well you see characters don't get deleted, what happens is the player_character table has a variable slot that determines which character appears in that slot on the select screen. the server just uses the latest character created to put in that slot.
you can add a deleted flag to characters to hide them from this menu if you would like.
well you see characters don't get deleted, what happens is the `player_character` table has a variable `slot` that determines which character appears in that slot on the select screen. the server just uses the latest character created to put in that slot.
you can add a `deleted` flag to characters to hide them from this menu if you would like.
the web should display it based on slots anyway to macth in-game. some people like to use slots out of order. wouldn't make sense to show slot 4 as the first character just because someone made that character first, or recreated
the web should display it based on slots anyway to macth in-game. some people like to use slots out of order. wouldn't make sense to show slot 4 as the first character just because someone made that character first, or recreated
I think there needs to be a deleted flag added to a character that hides them (or puts them in a deleted category)
isn't this logic already in place for deciding which characters to show on the character select screen?
well you see characters don't get deleted, what happens is the
player_character
table has a variableslot
that determines which character appears in that slot on the select screen. the server just uses the latest character created to put in that slot.you can add a
deleted
flag to characters to hide them from this menu if you would like.the web should display it based on slots anyway to macth in-game. some people like to use slots out of order. wouldn't make sense to show slot 4 as the first character just because someone made that character first, or recreated
guess who has access to the website repo now