 0, 0, 0, 0, 0,], [ 25, 23, 20, 15, 10, 7, 0, 0, 0,], [ 20, 15, 14, 13, 11, 9, 7, 6, 5,],]

269
data/drops/ep1/hard/viridia/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 124
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 90
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 100
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 85
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 90
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 65
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 85
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 115
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 195
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 130
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 170
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 110
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 140
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 180
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 100
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 185
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 85
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 100
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 165
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 200
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 135
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 300
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 135
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 135
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 165
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 200
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 285
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 80
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 145
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 145
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 155
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 165
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 180
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 125

119
data/drops/ep1/hard/viridia/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/viridia/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 6
rank = 1
inc = 4
[dagger]
rate = 7
rank = 1
inc = 4
[partisan]
rate = 10
rank = 1
inc = 4
[slicer]
rate = 1
rank = 1
inc = 5
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 6
rank = 1
inc = 4
[mechgun]
rate = 6
rank = 1
inc = 4
[shot]
rate = 11
rank = 1
inc = 4
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 7
rank = 1
inc = 7
[wand]
rate = 7
rank = 1
inc = 7

39
data/drops/ep1/hard/viridia/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 21
[area2]
rank = 2
rate = 21
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 20
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 24
[area8]
rank = 3
rate = 19
[area9]
rank = 3
rate = 19
[area10]
rank = 3
rate = 19

45
data/drops/ep1/hard/whitil/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/whitil/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 12
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 70
native = 11
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area4]
none = 65
native = 8
abeast = 14
machine = 8
dark = 4
hit = 1
[area5]
none = 65
native = 7
abeast = 13
machine = 10
dark = 4
hit = 1
[area6]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area7]
none = 63
native = 5
abeast = 10
machine = 14
dark = 7
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area9]
none = 60
native = 4
abeast = 8
machine = 10
dark = 15
hit = 1
[area10]
none = 60
native = 8
abeast = 9
machine = 10
dark = 12
hit = 1

1
data/drops/ep1/hard/whitil/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 30, 30, 20, 20, 0, 0, 0, 0, 0,], [ 25, 23, 20, 15, 10, 7, 0, 0, 0,], [ 20, 15, 14, 13, 11, 9, 7, 6, 5,],]

269
data/drops/ep1/hard/whitil/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 124
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 90
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 100
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 85
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 90
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 65
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 85
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 115
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 195
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 130
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 170
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 110
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 140
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 180
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 100
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 185
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 85
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 100
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 165
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 200
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 135
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 300
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 135
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 135
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 165
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 200
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 122
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 285
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 80
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 145
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 145
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 155
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 165
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 180
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 125

119
data/drops/ep1/hard/whitil/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/whitil/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 6
rank = 1
inc = 4
[dagger]
rate = 6
rank = 1
inc = 4
[partisan]
rate = 6
rank = 1
inc = 4
[slicer]
rate = 13
rank = 1
inc = 4
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 6
rank = 1
inc = 4
[mechgun]
rate = 10
rank = 1
inc = 4
[shot]
rate = 1
rank = 1
inc = 5
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 7
rank = 1
inc = 7
[wand]
rate = 6
rank = 1
inc = 7

39
data/drops/ep1/hard/whitil/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 20
[area2]
rank = 2
rate = 20
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 19
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 23
[area8]
rank = 3
rate = 18
[area9]
rank = 3
rate = 18
[area10]
rank = 3
rate = 18

45
data/drops/ep1/hard/yellowboze/area_percent_pattern.toml

@ -0,0 +1,45 @@
[area1]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area2]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area3]
attribute1 = "pattern2"
attribute2 = "pattern2"
[area4]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area5]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area6]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern2"
[area7]
attribute1 = "pattern3"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area8]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area9]
attribute1 = "pattern4"
attribute2 = "pattern3"
attribute3 = "pattern2"
[area10]
attribute1 = "pattern4"
attribute2 = "pattern4"
attribute3 = "pattern3"

79
data/drops/ep1/hard/yellowboze/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 68
native = 14
abeast = 8
machine = 6
dark = 3
hit = 1
[area2]
none = 68
native = 13
abeast = 9
machine = 6
dark = 3
hit = 1
[area3]
none = 63
native = 8
abeast = 16
machine = 8
dark = 4
hit = 1
[area4]
none = 63
native = 8
abeast = 16
machine = 8
dark = 4
hit = 1
[area5]
none = 63
native = 7
abeast = 15
machine = 10
dark = 4
hit = 1
[area6]
none = 61
native = 5
abeast = 10
machine = 16
dark = 7
hit = 1
[area7]
none = 61
native = 5
abeast = 10
machine = 16
dark = 7
hit = 1
[area8]
none = 58
native = 4
abeast = 8
machine = 10
dark = 18
hit = 2
[area9]
none = 58
native = 4
abeast = 8
machine = 10
dark = 18
hit = 2
[area10]
none = 58
native = 8
abeast = 9
machine = 9
dark = 14
hit = 2

1
data/drops/ep1/hard/yellowboze/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 33, 29, 19, 19, 0, 0, 0, 0, 0,], [ 30, 22, 19, 14, 9, 6, 0, 0, 0,], [ 28, 14, 13, 12, 10, 8, 6, 5, 4,],]

269
data/drops/ep1/hard/yellowboze/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 100
max_meseta = 134
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 1000
max_meseta = 1500
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 80
max_meseta = 100
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 85
max_meseta = 110
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 1000
max_meseta = 1500
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 80
max_meseta = 95
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 90
max_meseta = 100
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 60
max_meseta = 75
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 70
max_meseta = 95
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 80
max_meseta = 125
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 175
max_meseta = 205
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 100
max_meseta = 140
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 50
max_meseta = 180
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 100
max_meseta = 120
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 100
max_meseta = 150
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 100
max_meseta = 190
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 100
max_meseta = 110
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 1000
max_meseta = 2000
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 120
max_meseta = 195
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 50
max_meseta = 95
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 70
max_meseta = 110
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 1
max_meseta = 175
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 155
max_meseta = 210
[SinowBeat]
dar = 50
drop_type = "weapon"
min_meseta = 100
max_meseta = 144
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 250
max_meseta = 310
[Canadine]
dar = 31
drop_type = "shield"
min_meseta = 100
max_meseta = 145
[Canane]
dar = 31
drop_type = "armor"
min_meseta = 100
max_meseta = 145
[Delsaber]
dar = 35
drop_type = "armor"
min_meseta = 150
max_meseta = 175
[ChaosSorcerer]
dar = 40
drop_type = "unit"
min_meseta = 145
max_meseta = 210
[DarkGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 132
[DeathGunner]
dar = 30
drop_type = "shield"
min_meseta = 100
max_meseta = 132
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 250
max_meseta = 295
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 50
max_meseta = 90
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 95
max_meseta = 155
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 100
max_meseta = 155
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 100
max_meseta = 145
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 165
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 115
max_meseta = 175
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 135
max_meseta = 190
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 1700
max_meseta = 1700
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 2000
max_meseta = 2000
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 2500
max_meseta = 2500
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 135

119
data/drops/ep1/hard/yellowboze/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/hard/yellowboze/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 1
inc = 4
[sword]
rate = 7
rank = 1
inc = 4
[dagger]
rate = 7
rank = 1
inc = 4
[partisan]
rate = 7
rank = 1
inc = 4
[slicer]
rate = 7
rank = 1
inc = 4
[handgun]
rate = 13
rank = 1
inc = 4
[rifle]
rate = 7
rank = 1
inc = 4
[mechgun]
rate = 7
rank = 1
inc = 4
[shot]
rate = 5
rank = 1
inc = 4
[cane]
rate = 13
rank = 1
inc = 5
[rod]
rate = 7
rank = 1
inc = 7
[wand]
rate = 7
rank = 1
inc = 7

39
data/drops/ep1/hard/yellowboze/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 2
rate = 20
[area2]
rank = 2
rate = 20
[area3]
rank = 2
rate = 17
[area4]
rank = 3
rate = 18
[area5]
rank = 2
rate = 19
[area6]
rank = 3
rate = 19
[area7]
rank = 3
rate = 23
[area8]
rank = 3
rate = 18
[area9]
rank = 3
rate = 18
[area10]
rank = 3
rate = 18

37
data/drops/ep1/normal/blueful/area_percent_pattern.toml

@ -0,0 +1,37 @@
[area1]
attribute1 = "pattern1"
[area2]
attribute1 = "pattern1"
[area3]
attribute1 = "pattern1"
[area4]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area5]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area6]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area7]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area8]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area9]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area10]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern1"

79
data/drops/ep1/normal/blueful/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 20
abeast = 10
machine = 0
dark = 0
hit = 0
[area2]
none = 70
native = 20
abeast = 10
machine = 0
dark = 0
hit = 0
[area3]
none = 63
native = 10
abeast = 18
machine = 9
dark = 0
hit = 0
[area4]
none = 62
native = 10
abeast = 17
machine = 10
dark = 1
hit = 0
[area5]
none = 62
native = 9
abeast = 17
machine = 11
dark = 1
hit = 0
[area6]
none = 61
native = 2
abeast = 9
machine = 19
dark = 8
hit = 1
[area7]
none = 60
native = 2
abeast = 9
machine = 18
dark = 10
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 8
dark = 19
hit = 1
[area9]
none = 58
native = 5
abeast = 8
machine = 9
dark = 19
hit = 1
[area10]
none = 58
native = 5
abeast = 8
machine = 9
dark = 19
hit = 1

1
data/drops/ep1/normal/blueful/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 35, 25, 25, 15, 0, 0, 0, 0, 0,], [ 30, 20, 20, 15, 10, 5, 0, 0, 0,], [ 25, 15, 15, 15, 10, 8, 6, 3, 3,],]

269
data/drops/ep1/normal/blueful/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 22
max_meseta = 30
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 500
max_meseta = 1000
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 3
max_meseta = 6
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 18
max_meseta = 20
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 500
max_meseta = 1000
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 9
max_meseta = 15
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 15
max_meseta = 30
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 4
max_meseta = 10
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 9
max_meseta = 16
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 13
max_meseta = 26
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 50
max_meseta = 75
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 22
max_meseta = 35
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 500
max_meseta = 1200
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 60
max_meseta = 70
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 25
max_meseta = 35
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 30
max_meseta = 45
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 40
max_meseta = 55
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 15
max_meseta = 30
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 500
max_meseta = 1200
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 45
max_meseta = 65
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 15
max_meseta = 20
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 45
max_meseta = 45
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 55
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 115
max_meseta = 120
[SinowBeat]
dar = 55
drop_type = "weapon"
min_meseta = 40
max_meseta = 65
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 140
max_meseta = 190
[Canadine]
dar = 33
drop_type = "shield"
min_meseta = 30
max_meseta = 60
[Canane]
dar = 33
drop_type = "armor"
min_meseta = 75
max_meseta = 100
[Delsaber]
dar = 40
drop_type = "armor"
min_meseta = 95
max_meseta = 100
[ChaosSorcerer]
dar = 30
drop_type = "unit"
min_meseta = 115
max_meseta = 135
[DarkGunner]
dar = 40
drop_type = "shield"
min_meseta = 110
max_meseta = 125
[DeathGunner]
dar = 40
drop_type = "shield"
min_meseta = 110
max_meseta = 125
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 120
max_meseta = 180
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 10
max_meseta = 10
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 45
max_meseta = 75
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 30
max_meseta = 75
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 120
max_meseta = 140
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 100
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 100
max_meseta = 120
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 120
max_meseta = 145
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 400
max_meseta = 400
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 600
max_meseta = 600
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 900
max_meseta = 900
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 55

119
data/drops/ep1/normal/blueful/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/normal/blueful/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 0
inc = 4
[sword]
rate = 7
rank = -2
inc = 4
[dagger]
rate = 6
rank = -1
inc = 4
[partisan]
rate = 13
rank = -5
inc = 4
[slicer]
rate = 6
rank = -7
inc = 5
[handgun]
rate = 13
rank = 0
inc = 4
[rifle]
rate = 7
rank = -2
inc = 4
[mechgun]
rate = 7
rank = -5
inc = 4
[shot]
rate = 4
rank = -7
inc = 5
[cane]
rate = 13
rank = 0
inc = 5
[rod]
rate = 10
rank = -2
inc = 4
[wand]
rate = 1
rank = -4
inc = 5

39
data/drops/ep1/normal/blueful/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 0
rate = 0
[area2]
rank = 0
rate = 0
[area3]
rank = 1
rate = 17
[area4]
rank = 1
rate = 18
[area5]
rank = 1
rate = 20
[area6]
rank = 1
rate = 19
[area7]
rank = 1
rate = 20
[area8]
rank = 2
rate = 16
[area9]
rank = 2
rate = 18
[area10]
rank = 2
rate = 20

37
data/drops/ep1/normal/greenill/area_percent_pattern.toml

@ -0,0 +1,37 @@
[area1]
attribute1 = "pattern1"
[area2]
attribute1 = "pattern1"
[area3]
attribute1 = "pattern1"
[area4]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area5]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area6]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area7]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area8]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area9]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area10]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern1"

79
data/drops/ep1/normal/greenill/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 20
abeast = 10
machine = 0
dark = 0
hit = 0
[area2]
none = 70
native = 20
abeast = 10
machine = 0
dark = 0
hit = 0
[area3]
none = 63
native = 10
abeast = 18
machine = 9
dark = 0
hit = 0
[area4]
none = 62
native = 10
abeast = 17
machine = 10
dark = 1
hit = 0
[area5]
none = 62
native = 9
abeast = 17
machine = 11
dark = 1
hit = 0
[area6]
none = 61
native = 2
abeast = 9
machine = 19
dark = 8
hit = 1
[area7]
none = 60
native = 2
abeast = 9
machine = 18
dark = 10
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 8
dark = 19
hit = 1
[area9]
none = 58
native = 5
abeast = 8
machine = 9
dark = 19
hit = 1
[area10]
none = 58
native = 5
abeast = 8
machine = 9
dark = 19
hit = 1

1
data/drops/ep1/normal/greenill/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 35, 25, 25, 15, 0, 0, 0, 0, 0,], [ 30, 20, 20, 15, 10, 5, 0, 0, 0,], [ 25, 15, 15, 15, 10, 8, 6, 3, 3,],]

269
data/drops/ep1/normal/greenill/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 22
max_meseta = 30
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 500
max_meseta = 1000
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 3
max_meseta = 6
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 18
max_meseta = 20
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 500
max_meseta = 1000
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 9
max_meseta = 15
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 15
max_meseta = 30
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 4
max_meseta = 10
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 9
max_meseta = 16
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 13
max_meseta = 26
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 50
max_meseta = 75
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 22
max_meseta = 35
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 500
max_meseta = 1200
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 60
max_meseta = 70
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 25
max_meseta = 35
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 30
max_meseta = 45
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 40
max_meseta = 55
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 15
max_meseta = 30
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 500
max_meseta = 1200
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 45
max_meseta = 65
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 15
max_meseta = 20
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 45
max_meseta = 45
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 55
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 115
max_meseta = 120
[SinowBeat]
dar = 55
drop_type = "weapon"
min_meseta = 40
max_meseta = 65
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 140
max_meseta = 190
[Canadine]
dar = 33
drop_type = "shield"
min_meseta = 30
max_meseta = 60
[Canane]
dar = 33
drop_type = "armor"
min_meseta = 75
max_meseta = 100
[Delsaber]
dar = 40
drop_type = "armor"
min_meseta = 95
max_meseta = 100
[ChaosSorcerer]
dar = 30
drop_type = "unit"
min_meseta = 115
max_meseta = 135
[DarkGunner]
dar = 40
drop_type = "shield"
min_meseta = 110
max_meseta = 125
[DeathGunner]
dar = 40
drop_type = "shield"
min_meseta = 110
max_meseta = 125
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 120
max_meseta = 180
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 10
max_meseta = 10
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 45
max_meseta = 75
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 30
max_meseta = 75
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 120
max_meseta = 140
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 100
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 100
max_meseta = 120
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 120
max_meseta = 145
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 400
max_meseta = 400
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 600
max_meseta = 600
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 900
max_meseta = 900
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 55

119
data/drops/ep1/normal/greenill/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/normal/greenill/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 0
inc = 4
[sword]
rate = 1
rank = -2
inc = 5
[dagger]
rate = 10
rank = -1
inc = 4
[partisan]
rate = 6
rank = -5
inc = 4
[slicer]
rate = 6
rank = -7
inc = 5
[handgun]
rate = 13
rank = 0
inc = 4
[rifle]
rate = 13
rank = -2
inc = 4
[mechgun]
rate = 7
rank = -5
inc = 4
[shot]
rate = 4
rank = -7
inc = 5
[cane]
rate = 13
rank = 0
inc = 5
[rod]
rate = 7
rank = -2
inc = 4
[wand]
rate = 7
rank = -4
inc = 4

39
data/drops/ep1/normal/greenill/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 0
rate = 0
[area2]
rank = 0
rate = 0
[area3]
rank = 1
rate = 17
[area4]
rank = 1
rate = 18
[area5]
rank = 1
rate = 20
[area6]
rank = 1
rate = 19
[area7]
rank = 1
rate = 20
[area8]
rank = 2
rate = 16
[area9]
rank = 2
rate = 18
[area10]
rank = 2
rate = 20

37
data/drops/ep1/normal/oran/area_percent_pattern.toml

@ -0,0 +1,37 @@
[area1]
attribute1 = "pattern1"
[area2]
attribute1 = "pattern1"
[area3]
attribute1 = "pattern1"
[area4]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area5]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area6]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area7]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area8]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area9]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area10]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern1"

79
data/drops/ep1/normal/oran/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 20
abeast = 10
machine = 0
dark = 0
hit = 0
[area2]
none = 70
native = 20
abeast = 10
machine = 0
dark = 0
hit = 0
[area3]
none = 63
native = 10
abeast = 18
machine = 9
dark = 0
hit = 0
[area4]
none = 62
native = 10
abeast = 17
machine = 10
dark = 1
hit = 0
[area5]
none = 62
native = 9
abeast = 17
machine = 11
dark = 1
hit = 0
[area6]
none = 61
native = 2
abeast = 9
machine = 19
dark = 8
hit = 1
[area7]
none = 60
native = 2
abeast = 9
machine = 18
dark = 10
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 8
dark = 19
hit = 1
[area9]
none = 58
native = 5
abeast = 8
machine = 9
dark = 19
hit = 1
[area10]
none = 58
native = 5
abeast = 8
machine = 9
dark = 19
hit = 1

1
data/drops/ep1/normal/oran/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 35, 25, 25, 15, 0, 0, 0, 0, 0,], [ 30, 20, 20, 15, 10, 5, 0, 0, 0,], [ 25, 15, 15, 15, 10, 8, 6, 3, 3,],]

269
data/drops/ep1/normal/oran/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 22
max_meseta = 30
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 500
max_meseta = 1000
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 3
max_meseta = 6
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 18
max_meseta = 20
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 500
max_meseta = 1000
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 9
max_meseta = 15
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 15
max_meseta = 30
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 4
max_meseta = 10
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 9
max_meseta = 16
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 13
max_meseta = 26
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 50
max_meseta = 75
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 22
max_meseta = 35
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 500
max_meseta = 1200
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 60
max_meseta = 70
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 25
max_meseta = 35
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 30
max_meseta = 45
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 40
max_meseta = 55
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 15
max_meseta = 30
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 500
max_meseta = 1200
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 45
max_meseta = 65
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 15
max_meseta = 20
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 45
max_meseta = 45
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 55
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 115
max_meseta = 120
[SinowBeat]
dar = 55
drop_type = "weapon"
min_meseta = 40
max_meseta = 65
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 140
max_meseta = 190
[Canadine]
dar = 33
drop_type = "shield"
min_meseta = 30
max_meseta = 60
[Canane]
dar = 33
drop_type = "armor"
min_meseta = 75
max_meseta = 100
[Delsaber]
dar = 40
drop_type = "armor"
min_meseta = 95
max_meseta = 100
[ChaosSorcerer]
dar = 30
drop_type = "unit"
min_meseta = 115
max_meseta = 135
[DarkGunner]
dar = 40
drop_type = "shield"
min_meseta = 110
max_meseta = 125
[DeathGunner]
dar = 40
drop_type = "shield"
min_meseta = 110
max_meseta = 125
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 120
max_meseta = 180
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 10
max_meseta = 10
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 45
max_meseta = 75
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 30
max_meseta = 75
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 120
max_meseta = 140
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 100
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 100
max_meseta = 120
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 120
max_meseta = 145
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 400
max_meseta = 400
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 600
max_meseta = 600
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 900
max_meseta = 900
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 55

119
data/drops/ep1/normal/oran/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/normal/oran/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 0
inc = 4
[sword]
rate = 8
rank = -2
inc = 4
[dagger]
rate = 13
rank = -1
inc = 4
[partisan]
rate = 7
rank = -5
inc = 4
[slicer]
rate = 6
rank = -7
inc = 5
[handgun]
rate = 13
rank = 0
inc = 4
[rifle]
rate = 7
rank = -2
inc = 4
[mechgun]
rate = 7
rank = -5
inc = 4
[shot]
rate = 4
rank = -7
inc = 5
[cane]
rate = 13
rank = 0
inc = 5
[rod]
rate = 1
rank = -2
inc = 5
[wand]
rate = 8
rank = -4
inc = 4

39
data/drops/ep1/normal/oran/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 0
rate = 0
[area2]
rank = 0
rate = 0
[area3]
rank = 1
rate = 17
[area4]
rank = 1
rate = 17
[area5]
rank = 1
rate = 19
[area6]
rank = 1
rate = 18
[area7]
rank = 1
rate = 20
[area8]
rank = 2
rate = 16
[area9]
rank = 2
rate = 17
[area10]
rank = 2
rate = 19

37
data/drops/ep1/normal/pinkal/area_percent_pattern.toml

@ -0,0 +1,37 @@
[area1]
attribute1 = "pattern1"
[area2]
attribute1 = "pattern1"
[area3]
attribute1 = "pattern1"
[area4]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area5]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area6]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area7]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area8]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area9]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area10]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern1"

79
data/drops/ep1/normal/pinkal/attribute_rate.toml

@ -0,0 +1,79 @@
[area1]
none = 70
native = 20
abeast = 10
machine = 0
dark = 0
hit = 0
[area2]
none = 70
native = 20
abeast = 10
machine = 0
dark = 0
hit = 0
[area3]
none = 63
native = 10
abeast = 18
machine = 9
dark = 0
hit = 0
[area4]
none = 62
native = 10
abeast = 17
machine = 10
dark = 1
hit = 0
[area5]
none = 62
native = 9
abeast = 17
machine = 11
dark = 1
hit = 0
[area6]
none = 61
native = 2
abeast = 9
machine = 19
dark = 8
hit = 1
[area7]
none = 60
native = 2
abeast = 9
machine = 18
dark = 10
hit = 1
[area8]
none = 60
native = 4
abeast = 8
machine = 8
dark = 19
hit = 1
[area9]
none = 58
native = 5
abeast = 8
machine = 9
dark = 19
hit = 1
[area10]
none = 58
native = 5
abeast = 8
machine = 9
dark = 19
hit = 1

1
data/drops/ep1/normal/pinkal/grind_rate.toml

@ -0,0 +1 @@
grind_rate = [ [ 100, 0, 0, 0, 0, 0, 0, 0, 0,], [ 35, 25, 25, 15, 0, 0, 0, 0, 0,], [ 30, 20, 20, 15, 10, 5, 0, 0, 0,], [ 25, 15, 15, 15, 10, 8, 6, 3, 3,],]

269
data/drops/ep1/normal/pinkal/monster_dar.toml

@ -0,0 +1,269 @@
[Hildebear]
dar = 80
drop_type = "weapon"
min_meseta = 22
max_meseta = 30
[Hildeblue]
dar = 100
drop_type = "weapon"
min_meseta = 500
max_meseta = 1000
[Mothmant]
dar = 25
drop_type = "weapon"
min_meseta = 3
max_meseta = 6
[RagRappy]
dar = 100
drop_type = "armor"
min_meseta = 18
max_meseta = 20
[AlRappy]
dar = 100
drop_type = "shield"
min_meseta = 500
max_meseta = 1000
[SavageWolf]
dar = 30
drop_type = "armor"
min_meseta = 9
max_meseta = 15
[BarbarousWolf]
dar = 45
drop_type = "weapon"
min_meseta = 15
max_meseta = 30
[Booma]
dar = 28
drop_type = "weapon"
min_meseta = 4
max_meseta = 10
[GoBooma]
dar = 32
drop_type = "weapon"
min_meseta = 9
max_meseta = 16
[GigoBooma]
dar = 35
drop_type = "shield"
min_meseta = 13
max_meseta = 26
[GrassAssassin]
dar = 50
drop_type = "weapon"
min_meseta = 50
max_meseta = 75
[PoisonLily]
dar = 25
drop_type = "armor"
min_meseta = 22
max_meseta = 35
[NarLily]
dar = 100
drop_type = "unit"
min_meseta = 500
max_meseta = 1200
[NanoDragon]
dar = 50
drop_type = "shield"
min_meseta = 60
max_meseta = 70
[EvilShark]
dar = 28
drop_type = "weapon"
min_meseta = 25
max_meseta = 35
[PalShark]
dar = 32
drop_type = "weapon"
min_meseta = 30
max_meseta = 45
[GuilShark]
dar = 15
drop_type = "unit"
min_meseta = 40
max_meseta = 55
[PofuillySlime]
dar = 27
drop_type = "armor"
min_meseta = 15
max_meseta = 30
[PouillySlime]
dar = 100
drop_type = "unit"
min_meseta = 500
max_meseta = 1200
[PanArms]
dar = 90
drop_type = "shield"
min_meseta = 45
max_meseta = 65
[Migium]
dar = 40
drop_type = "unit"
min_meseta = 15
max_meseta = 20
[Hidoom]
dar = 40
drop_type = "armor"
min_meseta = 45
max_meseta = 45
[Dubchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 55
[Garanz]
dar = 80
drop_type = "shield"
min_meseta = 115
max_meseta = 120
[SinowBeat]
dar = 55
drop_type = "weapon"
min_meseta = 40
max_meseta = 65
[SinowGold]
dar = 50
drop_type = "unit"
min_meseta = 140
max_meseta = 190
[Canadine]
dar = 33
drop_type = "shield"
min_meseta = 30
max_meseta = 60
[Canane]
dar = 33
drop_type = "armor"
min_meseta = 75
max_meseta = 100
[Delsaber]
dar = 40
drop_type = "armor"
min_meseta = 95
max_meseta = 100
[ChaosSorcerer]
dar = 30
drop_type = "unit"
min_meseta = 115
max_meseta = 135
[DarkGunner]
dar = 40
drop_type = "shield"
min_meseta = 110
max_meseta = 125
[DeathGunner]
dar = 40
drop_type = "shield"
min_meseta = 110
max_meseta = 125
[ChaosBringer]
dar = 85
drop_type = "unit"
min_meseta = 120
max_meseta = 180
[DarkBelra]
dar = 40
drop_type = "armor"
min_meseta = 10
max_meseta = 10
[Claw]
dar = 28
drop_type = "weapon"
min_meseta = 45
max_meseta = 75
[Bulk]
dar = 30
drop_type = "weapon"
min_meseta = 30
max_meseta = 75
[Bulclaw]
dar = 40
drop_type = "unit"
min_meseta = 120
max_meseta = 140
[Dimenian]
dar = 28
drop_type = "weapon"
min_meseta = 90
max_meseta = 100
[LaDimenian]
dar = 31
drop_type = "weapon"
min_meseta = 100
max_meseta = 120
[SoDimenian]
dar = 33
drop_type = "armor"
min_meseta = 120
max_meseta = 145
[Dragon]
dar = 100
drop_type = "none"
min_meseta = 400
max_meseta = 400
[DeRolLe]
dar = 100
drop_type = "none"
min_meseta = 600
max_meseta = 600
[VolOpt]
dar = 100
drop_type = "none"
min_meseta = 900
max_meseta = 900
[DarkFalz]
dar = 100
drop_type = "none"
min_meseta = 1300
max_meseta = 1300
[Gilchic]
dar = 28
drop_type = "weapon"
min_meseta = 40
max_meseta = 55

119
data/drops/ep1/normal/pinkal/percent_rate.toml

@ -0,0 +1,119 @@
[pattern1]
p5 = 4256
p10 = 3324
p15 = 1541
p20 = 820
p25 = 50
p30 = 3
p35 = 2
p40 = 2
p45 = 1
p50 = 1
p55 = 0
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern2]
p5 = 897
p10 = 1932
p15 = 3852
p20 = 2219
p25 = 998
p30 = 82
p35 = 11
p40 = 5
p45 = 2
p50 = 1
p55 = 1
p60 = 0
p65 = 0
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern3]
p5 = 402
p10 = 890
p15 = 1532
p20 = 3698
p25 = 2126
p30 = 972
p35 = 331
p40 = 35
p45 = 7
p50 = 3
p55 = 2
p60 = 1
p65 = 1
p70 = 0
p75 = 0
p80 = 0
p85 = 0
p90 = 0
[pattern4]
p5 = 205
p10 = 211
p15 = 1021
p20 = 1345
p25 = 3452
p30 = 2102
p35 = 1139
p40 = 476
p45 = 25
p50 = 16
p55 = 3
p60 = 2
p65 = 1
p70 = 1
p75 = 1
p80 = 0
p85 = 0
p90 = 0
[pattern5]
p5 = 102
p10 = 121
p15 = 756
p20 = 1011
p25 = 1672
p30 = 3565
p35 = 1568
p40 = 932
p45 = 201
p50 = 41
p55 = 12
p60 = 7
p65 = 4
p70 = 3
p75 = 2
p80 = 1
p85 = 1
p90 = 1
[pattern6]
p5 = 2921
p10 = 2309
p15 = 1908
p20 = 1389
p25 = 865
p30 = 310
p35 = 156
p40 = 67
p45 = 42
p50 = 16
p55 = 8
p60 = 3
p65 = 1
p70 = 1
p75 = 1
p80 = 1
p85 = 1
p90 = 1

59
data/drops/ep1/normal/pinkal/weapon_rate.toml

@ -0,0 +1,59 @@
[saber]
rate = 13
rank = 0
inc = 4
[sword]
rate = 6
rank = -2
inc = 4
[dagger]
rate = 7
rank = -1
inc = 4
[partisan]
rate = 10
rank = -5
inc = 4
[slicer]
rate = 6
rank = -7
inc = 5
[handgun]
rate = 13
rank = 0
inc = 4
[rifle]
rate = 1
rank = -2
inc = 5
[mechgun]
rate = 7
rank = -5
inc = 4
[shot]
rate = 4
rank = -7
inc = 5
[cane]
rate = 13
rank = 0
inc = 5
[rod]
rate = 7
rank = -2
inc = 4
[wand]
rate = 13
rank = -4
inc = 4

39
data/drops/ep1/normal/pinkal/weapon_special_rate.toml

@ -0,0 +1,39 @@
[area1]
rank = 0
rate = 0
[area2]
rank = 0
rate = 0
[area3]
rank = 1
rate = 17
[area4]
rank = 1
rate = 17
[area5]
rank = 1
rate = 19
[area6]
rank = 1
rate = 18
[area7]
rank = 1
rate = 20
[area8]
rank = 2
rate = 16
[area9]
rank = 2
rate = 17
[area10]
rank = 2
rate = 19

37
data/drops/ep1/normal/purplenum/area_percent_pattern.toml

@ -0,0 +1,37 @@
[area1]
attribute1 = "pattern1"
[area2]
attribute1 = "pattern1"
[area3]
attribute1 = "pattern1"
[area4]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area5]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area6]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area7]
attribute1 = "pattern2"
attribute2 = "pattern1"
[area8]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area9]
attribute1 = "pattern3"
attribute2 = "pattern2"
[area10]
attribute1 = "pattern3"
attribute2 = "pattern2"
attribute3 = "pattern1"

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