221 Commits (fba46dd0d85b6b06abfa10f0c6dbd9fc6ee5bf90)

Author SHA1 Message Date
Andy Newjack 040415e699 fix unit modifier indexes 5 years ago
jake f7b91772b0 another item refactor (plus tool usage) 5 years ago
jake 4452b6d4d2 add materials 5 years ago
jake 8d49c50cc5 async EntityGateway 5 years ago
jake e0f73cf273 max_stack should be usize 5 years ago
jake cde9b8ebb6 use btrees for these for easier testing 5 years ago
Andy Newjack 4e1f816f24 max stack for each tool 5 years ago
jake 51dc531330 fix warnings 5 years ago
Andy Newjack 3524f38240 dont unwrap 5 years ago
Andy Newjack 629b53586d hook up box drops, add specific box drops, and item-from-bytes functions 5 years ago
jake 9a721e0980 item structure overhaul 5 years ago
Andy Newjack 9c17377722 drop shields with non-0 stats 5 years ago
Andy Newjack 6ef78b4ed6 drop armour with stats 5 years ago
Andy Newjack d421b30a88 remove commented things 5 years ago
Andy Newjack e255b43c10 hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results 5 years ago
jake b22ce086f7 guess I needed this PartialEq for the tests 5 years ago
jake 02c9cdc276 drop techs 5 years ago
jake 91c44628ea fix meseta drops 5 years ago
jake 4a526e7673 basic item drop logic 5 years ago
jake 663797e55b remove unneeded PartialEq derive 5 years ago
jake 0eb9035bad make TechniqueDisk and Tool Copy 5 years ago
Andy Newjack d978d671a2 dont build huge things we aren't bob the builder 5 years ago
Andy Newjack 37b19ef3ad make quick tech menu not all foie 5 years ago
Andy Newjack ff2ae85299 add mag colors 5 years ago
Andy Newjack 4fae76928d add default palette and symbol chats 5 years ago
jake 07a1712f4d fix some item names 5 years ago
Andy Newjack 332f22f34e weapon % fix v2 and give the level 199 guy a 100h hell gun 5 years ago
Andy Newjack 895891fabc oops forgot to handle missing specials 5 years ago
Andy Newjack a2dca1d5fe send all the weapon bytes 5 years ago
jake 0cf0022bf9 StackedItem -> ItemInstance, add Meseta 5 years ago
jake 8d86cf3088 mag naming 5 years ago
jake d9f88d55a2 use New variants of entities for creation 5 years ago
jake b39ee6c0f3 use Option for entity primary keys 5 years ago
jake 6b1ef41bd0 UserAccount/UserSettings/GuildCardData -> *Entities 5 years ago
jake 44c35f350d Item -> ItemEntity 5 years ago
jake 0954d85e5a CharacterEntityId 5 years ago
jake de8f44f269 andy what were you doing 5 years ago
jake bf595f9693 Character -> CharacterEntity 5 years ago
jake a7434346db move equipped flag to itemlocation::inventory 5 years ago
jake 3e9cf6677f fix weapon names+extra spaces 5 years ago
jake 3600197993 fix tool names 5 years ago
jake 9cf2979777 fix case on unit names 5 years ago
jake e41f79f41a tech drops 5 years ago
jake 9a1feb8836 mags! 5 years ago
jake 6a27d1b639 switch fomar/ramarl 5 years ago
jake 359120de07 redo active item stuff 5 years ago
Andy Newjack 177b694870 initial guildcard send/recv 5 years ago
jake 51bfddb9e9 should probably include tech item file 5 years ago
jake afbd63ff6a tech table load config 5 years ago
jake 2981b163c2 remove shield+unit midstruct 5 years ago