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@ -1,8 +1,11 @@ |
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// TODO: ch_class to CharacterClass enum
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// TODO: section_id to SectionId enum
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// TODO: techniques to enum?
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// TODO: techniques to enum
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use psopacket::PSOPacketData;
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use crate::{PSOPacketData, PacketParseError};
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//use crate::PSOPacketData;
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#[derive(Default, Copy, Clone, PartialEq, Debug)]
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#[derive(PSOPacketData, Default, Copy, Clone)]
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#[repr(C)]
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pub struct Character {
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pub atp: u16,
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@ -76,7 +79,7 @@ impl Character { |
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}
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}
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#[derive(Copy, Clone, PartialEq, Debug)]
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#[derive(Copy, Clone, Debug, PartialEq)]
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#[repr(C)]
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pub struct SelectScreenCharacter {
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pub exp: u32,
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@ -153,6 +156,7 @@ impl SelectScreenCharacter { |
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}
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}
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#[derive(PSOPacketData, Default, Copy, Clone)]
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pub struct InventoryItem {
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pub equipped: u16,
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pub tech: u16,
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@ -162,6 +166,7 @@ pub struct InventoryItem { |
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pub data2: [u8; 4],
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}
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#[derive(PSOPacketData, Default, Copy, Clone)]
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pub struct BankItem {
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pub data1: [u8; 12],
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pub item_id: u32,
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@ -170,6 +175,7 @@ pub struct BankItem { |
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pub flags: u16,
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}
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#[derive(PSOPacketData, Copy, Clone)]
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pub struct Inventory {
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pub item_count: u8,
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pub hp_mats_used: u8,
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@ -178,12 +184,14 @@ pub struct Inventory { |
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pub items: [InventoryItem; 30],
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}
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#[derive(PSOPacketData, Copy, Clone)]
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pub struct Bank {
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pub item_count: u32,
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pub meseta: u32,
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pub items: [BankItem; 200],
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}
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#[derive(PSOPacketData, Copy, Clone)]
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pub struct KeyTeamConfig {
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pub _unknown: [u8; 0x114],
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pub key_config: [u8; 0x16C],
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@ -198,6 +206,7 @@ pub struct KeyTeamConfig { |
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pub team_rewards: [u32; 2],
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}
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#[derive(PSOPacketData, Copy, Clone)]
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pub struct Player {
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pub inventory: Inventory,
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pub character: Character,
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@ -207,7 +216,8 @@ pub struct Player { |
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pub autoreply: [u16; 172],
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}
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pub struct FullChar {
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#[derive(PSOPacketData, Copy, Clone)]
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pub struct FullCharacter {
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pub inventory: Inventory,
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pub character: Character,
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pub _unknown1: [u8; 16],
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@ -235,6 +245,7 @@ pub struct FullChar { |
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pub key_team_config: KeyTeamConfig,
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}
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#[derive(PSOPacketData, Copy, Clone)]
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pub struct DBChar {
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pub inventory: Inventory,
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pub character: Character,
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@ -248,6 +259,7 @@ pub struct DBChar { |
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pub quest_data2: [u8; 88],
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}
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#[derive(PSOPacketData, Copy, Clone)]
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pub struct DBOpts {
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pub blocked: [u32; 30],
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pub key_config: [u8; 0x16C],
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@ -256,4 +268,4 @@ pub struct DBOpts { |
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pub shortcuts: [u8; 0xA40],
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pub symbol_chats: [u8; 0x4E0],
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pub team_name: [u16; 16],
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}
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}
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