Browse Source

rare monster appear config files. init rare monster appear table stuff

pull/60/head
andy 3 years ago
parent
commit
f5946013a1
  1. 8
      data/battle_param/ep1_rare_monster.toml
  2. 6
      data/battle_param/ep2_rare_monster.toml
  3. 16
      data/battle_param/ep4_rare_monster.toml
  4. 11
      src/ship/drops/mod.rs
  5. 45
      src/ship/map/enemy.rs

8
data/battle_param/ep1_rare_monster.toml

@ -3,13 +3,13 @@
# 1/512 = 0.001953125 # 1/512 = 0.001953125
[[Hildebear]] [[Hildebear]]
rate = 0.01
appear_rate = 0.01
[[RagRappy]] [[RagRappy]]
rate = 0.01
appear_rate = 0.01
[[PoisonLily]] [[PoisonLily]]
rate = 0.01
appear_rate = 0.01
[[PofuillySlime]] [[PofuillySlime]]
rate = 0.01
appear_rate = 0.01

6
data/battle_param/ep2_rare_monster.toml

@ -3,11 +3,11 @@
# 1/512 = 0.001953125 # 1/512 = 0.001953125
[[Hildebear]] [[Hildebear]]
rate = 0.01
appear_rate = 0.01
[[RagRappy]] [[RagRappy]]
rate = 0.01
appear_rate = 0.01
[[PoisonLily]] [[PoisonLily]]
rate = 0.01
appear_rate = 0.01

16
data/battle_param/ep4_rare_monster.toml

@ -3,25 +3,25 @@
# 1/512 = 0.001953125 # 1/512 = 0.001953125
[[SandRappyCrater]] [[SandRappyCrater]]
rate = 0.01
appear_rate = 0.01
[[ZuCrater]] [[ZuCrater]]
rate = 0.01
appear_rate = 0.01
[[Dorphon]] [[Dorphon]]
rate = 0.01
appear_rate = 0.01
[[SandRappyDesert]] [[SandRappyDesert]]
rate = 0.01
appear_rate = 0.01
[[ZuDesert]] [[ZuDesert]]
rate = 0.01
appear_rate = 0.01
[[MerissaA]] [[MerissaA]]
rate = 0.01
appear_rate = 0.01
[[Shambertin]] [[Shambertin]]
rate = 0.1
appear_rate = 0.1
[[SaintMillion]] [[SaintMillion]]
rate = 0.1
appear_rate = 0.1

11
src/ship/drops/mod.rs

@ -55,6 +55,17 @@ pub fn load_data_file<T: serde::de::DeserializeOwned>(episode: Episode, difficul
toml::from_str::<T>(s.as_str()).unwrap() toml::from_str::<T>(s.as_str()).unwrap()
} }
// this is just copypaste
pub fn load_rare_monster_file<T: serde::de::DeserializeOwned>(episode: Episode) -> T {
let mut path = PathBuf::from("data/battle_param/");
path.push(episode.to_string().to_lowercase());
path.push("_rare_monster.toml");
let mut f = File::open(path).unwrap();
let mut s = String::new();
f.read_to_string(&mut s);
toml::from_str::<T>(s.as_str()).unwrap()
}
#[derive(Debug, Serialize, Deserialize, Copy, Clone)] #[derive(Debug, Serialize, Deserialize, Copy, Clone)]
pub enum MonsterDropType { pub enum MonsterDropType {

45
src/ship/map/enemy.rs

@ -1,5 +1,6 @@
// TOOD: `pub(super) for most of these?` // TOOD: `pub(super) for most of these?`
use std::io::{Read}; use std::io::{Read};
use std::collections::HashMap;
use byteorder::{LittleEndian, ReadBytesExt}; use byteorder::{LittleEndian, ReadBytesExt};
use thiserror::Error; use thiserror::Error;
@ -9,6 +10,10 @@ use crate::ship::room::Episode;
use crate::ship::map::*; use crate::ship::map::*;
use rand::{Rng, SeedableRng};
use serde::{Serialize, Deserialize};
use crate::ship::drops::{load_rare_monster_file};
#[derive(Debug, Copy, Clone)] #[derive(Debug, Copy, Clone)]
pub struct RawMapEnemy { pub struct RawMapEnemy {
id: u32, id: u32,
@ -70,6 +75,46 @@ pub enum MapEnemyError {
MapAreaError(#[from] MapAreaError), MapAreaError(#[from] MapAreaError),
} }
#[derive(Debug, Serialize, Deserialize)]
pub struct RareMonsterAppearRate(pub f32);
// making this `pub type` doesn't allow `impl`s to be defined?
#[derive(Debug, Serialize, Deserialize)]
pub struct RareMonsterAppearTable {
appear_rate: HashMap<MonsterType, RareMonsterAppearRate>,
seed: u32,
}
impl RareMonsterAppearTable {
pub fn new(episode: Episode, room_seed: u32) -> RareMonsterAppearTable {
let cfg: HashMap<String, f32> = load_rare_monster_file(episode);
let appear_rates: HashMap<MonsterType, RareMonsterAppearRate> = cfg
.into_iter()
.map(|(monster, appear_rate)| {
let monster: MonsterType = monster.parse().unwrap();
let appear_rate = RareMonsterAppearRate(appear_rate);
(monster, appear_rate)
})
.collect();
RareMonsterAppearTable {
appear_rate: appear_rates,
seed: room_seed,
}
}
pub fn roll_appearance(&self, monster: &MonsterType) -> bool {
let mut rng = rand_chacha::ChaChaRng::seed_from_u64(self.seed as u64);
if rng.gen::<f32>() < self.appear_rate.get(monster).unwrap_or(&RareMonsterAppearRate(0.0f32)).0 {
true
}
else {
false
}
}
}
#[derive(Debug, Copy, Clone)] #[derive(Debug, Copy, Clone)]
pub struct MapEnemy { pub struct MapEnemy {

Loading…
Cancel
Save