25 Commits (9c878ed484d563b9c2e21a8b94d16296192081d5)

Author SHA1 Message Date
andy e349a41b16 room tab info page 1 3 years ago
jake 51d706fc65 clippy demands more 3 years ago
jake ea4c085dfd satiate the clip's hunger for properness 3 years ago
jake a6e50555de appease the clip 3 years ago
andy 899527d3e7 basic test 3 years ago
andy 3faca14883 andy vs. clippy round 4 and some cleanup 3 years ago
andy 7a1a20db53 imagine reading the warning message wrongly. not me 3 years ago
andy e578d9bad5 imagine adding useless code 4 years ago
andy b8534eb520 push slime clones 4 years ago
andy 309b97cbc2 clean up and set rare monster appear rate to 1/512 4 years ago
andy 5c49ded823 add best quest. add rare monsters to quests. dont use the same seed for random numbers if you want different results 4 years ago
andy 14e14639c8 more testing/debugging. align monster appearance between client and server. 4 years ago
andy 39660f0cb8 load rare monster config file each time a room is created 4 years ago
andy f5946013a1 rare monster appear config files. init rare monster appear table stuff 4 years ago
andy 7c7cf95942 various config files 4 years ago
andy e2d45f1599 rare monsters get 4 years ago
jake 1b506e014f clean up last of normal warnings 4 years ago
jake 03906a7f0a lint src/ship/map/* 4 years ago
jake d8c6dd817e add derives to item structs, make some things public 4 years ago
jake 1d78f3dd08 rename dumb thing to something slightly less dumb 4 years ago
jake ed1324b811 handle quests remapping floor ids to different areas 4 years ago
jake f8d249380c remove unused use statements 4 years ago
jake 6a8fccd360 split map.rs into a module 4 years ago