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@ -1,10 +1,14 @@ |
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// TODO: replace various u32s and usizes denoting item amounts for ItemAmount(u32) for consistency
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// TODO: replace various u32s and usizes denoting item amounts for ItemAmount(u32) for consistency
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use crate::ship::items::ClientItemId;
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use crate::ship::items::ClientItemId;
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use crate::entity::item::{Meseta, ItemNote};
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use crate::entity::item::{Meseta, ItemNote};
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use async_std::sync::Arc;
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use std::future::Future;
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use std::future::Future;
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use std::pin::Pin;
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use std::pin::Pin;
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use std::iter::IntoIterator;
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use libpso::packet::{ship::Message, messages::GameMessage};
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use crate::ship::map::MapArea;
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use crate::ship::map::MapArea;
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use crate::ship::ship::SendShipPacket;
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use crate::entity::character::{CharacterEntity, CharacterEntityId};
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use crate::entity::character::{CharacterEntity, CharacterEntityId};
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use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction};
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use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction};
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use crate::ship::items::state::{ItemStateProxy, ItemStateError, AddItemResult, StackedItemDetail, IndividualItemDetail};
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use crate::ship::items::state::{ItemStateProxy, ItemStateError, AddItemResult, StackedItemDetail, IndividualItemDetail};
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@ -17,6 +21,8 @@ use crate::entity::item::tool::Tool; |
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use crate::entity::item::ItemModifier;
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use crate::entity::item::ItemModifier;
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use crate::ship::shops::ShopItem;
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use crate::ship::shops::ShopItem;
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use crate::ship::drops::{ItemDrop, ItemDropType};
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use crate::ship::drops::{ItemDrop, ItemDropType};
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use crate::ship::packet::builder;
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use crate::ship::location::AreaClient;
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type BoxFuture<T> = Pin<Box<dyn Future<Output=T> + Send>>;
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type BoxFuture<T> = Pin<Box<dyn Future<Output=T> + Send>>;
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@ -462,13 +468,14 @@ where |
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pub(super) fn use_consumed_item<EG, TR>(
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pub(super) fn use_consumed_item<EG, TR>(
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character: CharacterEntity,
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character: &CharacterEntity,
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) -> impl Fn((ItemStateProxy, TR), InventoryItem)
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) -> impl Fn((ItemStateProxy, TR), InventoryItem)
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-> BoxFuture<Result<((ItemStateProxy, TR), Vec<ApplyItemAction>), ItemStateError>>
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-> BoxFuture<Result<((ItemStateProxy, TR), Vec<ApplyItemAction>), ItemStateError>>
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where
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where
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EG: EntityGateway + Clone + 'static,
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EG: EntityGateway + Clone + 'static,
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TR: EntityGatewayTransaction<ParentGateway = EG> + 'static,
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TR: EntityGatewayTransaction<ParentGateway = EG> + 'static,
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{
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{
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let character = character.clone();
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move |(mut item_state, transaction), inventory_item| {
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move |(mut item_state, transaction), inventory_item| {
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let mut character = character.clone();
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let mut character = character.clone();
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Box::pin(async move {
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Box::pin(async move {
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@ -690,22 +697,22 @@ where |
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#[async_recursion::async_recursion]
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#[async_recursion::async_recursion]
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async fn foreach_inner<'a, EG, TR, O, T, F>(
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async fn foreach_inner<'a, EG, TR, O, T, F, I>(
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state: (ItemStateProxy, TR),
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state: (ItemStateProxy, TR),
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mut input: Vec<T>,
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func: F,
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mut input: I,
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func: Arc<F>,
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) -> Result<((ItemStateProxy, TR), Vec<O>), ItemStateError>
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) -> Result<((ItemStateProxy, TR), Vec<O>), ItemStateError>
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where
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where
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'a: 'async_recursion,
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'a: 'async_recursion,
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EG: EntityGateway,
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EG: EntityGateway,
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TR: EntityGatewayTransaction<ParentGateway = EG> + 'static,
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TR: EntityGatewayTransaction<ParentGateway = EG> + 'static,
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O: Send,
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O: Send,
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T: Clone + Send,
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T: Send,
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F: Fn((ItemStateProxy, TR), T)
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F: Fn((ItemStateProxy, TR), T)
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-> BoxFuture<Result<((ItemStateProxy, TR), O), ItemStateError>> + Send + Sync,
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-> BoxFuture<Result<((ItemStateProxy, TR), O), ItemStateError>> + Send + Sync,
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F: Clone,
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I: Iterator<Item = T> + Send + Sync + 'static,
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{
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{
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let item = match input.pop() {
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let item = match input.next() {
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Some(item) => item,
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Some(item) => item,
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None => return Ok((state, Vec::new()))
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None => return Ok((state, Vec::new()))
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};
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};
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@ -718,9 +725,9 @@ where |
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Ok((state, output))
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Ok((state, output))
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}
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}
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pub(super) fn foreach<EG, TR, O, T, F>(
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pub(super) fn foreach<EG, TR, O, T, F, I>(
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func: F
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func: F
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) -> impl Fn((ItemStateProxy, TR), Vec<T>)
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) -> impl Fn((ItemStateProxy, TR), I)
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-> BoxFuture<Result<((ItemStateProxy, TR), Vec<O>), ItemStateError>>
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-> BoxFuture<Result<((ItemStateProxy, TR), Vec<O>), ItemStateError>>
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where
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where
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EG: EntityGateway,
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EG: EntityGateway,
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@ -729,11 +736,14 @@ where |
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T: Send + Clone + 'static + std::fmt::Debug,
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T: Send + Clone + 'static + std::fmt::Debug,
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F: Fn((ItemStateProxy, TR), T)
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F: Fn((ItemStateProxy, TR), T)
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-> BoxFuture<Result<((ItemStateProxy, TR), O), ItemStateError>> + Send + Sync + 'static,
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-> BoxFuture<Result<((ItemStateProxy, TR), O), ItemStateError>> + Send + Sync + 'static,
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F: Clone,
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T: Clone + Send + Sync,
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T: Send + Sync,
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I: IntoIterator<Item = T> + Send + Sync + 'static,
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I::IntoIter: Send + Sync,
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{
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{
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let func = Arc::new(func);
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move |(item_state, transaction), items| {
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move |(item_state, transaction), items| {
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let func = func.clone();
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let func = func.clone();
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let items = items.into_iter();
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Box::pin(async move {
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Box::pin(async move {
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let (state, result) = foreach_inner((item_state, transaction), items, func).await?;
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let (state, result) = foreach_inner((item_state, transaction), items, func).await?;
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Ok((state, result))
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Ok((state, result))
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@ -758,6 +768,35 @@ where |
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}
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}
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}
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}
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pub(super) fn fork<EG, TR, F1, F2, T, O1, O2>(
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func1: F1,
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func2: F2,
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) -> impl Fn((ItemStateProxy, TR), T)
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-> BoxFuture<Result<((ItemStateProxy, TR), (O1, O2)), ItemStateError>>
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where
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EG: EntityGateway,
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TR: EntityGatewayTransaction<ParentGateway = EG> + 'static,
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F1: Fn((ItemStateProxy, TR), T) -> BoxFuture<Result<((ItemStateProxy, TR), O1), ItemStateError>> + Send + Sync + 'static,
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F2: Fn((ItemStateProxy, TR), T) -> BoxFuture<Result<((ItemStateProxy, TR), O2), ItemStateError>> + Send + Sync + 'static,
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T: Send + Sync + Clone + 'static,
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O1: Send,
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O2: Send,
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{
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let func1 = Arc::new(func1);
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let func2 = Arc::new(func2);
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move |(item_state, transaction), input| {
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let input = input.clone();
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let func1 = func1.clone();
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let func2 = func2.clone();
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Box::pin(async move {
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let ((item_state, transaction), result1) = func1((item_state, transaction), input.clone()).await?;
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let ((item_state, transaction), result2) = func2((item_state, transaction), input).await?;
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Ok(((item_state, transaction), (result1, result2)))
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})
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}
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}
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pub(super) fn add_item_to_inventory<EG, TR>(
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pub(super) fn add_item_to_inventory<EG, TR>(
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character: CharacterEntity,
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character: CharacterEntity,
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) -> impl Fn((ItemStateProxy, TR), InventoryItem)
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) -> impl Fn((ItemStateProxy, TR), InventoryItem)
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@ -994,3 +1033,86 @@ where |
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})
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})
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}
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}
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}
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}
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pub(super) fn apply_item_action_packets<EG, TR>(
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character_id: CharacterEntityId,
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area_client: AreaClient,
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) -> impl Fn((ItemStateProxy, TR), ApplyItemAction)
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-> BoxFuture<Result<((ItemStateProxy, TR), Vec<SendShipPacket>), ItemStateError>>
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where
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EG: EntityGateway,
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TR: EntityGatewayTransaction<ParentGateway = EG> + 'static,
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{
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move |(mut item_state, mut transaction), apply_item_action| {
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Box::pin(async move {
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let pkts = if let ApplyItemAction::CreateItem(item_detail) = apply_item_action {
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let new_item = transaction.gateway().create_item(NewItemEntity {
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item: item_detail.clone(),
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}).await?;
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let item_id = item_state.new_item_id().await?;
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let (inventory_item_detail, create_item) = if item_detail.is_stackable() {
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let tool = item_detail.as_tool().ok_or_else(|| ItemStateError::NotATool(ClientItemId(0xFFFFFFFF)))?;
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let create_item = builder::message::create_stacked_item(area_client, item_id, &tool, 1).map_err(|_err| ItemStateError::Dummy)?;
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let item_detail = StackedItemDetail {
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entity_ids: vec![new_item.id],
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tool
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};
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(InventoryItemDetail::Stacked(item_detail), create_item)
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}
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else {
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let item_detail = IndividualItemDetail {
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entity_id: new_item.id,
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item: item_detail,
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};
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let create_item = builder::message::create_individual_item(area_client, item_id, &item_detail).map_err(|_err| ItemStateError::Dummy)?;
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(InventoryItemDetail::Individual(item_detail), create_item)
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};
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let inventory_item = InventoryItem {
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item_id,
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item: inventory_item_detail,
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};
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let mut inventory = item_state.inventory(&character_id).await?;
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inventory.add_item(inventory_item)?;
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transaction.gateway().set_character_inventory(&character_id, &inventory.as_inventory_entity(&character_id)).await?;
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item_state.set_inventory(inventory).await;
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vec![SendShipPacket::Message(Message::new(GameMessage::CreateItem(create_item)))]
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}
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else {
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Vec::new()
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};
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Ok(((item_state, transaction), pkts))
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})
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}
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}
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pub(super) fn apply_item_action_character<EG, TR>(
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character: &CharacterEntity
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) -> impl Fn((ItemStateProxy, TR), Vec<ApplyItemAction>)
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-> BoxFuture<Result<((ItemStateProxy, TR), CharacterEntity), ItemStateError>>
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where
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EG: EntityGateway,
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TR: EntityGatewayTransaction<ParentGateway = EG> + 'static,
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{
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let character = character.clone();
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move |(item_state, transaction), apply_item_actions| {
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let mut character = character.clone();
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Box::pin(async move {
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for action in apply_item_actions {
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match action {
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ApplyItemAction::UpdateCharacter(new_character) => character = *new_character,
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_ => {}
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}
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}
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Ok(((item_state, transaction), character))
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})
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}
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}
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