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room tab info page 1

pull/112/head
andy 2 years ago
parent
commit
e349a41b16
  1. 55
      src/ship/map/area.rs
  2. 26
      src/ship/packet/handler/lobby.rs
  3. 8
      src/ship/ship.rs

55
src/ship/map/area.rs

@ -3,6 +3,7 @@ use serde::{Serialize, Deserialize};
use std::collections::HashMap; use std::collections::HashMap;
use thiserror::Error; use thiserror::Error;
use crate::ship::room::Episode; use crate::ship::room::Episode;
use std::fmt;
#[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize)] #[derive(Debug, Copy, Clone, PartialEq, Serialize, Deserialize)]
pub enum MapArea { pub enum MapArea {
@ -256,6 +257,60 @@ impl MapArea {
MapArea::SaintMillion => Episode::Four, MapArea::SaintMillion => Episode::Four,
} }
} }
pub fn as_string(&self) -> &str{
match self {
MapArea::Pioneer2Ep1 => "Pioneer 2",
MapArea::Forest1 => "Forest 1",
MapArea::Forest2 => "Forest 2",
MapArea::Caves1 => "Caves 1",
MapArea::Caves2 => "Caves 2",
MapArea::Caves3 => "Caves 3",
MapArea::Mines1 => "Mines 1",
MapArea::Mines2 => "Mines 2",
MapArea::Ruins1 => "Ruins 1",
MapArea::Ruins2 => "Ruins 2",
MapArea::Ruins3 => "Ruins 3",
MapArea::Dragon => "Dragon",
MapArea::DeRolLe => "De Rol Le",
MapArea::VolOpt => "Vol Opt",
MapArea::DarkFalz => "Dark Falz",
MapArea::Pioneer2Ep2 => "Pioneer 2",
MapArea::VrTempleAlpha => "Vr Temple Alpha",
MapArea::VrTempleBeta => "Vr Temple Beta",
MapArea::VrSpaceshipAlpha => "Vr Spaceship Alpha",
MapArea::VrSpaceshipBeta => "Vr Spaceship Beta",
MapArea::Cca => "CCA",
MapArea::JungleAreaNorth => "Jungle Area North",
MapArea::JungleAreaEast => "Jungle Area East",
MapArea::Mountain => "Mountain",
MapArea::Seaside => "Seaside",
MapArea::SeabedUpper => "Seabed Upper",
MapArea::SeabedLower => "Seabed Lower",
MapArea::GalGryphon => "Gal Gryphon",
MapArea::OlgaFlow => "Olga Flow",
MapArea::BarbaRay => "Barba Ray",
MapArea::GolDragon => "Gol Dragon",
MapArea::SeasideNight => "Seaside Night",
MapArea::Tower => "Tower",
MapArea::Pioneer2Ep4 => "Pioneer 2",
MapArea::CraterEast => "Crater East",
MapArea::CraterWest => "Crater West",
MapArea::CraterSouth => "Crater South",
MapArea::CraterNorth => "Crater North",
MapArea::CraterInterior => "Crater Interior",
MapArea::SubDesert1 => "Sub Desert 1",
MapArea::SubDesert2 => "Sub Desert 2",
MapArea::SubDesert3 => "Sub Desert 3",
MapArea::SaintMillion => "Saint Million",
}
}
}
impl fmt::Display for MapArea {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{}", self.as_string())
}
} }

26
src/ship/packet/handler/lobby.rs

@ -3,11 +3,11 @@ use crate::common::serverstate::ClientId;
use crate::common::leveltable::CharacterLevelTable; use crate::common::leveltable::CharacterLevelTable;
use crate::ship::ship::{SendShipPacket, ShipError, Clients, Rooms}; use crate::ship::ship::{SendShipPacket, ShipError, Clients, Rooms};
use crate::ship::character::{FullCharacterBytesBuilder}; use crate::ship::character::{FullCharacterBytesBuilder};
use crate::ship::location::{ClientLocation, LobbyId, RoomLobby, ClientLocationError};
//use crate::ship::items::;
use crate::ship::location::{ClientLocation, LobbyId, RoomLobby, ClientLocationError, RoomId};
use crate::ship::packet; use crate::ship::packet;
use crate::ship::items::ItemManager; use crate::ship::items::ItemManager;
use crate::entity::gateway::EntityGateway; use crate::entity::gateway::EntityGateway;
use crate::ship::map::MapArea;
// this function needs a better home // this function needs a better home
pub fn block_selected(id: ClientId, pub fn block_selected(id: ClientId,
@ -130,3 +130,25 @@ pub fn remove_from_lobby(id: ClientId,
(n.client, leave_lobby_pkt.clone()) (n.client, leave_lobby_pkt.clone())
}).collect()) }).collect())
} }
pub fn get_room_tab_info(id: ClientId,
pkt: &MenuDetail,
client_location: &mut ClientLocation,
clients: &Clients)
-> Result<Vec<(ClientId, SendShipPacket)>, anyhow::Error> {
let room_id = RoomId(pkt.item as usize);
let clients_in_room = client_location.get_clients_in_room(room_id).map_err(|err| -> ClientLocationError { err.into() })?;
let mut room_info = String::new();
for client in clients_in_room {
let cs = clients.get(&client.client).ok_or(ShipError::ClientNotFound(client.client))?;
let gc = cs.user.guildcard;
let name = &cs.character.name;
let cls = cs.character.char_class;
let leveltable = CharacterLevelTable::default();
let lv = leveltable.get_level_from_exp(cls, cs.character.exp);
let floor = cs.area.unwrap_or(MapArea::Pioneer2Ep1);
room_info += format!("{} Lv{} {}\n{} {}\n", gc,lv,name,cls,floor).as_str();
}
Ok(vec![(id, SendShipPacket::SmallLeftDialog(SmallLeftDialog::new(room_info)))])
}

8
src/ship/ship.rs

@ -178,6 +178,7 @@ pub enum SendShipPacket {
DirectMessage(DirectMessage), DirectMessage(DirectMessage),
PlayerChat(PlayerChat), PlayerChat(PlayerChat),
SmallDialog(SmallDialog), SmallDialog(SmallDialog),
SmallLeftDialog(SmallLeftDialog),
JoinRoom(JoinRoom), JoinRoom(JoinRoom),
AddToRoom(AddToRoom), AddToRoom(AddToRoom),
LeaveLobby(LeaveLobby), LeaveLobby(LeaveLobby),
@ -219,6 +220,7 @@ impl SendServerPacket for SendShipPacket {
SendShipPacket::DirectMessage(pkt) => pkt.as_bytes(), SendShipPacket::DirectMessage(pkt) => pkt.as_bytes(),
SendShipPacket::PlayerChat(pkt) => pkt.as_bytes(), SendShipPacket::PlayerChat(pkt) => pkt.as_bytes(),
SendShipPacket::SmallDialog(pkt) => pkt.as_bytes(), SendShipPacket::SmallDialog(pkt) => pkt.as_bytes(),
SendShipPacket::SmallLeftDialog(pkt) => pkt.as_bytes(),
SendShipPacket::JoinRoom(pkt) => pkt.as_bytes(), SendShipPacket::JoinRoom(pkt) => pkt.as_bytes(),
SendShipPacket::AddToRoom(pkt) => pkt.as_bytes(), SendShipPacket::AddToRoom(pkt) => pkt.as_bytes(),
SendShipPacket::LeaveLobby(pkt) => pkt.as_bytes(), SendShipPacket::LeaveLobby(pkt) => pkt.as_bytes(),
@ -636,9 +638,9 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
let block = self.blocks.with_client(id, &self.clients)?; let block = self.blocks.with_client(id, &self.clients)?;
handler::quest::player_chose_quest(id, questmenuselect, &mut self.clients, &block.client_location, &mut block.rooms)? handler::quest::player_chose_quest(id, questmenuselect, &mut self.clients, &block.client_location, &mut block.rooms)?
}, },
RecvShipPacket::MenuDetail(_menudetail) => {
//unreachable!();
Box::new(Vec::new().into_iter())
RecvShipPacket::MenuDetail(menudetail) => {
let block = self.blocks.with_client(id, &self.clients)?;
Box::new(handler::lobby::get_room_tab_info(id, menudetail, &mut block.client_location, &mut self.clients)?.into_iter())
}, },
RecvShipPacket::RoomPasswordReq(room_password_req) => { RecvShipPacket::RoomPasswordReq(room_password_req) => {
let block = self.blocks.with_client(id, &self.clients)?; let block = self.blocks.with_client(id, &self.clients)?;

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