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use log::warn;
use std::collections::{HashMap, BTreeMap, BTreeSet};
use std::fs::File;
use std::io::{Read, Write, Cursor, Seek, SeekFrom};
use std::path::PathBuf;
use std::convert::TryInto;
use async_std::sync::Arc;
use thiserror::Error;
use serde::{Serialize, Deserialize};
use ages_prs::{LegacyPrsDecoder, LegacyPrsEncoder};
use byteorder::{LittleEndian, ReadBytesExt};
use libpso::util::array_to_utf16;
use crate::ship::map::{MapArea, MapAreaError, MapObject, MapEnemy, enemy_data_from_stream, objects_from_stream};
use crate::ship::room::{Episode, RoomMode};
use crate::ship::map::area::{MapAreaLookup, MapAreaLookupBuilder};
#[derive(Debug, Serialize, Deserialize, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct QuestCategory {
index: usize,
pub name: String,
pub description: String,
}
#[derive(Debug, Serialize, Deserialize, Hash)]
struct QuestListEntry {
bin: String,
dat: String,
}
#[derive(Debug, Serialize, Deserialize, Hash)]
struct QuestListCategory {
list_order: usize,
description: String,
quests: Vec<QuestListEntry>,
}
#[derive(Debug, Serialize, Deserialize)]
struct QuestListConfig {
questlist: HashMap<String, Vec<QuestListEntry>>,
}
#[derive(Error, Debug)]
#[error("")]
pub enum ParseDatError {
IoError(#[from] std::io::Error),
MapError(#[from] MapAreaError),
UnknownDatHeader(u32),
CouldNotDetermineEpisode,
InvalidMapAreaId(u16),
}
const DAT_OBJECT_HEADER_ID: u32 = 1;
const DAT_ENEMY_HEADER_ID: u32 = 2;
const DAT_WAVE_HEADER_ID: u32 = 3;
enum DatBlock {
Object(Vec<Option<MapObject>>),
Enemy(Vec<Option<MapEnemy>>),
Wave,
}
fn read_dat_section_header<T: Read + Seek>(cursor: &mut T, episode: &Episode, map_areas: &MapAreaLookup) -> Result<DatBlock, ParseDatError> {
let header = cursor.read_u32::<LittleEndian>()?;
let _offset = cursor.read_u32::<LittleEndian>()?;
let area = cursor.read_u16::<LittleEndian>()?;
let _unknown1 = cursor.read_u16::<LittleEndian>()?;
let length = cursor.read_u32::<LittleEndian>()?;
let map_area = map_areas.get_area_map(area).map_err(|_| ParseDatError::InvalidMapAreaId(area))?;
match header {
DAT_OBJECT_HEADER_ID => {
let mut obj_data = vec![0u8; length as usize];
cursor.read_exact(&mut obj_data)?;
let mut obj_cursor = Cursor::new(obj_data);
let objects = objects_from_stream(&mut obj_cursor, episode, &map_area);
Ok(DatBlock::Object(objects))
},
DAT_ENEMY_HEADER_ID => {
let mut enemy_data = vec![0u8; length as usize];
cursor.read_exact(&mut enemy_data)?;
let mut enemy_cursor = Cursor::new(enemy_data);
let enemies = enemy_data_from_stream(&mut enemy_cursor, &map_area, episode);
Ok(DatBlock::Enemy(enemies))
},
DAT_WAVE_HEADER_ID => {
cursor.seek(SeekFrom::Current(length as i64))?;
Ok(DatBlock::Wave)
},
_ => Err(ParseDatError::UnknownDatHeader(header))
}
}
fn quest_episode(bin: &[u8]) -> Option<Episode> {
for bytes in bin.windows(3) {
// set_episode
if bytes[0] == 0xF8 && bytes[1] == 0xBC {
return Episode::from_quest(bytes[2]).ok()
}
}
None
}
fn map_area_mappings(bin: &[u8]) -> MapAreaLookup {
let mut map_areas = MapAreaLookupBuilder::default();
for bytes in bin.windows(4) {
// BB_Map_Designate
if bytes[0] == 0xF9 && bytes[1] == 0x51 {
//return Some(Episode::from_quest(bytes[2]).ok()?)
let floor_value = bytes[2] as u16;
if let Some(map_area) = MapArea::from_bb_map_designate(bytes[3]) {
map_areas = map_areas.add(floor_value, map_area);
}
}
}
map_areas.build()
}
#[allow(clippy::type_complexity)]
fn parse_dat(dat: &[u8], episode: &Episode, map_areas: &MapAreaLookup) -> Result<(Vec<Option<MapEnemy>>, Vec<Option<MapObject>>), ParseDatError> {
let mut cursor = Cursor::new(dat);
let header_iter = std::iter::from_fn(move || {
match read_dat_section_header(&mut cursor, episode, map_areas) {
Ok(dat_block) => Some(dat_block),
Err(err) => {
warn!("unknown header in dat: {:?}", err);
None
}
}
});
Ok(header_iter.fold((Vec::new(), Vec::new()), |(mut enemies, mut objects), dat_block| {
match dat_block {
DatBlock::Object(mut objs) => {
objects.append(&mut objs)
},
DatBlock::Enemy(mut enemy) => {
enemies.append(&mut enemy)
},
_ => {}
}
(enemies, objects)
}))
}
#[derive(Error, Debug)]
pub enum QuestLoadError {
#[error("io error {0}")]
IoError(#[from] std::io::Error),
#[error("parse dat error {0}")]
ParseDatError(#[from] ParseDatError),
#[error("could not read metadata")]
CouldNotReadMetadata,
#[error("could not load config file")]
CouldNotLoadConfigFile,
}
#[derive(Debug, Clone)]
pub struct Quest {
pub name: String,
pub description: String,
pub full_description: String,
pub language: u16,
pub id: u16,
pub bin_blob: Arc<Vec<u8>>,
pub dat_blob: Arc<Vec<u8>>,
pub enemies: Vec<Option<MapEnemy>>, // TODO: Arc?
pub objects: Vec<Option<MapObject>>, // TODO: Arc?
pub map_areas: MapAreaLookup, // TODO: Arc?
}
impl Quest {
fn from_bin_dat(bin: Vec<u8>, dat: Vec<u8>) -> Result<Quest, QuestLoadError> {
let id = u16::from_le_bytes(bin[16..18].try_into().map_err(|_| QuestLoadError::CouldNotReadMetadata)?);
let language = u16::from_le_bytes(bin[18..20].try_into().map_err(|_| QuestLoadError::CouldNotReadMetadata)?);
let name = array_to_utf16(&bin[24..88]);
let description = array_to_utf16(&bin[88..334]);
let full_description = array_to_utf16(&bin[334..920]);
let episode = quest_episode(&bin).ok_or(ParseDatError::CouldNotDetermineEpisode)?;
let map_areas = map_area_mappings(&bin);
let (enemies, objects) = parse_dat(&dat, &episode, &map_areas)?;
let mut prs_bin = LegacyPrsEncoder::new(Vec::new());
prs_bin.write_all(&bin)?;
let mut prs_dat = LegacyPrsEncoder::new(Vec::new());
prs_dat.write_all(&dat)?;
Ok(Quest {
name,
description,
full_description,
id,
language,
bin_blob: Arc::new(prs_bin.into_inner().map_err(|_| QuestLoadError::CouldNotReadMetadata)?),
dat_blob: Arc::new(prs_dat.into_inner().map_err(|_| QuestLoadError::CouldNotReadMetadata)?),
enemies,
objects,
map_areas,
})
}
}
// QuestCollection
pub type QuestList = BTreeMap<QuestCategory, Vec<Quest>>;
pub fn load_quest(bin_path: PathBuf, dat_path: PathBuf, quest_path: PathBuf) -> Option<Quest> {
let dat_file = File::open(quest_path.join(dat_path.clone()))
.map_err(|err| {
warn!("could not load quest file {:?}: {:?}", dat_path, err)
}).ok()?;
let bin_file = File::open(quest_path.join(bin_path.clone()))
.map_err(|err| {
warn!("could not load quest file {:?}: {:?}", bin_path, err)
}).ok()?;
let mut dat_prs = LegacyPrsDecoder::new(dat_file);
let mut bin_prs = LegacyPrsDecoder::new(bin_file);
let mut dat = Vec::new();
let mut bin = Vec::new();
dat_prs.read_to_end(&mut dat).ok()?;
bin_prs.read_to_end(&mut bin).ok()?;
let quest = Quest::from_bin_dat(bin, dat).map_err(|err| {
warn!("could not parse quest file {:?}/{:?}: {:?}", bin_path, dat_path, err)
}).ok()?;
Some(quest)
}
pub fn load_quests_path(mut quest_path: PathBuf) -> Result<QuestList, QuestLoadError> {
let mut f = File::open(quest_path.clone()).map_err(|_| QuestLoadError::CouldNotLoadConfigFile)?;
let mut s = String::new();
f.read_to_string(&mut s)?;
quest_path.pop(); // remove quests.toml from the path
let mut used_quest_ids = BTreeSet::new();
let ql: BTreeMap<String, QuestListCategory> = toml::from_str(s.as_str()).map_err(|_| QuestLoadError::CouldNotLoadConfigFile)?;
Ok(ql.into_iter().map(|(category, category_details)| {
(
QuestCategory {
index: category_details.list_order,
name: category,
description: category_details.description,
},
category_details.quests
.into_iter()
.filter_map(|quest| {
load_quest(quest.bin.into(), quest.dat.into(), quest_path.to_path_buf())
.and_then(|quest | {
if used_quest_ids.contains(&quest.id) {
warn!("quest id already exists: {}", quest.id);
return None;
}
used_quest_ids.insert(quest.id);
Some(quest)
})
})
.collect()
)
}).collect())
}
pub fn load_standard_quests(mode: RoomMode) -> Result<QuestList, QuestLoadError> {
match mode {
RoomMode::Single {episode, .. } => {
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "single", "quests.toml"]))
},
RoomMode::Multi {episode, .. } => {
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "multi", "quests.toml"]))
},
_ => {
Ok(BTreeMap::new())
}
}
}
pub fn load_government_quests(mode: RoomMode) -> Result<QuestList, QuestLoadError> {
match mode {
RoomMode::Single {episode, .. } => {
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "government", "quests.toml"]))
},
RoomMode::Multi {episode, .. } => {
load_quests_path(PathBuf::from_iter(["data", "quests", "bb", &episode.to_string(), "government", "quests.toml"]))
},
_ => {
Ok(BTreeMap::new())
}
}
}
#[cfg(test)]
mod tests {
use super::*;
// the quest phantasmal world 4 uses the tower map twice, to do this it had to remap
// one of the other maps to be a second tower
#[test]
fn test_quest_with_remapped_floors() {
let pw4 = load_quest("q236-ext-bb.bin".into(), "q236-ext-bb.dat".into(), "data/quests/bb/ep2/multi".into()).unwrap();
let enemies_not_in_tower = pw4.enemies.iter()
.filter(|enemy| {
enemy.is_some()
})
.filter(|enemy| {
enemy.unwrap().map_area != MapArea::Tower
});
assert!(enemies_not_in_tower.count() == 0);
}
}