jake
4 years ago
27 changed files with 1379 additions and 69 deletions
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6Cargo.toml
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3data/item_stats/mag_stats.toml
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10src/bin/main.rs
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2src/common/mainloop/client.rs
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9src/common/mainloop/interserver.rs
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13src/entity/account.rs
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10src/entity/character.rs
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4src/entity/gateway/entitygateway.rs
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2src/entity/gateway/inmemory.rs
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2src/entity/gateway/mod.rs
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121src/entity/gateway/postgres/migrations/V0001__initial.sql
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3src/entity/gateway/postgres/migrations/mod.rs
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5src/entity/gateway/postgres/mod.rs
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691src/entity/gateway/postgres/models.rs
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404src/entity/gateway/postgres/postgres.rs
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5src/entity/item/esweapon.rs
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25src/entity/item/tech.rs
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2src/entity/item/unit.rs
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4src/entity/item/weapon.rs
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12src/login/character.rs
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20src/login/login.rs
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4src/ship/items/inventory.rs
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34src/ship/items/manager.rs
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3src/ship/map/area.rs
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7tests/common.rs
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1tests/test_shops.rs
@ -1,5 +1,7 @@ |
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pub mod entitygateway;
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pub mod inmemory;
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pub mod postgres;
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pub use entitygateway::EntityGateway;
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pub use inmemory::InMemoryGateway;
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pub use self::postgres::PostgresGateway;
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@ -0,0 +1,121 @@ |
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create table user_accounts ( |
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id serial primary key not null, |
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email varchar(128) not null unique, |
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username varchar(128) not null unique, |
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password varchar(128) not null, |
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banned timestamptz, |
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muted timestamptz, |
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created_at timestamptz default current_timestamp not null, |
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flags integer default 0 not null, |
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activated boolean default false not null, |
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game_session integer, |
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interserver_session integer |
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); |
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create table user_settings ( |
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id serial primary key not null, |
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user_account integer references user_accounts (id) not null, |
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blocked_users bytea not null, |
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key_config bytea not null, |
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joystick_config bytea not null, |
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option_flags integer not null, |
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shortcuts bytea not null, |
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symbol_chats bytea not null, |
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team_name bytea not null |
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); |
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/* TODO: guild card data */ |
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create table player_character ( |
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id serial primary key not null, |
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user_account integer references user_accounts (id) not null, |
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slot smallint not null, |
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name varchar(12) not null, |
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exp integer not null, |
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class varchar(12) null, |
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section_id varchar(12) not null, |
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|
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costume smallint not null, |
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skin smallint not null, |
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face smallint not null, |
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head smallint not null, |
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hair smallint not null, |
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hair_r smallint not null, |
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hair_g smallint not null, |
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hair_b smallint not null, |
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prop_x real not null, |
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prop_y real not null, |
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|
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techs bytea not null, |
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|
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config bytea not null, |
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infoboard varchar(172) not null, |
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guildcard varchar(172) not null, |
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option_flags integer not null, |
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|
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power smallint not null, |
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mind smallint not null, |
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def smallint not null, |
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evade smallint not null, |
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luck smallint not null, |
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hp smallint not null, |
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tp smallint not null, |
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tech_menu bytea not null, |
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meseta integer not null, |
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bank_meseta integer not null |
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); |
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create table item ( |
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id serial primary key not null, |
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item jsonb not null |
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); |
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|
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create table item_location ( |
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item integer references item (id) not null, |
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location jsonb not null, |
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created_at timestamptz default current_timestamp not null |
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); |
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|
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create table inventory_slots ( |
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pchar integer references player_character not null, |
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items integer[30] /* references item (id) */ |
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); |
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|
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create table weapon_modifier ( |
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weapon integer references item (id) not null, |
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modifier jsonb not null, |
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created_at timestamptz default current_timestamp not null |
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); |
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|
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create table armor_modifier ( |
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armor integer references item (id) not null, |
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modifier jsonb not null, |
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created_at timestamptz default current_timestamp not null |
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); |
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|
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create table shield_modifier ( |
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shield integer references item (id) not null, |
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modifier jsonb not null, |
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created_at timestamptz default current_timestamp not null |
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); |
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|
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create table unit_modifier ( |
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unit integer references item (id) not null, |
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modifier jsonb not null, |
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created_at timestamptz default current_timestamp not null |
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); |
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|
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create table esweapon_modifier ( |
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esweapon integer references item (id) not null, |
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modifier jsonb not null, |
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created_at timestamptz default current_timestamp not null |
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); |
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|
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create table mag_modifier ( |
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mag integer references item (id) not null, |
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modifier jsonb not null, |
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created_at timestamptz default current_timestamp not null |
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); |
@ -0,0 +1,3 @@ |
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use refinery::include_migration_mods;
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include_migration_mods!("src/entity/gateway/postgres/migrations");
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@ -0,0 +1,5 @@ |
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pub mod postgres;
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pub mod migrations;
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pub mod models;
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pub use self::postgres::PostgresGateway;
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@ -0,0 +1,691 @@ |
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use std::collections::HashMap;
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use std::convert::Into;
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use serde::{Serialize, Deserialize};
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use futures::TryStreamExt;
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use libpso::character::{settings, guildcard};
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use libpso::util::vec_to_array;
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use crate::entity::account::*;
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use crate::entity::character::*;
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use crate::entity::gateway::EntityGateway;
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use crate::entity::item::*;
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use crate::ship::map::MapArea;
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use sqlx::postgres::PgPoolOptions;
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use sqlx::Row;
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use sqlx::Execute;
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use postgres::{Client, NoTls};
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#[derive(Debug, sqlx::FromRow)]
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pub struct PgUserAccount {
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id: i32,
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username: String,
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password: String,
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banned: Option<chrono::DateTime<chrono::Utc>>,
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muted: Option<chrono::DateTime<chrono::Utc>>,
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created_at: chrono::DateTime<chrono::Utc>,
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flags: i32,
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}
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impl Into<UserAccountEntity> for PgUserAccount {
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fn into(self) -> UserAccountEntity {
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UserAccountEntity {
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id: UserAccountId(self.id as u32),
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username: self.username,
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password: self.password,
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banned_until: self.banned,
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muted_until: self.muted,
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created_at: self.created_at,
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flags: self.flags as u32,
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// TOOD
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guildcard: self.id as u32 + 1,
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team_id: None,
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}
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}
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}
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#[derive(Debug, sqlx::FromRow)]
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pub struct PgUserSettings {
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id: i32,
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user_account: i32,
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blocked_users: Vec<u8>, //[u32; 0x1E],
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key_config: Vec<u8>, //[u8; 0x16C],
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joystick_config: Vec<u8>, //[u8; 0x38],
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option_flags: i32,
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shortcuts: Vec<u8>, //[u8; 0xA40],
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symbol_chats: Vec<u8>, //[u8; 0x4E0],
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team_name: Vec<u8>, //[u16; 0x10],
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}
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impl Into<UserSettingsEntity> for PgUserSettings {
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fn into(self) -> UserSettingsEntity {
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UserSettingsEntity {
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id: UserSettingsId(self.id as u32),
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user_id: UserAccountId(self.user_account as u32),
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settings: settings::UserSettings {
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blocked_users: vec_to_array(self.blocked_users.chunks(4).map(|b| u32::from_le_bytes([b[0], b[1], b[2], b[3]])).collect()),
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key_config: vec_to_array(self.key_config),
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joystick_config: vec_to_array(self.joystick_config),
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option_flags: self.option_flags as u32,
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shortcuts: vec_to_array(self.shortcuts),
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symbol_chats: vec_to_array(self.symbol_chats),
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team_name: vec_to_array(self.team_name.chunks(2).map(|b| u16::from_le_bytes([b[0], b[1]])).collect()),
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}
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}
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}
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}
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#[derive(sqlx::Type, Debug)]
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#[sqlx(rename_all = "lowercase")]
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pub enum PgCharacterClass {
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HUmar,
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HUnewearl,
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HUcast,
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HUcaseal,
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RAmar,
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RAmarl,
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RAcast,
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RAcaseal,
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FOmar,
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FOmarl,
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FOnewm,
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FOnewearl,
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}
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impl Into<CharacterClass> for PgCharacterClass {
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fn into(self) -> CharacterClass {
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match self {
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PgCharacterClass::HUmar => CharacterClass::HUmar,
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PgCharacterClass::HUnewearl => CharacterClass::HUnewearl,
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PgCharacterClass::HUcast => CharacterClass::HUcast,
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PgCharacterClass::HUcaseal => CharacterClass::HUcaseal,
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PgCharacterClass::RAmar => CharacterClass::RAmar,
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PgCharacterClass::RAmarl => CharacterClass::RAmarl,
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PgCharacterClass::RAcast => CharacterClass::RAcast,
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PgCharacterClass::RAcaseal => CharacterClass::RAcaseal,
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PgCharacterClass::FOmar => CharacterClass::FOmar,
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PgCharacterClass::FOmarl => CharacterClass::FOmarl,
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PgCharacterClass::FOnewm => CharacterClass::FOnewm,
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PgCharacterClass::FOnewearl => CharacterClass::FOnewearl,
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}
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}
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}
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impl From<CharacterClass> for PgCharacterClass {
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fn from(other: CharacterClass) -> PgCharacterClass {
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match other {
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CharacterClass::HUmar => PgCharacterClass::HUmar,
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CharacterClass::HUnewearl => PgCharacterClass::HUnewearl,
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CharacterClass::HUcast => PgCharacterClass::HUcast,
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CharacterClass::HUcaseal => PgCharacterClass::HUcaseal,
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CharacterClass::RAmar => PgCharacterClass::RAmar,
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CharacterClass::RAmarl => PgCharacterClass::RAmarl,
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CharacterClass::RAcast => PgCharacterClass::RAcast,
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CharacterClass::RAcaseal => PgCharacterClass::RAcaseal,
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CharacterClass::FOmar => PgCharacterClass::FOmar,
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CharacterClass::FOmarl => PgCharacterClass::FOmarl,
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CharacterClass::FOnewm => PgCharacterClass::FOnewm,
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CharacterClass::FOnewearl => PgCharacterClass::FOnewearl,
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}
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}
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}
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#[derive(sqlx::Type, Debug)]
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#[sqlx(rename_all = "lowercase")]
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pub enum PgSectionId {
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Viridia,
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Greenill,
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Skyly,
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Bluefull,
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Purplenum,
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Pinkal,
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Redria,
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Oran,
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Yellowboze,
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Whitill,
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}
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impl Into<SectionID> for PgSectionId {
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fn into(self) -> SectionID {
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match self {
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PgSectionId::Viridia => SectionID::Viridia,
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PgSectionId::Greenill => SectionID::Greenill,
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PgSectionId::Skyly => SectionID::Skyly,
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PgSectionId::Bluefull => SectionID::Bluefull,
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PgSectionId::Purplenum => SectionID::Purplenum,
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PgSectionId::Pinkal => SectionID::Pinkal,
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PgSectionId::Redria => SectionID::Redria,
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PgSectionId::Oran => SectionID::Oran,
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PgSectionId::Yellowboze => SectionID::Yellowboze,
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PgSectionId::Whitill => SectionID::Whitill,
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}
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}
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}
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impl From<SectionID> for PgSectionId {
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fn from(other: SectionID) -> PgSectionId {
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match other {
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SectionID::Viridia => PgSectionId::Viridia,
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SectionID::Greenill => PgSectionId::Greenill,
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SectionID::Skyly => PgSectionId::Skyly,
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SectionID::Bluefull => PgSectionId::Bluefull,
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SectionID::Purplenum => PgSectionId::Purplenum,
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SectionID::Pinkal => PgSectionId::Pinkal,
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SectionID::Redria => PgSectionId::Redria,
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SectionID::Oran => PgSectionId::Oran,
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SectionID::Yellowboze => PgSectionId::Yellowboze,
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SectionID::Whitill => PgSectionId::Whitill,
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}
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}
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}
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#[derive(Debug, sqlx::FromRow)]
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pub struct PgCharacter {
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pub id: i32,
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user_account: i32,
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pub slot: i16,
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name: String,
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exp: i32,
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class: String,
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section_id: String,
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costume: i16,
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skin: i16,
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face: i16,
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head: i16,
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hair: i16,
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hair_r: i16,
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hair_g: i16,
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hair_b: i16,
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prop_x: f32,
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prop_y: f32,
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techs: Vec<u8>,
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config: Vec<u8>,
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infoboard: String,
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guildcard: String,
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option_flags: i32,
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power: i16,
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mind: i16,
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def: i16,
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evade: i16,
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luck: i16,
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hp: i16,
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tp: i16,
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tech_menu: Vec<u8>,
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meseta: i32,
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bank_meseta: i32,
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}
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impl Into<CharacterEntity> for PgCharacter {
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fn into(self) -> CharacterEntity {
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CharacterEntity {
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id: CharacterEntityId(self.id as u32),
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user_id: UserAccountId(self.user_account as u32),
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slot: self.slot as u32,
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name: self.name,
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exp: self.exp as u32,
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char_class: self.class.parse().unwrap(),
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section_id: self.section_id.parse().unwrap(),
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appearance: CharacterAppearance {
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costume: self.costume as u16,
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skin: self.skin as u16,
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face: self.face as u16,
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head: self.head as u16,
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hair: self.hair as u16,
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hair_r: self.hair_r as u16,
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hair_g: self.hair_g as u16,
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hair_b: self.hair_b as u16,
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prop_x: self.prop_x,
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prop_y: self.prop_y,
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},
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techs: CharacterTechniques {
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techs: self.techs.iter().enumerate().take(19).map(|(i, t)| (tech::Technique::from_value(i as u8), TechLevel(*t)) ).collect()
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},
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config: CharacterConfig {
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raw_data: vec_to_array(self.config)
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},
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info_board: CharacterInfoboard {
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board: libpso::utf8_to_utf16_array!(self.infoboard, 172),
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},
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guildcard: CharacterGuildCard {
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description: self.guildcard,
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},
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option_flags: self.option_flags as u32,
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materials: CharacterMaterials {
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power: self.power as u32,
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mind: self.mind as u32,
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def: self.def as u32,
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evade: self.evade as u32,
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luck: self.luck as u32,
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hp: self.hp as u32,
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tp: self.tp as u32,
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},
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tech_menu: CharacterTechMenu {
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tech_menu: vec_to_array(self.tech_menu)
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},
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meseta: self.meseta as u32,
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bank_meseta: self.bank_meseta as u32,
|
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}
|
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}
|
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}
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|
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#[derive(Debug, sqlx::FromRow)]
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pub struct PgGuildCard {
|
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}
|
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|
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|
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|
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#[derive(Debug, Serialize, Deserialize)]
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pub struct PgWeapon {
|
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weapon: weapon::WeaponType,
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special: Option<weapon::WeaponSpecial>,
|
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grind: u8,
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attrs: HashMap<weapon::Attribute, i8>,
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tekked: bool,
|
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}
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|
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impl From<weapon::Weapon> for PgWeapon {
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fn from(other: weapon::Weapon) -> PgWeapon {
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PgWeapon {
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weapon: other.weapon,
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special: other.special,
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grind: other.grind,
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attrs: other.attrs.iter().flatten().map(|attr| (attr.attr, attr.value)).collect(),
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tekked: other.tekked,
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}
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}
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}
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|
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impl Into<weapon::Weapon> for PgWeapon {
|
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fn into(self) -> weapon::Weapon {
|
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let mut attrs: [Option<weapon::WeaponAttribute>; 3] = [None; 3];
|
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for (attr, (atype, value)) in attrs.iter_mut().zip(self.attrs.iter()) {
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*attr = Some(weapon::WeaponAttribute {
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attr: *atype,
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value: *value
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});
|
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}
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|
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weapon::Weapon {
|
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weapon: self.weapon,
|
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special: self.special,
|
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grind: self.grind,
|
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attrs: attrs,
|
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tekked: self.tekked,
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modifiers: Vec::new(),
|
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}
|
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}
|
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}
|
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|
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#[derive(Debug, Serialize, Deserialize)]
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pub struct PgArmor {
|
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armor: armor::ArmorType,
|
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dfp: u8,
|
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evp: u8,
|
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slots: u8,
|
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}
|
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|
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impl From<armor::Armor> for PgArmor {
|
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fn from(other: armor::Armor) -> PgArmor {
|
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PgArmor {
|
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armor: other.armor,
|
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dfp: other.dfp,
|
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evp: other.evp,
|
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slots: other.slots,
|
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}
|
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}
|
|||
}
|
|||
|
|||
impl Into<armor::Armor> for PgArmor {
|
|||
fn into(self) -> armor::Armor {
|
|||
armor::Armor {
|
|||
armor: self.armor,
|
|||
dfp: self.dfp,
|
|||
evp: self.evp,
|
|||
slots: self.slots,
|
|||
modifiers: Vec::new(),
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
pub struct PgShield {
|
|||
shield: shield::ShieldType,
|
|||
dfp: u8,
|
|||
evp: u8,
|
|||
}
|
|||
|
|||
impl From<shield::Shield> for PgShield {
|
|||
fn from(other: shield::Shield) -> PgShield {
|
|||
PgShield {
|
|||
shield: other.shield,
|
|||
dfp: other.dfp,
|
|||
evp: other.evp,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Into<shield::Shield> for PgShield {
|
|||
fn into(self) -> shield::Shield {
|
|||
shield::Shield {
|
|||
shield: self.shield,
|
|||
dfp: self.dfp,
|
|||
evp: self.evp,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
pub struct PgUnit {
|
|||
unit: unit::UnitType,
|
|||
modifier: Option<unit::UnitModifier>,
|
|||
}
|
|||
|
|||
impl From<unit::Unit> for PgUnit {
|
|||
fn from(other: unit::Unit) -> PgUnit {
|
|||
PgUnit {
|
|||
unit: other.unit,
|
|||
modifier: other.modifier,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Into<unit::Unit> for PgUnit {
|
|||
fn into(self) -> unit::Unit {
|
|||
unit::Unit {
|
|||
unit: self.unit,
|
|||
modifier: self.modifier,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
pub struct PgTool {
|
|||
pub tool: tool::ToolType,
|
|||
}
|
|||
|
|||
impl From<tool::Tool> for PgTool {
|
|||
fn from(other: tool::Tool) -> PgTool {
|
|||
PgTool {
|
|||
tool: other.tool,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Into<tool::Tool> for PgTool {
|
|||
fn into(self) -> tool::Tool {
|
|||
tool::Tool {
|
|||
tool: self.tool,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
pub struct PgTechDisk {
|
|||
tech: tech::Technique,
|
|||
level: u32,
|
|||
}
|
|||
|
|||
impl From<tech::TechniqueDisk> for PgTechDisk {
|
|||
fn from(other: tech::TechniqueDisk) -> PgTechDisk {
|
|||
PgTechDisk {
|
|||
tech: other.tech,
|
|||
level: other.level,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Into<tech::TechniqueDisk> for PgTechDisk {
|
|||
fn into(self) -> tech::TechniqueDisk {
|
|||
tech::TechniqueDisk {
|
|||
tech: self.tech,
|
|||
level: self.level
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
pub struct PgMag {
|
|||
mag: mag::MagType,
|
|||
synchro: u8,
|
|||
color: u8,
|
|||
}
|
|||
|
|||
impl From<mag::Mag> for PgMag {
|
|||
fn from(other: mag::Mag) -> PgMag {
|
|||
PgMag {
|
|||
mag: other.mag,
|
|||
synchro: other.synchro,
|
|||
color: other.color,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Into<mag::Mag> for PgMag {
|
|||
fn into(self) -> mag::Mag {
|
|||
/*mag::Mag {
|
|||
mag: self.mag,
|
|||
synchro: self.synchro,
|
|||
color: self.color,
|
|||
def: 500,
|
|||
pow: 0,
|
|||
dex: 0,
|
|||
mnd: 0,
|
|||
iq: 0,
|
|||
photon_blast: [None; 3],
|
|||
class: CharacterClass::HUmar,
|
|||
id: SectionID::Viridia,
|
|||
}*/
|
|||
let mut mag = mag::Mag::baby_mag(self.color as u16);
|
|||
mag.mag = self.mag;
|
|||
mag.synchro = self.synchro;
|
|||
mag
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
pub struct PgESWeapon {
|
|||
esweapon: esweapon::ESWeaponType,
|
|||
special: Option<esweapon::ESWeaponSpecial>,
|
|||
name: String,
|
|||
grind: u8,
|
|||
}
|
|||
|
|||
impl From<esweapon::ESWeapon> for PgESWeapon {
|
|||
fn from(other: esweapon::ESWeapon) -> PgESWeapon {
|
|||
PgESWeapon {
|
|||
esweapon: other.esweapon,
|
|||
special: other.special,
|
|||
name: other.name,
|
|||
grind: other.grind,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Into<esweapon::ESWeapon> for PgESWeapon {
|
|||
fn into(self) -> esweapon::ESWeapon {
|
|||
esweapon::ESWeapon {
|
|||
esweapon: self.esweapon,
|
|||
special: self.special,
|
|||
name: self.name,
|
|||
grind: self.grind,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
pub enum PgItemDetail {
|
|||
Weapon(PgWeapon),
|
|||
Armor(PgArmor),
|
|||
Shield(PgShield),
|
|||
Unit(PgUnit),
|
|||
Tool(PgTool),
|
|||
TechDisk(PgTechDisk),
|
|||
Mag(PgMag),
|
|||
ESWeapon(PgESWeapon),
|
|||
}
|
|||
|
|||
impl From<ItemDetail> for PgItemDetail {
|
|||
fn from(other: ItemDetail) -> PgItemDetail {
|
|||
match other {
|
|||
ItemDetail::Weapon(weapon) => PgItemDetail::Weapon(weapon.into()),
|
|||
ItemDetail::Armor(armor) => PgItemDetail::Armor(armor.into()),
|
|||
ItemDetail::Shield(shield) => PgItemDetail::Shield(shield.into()),
|
|||
ItemDetail::Unit(unit) => PgItemDetail::Unit(unit.into()),
|
|||
ItemDetail::Tool(tool) => PgItemDetail::Tool(tool.into()),
|
|||
ItemDetail::TechniqueDisk(tech_disk) => PgItemDetail::TechDisk(tech_disk.into()),
|
|||
ItemDetail::Mag(mag) => PgItemDetail::Mag(mag.into()),
|
|||
ItemDetail::ESWeapon(esweapon) => PgItemDetail::ESWeapon(esweapon.into()),
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Into<ItemDetail> for PgItemDetail {
|
|||
fn into(self) -> ItemDetail {
|
|||
match self {
|
|||
PgItemDetail::Weapon(weapon) => ItemDetail::Weapon(weapon.into()),
|
|||
PgItemDetail::Armor(armor) => ItemDetail::Armor(armor.into()),
|
|||
PgItemDetail::Shield(shield) => ItemDetail::Shield(shield.into()),
|
|||
PgItemDetail::Unit(unit) => ItemDetail::Unit(unit.into()),
|
|||
PgItemDetail::Tool(tool) => ItemDetail::Tool(tool.into()),
|
|||
PgItemDetail::TechDisk(tech_disk) => ItemDetail::TechniqueDisk(tech_disk.into()),
|
|||
PgItemDetail::Mag(mag) => ItemDetail::Mag(mag.into()),
|
|||
PgItemDetail::ESWeapon(esweapon) => ItemDetail::ESWeapon(esweapon.into()),
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, sqlx::FromRow)]
|
|||
pub struct PgItem {
|
|||
pub id: i32,
|
|||
pub item: sqlx::types::Json<PgItemDetail>,
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
pub enum PgItemLocationDetail {
|
|||
Inventory {
|
|||
character_id: u32,
|
|||
#[serde(skip_serializing)]
|
|||
slot: usize,
|
|||
equipped: bool,
|
|||
},
|
|||
Bank {
|
|||
character_id: u32,
|
|||
name: String,
|
|||
},
|
|||
LocalFloor {
|
|||
character_id: u32,
|
|||
map_area: MapArea,
|
|||
x: f32,
|
|||
y: f32,
|
|||
z: f32,
|
|||
},
|
|||
SharedFloor {
|
|||
map_area: MapArea,
|
|||
x: f32,
|
|||
y: f32,
|
|||
z: f32,
|
|||
},
|
|||
Consumed,
|
|||
FedToMag {
|
|||
mag: u32,
|
|||
},
|
|||
Shop,
|
|||
}
|
|||
|
|||
impl From<ItemLocation> for PgItemLocationDetail {
|
|||
fn from(other: ItemLocation) -> PgItemLocationDetail {
|
|||
match other {
|
|||
ItemLocation::Inventory{character_id, slot, equipped} => PgItemLocationDetail::Inventory{character_id: character_id.0, slot, equipped},
|
|||
ItemLocation::Bank{character_id, name} => PgItemLocationDetail::Bank{character_id: character_id.0, name: name.0},
|
|||
ItemLocation::LocalFloor{character_id, map_area, x,y,z} => PgItemLocationDetail::LocalFloor{character_id: character_id.0, map_area, x,y,z},
|
|||
ItemLocation::SharedFloor{map_area, x,y,z} => PgItemLocationDetail::SharedFloor{map_area, x,y,z},
|
|||
ItemLocation::Consumed => PgItemLocationDetail::Consumed,
|
|||
ItemLocation::FedToMag{mag} => PgItemLocationDetail::FedToMag{mag: mag.0},
|
|||
ItemLocation::Shop => PgItemLocationDetail::Shop,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Into<ItemLocation> for PgItemLocationDetail {
|
|||
fn into(self) -> ItemLocation {
|
|||
match self {
|
|||
PgItemLocationDetail::Inventory{character_id, slot, equipped} => ItemLocation::Inventory{character_id: CharacterEntityId(character_id), slot, equipped},
|
|||
PgItemLocationDetail::Bank{character_id, name} => ItemLocation::Bank{character_id: CharacterEntityId(character_id), name: BankName(name)},
|
|||
PgItemLocationDetail::LocalFloor{character_id, map_area, x,y,z} => ItemLocation::LocalFloor{character_id: CharacterEntityId(character_id), map_area, x,y,z},
|
|||
PgItemLocationDetail::SharedFloor{map_area, x,y,z} => ItemLocation::SharedFloor{map_area, x,y,z},
|
|||
PgItemLocationDetail::Consumed => ItemLocation::Consumed,
|
|||
PgItemLocationDetail::FedToMag{mag} => ItemLocation::FedToMag{mag: ItemEntityId(mag)},
|
|||
PgItemLocationDetail::Shop => ItemLocation::Shop,
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, sqlx::FromRow)]
|
|||
pub struct PgItemLocation {
|
|||
//pub id: i32,
|
|||
pub location: sqlx::types::Json<PgItemLocationDetail>,
|
|||
created_at: chrono::DateTime<chrono::Utc>,
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, Serialize, Deserialize)]
|
|||
pub enum PgMagModifierDetail {
|
|||
FeedMag(i32),
|
|||
BankMag,
|
|||
MagCell(i32),
|
|||
OwnerChange(CharacterClass, SectionID)
|
|||
}
|
|||
|
|||
impl From<mag::MagModifier> for PgMagModifierDetail {
|
|||
fn from(other: mag::MagModifier) -> PgMagModifierDetail {
|
|||
match other {
|
|||
mag::MagModifier::FeedMag{food} => PgMagModifierDetail::FeedMag(food.0 as i32),
|
|||
mag::MagModifier::BankMag => PgMagModifierDetail::BankMag,
|
|||
mag::MagModifier::MagCell(cell) => PgMagModifierDetail::MagCell(cell.0 as i32),
|
|||
mag::MagModifier::OwnerChange(class, section_id) => PgMagModifierDetail::OwnerChange(class, section_id),
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
impl Into<mag::MagModifier> for PgMagModifierDetail {
|
|||
fn into(self) -> mag::MagModifier {
|
|||
match self {
|
|||
PgMagModifierDetail::FeedMag(food) => mag::MagModifier::FeedMag{food: ItemEntityId(food as u32)},
|
|||
PgMagModifierDetail::BankMag => mag::MagModifier::BankMag,
|
|||
PgMagModifierDetail::MagCell(cell) => mag::MagModifier::MagCell(ItemEntityId(cell as u32)),
|
|||
PgMagModifierDetail::OwnerChange(class, section_id) => mag::MagModifier::OwnerChange(class, section_id),
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[derive(Debug, sqlx::FromRow)]
|
|||
pub struct PgMagModifier {
|
|||
mag: i32,
|
|||
pub modifier: sqlx::types::Json<PgMagModifierDetail>,
|
|||
created_at: chrono::DateTime<chrono::Utc>,
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, sqlx::FromRow)]
|
|||
pub struct PgItemWithLocation {
|
|||
pub id: i32,
|
|||
pub item: sqlx::types::Json<PgItemDetail>,
|
|||
pub location: sqlx::types::Json<PgItemLocationDetail>,
|
|||
}
|
|||
|
|||
|
|||
#[derive(Debug, sqlx::FromRow)]
|
|||
pub struct PgMagModifierWithParameters {
|
|||
pub mag: i32,
|
|||
pub modifier: sqlx::types::Json<PgMagModifierDetail>,
|
|||
pub feed: Option<sqlx::types::Json<PgTool>>,
|
|||
pub cell: Option<sqlx::types::Json<PgTool>>,
|
|||
}
|
@ -0,0 +1,404 @@ |
|||
use std::convert::{From, TryFrom, Into, TryInto};
|
|||
use serde::{Serialize, Deserialize};
|
|||
use futures::future::join_all;
|
|||
use futures::TryStreamExt;
|
|||
//use futures::StreamExt;
|
|||
use async_std::stream::StreamExt;
|
|||
//use futures::StreamExt;
|
|||
use libpso::character::{settings, guildcard};
|
|||
use libpso::util::vec_to_array;
|
|||
use crate::entity::account::*;
|
|||
use crate::entity::character::*;
|
|||
use crate::entity::gateway::EntityGateway;
|
|||
use crate::entity::item::*;
|
|||
use super::models::*;
|
|||
|
|||
use sqlx::postgres::PgPoolOptions;
|
|||
use sqlx::Row;
|
|||
use sqlx::Execute;
|
|||
use postgres::{Client, NoTls};
|
|||
|
|||
mod embedded {
|
|||
use refinery::embed_migrations;
|
|||
embed_migrations!("src/entity/gateway/postgres/migrations");
|
|||
}
|
|||
|
|||
|
|||
#[derive(Clone)]
|
|||
pub struct PostgresGateway {
|
|||
pool: sqlx::Pool<sqlx::Postgres>,
|
|||
}
|
|||
|
|||
impl PostgresGateway {
|
|||
pub fn new(host: &str, dbname: &str, username: &str, password: &str) -> PostgresGateway {
|
|||
// the postgres dep can be removed once refinery supports sqlx
|
|||
let mut conn = Client::connect(&format!("host='{}' dbname='{}' user='{}' password='{}'", host, dbname, username, password), NoTls).unwrap();
|
|||
embedded::migrations::runner().run(&mut conn).unwrap();
|
|||
|
|||
let pool = async_std::task::block_on(async move {
|
|||
let pool = PgPoolOptions::new()
|
|||
.max_connections(5)
|
|||
.connect(&format!("postgresql://{}:{}@{}:5432/{}", username, password, host, dbname)).await.unwrap();
|
|||
|
|||
pool
|
|||
});
|
|||
|
|||
PostgresGateway {
|
|||
pool: pool,
|
|||
}
|
|||
}
|
|||
|
|||
async fn apply_item_modifications(&self, item: ItemEntity) -> ItemEntity {
|
|||
let ItemEntity {id, item, location} = item;
|
|||
|
|||
let item = match item {
|
|||
ItemDetail::Mag(mut mag) => {
|
|||
let q = r#"select mag, modifier, item.item -> 'Tool' as feed, item2.item -> 'Tool' as cell
|
|||
from mag_modifier
|
|||
left join item on item.id = cast (modifier ->> 'FeedMag' as integer)
|
|||
left join item as item2 on item2.id = cast (modifier ->> 'MagCell' as integer)
|
|||
where mag = $1 order by created_at"#;
|
|||
let mag_modifiers = sqlx::query_as::<_, PgMagModifierWithParameters>(q)
|
|||
.bind(id.0 as i32)
|
|||
.fetch(&self.pool);
|
|||
|
|||
mag_modifiers.for_each(|modifier| {
|
|||
let PgMagModifierWithParameters {modifier, feed, cell, ..} = modifier.unwrap();
|
|||
let modifier: mag::MagModifier = modifier.0.into();
|
|||
match modifier {
|
|||
mag::MagModifier::FeedMag{..} => {
|
|||
mag.feed(feed.unwrap().tool)
|
|||
},
|
|||
mag::MagModifier::BankMag => {
|
|||
mag.bank()
|
|||
},
|
|||
mag::MagModifier::MagCell(_) => {
|
|||
mag.apply_mag_cell(mag::MagCell::try_from(Into::<tool::Tool>::into(cell.unwrap().0).tool).unwrap())
|
|||
},
|
|||
mag::MagModifier::OwnerChange(class, section_id) => {
|
|||
mag.change_owner(class, section_id)
|
|||
},
|
|||
}
|
|||
}).await;
|
|||
|
|||
ItemDetail::Mag(mag)
|
|||
},
|
|||
item @ _ => item
|
|||
};
|
|||
|
|||
ItemEntity {
|
|||
id: id,
|
|||
item: item,
|
|||
location: location
|
|||
}
|
|||
}
|
|||
}
|
|||
|
|||
#[async_trait::async_trait]
|
|||
impl EntityGateway for PostgresGateway {
|
|||
async fn create_user(&mut self, user: NewUserAccountEntity) -> Option<UserAccountEntity> {
|
|||
let new_user = sqlx::query_as::<_, PgUserAccount>("insert into user_accounts (email, username, password) values ($1, $2, $3) returning *;")
|
|||
.bind(user.email)
|
|||
.bind(user.username)
|
|||
.bind(user.password)
|
|||
.fetch_one(&self.pool).await.unwrap();
|
|||
Some(new_user.into())
|
|||
}
|
|||
|
|||
async fn get_user_by_id(&self, id: UserAccountId) -> Option<UserAccountEntity> {
|
|||
let user = sqlx::query_as::<_, PgUserAccount>("select * from user_accounts where id = $1")
|
|||
.bind(id.0)
|
|||
.fetch_one(&self.pool).await.unwrap();
|
|||
Some(user.into())
|
|||
}
|
|||
|
|||
async fn get_user_by_name(&self, username: String) -> Option<UserAccountEntity> {
|
|||
let user = sqlx::query_as::<_, PgUserAccount>("select * from user_accounts where username = $1")
|
|||
.bind(username)
|
|||
.fetch_one(&self.pool).await.unwrap();
|
|||
Some(user.into())
|
|||
}
|
|||
|
|||
async fn save_user(&mut self, user: &UserAccountEntity) {
|
|||
sqlx::query("UPDATE user_accounts set name=$1, password=$2, banned=$3, muted=$4, flags=$5 where id=$6")
|
|||
.bind(&user.username)
|
|||
.bind(&user.password)
|
|||
.bind(&user.banned_until)
|
|||
.bind(&user.muted_until)
|
|||
.bind(&user.flags)
|
|||
.bind(&user.id.0)
|
|||
.fetch_one(&self.pool).await.unwrap();
|
|||
}
|
|||
|
|||
async fn create_user_settings(&mut self, settings: NewUserSettingsEntity) -> Option<UserSettingsEntity> {
|
|||
let new_settings = sqlx::query_as::<_, PgUserSettings>("insert into user_settings (user_account, blocked_users, key_config, joystick_config, option_flags, shortcuts, symbol_chats, team_name)
|
|||
values ($1, $2, $3, $4, $5, $6, $7, $8) returning *;")
|
|||
.bind(settings.user_id.0)
|
|||
.bind(settings.settings.blocked_users.to_vec().into_iter().map(|i| i.to_le_bytes().to_vec()).flatten().collect::<Vec<u8>>())
|
|||
.bind(settings.settings.key_config.to_vec())
|
|||
.bind(settings.settings.joystick_config.to_vec())
|
|||
.bind(settings.settings.option_flags as i32)
|
|||
.bind(settings.settings.shortcuts.to_vec())
|
|||
.bind(settings.settings.symbol_chats.to_vec())
|
|||
.bind(settings.settings.team_name.to_vec().into_iter().map(|i| i.to_le_bytes().to_vec()).flatten().collect::<Vec<u8>>())
|
|||
.fetch_one(&self.pool).await.unwrap();
|
|||
Some(new_settings.into())
|
|||
}
|
|||
|
|||
async fn get_user_settings_by_user(&self, user: &UserAccountEntity) -> Option<UserSettingsEntity> {
|
|||
let settings = sqlx::query_as::<_, PgUserSettings>("select * from user_settings where id = $1")
|
|||
.bind(user.id.0)
|
|||
.fetch_one(&self.pool).await.unwrap();
|
|||
Some(settings.into())
|
|||
}
|
|||
|
|||
async fn save_user_settings(&mut self, settings: &UserSettingsEntity) {
|
|||
sqlx::query("update user_settings set blocked_users=$1, key_config=$2, joystick_config=$3, option_flags=$4, shortcuts=$5, symbol_chats=$6, team_name=$7 where id=$8")
|
|||
.bind(settings.settings.blocked_users.to_vec().into_iter().map(|i| i.to_le_bytes().to_vec()).flatten().collect::<Vec<u8>>())
|
|||
.bind(&settings.settings.key_config.to_vec())
|
|||
.bind(&settings.settings.joystick_config.to_vec())
|
|||
.bind(&settings.settings.option_flags)
|
|||
.bind(&settings.settings.shortcuts.to_vec())
|
|||
.bind(&settings.settings.symbol_chats.to_vec())
|
|||
.bind(settings.settings.team_name.to_vec().into_iter().map(|i| i.to_le_bytes().to_vec()).flatten().collect::<Vec<u8>>())
|
|||
.bind(&settings.id.0)
|
|||
.fetch_one(&self.pool).await.unwrap();
|
|||
}
|
|||
|
|||
async fn create_character(&mut self, char: NewCharacterEntity) -> Option<CharacterEntity> {
|
|||
let q = r#"insert into player_character
|
|||
(user_account, slot, name, exp, class, section_id, costume, skin, face, head, hair, hair_r, hair_g, hair_b, prop_x, prop_y, techs,
|
|||
config, infoboard, guildcard, power, mind, def, evade, luck, hp, tp, tech_menu, meseta, bank_meseta, option_flags)
|
|||
values
|
|||
($1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, $12, $13, $14, $15, $16, $17, $18, $19, $20, $21, $22, $23, $24, $25, $26, $27, $28, $29, $30, $31)
|
|||
returning *;"#;
|
|||
let character = sqlx::query_as::<_, PgCharacter>(q)
|
|||
//sqlx::query(q)
|
|||
.bind(char.user_id.0)
|
|||
.bind(char.slot as i16)
|
|||
.bind(char.name)
|
|||
.bind(char.exp as i32)
|
|||
.bind(char.char_class.to_string())
|
|||
.bind(char.section_id.to_string())
|
|||
.bind(char.appearance.costume as i16)
|
|||
.bind(char.appearance.skin as i16)
|
|||
.bind(char.appearance.face as i16)
|
|||
.bind(char.appearance.head as i16)
|
|||
.bind(char.appearance.hair as i16)
|
|||
.bind(char.appearance.hair_r as i16)
|
|||
.bind(char.appearance.hair_g as i16)
|
|||
.bind(char.appearance.hair_b as i16)
|
|||
.bind(char.appearance.prop_x)
|
|||
.bind(char.appearance.prop_y)
|
|||
.bind(&char.techs.as_bytes().to_vec())
|
|||
.bind(&char.config.as_bytes().to_vec())
|
|||
.bind(String::from_utf16_lossy(&char.info_board.board).trim_matches(char::from(0)))
|
|||
.bind(char.guildcard.description)
|
|||
.bind(char.materials.power as i16)
|
|||
.bind(char.materials.mind as i16)
|
|||
.bind(char.materials.def as i16)
|
|||
.bind(char.materials.evade as i16)
|
|||
.bind(char.materials.luck as i16)
|
|||
.bind(char.materials.hp as i16)
|
|||
.bind(char.materials.tp as i16)
|
|||
.bind(char.tech_menu.tech_menu.to_vec())
|
|||
.bind(char.meseta as i32)
|
|||
.bind(char.bank_meseta as i32)
|
|||
.bind(char.option_flags as i32)
|
|||
.fetch_one(&self.pool).await.unwrap();
|
|||
|
|||
sqlx::query("insert into inventory_slots (pchar) values ($1)")
|
|||
.bind(character.id)
|
|||
.execute(&self.pool).await.unwrap();
|
|||
Some(character.into())
|
|||
}
|
|||
|
|||
async fn get_characters_by_user(&self, user: &UserAccountEntity) -> [Option<CharacterEntity>; 4] {
|
|||
let mut stream = sqlx::query_as::<_, PgCharacter>("select * from player_character where user_account = $1 and slot < 4 order by slot")
|
|||
.bind(user.id.0)
|
|||
.fetch(&self.pool);
|
|||
let mut result = [None; 4];
|
|||
while let Some(character) = stream.try_next().await.unwrap() {
|
|||
let index = character.slot as usize;
|
|||
result[index] = Some(character.into())
|
|||
}
|
|||
|
|||
result
|
|||
}
|
|||
|
|||
async fn save_character(&mut self, char: &CharacterEntity) {
|
|||
let q = r#"update player_character set
|
|||
user_account=$1, slot=$2, name=$3, exp=$4, class=$5, section_id=$6, costume=$7, skin=$8, face=$9, head=$10, hair=$11, hair_r=$12,
|
|||
hair_g=$13, hair_b=$14, prop_x=$15, prop_y=$16, techs=$17, config=$18, infoboard=$19, guildcard=$20, power=$21, mind=$22, def=$23,
|
|||
evade=$24, luck=$25, hp=$26, tp=$27, tech_menu=$28, meseta=$29, bank_meseta=$30
|
|||
where id=$31;"#;
|
|||
sqlx::query(q)
|
|||
.bind(char.user_id.0)
|
|||
.bind(char.slot as i16)
|
|||
.bind(&char.name)
|
|||
.bind(char.exp as i32)
|
|||
.bind(char.char_class.to_string())
|
|||
.bind(char.section_id.to_string())
|
|||
.bind(char.appearance.costume as i16)
|
|||
.bind(char.appearance.skin as i16)
|
|||
.bind(char.appearance.face as i16)
|
|||
.bind(char.appearance.head as i16)
|
|||
.bind(char.appearance.hair as i16)
|
|||
.bind(char.appearance.hair_r as i16)
|
|||
.bind(char.appearance.hair_g as i16)
|
|||
.bind(char.appearance.hair_b as i16)
|
|||
.bind(char.appearance.prop_x)
|
|||
.bind(char.appearance.prop_y)
|
|||
.bind(&char.techs.as_bytes().to_vec())
|
|||
.bind(&char.config.as_bytes().to_vec())
|
|||
.bind(String::from_utf16_lossy(&char.info_board.board).trim_matches(char::from(0)))
|
|||
.bind(&char.guildcard.description)
|
|||
.bind(char.materials.power as i16)
|
|||
.bind(char.materials.mind as i16)
|
|||
.bind(char.materials.def as i16)
|
|||
.bind(char.materials.evade as i16)
|
|||
.bind(char.materials.luck as i16)
|
|||
.bind(char.materials.hp as i16)
|
|||
.bind(char.materials.tp as i16)
|
|||
.bind(char.tech_menu.tech_menu.to_vec())
|
|||
.bind(char.meseta as i32)
|
|||
.bind(char.bank_meseta as i32)
|
|||
.bind(char.id.0 as i32)
|
|||
.execute(&self.pool).await.unwrap();
|
|||
}
|
|||
|
|||
async fn get_guild_card_data_by_user(&self, user: &UserAccountEntity) -> GuildCardDataEntity {
|
|||
GuildCardDataEntity {
|
|||
id: GuildCardDataId(0),
|
|||
user_id: user.id,
|
|||
guildcard: guildcard::GuildCardData::default(),
|
|||
}
|
|||
}
|
|||
|
|||
async fn create_item(&mut self, item: NewItemEntity) -> Option<ItemEntity> {
|
|||
let new_item = sqlx::query_as::<_, PgItem>("insert into item (item) values ($1) returning *;")
|
|||
.bind(sqlx::types::Json(PgItemDetail::from(item.item)))
|
|||
.fetch_one(&self.pool).await.unwrap();
|
|||
let location = if let ItemLocation::Inventory{character_id, slot, ..} = &item.location {
|
|||
sqlx::query("insert into item_location (item, location) values ($1, $2)")
|
|||
.bind(new_item.id)
|
|||
.bind(sqlx::types::Json(PgItemLocationDetail::from(item.location.clone())))
|
|||
.execute(&self.pool).await.unwrap();
|
|||
sqlx::query("update inventory_slots set items[$2] = $1 where pchar = $3")
|
|||
.bind(new_item.id)
|
|||
.bind(*slot as i32)
|
|||
.bind(character_id.0 as i32)
|
|||
.execute(&self.pool).await.unwrap();
|
|||
sqlx::query_as::<_, PgItemLocation>(r#"select
|
|||
item_location.item,
|
|||
jsonb_set(item_location.location, '{Inventory,slot}', (array_position(inventory_slots.items, item.id))::text::jsonb) as location,
|
|||
item_location.created_at
|
|||
from item_location
|
|||
join item on item.id = item_location.item
|
|||
join inventory_slots on inventory_slots.pchar = cast (item_location.location -> 'Inventory' ->> 'character_id' as integer)
|
|||
where item.id = $1
|
|||
order by item_location.created_at
|
|||
limit 1"#)
|
|||
.bind(new_item.id)
|
|||
.fetch_one(&self.pool).await.unwrap()
|
|||
}
|
|||
else {
|
|||
sqlx::query_as::<_, PgItemLocation>("insert into item_location (item, location) values ($1, $2) returning *")
|
|||
.bind(new_item.id)
|
|||
.bind(sqlx::types::Json(PgItemLocationDetail::from(item.location)))
|
|||
.fetch_one(&self.pool).await.unwrap()
|
|||
};
|
|||
Some(ItemEntity {
|
|||
id: ItemEntityId(new_item.id as u32),
|
|||
item: new_item.item.0.into(),
|
|||
location: location.location.0.into(),
|
|||
})
|
|||
}
|
|||
|
|||
async fn change_item_location(&mut self, item_id: &ItemEntityId, item_location: ItemLocation) {
|
|||
if let ItemLocation::Inventory{character_id, slot, ..} = &item_location {
|
|||
sqlx::query("update inventory_slots set items[array_position(items, $1)] = null where pchar = $2 and items[array_position(items, $1)] is not null")
|
|||
.bind(item_id.0 as i32)
|
|||
.bind(character_id.0 as i32)
|
|||
.execute(&self.pool).await.unwrap();
|
|||
sqlx::query("update inventory_slots set items[$2] = $1 where pchar = $3")
|
|||
.bind(item_id.0 as i32)
|
|||
.bind(*slot as i32)
|
|||
.bind(character_id.0 as i32)
|
|||
.execute(&self.pool).await.unwrap();
|
|||
sqlx::query(r#"insert into item_location (item, location)
|
|||
select $1, $2
|
|||
where (select jsonb_object_keys(location) from item_location where item=$1
|
|||
order by created_at desc limit 1) != 'Inventory'"#)
|
|||
.bind(item_id.0)
|
|||
.bind(sqlx::types::Json(PgItemLocationDetail::from(item_location)))
|
|||
.execute(&self.pool).await.unwrap();
|
|||
}
|
|||
else {
|
|||
sqlx::query("insert into item_location (item, location) values ($1, $2)")
|
|||
.bind(item_id.0)
|
|||
.bind(sqlx::types::Json(PgItemLocationDetail::from(item_location)))
|
|||
.execute(&self.pool).await.unwrap();
|
|||
}
|
|||
}
|
|||
|
|||
async fn feed_mag(&mut self, mag_item_id: &ItemEntityId, tool_item_id: &ItemEntityId) {
|
|||
sqlx::query("insert into mag_modifier (mag, modifier) values ($1, $2);")
|
|||
.bind(mag_item_id.0)
|
|||
.bind(sqlx::types::Json(PgMagModifierDetail::from(mag::MagModifier::FeedMag{food: *tool_item_id})))
|
|||
.execute(&self.pool).await.unwrap();
|
|||
}
|
|||
|
|||
async fn change_mag_owner(&mut self, mag_item_id: &ItemEntityId, character: &CharacterEntity) {
|
|||
sqlx::query("insert into mag_modifier (mag, modifier) values ($1, $2);")
|
|||
.bind(mag_item_id.0)
|
|||
.bind(sqlx::types::Json(PgMagModifierDetail::from(mag::MagModifier::OwnerChange(character.char_class, character.section_id))))
|
|||
.execute(&self.pool).await.unwrap();
|
|||
}
|
|||
|
|||
async fn use_mag_cell(&mut self, mag_item_id: &ItemEntityId, mag_cell_id: &ItemEntityId) {
|
|||
sqlx::query("insert into mag_modifier (mag, modifier) values ($1, $2);")
|
|||
.bind(mag_item_id.0)
|
|||
.bind(sqlx::types::Json(PgMagModifierDetail::from(mag::MagModifier::MagCell(*mag_cell_id))))
|
|||
.execute(&self.pool).await.unwrap();
|
|||
}
|
|||
|
|||
async fn get_items_by_character(&self, char: &CharacterEntity) -> Vec<ItemEntity> {
|
|||
let q = r#"select * from (
|
|||
select distinct on (item_location.item)
|
|||
item.id,
|
|||
case
|
|||
when item_location.location -> 'Inventory' is not null then
|
|||
jsonb_set(item_location.location, '{Inventory,slot}', (array_position(inventory_slots.items, item.id))::text::jsonb)
|
|||
else
|
|||
item_location.location
|
|||
end,
|
|||
item.item
|
|||
from item_location
|
|||
join item on item.id = item_location.item
|
|||
join inventory_slots on inventory_slots.pchar = $1
|
|||
order by item_location.item, item_location.created_at desc
|
|||
) as i
|
|||
where cast (location -> 'Inventory' ->> 'character_id' as integer) = $1
|
|||
or cast (location -> 'Bank' ->> 'character_id' as integer) = $1
|
|||
"#;
|
|||
let items = sqlx::query_as::<_, PgItemWithLocation>(q)
|
|||
.bind(char.id.0)
|
|||
.fetch(&self.pool);
|
|||
join_all(items
|
|||
.filter_map(|item: Result<PgItemWithLocation, _>| {
|
|||
let item = item.ok()?;
|
|||
Some(ItemEntity {
|
|||
id: ItemEntityId(item.id as u32),
|
|||
item: item.item.0.into(),
|
|||
location: item.location.0.into()
|
|||
})
|
|||
})
|
|||
.map(|item: ItemEntity| {
|
|||
self.apply_item_modifications(item)
|
|||
})
|
|||
.collect::<Vec<_>>()
|
|||
.await
|
|||
).await
|
|||
}
|
|||
}
|
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