If the patch server and the client's patch data DON'T match (client doesn't already have the patch file) when the patch server boots, the patch server will constantly update the client and prevent it from progressing to the character select screen whenever it connects.
alternatively, if the patch server and the client's patch data are the same when the patch server starts up, the client can make it to the char select screen.
If the patch server and the client's patch data DON'T match (client doesn't already have the patch file) when the patch server boots, the patch server will constantly update the client and prevent it from progressing to the character select screen whenever it connects.
alternatively, if the patch server and the client's patch data are the same when the patch server starts up, the client can make it to the char select screen.
If the patch server and the client's patch data DON'T match (client doesn't already have the patch file) when the patch server boots, the patch server will constantly update the client and prevent it from progressing to the character select screen whenever it connects.
alternatively, if the patch server and the client's patch data are the same when the patch server starts up, the client can make it to the char select screen.