|
@ -60,7 +60,7 @@ pub async fn guildcard_send(id: ClientId, |
|
|
msg: GameMessage::GuildcardRecv(GuildcardRecv {
|
|
|
msg: GameMessage::GuildcardRecv(GuildcardRecv {
|
|
|
client: guildcard_send.client,
|
|
|
client: guildcard_send.client,
|
|
|
target: guildcard_send.target,
|
|
|
target: guildcard_send.target,
|
|
|
guildcard: client.user.id.0,
|
|
|
|
|
|
|
|
|
guildcard: client.user.guildcard(),
|
|
|
name: utf8_to_utf16_array!(client.character.name, 0x18),
|
|
|
name: utf8_to_utf16_array!(client.character.name, 0x18),
|
|
|
team: [0; 0x10], // TODO: teams not yet implemented
|
|
|
team: [0; 0x10], // TODO: teams not yet implemented
|
|
|
desc: utf8_to_utf16_array!(client.character.guildcard.description, 0x58),
|
|
|
desc: utf8_to_utf16_array!(client.character.guildcard.description, 0x58),
|
|
|