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use futures::future::BoxFuture;
use crate::ship::items::ClientItemId;
use crate::entity::item::Meseta;
use crate::ship::ship::SendShipPacket;
use crate::ship::map::MapArea;
use crate::entity::character::{CharacterEntity, CharacterEntityId};
use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction};
use crate::entity::item::ItemModifier;
use crate::entity::room::RoomEntityId;
use crate::ship::items::state::{ItemState, ItemStateProxy, IndividualItemDetail};
use crate::ship::items::itemstateaction::{ItemStateAction, ItemAction};
use crate::ship::items::inventory::InventoryItem;
use crate::ship::items::floor::FloorItem;
use crate::ship::shops::ShopItem;
use crate::ship::trade::TradeItem;
use crate::ship::location::AreaClient;
use crate::ship::drops::ItemDrop;
use crate::ship::monster::MonsterType;
use crate::ship::items::actions;
pub fn pick_up_item<'a, EG>(
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: &'a ClientItemId,
) -> BoxFuture<'a, Result<actions::TriggerCreateItem, anyhow::Error>>
where
EG: EntityGateway + 'static,
EG::Transaction<'a>: Clone,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_item_from_floor(character.id, *item_id))
.act(actions::add_floor_item_to_inventory(character))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn drop_item<'a, EG>(
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: &'a ClientItemId,
map_area: MapArea,
drop_position: (f32, f32, f32),
)-> BoxFuture<'a, Result<FloorItem, anyhow::Error>>
where
EG: EntityGateway + 'static,
EG::Transaction<'a>: Clone,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_item_from_inventory(character.id, *item_id, 0))
.act(actions::add_inventory_item_to_shared_floor(character.id, map_area, drop_position))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn drop_partial_item<'a, EG>(
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: &'a ClientItemId,
map_area: MapArea,
drop_position: (f32, f32),
amount: u32
) -> BoxFuture<'a, Result<FloorItem, anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_item_from_inventory(character.id, *item_id, amount))
.act(actions::add_inventory_item_to_shared_floor(character.id, map_area, (drop_position.0, 0.0, drop_position.1)))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn drop_meseta<'a, EG>(
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
map_area: MapArea,
drop_position: (f32, f32),
amount: u32,
) -> BoxFuture<'a, Result<FloorItem, anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_meseta_from_inventory(character.id, amount))
.act(actions::add_meseta_to_shared_floor(character.id, amount, map_area, drop_position))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn withdraw_meseta<'a, EG>(
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
amount: u32,
) -> BoxFuture<'a, Result<(), anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_meseta_from_bank(character.id, amount))
.act(actions::add_meseta_from_bank_to_inventory(character.id, amount))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn deposit_meseta<'a, EG>(
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
amount: u32,
) -> BoxFuture<'a, Result<(), anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), _) = ItemStateAction::default()
.act(actions::take_meseta_from_inventory(character.id, amount))
.act(actions::add_meseta_to_bank(character.id, amount))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, ()))
})
}
pub fn withdraw_item<'a, EG>(
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: &'a ClientItemId,
amount: u32,
) -> BoxFuture<'a, Result<InventoryItem, anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_item_from_bank(character.id, *item_id, amount))
//.act(bank_item_to_inventory_item)
//.act(add_item_to_inventory)
.act(actions::add_bank_item_to_inventory(character))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn deposit_item<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: &'a ClientItemId,
amount: u32,
) -> BoxFuture<'a, Result<(), anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_item_from_inventory(character.id, *item_id, amount))
.act(actions::add_inventory_item_to_bank(character.id))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn equip_item<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: &'a ClientItemId,
equip_slot: u8,
) -> BoxFuture<'a, Result<(), anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::equip_inventory_item(character.id, *item_id, equip_slot))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn unequip_item<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: &'a ClientItemId,
) -> BoxFuture<'a, Result<(), anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::unequip_inventory_item(character.id, *item_id))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn sort_inventory<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_ids: Vec<ClientItemId>,
) -> BoxFuture<'a, Result<(), anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::sort_inventory_items(character.id, item_ids))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn use_item<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a mut CharacterEntity,
area_client: AreaClient,
item_id: &'a ClientItemId,
amount: u32,
) -> BoxFuture<'a, Result<Vec<SendShipPacket>, anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), (pkts, new_character)) = ItemStateAction::default()
.act(actions::remove_item_from_inventory(character.id, *item_id, amount))
.act(actions::use_consumed_item(character))
.act(actions::fork(
actions::foreach(actions::apply_item_action_packets(character.id, area_client)),
actions::apply_item_action_character(character)
))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
*character = new_character;
Ok((transaction, pkts.into_iter().flatten().collect()))
})
}
pub fn feed_mag<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
mag_item_id: &'a ClientItemId,
tool_item_id: &'a ClientItemId,
) -> BoxFuture<'a, Result<(), anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), _) = ItemStateAction::default()
.act(actions::take_item_from_inventory(character.id, *tool_item_id, 1))
.act(actions::feed_mag_item(character.clone(), *mag_item_id))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, ()))
})
}
pub fn buy_shop_item<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
shop_item: &'a (dyn ShopItem + Send + Sync),
item_id: ClientItemId,
amount: u32,
) -> BoxFuture<'a, Result<InventoryItem, anyhow::Error>>
where
EG: EntityGateway + 'static,
{
let item_price = shop_item.price() as u32 * amount;
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_meseta_from_inventory(character.id, item_price))
//.act(bought_item_to_inventory_item)
//.act(add_item_to_inventory)
.act(actions::add_bought_item_to_inventory(character.id, shop_item, item_id, amount))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn sell_item<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: ClientItemId,
amount: u32,
) -> BoxFuture<'a, Result<InventoryItem, anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_item_from_inventory(character.id, item_id, amount))
.act(actions::sell_inventory_item(character.id))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}
pub fn trade_items<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
p1: (&'a AreaClient, &'a CharacterEntity, &'a Vec<TradeItem>, Meseta),
p2: (&'a AreaClient, &'a CharacterEntity, &'a Vec<TradeItem>, Meseta))
-> BoxFuture<'a, Result<(Vec<InventoryItem>, Vec<InventoryItem>), anyhow::Error>>
where
EG: EntityGateway + 'static,
{
let p1_trade_items = p1.2
.iter()
.map(|item| {
match item {
TradeItem::Individual(item_id) => (*item_id, 1),
TradeItem::Stacked(item_id, amount) => (*item_id, *amount as u32),
}
})
.collect();
let p2_trade_items = p2.2
.iter()
.map(|item| {
match item {
TradeItem::Individual(item_id) => (*item_id, 1),
TradeItem::Stacked(item_id, amount) => (*item_id, *amount as u32),
}
})
.collect();
entity_gateway.with_transaction(move |mut transaction| async move {
let p1_id = p1.1.id;
let p2_id = p2.1.id;
let trade = transaction.gateway().create_trade(&p1_id, &p2_id).await?;
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), p1_removed_items) = ItemStateAction::default()
.act(actions::iterate(p1_trade_items, move |p1_trade_item| actions::take_item_from_inventory(p1_id, p1_trade_item.0, p1_trade_item.1) ))
.act(actions::foreach(actions::assign_new_item_id()))
.commit((item_state_proxy, transaction))
.await?;
let ((item_state_proxy, transaction), p2_removed_items) = ItemStateAction::default()
.act(actions::iterate(p2_trade_items, move |p2_trade_item| actions::take_item_from_inventory(p2_id, p2_trade_item.0, p2_trade_item.1) ))
.act(actions::foreach(actions::assign_new_item_id()))
.commit((item_state_proxy, transaction))
.await?;
let ((item_state_proxy, transaction), p2_new_items) = ItemStateAction::default()
.act(actions::insert(p1_removed_items))
.act(actions::foreach(actions::add_item_to_inventory(p2.1.clone())))
.act(actions::record_trade(trade.id, p1_id, p2_id))
.commit((item_state_proxy, transaction))
.await?;
let ((item_state_proxy, transaction), p1_new_items) = ItemStateAction::default()
.act(actions::insert(p2_removed_items))
.act(actions::foreach(actions::add_item_to_inventory(p1.1.clone())))
.act(actions::record_trade(trade.id, p2_id, p1_id))
.commit((item_state_proxy, transaction))
.await?;
let ((item_state_proxy, transaction), _) = ItemStateAction::default()
.act(actions::take_meseta_from_inventory(p1_id, p1.3.0))
.act(actions::take_meseta_from_inventory(p2_id, p2.3.0))
.act(actions::add_meseta_to_inventory(p1_id, p2.3.0))
.act(actions::add_meseta_to_inventory(p2_id, p1.3.0))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, (p1_new_items, p2_new_items)))
})
}
pub fn take_meseta<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character_id: &'a CharacterEntityId,
meseta: Meseta)
-> BoxFuture<'a, Result<(), anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), _) = ItemStateAction::default()
.act(actions::take_meseta_from_inventory(*character_id, meseta.0))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, ()))
})
}
pub fn enemy_drops_item<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character_id: CharacterEntityId,
room_id: RoomEntityId,
monster_type: MonsterType,
item_drop: ItemDrop)
-> BoxFuture<'a, Result<FloorItem, anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), floor_item) = ItemStateAction::default()
.act(actions::convert_item_drop_to_floor_item(item_drop))
.act(actions::item_note_enemy_drop(character_id, room_id, monster_type))
.act(actions::add_item_to_local_floor(character_id))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, floor_item))
})
}
pub fn box_drops_item<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character_id: CharacterEntityId,
room_id: RoomEntityId,
item_drop: ItemDrop)
-> BoxFuture<'a, Result<FloorItem, anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), floor_item) = ItemStateAction::default()
.act(actions::convert_item_drop_to_floor_item(item_drop))
.act(actions::item_note_box_drop(character_id, room_id))
.act(actions::add_item_to_local_floor(character_id))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, floor_item))
})
}
pub fn apply_modifier<'a, EG> (
item_state: &'a mut ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: ClientItemId,
modifier: ItemModifier)
-> BoxFuture<'a, Result<IndividualItemDetail, anyhow::Error>>
where
EG: EntityGateway + 'static,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let ((item_state_proxy, transaction), item) = ItemStateAction::default()
.act(actions::take_item_from_inventory(character.id, item_id, 1))
.act(actions::apply_modifier_to_inventory_item(modifier))
.act(actions::add_item_to_inventory(character.clone()))
.act(actions::as_individual_item())
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, item))
})
}
pub fn floor_item_limit_reached<'a, EG> (
item_state: &'a ItemState,
entity_gateway: &'a mut EG,
character: &'a CharacterEntity,
item_id: &'a ClientItemId,
map_area: MapArea
) -> BoxFuture<'a, Result<(), anyhow::Error>>
where
EG: EntityGateway + 'static,
EG::Transaction<'a>: Clone,
{
entity_gateway.with_transaction(move |transaction| async move {
let item_state_proxy = ItemStateProxy::new(item_state.clone());
let((item_state_proxy, transaction), result) = ItemStateAction::default()
.act(actions::take_item_from_floor(character.id, *item_id))
.act(actions::delete_item_from_floor(map_area))
.commit((item_state_proxy, transaction))
.await?;
item_state_proxy.commit().await;
Ok((transaction, result))
})
}