Merge pull request 'fix some player position variables' (#35) from player_position into master

Reviewed-by: jake <jake@sharnoth.com>
This commit is contained in:
jake 2020-06-08 10:48:39 -04:00
commit 02a65b9505

View File

@ -124,12 +124,12 @@ pub struct PlayerChangedMap {
#[pso_message(0x1F)]
pub struct PlayerChangedMap2 {
unknown1: u32,
map_area: u32,
}
#[pso_message(0x20)]
pub struct TellOtherPlayerMyLocation {
unknown1: u32,
map_area: u32,
x: f32,
y: f32,
z: f32,
@ -212,9 +212,9 @@ pub struct AddItemToInventory {
pub struct InitializeSpeechNpc {
unknown1: u16,
unknown2: u16,
location: u32,
location2: u32,
unknown3: u32,
x: f32,
z: f32,
unknown3: f32,
}
#[pso_message(0x2D)]
@ -295,8 +295,8 @@ pub struct PlayerLoadedIn {
#[pso_message(0x40)]
pub struct PlayerWalking {
x: f32,
y: f32,
z: f32,
unknown: f32,
}
#[pso_message(0x42)]
@ -402,9 +402,9 @@ pub struct TalkToNpc {
#[pso_message(0x55)]
pub struct PlayerWarped {
unknown1: u32,
x: f32,
y: f32,
z: f32,
}
#[pso_message(0x58)]