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@ -287,7 +287,7 @@ impl<EG: EntityGateway> ShipServerState<EG> { |
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GameMessage::PlayerWarpingToFloor(_) | GameMessage::PlayerTeleported(_) | GameMessage::PlayerStopped(_) |
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GameMessage::PlayerLoadedIn(_) | GameMessage::PlayerWalking(_) | GameMessage::PlayerRunning(_) |
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GameMessage::PlayerWarped(_) | GameMessage::PlayerChangedFloor(_) | GameMessage::InitializeSpeechNpc(_) => {
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handler::message::update_player_position(id, &mut self.clients, &mut self.client_location, &self.rooms, &msg.msg)
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handler::message::update_player_position(id, &msg.msg, &mut self.clients, &mut self.client_location, &self.rooms)
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},
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_ => {
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let cmsg = msg.clone();
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