@ -512,15 +512,15 @@ pub struct SpawningMonsters {
#[pso_message(0x68)]
pub struct PlayerTelepipe {
unknown1: u16,
caster: u16, // room client #
area: u16,
room: u16,
unknown2: u16,
x: f32,
y: f32,
z: f32,
rotation: u16,
unknown3: [u8; 2],
unknown2: [u8; 2],
}
#[pso_message(0x69)]