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room join packets

pull/3/head
jake 5 years ago
parent
commit
0d132642b1
  1. 70
      src/packet/ship.rs

70
src/packet/ship.rs

@ -178,3 +178,73 @@ pub struct AddToLobby {
pub padding: u32, pub padding: u32,
pub playerinfo: PlayerInfo, pub playerinfo: PlayerInfo,
} }
#[pso_packet(0xC1)]
pub struct CreateRoom {
unknown: [u32; 2],
name: [u16; 16],
password: [u16; 16],
difficulty: u8,
battle: u8,
challenge: u8,
episode: u8,
single_player: u8,
padding: [u8; 3],
}
#[pso_packet(0x01)]
pub struct SmallDialog {
msg: String,
}
impl SmallDialog {
pub fn new(msg: String) -> SmallDialog {
SmallDialog {
msg: msg,
}
}
}
#[pso_packet(0x64, manual_flag)]
pub struct JoinRoom {
flag: u32, // # of elements in players
maps: [u32; 0x20],
players: [PlayerHeader; 4],
client_id: u8,
leader_id: u8,
one: u8,
difficulty: u8, // TODO: enum
battle: u8,
event: u8,
section: u8,
challenge: u8,
random_seed: u32,
episode: u8,
one2: u8,
single_player: u8,
unknown: u8,
}
impl JoinRoom {
/*fn new() -> JoinRoom {
JoinRoom {
}
}*/
}
#[pso_packet(0x65, manual_flag)]
pub struct AddToRoom {
flag: u32,
pub client: u8,
pub leader: u8,
pub one: u8,
pub lobby: u8,
pub block: u16,
pub event: u16,
pub padding: u32,
pub playerinfo: PlayerInfo,
}
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