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@ -31,7 +31,8 @@ pub enum CharacterError { |
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pub enum RecvCharacterPacket {
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Login(Login),
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RequestSettings(RequestSettings),
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CharSelect(CharSelect)
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CharSelect(CharSelect),
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Checksum(Checksum),
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}
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impl RecvServerPacket for RecvCharacterPacket {
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@ -40,6 +41,7 @@ impl RecvServerPacket for RecvCharacterPacket { |
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0x93 => Ok(RecvCharacterPacket::Login(Login::from_bytes(data)?)),
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0xE0 => Ok(RecvCharacterPacket::RequestSettings(RequestSettings::from_bytes(data)?)),
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0xE3 => Ok(RecvCharacterPacket::CharSelect(CharSelect::from_bytes(data)?)),
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0x1E8 => Ok(RecvCharacterPacket::Checksum(Checksum::from_bytes(data)?)),
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_ => Err(PacketParseError::WrongPacketForServerType)
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}
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}
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@ -52,6 +54,7 @@ pub enum SendCharacterPacket { |
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LoginWelcome(LoginWelcome),
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SendKeyAndTeamSettings(SendKeyAndTeamSettings),
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CharAck(CharAck),
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ChecksumAck(ChecksumAck),
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}
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impl SendServerPacket for SendCharacterPacket {
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@ -61,6 +64,7 @@ impl SendServerPacket for SendCharacterPacket { |
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SendCharacterPacket::LoginWelcome(pkt) => pkt.as_bytes(),
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SendCharacterPacket::SendKeyAndTeamSettings(pkt) => pkt.as_bytes(),
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SendCharacterPacket::CharAck(pkt) => pkt.as_bytes(),
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SendCharacterPacket::ChecksumAck(pkt) => pkt.as_bytes(),
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//SendLoginPacket::RedirectClient(pkt) => pkt.as_bytes(),
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}
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}
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@ -115,6 +119,13 @@ impl<DA: DataAccess> CharacterServerState<DA> { |
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code: 2,
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})]
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}
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fn validate_checksum(&mut self) -> Vec<SendCharacterPacket> {
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vec![SendCharacterPacket::ChecksumAck(ChecksumAck {
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flag: 0,
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ack: 1,
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})]
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}
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}
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impl<DA: DataAccess> ServerState for CharacterServerState<DA> {
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@ -147,6 +158,9 @@ impl<DA: DataAccess> ServerState for CharacterServerState<DA> { |
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RecvCharacterPacket::CharSelect(sel) => {
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Box::new(self.char_select(sel).into_iter())
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}
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RecvCharacterPacket::Checksum(checksum) => {
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Box::new(self.validate_checksum().into_iter())
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}
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}
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}
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}
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@ -200,4 +214,17 @@ mod test { |
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assert!(bytes[2] == 0xE2);
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assert!(bytes.len() == 0xAFC);
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}
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}
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#[test]
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fn test_user_checksum() {
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struct TestData {}
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impl DataAccess for TestData{}
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let shared = SharedLoginState::new(TestData {});
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let mut server = CharacterServerState::new(shared);
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let send = server.handle(&RecvCharacterPacket::Checksum(Checksum {flag: 0})).collect::<Vec<_>>();
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assert!(send.len() == 1);
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let bytes = send[0].as_bytes();
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assert!(bytes == [0xC, 0, 0xE8, 0x02, 0,0,0,0, 1,0,0,0]);
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}
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}
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