impl grinders, fix mag pbs, fix bank thing, etc #128
| @ -12,7 +12,7 @@ use crate::entity::item::tech::TechniqueDisk; | ||||
| use crate::entity::item::{ItemDetail, ItemEntityId}; | ||||
| use crate::entity::item::weapon::WeaponModifier; | ||||
| use crate::ship::items::state::ItemStateProxy; | ||||
| use crate::ship::items::inventory::{InventoryItem, InventoryItemDetail}; | ||||
| use crate::ship::items::inventory::InventoryItemDetail; | ||||
| 
 | ||||
| 
 | ||||
| #[derive(Error, Debug)] | ||||
|  | ||||
| @ -134,7 +134,7 @@ impl BankState { | ||||
|             item.item_id = ClientItemId(*bitem_id + i as u32); | ||||
|         } | ||||
| 
 | ||||
|         *bitem_id = *bitem_id + self.bank.0.len() as u32; | ||||
|         *bitem_id += self.bank.0.len() as u32; | ||||
|     } | ||||
| 
 | ||||
|     pub fn add_meseta(&mut self, amount: u32) -> Result<(), anyhow::Error> { | ||||
|  | ||||
| @ -214,7 +214,7 @@ impl InventoryState { | ||||
|             item.item_id = ClientItemId(*bitem_id + i as u32); | ||||
|         } | ||||
| 
 | ||||
|         *bitem_id = *bitem_id + self.inventory.0.len() as u32; | ||||
|         *bitem_id += self.inventory.0.len() as u32; | ||||
|     } | ||||
| 
 | ||||
|     pub async fn new_item_id(&mut self) -> ClientItemId { | ||||
|  | ||||
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