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@ -205,7 +205,7 @@ impl<EG: EntityGateway> ShipServerState<EG> { |
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GameMessage::RequestExp(request_exp) => {
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GameMessage::RequestExp(request_exp) => {
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handler::message::request_exp(id, request_exp, &self.client_location, &self.rooms)
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handler::message::request_exp(id, request_exp, &self.client_location, &self.rooms)
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},
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},
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GameMessage::PlayerDropItem2(player_drop_item) => {
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GameMessage::PlayerDropItem(player_drop_item) => {
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handler::message::player_drop_item(id, player_drop_item, &mut self.entity_gateway, &mut self.client_location, &mut self.clients, &mut self.rooms, &mut self.item_manager).unwrap()
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handler::message::player_drop_item(id, player_drop_item, &mut self.entity_gateway, &mut self.client_location, &mut self.clients, &mut self.rooms, &mut self.item_manager).unwrap()
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},
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},
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_ => {
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_ => {
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