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@ -1633,3 +1633,394 @@ async fn test_withdraw_meseta_and_buy_a_few_monomates_with_it() { |
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//assert!(c1_meseta.0 == 23);
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//assert!(c1_meseta.0 == 23);
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//assert!(c1_bank_meseta.0 == 277);
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//assert!(c1_bank_meseta.0 == 277);
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}
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}
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#[async_std::test]
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async fn test_deposit_items_into_shared_banks() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let item0 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Saber).as_new()).await.unwrap();
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let item1 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Buster).as_new()).await.unwrap();
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let item2 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Rifle).as_new()).await.unwrap();
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let item3 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Handgun).as_new()).await.unwrap();
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let item4 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Autogun).as_new()).await.unwrap();
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let item5 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Calibur).as_new()).await.unwrap();
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entity_gateway.set_character_inventory(&char1.id, &item::InventoryEntity::new(vec![item0, item1, item2, item3, item4, item5])).await.unwrap();
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let mut ship = Box::new(ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build());
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
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client: 0,
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target: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0x10000,
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action: 0,
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item_amount: 0,
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meseta_amount: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::PlayerChat(PlayerChat::new(0, "\tE/sbank asdf".into()))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
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client: 0,
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target: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0x10001,
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action: 0,
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item_amount: 0,
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meseta_amount: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0x10002,
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action: 0,
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item_amount: 0,
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meseta_amount: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::PlayerChat(PlayerChat::new(0, "\tE/sbank qwer".into()))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0x10003,
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action: 0,
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item_amount: 0,
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meseta_amount: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::PlayerChat(PlayerChat::new(0, "\tE/bank".into()))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0x10004,
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action: 0,
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item_amount: 0,
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meseta_amount: 0,
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unknown: 0,
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})))).await.unwrap();
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let bank_items = entity_gateway.get_character_bank(&char1.id, &item::BankIdentifier::Shared(item::BankName("asdf".into()))).await.unwrap();
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assert_eq!(bank_items.items.len(), 2);
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bank_items.items[0].with_individual(|item| {
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assert_eq!(item.id, item::ItemEntityId(2));
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}).unwrap();
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bank_items.items[1].with_individual(|item| {
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assert_eq!(item.id, item::ItemEntityId(3));
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}).unwrap();
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let bank_items = entity_gateway.get_character_bank(&char1.id, &item::BankIdentifier::Shared(item::BankName("qwer".into()))).await.unwrap();
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assert_eq!(bank_items.items.len(), 1);
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bank_items.items[0].with_individual(|item| {
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assert_eq!(item.id, item::ItemEntityId(4));
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}).unwrap();
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let bank_items = entity_gateway.get_character_bank(&char1.id, &item::BankIdentifier::Character).await.unwrap();
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assert_eq!(bank_items.items.len(), 2);
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bank_items.items[0].with_individual(|item| {
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assert_eq!(item.id, item::ItemEntityId(1));
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}).unwrap();
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bank_items.items[1].with_individual(|item| {
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assert_eq!(item.id, item::ItemEntityId(5));
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}).unwrap();
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let inventory_items = entity_gateway.get_character_inventory(&char1.id).await.unwrap();
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assert_eq!(inventory_items.items.len(), 1);
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inventory_items.items[0].with_individual(|item| {
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assert_eq!(item.id, item::ItemEntityId(6));
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}).unwrap();
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}
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#[async_std::test]
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async fn test_deposit_meseta_into_shared_banks() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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entity_gateway.set_character_meseta(&char1.id, item::Meseta(300)).await.unwrap();
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let mut ship = Box::new(ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build());
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
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client: 0,
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target: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0xFFFFFFFF,
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action: 0,
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item_amount: 0,
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meseta_amount: 23,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::PlayerChat(PlayerChat::new(0, "\tE/sbank asdf".into()))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
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client: 0,
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target: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0xFFFFFFFF,
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action: 0,
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item_amount: 0,
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meseta_amount: 55,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::PlayerChat(PlayerChat::new(0, "\tE/sbank qwer".into()))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
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client: 0,
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target: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0xFFFFFFFF,
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action: 0,
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item_amount: 0,
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meseta_amount: 32,
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unknown: 0,
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})))).await.unwrap();
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let meseta = entity_gateway.get_character_meseta(&char1.id).await.unwrap();
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assert_eq!(meseta.0, 300-23-55-32);
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let bank_meseta = entity_gateway.get_bank_meseta(&char1.id, &item::BankIdentifier::Character).await.unwrap();
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assert_eq!(bank_meseta.0, 23);
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let bank_meseta = entity_gateway.get_bank_meseta(&char1.id, &item::BankIdentifier::Shared(item::BankName("asdf".into()))).await.unwrap();
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assert_eq!(bank_meseta.0, 55);
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let bank_meseta = entity_gateway.get_bank_meseta(&char1.id, &item::BankIdentifier::Shared(item::BankName("qwer".into()))).await.unwrap();
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assert_eq!(bank_meseta.0, 32);
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}
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#[async_std::test]
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async fn test_withdraw_items_from_shared_banks() {
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let mut entity_gateway = InMemoryGateway::default();
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let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
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let item0 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Saber).as_new()).await.unwrap();
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let item1 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Buster).as_new()).await.unwrap();
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let item2 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Rifle).as_new()).await.unwrap();
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let item3 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Handgun).as_new()).await.unwrap();
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let item4 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Autogun).as_new()).await.unwrap();
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let item5 = entity_gateway.create_item(ItemBuilder::weapon(item::weapon::WeaponType::Calibur).as_new()).await.unwrap();
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entity_gateway.set_character_bank(&char1.id, &item::BankEntity::new(vec![item0, item1]), &item::BankIdentifier::Character).await.unwrap();
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entity_gateway.set_character_bank(&char1.id, &item::BankEntity::new(vec![item2, item3]), &item::BankIdentifier::Shared(item::BankName("asdf".into()))).await.unwrap();
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entity_gateway.set_character_bank(&char1.id, &item::BankEntity::new(vec![item4, item5]), &item::BankIdentifier::Shared(item::BankName("qwer".into()))).await.unwrap();
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let mut ship = Box::new(ShipServerState::builder()
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.gateway(entity_gateway.clone())
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.build());
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log_in_char(&mut ship, ClientId(1), "a1", "a").await;
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join_lobby(&mut ship, ClientId(1)).await;
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create_room(&mut ship, ClientId(1), "room", "").await;
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
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client: 0,
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target: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
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client: 0,
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target: 0,
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item_id: 0x20000, // saber (1)
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action: 1,
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item_amount: 0,
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meseta_amount: 0,
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unknown: 0,
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})))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::PlayerChat(PlayerChat::new(0, "\tE/sbank asdf".into()))).await.unwrap();
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ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
item_id: 0x810003, // handgun (4)
|
|
|
|
|
|
action: 1,
|
|
|
|
|
|
item_amount: 0,
|
|
|
|
|
|
meseta_amount: 0,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
item_id: 0x810004, // rifle (3)
|
|
|
|
|
|
action: 1,
|
|
|
|
|
|
item_amount: 0,
|
|
|
|
|
|
meseta_amount: 0,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::PlayerChat(PlayerChat::new(0, "\tE/sbank qwer".into()))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
item_id: 0x810006, // autogun (5)
|
|
|
|
|
|
action: 1,
|
|
|
|
|
|
item_amount: 0,
|
|
|
|
|
|
meseta_amount: 0,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
let bank_items = entity_gateway.get_character_bank(&char1.id, &item::BankIdentifier::Shared(item::BankName("asdf".into()))).await.unwrap();
|
|
|
|
|
|
assert_eq!(bank_items.items.len(), 0);
|
|
|
|
|
|
|
|
|
|
|
|
let bank_items = entity_gateway.get_character_bank(&char1.id, &item::BankIdentifier::Shared(item::BankName("qwer".into()))).await.unwrap();
|
|
|
|
|
|
assert_eq!(bank_items.items.len(), 1);
|
|
|
|
|
|
bank_items.items[0].with_individual(|item| {
|
|
|
|
|
|
assert_eq!(item.id, item::ItemEntityId(6));
|
|
|
|
|
|
}).unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
let bank_items = entity_gateway.get_character_bank(&char1.id, &item::BankIdentifier::Character).await.unwrap();
|
|
|
|
|
|
assert_eq!(bank_items.items.len(), 1);
|
|
|
|
|
|
bank_items.items[0].with_individual(|item| {
|
|
|
|
|
|
assert_eq!(item.id, item::ItemEntityId(2));
|
|
|
|
|
|
}).unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
let inventory_items = entity_gateway.get_character_inventory(&char1.id).await.unwrap();
|
|
|
|
|
|
assert_eq!(inventory_items.items.len(), 4);
|
|
|
|
|
|
inventory_items.items[0].with_individual(|item| {
|
|
|
|
|
|
assert_eq!(item.id, item::ItemEntityId(1));
|
|
|
|
|
|
}).unwrap();
|
|
|
|
|
|
inventory_items.items[1].with_individual(|item| {
|
|
|
|
|
|
assert_eq!(item.id, item::ItemEntityId(4));
|
|
|
|
|
|
}).unwrap();
|
|
|
|
|
|
inventory_items.items[2].with_individual(|item| {
|
|
|
|
|
|
assert_eq!(item.id, item::ItemEntityId(3));
|
|
|
|
|
|
}).unwrap();
|
|
|
|
|
|
inventory_items.items[3].with_individual(|item| {
|
|
|
|
|
|
assert_eq!(item.id, item::ItemEntityId(5));
|
|
|
|
|
|
}).unwrap();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#[async_std::test]
|
|
|
|
|
|
async fn test_withdraw_meseta_from_shared_banks() {
|
|
|
|
|
|
let mut entity_gateway = InMemoryGateway::default();
|
|
|
|
|
|
|
|
|
|
|
|
let (_user1, char1) = new_user_character(&mut entity_gateway, "a1", "a", 1).await;
|
|
|
|
|
|
entity_gateway.set_bank_meseta(&char1.id, &item::BankIdentifier::Character, item::Meseta(300)).await.unwrap();
|
|
|
|
|
|
entity_gateway.set_bank_meseta(&char1.id, &item::BankIdentifier::Shared(item::BankName("asdf".into())), item::Meseta(300)).await.unwrap();
|
|
|
|
|
|
entity_gateway.set_bank_meseta(&char1.id, &item::BankIdentifier::Shared(item::BankName("qwer".into())), item::Meseta(300)).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
let mut ship = Box::new(ShipServerState::builder()
|
|
|
|
|
|
.gateway(entity_gateway.clone())
|
|
|
|
|
|
.build());
|
|
|
|
|
|
log_in_char(&mut ship, ClientId(1), "a1", "a").await;
|
|
|
|
|
|
join_lobby(&mut ship, ClientId(1)).await;
|
|
|
|
|
|
create_room(&mut ship, ClientId(1), "room", "").await;
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
item_id: 0xFFFFFFFF,
|
|
|
|
|
|
action: 1,
|
|
|
|
|
|
item_amount: 0,
|
|
|
|
|
|
meseta_amount: 23,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::PlayerChat(PlayerChat::new(0, "\tE/sbank asdf".into()))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
item_id: 0xFFFFFFFF,
|
|
|
|
|
|
action: 1,
|
|
|
|
|
|
item_amount: 0,
|
|
|
|
|
|
meseta_amount: 55,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::PlayerChat(PlayerChat::new(0, "\tE/sbank qwer".into()))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankRequest(BankRequest {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
ship.handle(ClientId(1), RecvShipPacket::DirectMessage(DirectMessage::new(0, GameMessage::BankInteraction(BankInteraction {
|
|
|
|
|
|
client: 0,
|
|
|
|
|
|
target: 0,
|
|
|
|
|
|
item_id: 0xFFFFFFFF,
|
|
|
|
|
|
action: 1,
|
|
|
|
|
|
item_amount: 0,
|
|
|
|
|
|
meseta_amount: 32,
|
|
|
|
|
|
unknown: 0,
|
|
|
|
|
|
})))).await.unwrap();
|
|
|
|
|
|
|
|
|
|
|
|
let meseta = entity_gateway.get_character_meseta(&char1.id).await.unwrap();
|
|
|
|
|
|
let bank_meseta1 = entity_gateway.get_bank_meseta(&char1.id, &item::BankIdentifier::Character).await.unwrap();
|
|
|
|
|
|
let bank_meseta2 = entity_gateway.get_bank_meseta(&char1.id, &item::BankIdentifier::Shared(item::BankName("asdf".into()))).await.unwrap();
|
|
|
|
|
|
let bank_meseta3 = entity_gateway.get_bank_meseta(&char1.id, &item::BankIdentifier::Shared(item::BankName("qwer".into()))).await.unwrap();
|
|
|
|
|
|
assert_eq!(meseta.0, 23+55+32);
|
|
|
|
|
|
assert_eq!(bank_meseta1.0, 300-23);
|
|
|
|
|
|
assert_eq!(bank_meseta2.0, 300-55);
|
|
|
|
|
|
assert_eq!(bank_meseta3.0, 300-32);
|
|
|
|
|
|
}
|