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use std::collections::{BTreeMap};
use serde::{Serialize, Deserialize};
use rand::{Rng};
use rand::distributions::{WeightedIndex, Distribution};
use entity::item::tech::{Technique, TechniqueDisk};
use maps::room::{Difficulty, Episode};
use maps::area::MapArea;
use entity::character::SectionID;
use crate::{ItemDropType, load_data_file};
#[derive(Debug, Serialize, Deserialize)]
struct TechniqueRateStat {
rate: u32,
min: i32,
max: i32,
}
#[derive(Debug, Serialize, Deserialize)]
struct TechniqueRatesRaw {
area1: BTreeMap<String, TechniqueRateStat>,
area2: BTreeMap<String, TechniqueRateStat>,
area3: BTreeMap<String, TechniqueRateStat>,
area4: BTreeMap<String, TechniqueRateStat>,
area5: BTreeMap<String, TechniqueRateStat>,
area6: BTreeMap<String, TechniqueRateStat>,
area7: BTreeMap<String, TechniqueRateStat>,
area8: BTreeMap<String, TechniqueRateStat>,
area9: BTreeMap<String, TechniqueRateStat>,
area10: BTreeMap<String, TechniqueRateStat>,
}
#[derive(Debug, Serialize, Deserialize)]
struct TechniqueRates {
area1: BTreeMap<Technique, TechniqueRateStat>,
area2: BTreeMap<Technique, TechniqueRateStat>,
area3: BTreeMap<Technique, TechniqueRateStat>,
area4: BTreeMap<Technique, TechniqueRateStat>,
area5: BTreeMap<Technique, TechniqueRateStat>,
area6: BTreeMap<Technique, TechniqueRateStat>,
area7: BTreeMap<Technique, TechniqueRateStat>,
area8: BTreeMap<Technique, TechniqueRateStat>,
area9: BTreeMap<Technique, TechniqueRateStat>,
area10: BTreeMap<Technique, TechniqueRateStat>,
}
impl TechniqueRates {
fn new(rates: TechniqueRatesRaw) -> TechniqueRates {
TechniqueRates {
area1: rates.area1.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
area2: rates.area2.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
area3: rates.area3.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
area4: rates.area4.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
area5: rates.area5.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
area6: rates.area6.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
area7: rates.area7.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
area8: rates.area8.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
area9: rates.area9.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
area10: rates.area10.into_iter().map(|(tech, rate)| (tech.parse().unwrap(), rate)).collect(),
}
}
}
impl TechniqueRates {
fn get_by_area<'a>(&'a self, map_area: &MapArea) -> &'a BTreeMap<Technique, TechniqueRateStat> {
match map_area.drop_area_value().unwrap() {
0 => &self.area1,
1 => &self.area2,
2 => &self.area3,
3 => &self.area4,
4 => &self.area5,
5 => &self.area6,
6 => &self.area7,
7 => &self.area8,
8 => &self.area9,
_ => &self.area10,
}
}
}
pub struct TechniqueTable {
rates: TechniqueRates
}
impl TechniqueTable {
pub fn new(episode: Episode, difficulty: Difficulty, section_id: SectionID) -> TechniqueTable {
let rates: TechniqueRatesRaw = load_data_file(episode, difficulty, section_id, "tech_rate.toml");
TechniqueTable {
rates: TechniqueRates::new(rates),
}
}
pub fn get_drop<R: Rng>(&self, map_area: &MapArea, rng: &mut R) -> Option<ItemDropType> {
let mut tech_rates = self.rates.get_by_area(map_area).iter();
let tech_weights = WeightedIndex::new(tech_rates.clone().map(|(_, stat)| stat.rate)).unwrap();
let (tech, stat) = tech_rates.nth(tech_weights.sample(rng)).unwrap();
let level = rng.gen_range(stat.min, stat.max+1) + 1;
Some(ItemDropType::TechniqueDisk(TechniqueDisk {
tech: *tech,
level: level as u32
}))
}
}
#[cfg(test)]
mod test {
use super::*;
use rand::{SeedableRng};
#[test]
fn test_tech_drops() {
let mut rng = rand_chacha::ChaCha20Rng::from_seed([23;32]);
let tt = TechniqueTable::new(Episode::One, Difficulty::Ultimate, SectionID::Skyly);
let tech_tests = vec![(MapArea::Forest1, Technique::Resta, 14),
(MapArea::Caves3, Technique::Foie, 25),
(MapArea::Mines2, Technique::Gibarta, 21),
(MapArea::DarkFalz, Technique::Razonde, 23)];
for (area, tech, level) in tech_tests {
assert!(tt.get_drop(&area, &mut rng) == Some(ItemDropType::TechniqueDisk(
TechniqueDisk {
tech: tech,
level: level
})));
}
}
}