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fix character server/interserver communication

pull/121/head
jake 2 years ago
parent
commit
9843274bd8
  1. 2
      src/ship/ship.rs

2
src/ship/ship.rs

@ -923,7 +923,7 @@ impl<EG: EntityGateway + Clone> InterserverActor for ShipServerState<EG> {
Vec::new()
}
fn set_sender(&mut self, _server_id: ServerId, sender: channel::Sender<Self::SendMessage>) {
async fn set_sender(&mut self, _server_id: ServerId, sender: channel::Sender<Self::SendMessage>) {
self.shipgate_sender = Some(sender);
}
}
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