fix the whole single mutex on the server state thing #121

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jake merged 9 commits from making_shipstate_clone into master 2022-10-18 23:50:45 -04:00
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@ -923,7 +923,7 @@ impl<EG: EntityGateway + Clone> InterserverActor for ShipServerState<EG> {
Vec::new() Vec::new()
} }
fn set_sender(&mut self, _server_id: ServerId, sender: channel::Sender<Self::SendMessage>) { async fn set_sender(&mut self, _server_id: ServerId, sender: channel::Sender<Self::SendMessage>) {
self.shipgate_sender = Some(sender); self.shipgate_sender = Some(sender);
} }
} }