@ -292,7 +292,6 @@ impl RoomState {
drop_table: Box::new(DropTable::new(room_mode.episode(), room_mode.difficulty(), section_id)),
bursting: false,
map_areas: MapAreaLookup::new(&room_mode.episode()),
// quests: quest_list,
quest_group: 0,
quests: room_quests,
})