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988 lines
34 KiB
988 lines
34 KiB
use std::cmp::Ordering;
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use thiserror::Error;
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use libpso::character::character;
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use crate::entity::character::CharacterEntityId;
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use crate::entity::item::{ItemEntityId, ItemDetail, ItemEntity, ItemType, InventoryEntity, InventoryItemEntity, EquippedEntity};
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use crate::entity::item::tool::{Tool, ToolType};
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use crate::entity::item::mag::Mag;
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use crate::entity::item::weapon::Weapon;
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use crate::ship::items::{ClientItemId, BankItem, BankItemHandle, ItemManagerError};
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use crate::ship::items::floor::{IndividualFloorItem, StackedFloorItem};
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use crate::ship::shops::{ShopItem, ArmorShopItem, ToolShopItem, WeaponShopItem};
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const INVENTORY_CAPACITY: usize = 30;
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#[derive(Debug, Clone)]
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pub struct InventorySlot(pub usize);
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#[derive(Debug, Clone)]
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pub struct IndividualInventoryItem {
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pub entity_id: ItemEntityId,
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pub item_id: ClientItemId,
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pub item: ItemDetail,
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}
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impl IndividualInventoryItem {
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pub fn mag(&self) -> Option<&Mag> {
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match self.item {
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ItemDetail::Mag(ref mag) => Some(mag),
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_ => None
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}
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}
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pub fn weapon(&self) -> Option<&Weapon> {
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match self.item {
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ItemDetail::Weapon(ref weapon) => Some(weapon),
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_ => None
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}
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}
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pub fn mag_mut(&mut self) -> Option<&mut Mag> {
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match self.item {
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ItemDetail::Mag(ref mut mag) => Some(mag),
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_ => None
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}
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}
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}
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#[derive(Debug, Clone)]
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pub struct StackedInventoryItem {
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pub entity_ids: Vec<ItemEntityId>,
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pub item_id: ClientItemId,
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pub tool: Tool,
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}
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impl StackedInventoryItem {
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pub fn count(&self) -> usize {
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self.entity_ids.len()
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}
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pub fn take_entity_ids(&mut self, amount: usize) -> Option<Vec<ItemEntityId>> {
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if amount <= self.count() {
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Some(self.entity_ids.drain(..amount).collect())
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}
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else {
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None
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}
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}
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}
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#[derive(Debug, Clone)]
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pub enum InventoryItem {
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Individual(IndividualInventoryItem),
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Stacked(StackedInventoryItem),
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}
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#[derive(Error, Debug, Clone)]
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#[error("")]
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pub enum InventoryItemAddToError {
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BothAreNotStacked,
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DifferentTool,
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ExceedsCapacity,
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}
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#[derive(Error, Debug, Clone)]
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#[error("")]
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pub enum InventoryAddError {
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}
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#[derive(Debug, Clone)]
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pub enum YesThereIsSpace {
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NewStack,
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ExistingStack,
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}
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#[derive(Debug, Clone)]
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pub enum NoThereIsNotSpace {
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FullStack,
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FullInventory,
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}
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#[derive(Debug, Clone)]
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pub enum SpaceForStack {
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Yes(YesThereIsSpace),
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No(NoThereIsNotSpace),
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}
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impl InventoryItem {
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pub fn entity_ids(&self) -> Vec<ItemEntityId> {
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match self {
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InventoryItem::Individual(individual_inventory_item) => {
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vec![individual_inventory_item.entity_id]
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},
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InventoryItem::Stacked(stacked_inventory_item) => {
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stacked_inventory_item.entity_ids.clone()
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}
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}
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}
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pub fn item_id(&self) -> ClientItemId {
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match self {
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InventoryItem::Individual(individual_inventory_item) => {
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individual_inventory_item.item_id
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},
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InventoryItem::Stacked(stacked_inventory_item) => {
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stacked_inventory_item.item_id
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}
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}
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}
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pub fn set_item_id(&mut self, item_id: ClientItemId) {
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match self {
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InventoryItem::Individual(individual_inventory_item) => {
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individual_inventory_item.item_id = item_id
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},
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InventoryItem::Stacked(stacked_inventory_item) => {
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stacked_inventory_item.item_id = item_id
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}
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}
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}
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pub fn item_type(&self) -> ItemType {
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match self {
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InventoryItem::Individual(individual_inventory_item) => {
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individual_inventory_item.item.item_type()
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},
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InventoryItem::Stacked(stacked_inventory_item) => {
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ItemType::Tool(stacked_inventory_item.tool.tool)
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}
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}
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}
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// TOOD: delete?
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pub fn are_same_stackable_tool(&self, other_stacked_item: &StackedFloorItem) -> bool {
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match self {
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InventoryItem::Stacked(self_stacked_item) => {
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self_stacked_item.tool == other_stacked_item.tool
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&& self_stacked_item.tool.is_stackable() && other_stacked_item.tool.is_stackable()
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},
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_ => false
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}
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}
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// TOOD: delete?
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pub fn can_combine_stacks(&self, other_stacked_item: &StackedFloorItem) -> bool {
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match self {
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InventoryItem::Stacked(self_stacked_item) => {
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self_stacked_item.tool == other_stacked_item.tool
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&& self_stacked_item.tool.is_stackable() && other_stacked_item.tool.is_stackable()
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&& self_stacked_item.count() + other_stacked_item.count() <= self_stacked_item.tool.max_stack()
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},
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_ => false
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}
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}
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// TODO: result
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// TOOD: delete?
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pub fn combine_stacks(&mut self, other_stacked_item: &mut StackedFloorItem) {
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if let InventoryItem::Stacked(self_stacked_item) = self {
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self_stacked_item.entity_ids.append(&mut other_stacked_item.entity_ids);
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}
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}
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pub fn as_client_bytes(&self) -> [u8; 16] {
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match self {
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InventoryItem::Individual(item) => {
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match &item.item {
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ItemDetail::Weapon(w) => w.as_bytes(),
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ItemDetail::Armor(a) => a.as_bytes(),
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ItemDetail::Shield(s) => s.as_bytes(),
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ItemDetail::Unit(u) => u.as_bytes(),
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ItemDetail::Tool(t) => t.as_individual_bytes(),
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ItemDetail::TechniqueDisk(d) => d.as_bytes(),
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ItemDetail::Mag(m) => m.as_bytes(),
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ItemDetail::ESWeapon(e) => e.as_bytes(),
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}
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},
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InventoryItem::Stacked(item) => {
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item.tool.as_stacked_bytes(item.entity_ids.len())
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},
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}
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}
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pub fn can_add_to(&mut self, stacked_floor_item: &StackedFloorItem) -> Result<(), InventoryItemAddToError> {
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if let InventoryItem::Stacked(stacked_inventory_item) = self {
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if stacked_floor_item.tool != stacked_inventory_item.tool {
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return Err(InventoryItemAddToError::DifferentTool)
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}
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if stacked_floor_item.tool.tool.max_stack() < (stacked_floor_item.count() + stacked_inventory_item.count()) {
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return Err(InventoryItemAddToError::ExceedsCapacity)
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}
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Ok(())
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}
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else {
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Err(InventoryItemAddToError::BothAreNotStacked)
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}
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}
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pub fn add_to(&mut self, mut stacked_floor_item: StackedFloorItem) -> Result<(), InventoryItemAddToError> {
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self.can_add_to(&stacked_floor_item)?;
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if let InventoryItem::Stacked(stacked_inventory_item) = self {
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stacked_inventory_item.entity_ids.append(&mut stacked_floor_item.entity_ids);
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}
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Ok(())
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}
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pub fn individual(&self) -> Option<&IndividualInventoryItem> {
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match self {
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InventoryItem::Individual(ref individual_inventory_item) => Some(individual_inventory_item),
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_ => None
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}
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}
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pub fn individual_mut(&mut self) -> Option<&mut IndividualInventoryItem> {
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match self {
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InventoryItem::Individual(ref mut individual_inventory_item) => Some(individual_inventory_item),
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_ => None
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}
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}
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pub fn get_sell_price(&self) -> Result<u32, ItemManagerError> {
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match self {
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InventoryItem::Individual(individual_item) => {
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match &individual_item.item {
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// TODO: can wrapped items be sold?
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ItemDetail::Weapon(w) => {
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if !w.tekked {
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return Ok(1u32)
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}
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if w.is_rare_item() {
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return Ok(10u32)
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}
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Ok((WeaponShopItem::from(w).price() / 8) as u32)
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},
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ItemDetail::Armor(a) => {
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if a.is_rare_item() {
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return Ok(10u32)
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}
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Ok((ArmorShopItem::from(a).price() / 8) as u32)
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},
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ItemDetail::Shield(s) => {
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if s.is_rare_item() {
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return Ok(10u32)
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}
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Ok((ArmorShopItem::from(s).price() / 8) as u32)
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},
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ItemDetail::Unit(u) => {
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if u.is_rare_item() {
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return Ok(10u32)
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}
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Ok((ArmorShopItem::from(u).price() / 8) as u32)
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},
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ItemDetail::Tool(t) => {
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if !matches!(t.tool, ToolType::PhotonDrop | ToolType::PhotonSphere | ToolType::PhotonCrystal) && t.is_rare_item() {
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return Ok(10u32)
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}
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Ok((ToolShopItem::from(t).price() / 8) as u32)
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},
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ItemDetail::TechniqueDisk(d) => {
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Ok((ToolShopItem::from(d).price() / 8) as u32)
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},
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ItemDetail::Mag(_m) => {
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Err(ItemManagerError::ItemNotSellable(self.clone()))
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},
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ItemDetail::ESWeapon(_e) => {
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Ok(10u32)
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},
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}
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},
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// the number of stacked items sold is handled by the caller. this is just the price of 1
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InventoryItem::Stacked(stacked_item) => {
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Ok((ToolShopItem::from(&stacked_item.tool).price() / 8) as u32)
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},
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}
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}
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pub fn stacked(&self) -> Option<&StackedInventoryItem> {
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match self {
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InventoryItem::Stacked(ref stacked_inventory_item) => Some(stacked_inventory_item),
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_ => None
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}
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}
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pub fn stacked_mut(&mut self) -> Option<&mut StackedInventoryItem> {
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match self {
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InventoryItem::Stacked(ref mut stacked_inventory_item) => Some(stacked_inventory_item),
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_ => None
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}
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}
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pub fn mag(&self) -> Option<&Mag> {
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match self {
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InventoryItem::Individual(individual_inventory_item) => individual_inventory_item.mag(),
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_ => None
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}
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}
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}
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#[derive(Error, Debug, Clone)]
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#[error("")]
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pub enum InventoryItemConsumeError {
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InconsistentState,
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InvalidAmount,
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}
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pub struct IndividualConsumedItem {
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pub entity_id: ItemEntityId,
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pub item: ItemDetail,
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}
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pub struct StackedConsumedItem {
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pub entity_ids: Vec<ItemEntityId>,
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pub tool: Tool
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}
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pub enum ConsumedItem {
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Individual(IndividualConsumedItem),
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Stacked(StackedConsumedItem),
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}
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impl ConsumedItem {
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pub fn entity_ids(&self) -> Vec<ItemEntityId> {
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match self {
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ConsumedItem::Individual(individual_consumed_item) => {
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vec![individual_consumed_item.entity_id]
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},
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ConsumedItem::Stacked(stacked_consumed_item) => {
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stacked_consumed_item.entity_ids.clone()
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}
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}
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}
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pub fn item(&self) -> ItemDetail {
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match self {
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ConsumedItem::Individual(individual_consumed_item) => {
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individual_consumed_item.item.clone()
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},
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ConsumedItem::Stacked(stacked_consumed_item) => {
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ItemDetail::Tool(stacked_consumed_item.tool)
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}
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}
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}
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}
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pub struct InventoryItemHandle<'a> {
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inventory: &'a mut CharacterInventory,
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slot: usize,
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}
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impl<'a> InventoryItemHandle<'a> {
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pub fn item(&'a self) -> Option<&'a InventoryItem> {
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self.inventory.items.get(self.slot)
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}
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pub fn item_mut(&mut self) -> Option<&mut InventoryItem> {
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self.inventory.items.get_mut(self.slot)
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}
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pub fn remove_from_inventory(self) {
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self.inventory.items.remove(self.slot);
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}
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pub fn consume(self, amount: usize) -> Result<ConsumedItem, InventoryItemConsumeError> {
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enum RemoveMethod {
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EntireThing(ConsumedItem),
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Partial(Tool),
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}
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let inventory_item = self.inventory.items.get(self.slot).ok_or(InventoryItemConsumeError::InconsistentState)?;
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let remove_method = match inventory_item {
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InventoryItem::Individual(individual_inventory_item) => {
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RemoveMethod::EntireThing(ConsumedItem::Individual(IndividualConsumedItem {
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entity_id: individual_inventory_item.entity_id,
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item: individual_inventory_item.item.clone()
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}))
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},
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InventoryItem::Stacked(stacked_inventory_item) => {
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match stacked_inventory_item.count().cmp(&amount) {
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Ordering::Equal => {
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RemoveMethod::EntireThing(ConsumedItem::Stacked(StackedConsumedItem {
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entity_ids: stacked_inventory_item.entity_ids.clone(),
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tool: stacked_inventory_item.tool,
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}))
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},
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Ordering::Greater => {
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RemoveMethod::Partial(stacked_inventory_item.tool)
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},
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Ordering::Less => {
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return Err(InventoryItemConsumeError::InvalidAmount)
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}
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}
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},
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};
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match remove_method {
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RemoveMethod::EntireThing(consumed_item) => {
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self.inventory.items.remove(self.slot);
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Ok(consumed_item)
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},
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RemoveMethod::Partial(tool) => {
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let entity_ids = self.inventory.items.get_mut(self.slot)
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.and_then(|item| {
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if let InventoryItem::Stacked(stacked_inventory_item) = item {
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Some(stacked_inventory_item.entity_ids.drain(..amount).collect::<Vec<_>>())
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}
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else {
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None
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}
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})
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.ok_or(InventoryItemConsumeError::InvalidAmount)?;
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Ok(ConsumedItem::Stacked(StackedConsumedItem {
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entity_ids,
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tool,
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}))
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}
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}
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}
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pub fn get_slot(&self) -> usize {
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self.slot
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}
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}
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#[derive(Debug)]
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pub struct CharacterInventory {
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item_id_counter: u32,
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items: Vec<InventoryItem>,
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equipped: EquippedEntity,
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}
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impl CharacterInventory {
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pub fn new(items: Vec<InventoryItem>, equipped: &EquippedEntity) -> CharacterInventory {
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CharacterInventory{
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item_id_counter: 0,
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items,
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equipped: equipped.clone(),
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}
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}
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pub fn initialize_item_ids(&mut self, base_item_id: u32) {
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for (i, item) in self.items.iter_mut().enumerate() {
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item.set_item_id(ClientItemId(base_item_id + i as u32));
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}
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self.item_id_counter = base_item_id + self.items.len() as u32 + 1;
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}
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pub fn as_client_inventory_items(&self) -> [character::InventoryItem; 30] {
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self.items.iter()
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.enumerate()
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.fold([character::InventoryItem::default(); 30], |mut inventory, (slot, item)| {
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let bytes = item.as_client_bytes();
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inventory[slot].data1.copy_from_slice(&bytes[0..12]);
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inventory[slot].data2.copy_from_slice(&bytes[12..16]);
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inventory[slot].item_id = item.item_id().0;
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inventory[slot].equipped = 0;
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inventory[slot].flags = 0;
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if let InventoryItem::Individual(individual_item) = item {
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if self.equipped.is_equipped(&individual_item.entity_id) {
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if let ItemDetail::Unit(_) = individual_item.item {
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inventory[slot].data1[4] = self.equipped.unit.iter()
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.enumerate()
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.find(|(_, u_id)| **u_id == Some(individual_item.entity_id))
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.map(|(a, _)| a)
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.unwrap_or(0) as u8
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}
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inventory[slot].equipped = 1;
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inventory[slot].flags |= 8;
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}
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}
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inventory
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})
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}
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pub fn slot(&self, slot: usize) -> Option<&InventoryItem> {
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self.items.get(slot)
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}
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pub fn count(&self) -> usize {
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self.items.len()
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}
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pub fn space_for_individual_item(&self) -> bool {
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self.count() < INVENTORY_CAPACITY
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}
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pub fn space_for_stacked_item(&self, tool: &Tool, amount: usize) -> SpaceForStack {
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let existing_item = self.items.iter()
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.filter_map(|item| {
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match item {
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InventoryItem::Stacked(s_item) => {
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Some(s_item)
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},
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_ => None
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}
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})
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.find(|s_item| {
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s_item.tool == *tool
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});
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|
|
|
match existing_item {
|
|
Some(item) => {
|
|
if item.count() + amount <= tool.tool.max_stack() {
|
|
SpaceForStack::Yes(YesThereIsSpace::ExistingStack)
|
|
}
|
|
else {
|
|
SpaceForStack::No(NoThereIsNotSpace::FullStack)
|
|
}
|
|
}
|
|
None => {
|
|
if self.count() < INVENTORY_CAPACITY {
|
|
SpaceForStack::Yes(YesThereIsSpace::NewStack)
|
|
}
|
|
else {
|
|
SpaceForStack::No(NoThereIsNotSpace::FullInventory)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn stack_item_id(&self, tool: &Tool) -> Option<ClientItemId> {
|
|
self.items.iter()
|
|
.filter_map(|item| {
|
|
match item {
|
|
InventoryItem::Stacked(s_item) => {
|
|
Some(s_item)
|
|
},
|
|
_ => None
|
|
}
|
|
})
|
|
.find(|s_item| {
|
|
s_item.tool == *tool
|
|
})
|
|
.map(|item| {
|
|
item.item_id
|
|
})
|
|
}
|
|
|
|
pub fn get_item_handle_by_id(&mut self, item_id: ClientItemId) -> Option<InventoryItemHandle> {
|
|
let (slot, _) = self.items.iter()
|
|
.enumerate()
|
|
.find(|(_, item)| {
|
|
item.item_id() == item_id
|
|
})?;
|
|
Some(InventoryItemHandle {
|
|
inventory: self,
|
|
slot,
|
|
})
|
|
}
|
|
|
|
pub fn get_equipped_mag_handle(&mut self) -> Option<InventoryItemHandle> {
|
|
let (slot, _) = self.items.iter()
|
|
.enumerate()
|
|
.find(|(_, item)| {
|
|
if let InventoryItem::Individual(individual_inventory_item) = item {
|
|
if let ItemDetail::Mag(_) = &individual_inventory_item.item {
|
|
return self.equipped.is_equipped(&individual_inventory_item.entity_id)
|
|
}
|
|
}
|
|
false
|
|
})?;
|
|
Some(InventoryItemHandle {
|
|
inventory: self,
|
|
slot,
|
|
})
|
|
}
|
|
|
|
pub fn get_equipped_armor_handle(&mut self) -> Option<InventoryItemHandle> {
|
|
let (slot, _) = self.items.iter()
|
|
.enumerate()
|
|
.find(|(_, item)| {
|
|
if let InventoryItem::Individual(individual_inventory_item) = item {
|
|
if let ItemDetail::Armor(_) = &individual_inventory_item.item {
|
|
return self.equipped.is_equipped(&individual_inventory_item.entity_id)
|
|
}
|
|
}
|
|
false
|
|
})?;
|
|
Some(InventoryItemHandle {
|
|
inventory: self,
|
|
slot,
|
|
})
|
|
}
|
|
|
|
pub fn get_equipped_shield_handle(&mut self) -> Option<InventoryItemHandle> {
|
|
let (slot, _) = self.items.iter()
|
|
.enumerate()
|
|
.find(|(_, item)| {
|
|
if let InventoryItem::Individual(individual_inventory_item) = item {
|
|
if let ItemDetail::Shield(_) = &individual_inventory_item.item {
|
|
return self.equipped.is_equipped(&individual_inventory_item.entity_id)
|
|
}
|
|
}
|
|
false
|
|
})?;
|
|
Some(InventoryItemHandle {
|
|
inventory: self,
|
|
slot,
|
|
})
|
|
}
|
|
|
|
pub fn get_equipped_weapon_handle(&mut self) -> Option<InventoryItemHandle> {
|
|
let (slot, _) = self.items.iter()
|
|
.enumerate()
|
|
.find(|(_, item)| {
|
|
if let InventoryItem::Individual(individual_inventory_item) = item {
|
|
if let ItemDetail::Weapon(_) = &individual_inventory_item.item {
|
|
return self.equipped.is_equipped(&individual_inventory_item.entity_id)
|
|
}
|
|
}
|
|
false
|
|
})?;
|
|
Some(InventoryItemHandle {
|
|
inventory: self,
|
|
slot,
|
|
})
|
|
}
|
|
|
|
pub fn get_item_by_id(&self, item_id: ClientItemId) -> Option<&InventoryItem> {
|
|
self.items.iter()
|
|
.find(|item| {
|
|
item.item_id() == item_id
|
|
})
|
|
}
|
|
|
|
pub fn take_item_by_id(&mut self, item_id: ClientItemId) -> Option<InventoryItem> {
|
|
self.items
|
|
.drain_filter(|i| i.item_id() == item_id)
|
|
.next()
|
|
}
|
|
|
|
pub fn take_stacked_item_by_id(&mut self, item_id: ClientItemId, amount: usize) -> Option<StackedInventoryItem> {
|
|
let idx = self.items
|
|
.iter_mut()
|
|
.position(|i| i.item_id() == item_id)?;
|
|
let item: &mut StackedInventoryItem = self.items.get_mut(idx)?.stacked_mut()?;
|
|
match item.entity_ids.len().cmp(&amount) {
|
|
Ordering::Equal => {
|
|
let item = self.items.remove(idx);
|
|
item.stacked().cloned()
|
|
},
|
|
Ordering::Greater => {
|
|
let entity_ids = item.entity_ids.drain(..amount).collect();
|
|
Some(StackedInventoryItem {
|
|
entity_ids,
|
|
tool: item.tool,
|
|
item_id: item.item_id,
|
|
})
|
|
},
|
|
Ordering::Less => {
|
|
None
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn add_item(&mut self, item: InventoryItem) {
|
|
self.items.push(item);
|
|
}
|
|
|
|
pub fn add_stacked_item(&mut self, mut item: StackedInventoryItem) {
|
|
let existing_item = self.items
|
|
.iter_mut()
|
|
.filter_map(|i| {
|
|
match i {
|
|
InventoryItem::Stacked(stacked) => {
|
|
Some(stacked)
|
|
},
|
|
_ => None
|
|
}
|
|
})
|
|
.find(|i| {
|
|
i.tool == item.tool
|
|
});
|
|
|
|
match existing_item {
|
|
Some(existing_item) => {
|
|
existing_item.entity_ids.append(&mut item.entity_ids)
|
|
},
|
|
None => {
|
|
self.items.push(InventoryItem::Stacked(item))
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn add_item_with_new_item_id(&mut self, item: InventoryItem, item_id: ClientItemId) {
|
|
match item {
|
|
InventoryItem::Individual(mut individual_inventory_item) => {
|
|
individual_inventory_item.item_id = item_id;
|
|
self.add_item(InventoryItem::Individual(individual_inventory_item));
|
|
},
|
|
InventoryItem::Stacked(mut stacked_inventory_item) => {
|
|
stacked_inventory_item.item_id = item_id;
|
|
self.add_stacked_item(stacked_inventory_item)
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn add_individual_floor_item(&mut self, floor_item: &IndividualFloorItem) -> &InventoryItem {
|
|
self.items.push(InventoryItem::Individual(IndividualInventoryItem {
|
|
entity_id: floor_item.entity_id,
|
|
item_id: floor_item.item_id,
|
|
item: floor_item.item.clone(),
|
|
}));
|
|
|
|
self.items.last().unwrap()
|
|
}
|
|
|
|
// TODO: should these pick up functions take floor_item as mut and remove the ids?
|
|
pub fn pick_up_individual_floor_item(&mut self, floor_item: &IndividualFloorItem) -> Option<(&IndividualInventoryItem, InventorySlot)> {
|
|
if self.count() >= 30 {
|
|
return None;
|
|
}
|
|
|
|
self.items.push(InventoryItem::Individual(IndividualInventoryItem {
|
|
entity_id: floor_item.entity_id,
|
|
item_id: floor_item.item_id,
|
|
item: floor_item.item.clone(),
|
|
}));
|
|
|
|
if let Some(InventoryItem::Individual(new_item)) = self.items.last() {
|
|
Some((new_item, InventorySlot(self.count()-1)))
|
|
}
|
|
else {
|
|
None
|
|
}
|
|
}
|
|
|
|
pub fn add_stacked_floor_item(&mut self, floor_item: &StackedFloorItem) {
|
|
let existing_item = self.items.iter_mut()
|
|
.filter_map(|item| {
|
|
match item {
|
|
InventoryItem::Stacked(s_item) => Some(s_item),
|
|
_ => None,
|
|
}
|
|
|
|
})
|
|
.find(|item| {
|
|
item.tool == floor_item.tool
|
|
});
|
|
|
|
match existing_item {
|
|
Some(item) => {
|
|
item.entity_ids.append(&mut floor_item.entity_ids.clone())
|
|
},
|
|
None => {
|
|
self.items.push(InventoryItem::Stacked(StackedInventoryItem {
|
|
entity_ids: floor_item.entity_ids.clone(),
|
|
item_id: floor_item.item_id,
|
|
tool: floor_item.tool,
|
|
}));
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO: can be simplified using find instead of position
|
|
pub fn pick_up_stacked_floor_item(&mut self, floor_item: &StackedFloorItem) -> Option<(&StackedInventoryItem, InventorySlot)> {
|
|
let existing_stack_position = self.items.iter()
|
|
.position(|inventory_item| {
|
|
if let InventoryItem::Stacked(stacked_inventory_item) = inventory_item {
|
|
if stacked_inventory_item.tool == floor_item.tool {
|
|
return true
|
|
}
|
|
}
|
|
false
|
|
});
|
|
|
|
if let Some(existing_stack_position) = existing_stack_position {
|
|
if let Some(InventoryItem::Stacked(stacked_item)) = self.items.get_mut(existing_stack_position) {
|
|
if stacked_item.count() + floor_item.count() <= stacked_item.tool.max_stack() {
|
|
stacked_item.entity_ids.append(&mut floor_item.entity_ids.clone());
|
|
Some((stacked_item, InventorySlot(existing_stack_position)))
|
|
}
|
|
else {
|
|
None
|
|
}
|
|
}
|
|
else {
|
|
None
|
|
}
|
|
}
|
|
else {
|
|
let new_stacked_item = InventoryItem::Stacked(StackedInventoryItem {
|
|
entity_ids: floor_item.entity_ids.clone(),
|
|
item_id: floor_item.item_id,
|
|
tool: floor_item.tool,
|
|
});
|
|
|
|
self.items.push(new_stacked_item);
|
|
if let Some(InventoryItem::Stacked(new_item)) = self.items.last() {
|
|
Some((new_item, InventorySlot(self.count()-1)))
|
|
}
|
|
else {
|
|
None
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn withdraw_item(&mut self, mut bank_item: BankItemHandle, amount: usize) -> Option<(&InventoryItem, usize)> {
|
|
let (remove, slot) = match bank_item.item_mut()? {
|
|
BankItem::Individual(individual_bank_item) => {
|
|
if self.items.len() >= INVENTORY_CAPACITY {
|
|
return None
|
|
}
|
|
self.items.push(InventoryItem::Individual(IndividualInventoryItem {
|
|
entity_id: individual_bank_item.entity_id,
|
|
item_id: individual_bank_item.item_id,
|
|
item: individual_bank_item.item.clone(),
|
|
}));
|
|
(true, self.count()-1)
|
|
},
|
|
BankItem::Stacked(stacked_bank_item) => {
|
|
let existing_inventory_item = self.items.iter_mut()
|
|
.enumerate()
|
|
.find_map(|(index, item)| {
|
|
if let InventoryItem::Stacked(stacked_inventory_item) = item {
|
|
if stacked_bank_item.tool == stacked_inventory_item.tool {
|
|
return Some((index, stacked_inventory_item))
|
|
}
|
|
}
|
|
None
|
|
});
|
|
|
|
let slot = match existing_inventory_item {
|
|
Some((slot, stacked_inventory_item)) => {
|
|
if stacked_inventory_item.count() + stacked_bank_item.count() > stacked_bank_item.tool.max_stack() {
|
|
return None
|
|
}
|
|
|
|
let mut withdrawn_entity_ids = stacked_bank_item.take_entity_ids(amount)?;
|
|
stacked_inventory_item.entity_ids.append(&mut withdrawn_entity_ids);
|
|
slot
|
|
}
|
|
None => {
|
|
if self.items.len() >= INVENTORY_CAPACITY {
|
|
return None
|
|
}
|
|
let withdrawn_entity_ids = stacked_bank_item.take_entity_ids(amount)?;
|
|
|
|
self.item_id_counter += 1; // oh no
|
|
self.items.push(InventoryItem::Stacked(StackedInventoryItem {
|
|
entity_ids: withdrawn_entity_ids,
|
|
item_id: ClientItemId(self.item_id_counter),
|
|
tool: stacked_bank_item.tool,
|
|
}));
|
|
self.count()-1
|
|
}
|
|
};
|
|
(stacked_bank_item.count() == 0, slot)
|
|
}
|
|
};
|
|
|
|
if remove {
|
|
bank_item.remove_from_bank();
|
|
}
|
|
|
|
self.items.last().map(|item| {
|
|
(item, slot)
|
|
})
|
|
}
|
|
|
|
pub fn iter(&self) -> impl Iterator<Item = &InventoryItem> {
|
|
self.items.iter()
|
|
}
|
|
|
|
pub fn items(&self) -> &Vec<InventoryItem> {
|
|
&self.items
|
|
}
|
|
|
|
pub fn set_items(&mut self, sorted_items: Vec<InventoryItem>) {
|
|
self.items = sorted_items;
|
|
}
|
|
|
|
pub fn remove_by_id(&mut self, id: ClientItemId) -> Option<InventoryItem> {
|
|
self.items.iter()
|
|
.position(|i| i.item_id() == id)
|
|
.map(|position| {
|
|
self.items.remove(position)
|
|
})
|
|
}
|
|
|
|
pub fn equip(&mut self, id: &ClientItemId, equip_slot: u8) {
|
|
for item in &self.items {
|
|
if let InventoryItem::Individual(inventory_item) = item {
|
|
if inventory_item.item_id == *id {
|
|
match inventory_item.item {
|
|
ItemDetail::Weapon(_) => self.equipped.weapon = Some(inventory_item.entity_id),
|
|
ItemDetail::Armor(_) => self.equipped.armor = Some(inventory_item.entity_id),
|
|
ItemDetail::Shield(_) => self.equipped.shield = Some(inventory_item.entity_id),
|
|
ItemDetail::Unit(_) => {
|
|
if let Some(unit) = self.equipped.unit.get_mut(equip_slot as usize) {
|
|
*unit = Some(inventory_item.entity_id)
|
|
}
|
|
}
|
|
ItemDetail::Mag(_) => self.equipped.mag = Some(inventory_item.entity_id),
|
|
_ => {}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn unequip(&mut self, id: &ClientItemId) {
|
|
for item in &self.items {
|
|
if let InventoryItem::Individual(inventory_item) = item {
|
|
if inventory_item.item_id == *id {
|
|
match inventory_item.item {
|
|
ItemDetail::Weapon(_) => self.equipped.weapon = None,
|
|
ItemDetail::Armor(_) => {
|
|
self.equipped.armor = None;
|
|
self.equipped.unit = [None; 4];
|
|
}
|
|
ItemDetail::Shield(_) => self.equipped.shield = None,
|
|
ItemDetail::Unit(_) => {
|
|
for unit in self.equipped.unit.iter_mut() {
|
|
if *unit == Some(inventory_item.entity_id) {
|
|
*unit = None
|
|
}
|
|
}
|
|
}
|
|
ItemDetail::Mag(_) => self.equipped.mag = Some(inventory_item.entity_id),
|
|
_ => {}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn as_inventory_entity(&self, _character_id: &CharacterEntityId) -> InventoryEntity {
|
|
InventoryEntity {
|
|
items: self.items.iter()
|
|
.map(|item| {
|
|
match item {
|
|
InventoryItem::Individual(item) => {
|
|
InventoryItemEntity::Individual(ItemEntity {
|
|
id: item.entity_id,
|
|
item: item.item.clone(),
|
|
})
|
|
},
|
|
InventoryItem::Stacked(items) => {
|
|
InventoryItemEntity::Stacked(items.entity_ids.iter()
|
|
.map(|id| {
|
|
ItemEntity {
|
|
id: *id,
|
|
item: ItemDetail::Tool(items.tool)
|
|
}
|
|
})
|
|
.collect())
|
|
},
|
|
}
|
|
})
|
|
.collect()
|
|
}
|
|
}
|
|
|
|
pub fn as_equipped_entity(&self) -> EquippedEntity {
|
|
self.equipped.clone()
|
|
}
|
|
}
|
|
|