bunch of small fixes #127
@ -244,7 +244,7 @@ impl From<PgCharacter> for CharacterEntity {
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                prop_y: other.prop_y,
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            },
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            techs: CharacterTechniques {
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                techs: other.techs.iter().enumerate().take(19).filter(|(_, t)| **t != 0xFF).map(|(i, t)| (tech::Technique::from_value(i as u8), TechLevel(*t)) ).collect()
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                techs: other.techs.iter().enumerate().take(19).filter(|(_, t)| **t != 0xFF).map(|(i, t)| (tech::Technique::from_value(i as u8), TechLevel(*t + 1)) ).collect()
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            },
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            config: CharacterConfig {
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                raw_data: vec_to_array(other.config)
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