add to enum oops
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This commit is contained in:
andy 2021-06-20 04:12:34 +00:00
parent e2c54986f7
commit 505ec2188d

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@ -1033,6 +1033,7 @@ pub enum GameMessage {
PlayerTechDone(PlayerTechDone), PlayerTechDone(PlayerTechDone),
PlayerPBUsed(PlayerPBUsed), PlayerPBUsed(PlayerPBUsed),
PlayerDonatedPB(PlayerDonatedPB), PlayerDonatedPB(PlayerDonatedPB),
PlayerPBReady(PlayerPBReady),
PlayerBlockedDamage(PlayerBlockedDamage), PlayerBlockedDamage(PlayerBlockedDamage),
PlayerReceivedDamage(PlayerReceivedDamage), PlayerReceivedDamage(PlayerReceivedDamage),
PlayerReceivedDamage2(PlayerReceivedDamage2), PlayerReceivedDamage2(PlayerReceivedDamage2),
@ -1199,6 +1200,7 @@ impl PSOPacketData for GameMessage {
PlayerTechDone::CMD => Ok(GameMessage::PlayerTechDone(PlayerTechDone::from_bytes(&mut cur)?)), PlayerTechDone::CMD => Ok(GameMessage::PlayerTechDone(PlayerTechDone::from_bytes(&mut cur)?)),
PlayerPBUsed::CMD => Ok(GameMessage::PlayerPBUsed(PlayerPBUsed::from_bytes(&mut cur)?)), PlayerPBUsed::CMD => Ok(GameMessage::PlayerPBUsed(PlayerPBUsed::from_bytes(&mut cur)?)),
PlayerDonatedPB::CMD => Ok(GameMessage::PlayerDonatedPB(PlayerDonatedPB::from_bytes(&mut cur)?)), PlayerDonatedPB::CMD => Ok(GameMessage::PlayerDonatedPB(PlayerDonatedPB::from_bytes(&mut cur)?)),
PlayerPBReady::CMD => Ok(GameMessage::PlayerPBReady(PlayerPBReady::from_bytes(&mut cur)?)),
PlayerBlockedDamage::CMD => Ok(GameMessage::PlayerBlockedDamage(PlayerBlockedDamage::from_bytes(&mut cur)?)), PlayerBlockedDamage::CMD => Ok(GameMessage::PlayerBlockedDamage(PlayerBlockedDamage::from_bytes(&mut cur)?)),
PlayerReceivedDamage::CMD => Ok(GameMessage::PlayerReceivedDamage(PlayerReceivedDamage::from_bytes(&mut cur)?)), PlayerReceivedDamage::CMD => Ok(GameMessage::PlayerReceivedDamage(PlayerReceivedDamage::from_bytes(&mut cur)?)),
PlayerReceivedDamage2::CMD => Ok(GameMessage::PlayerReceivedDamage2(PlayerReceivedDamage2::from_bytes(&mut cur)?)), PlayerReceivedDamage2::CMD => Ok(GameMessage::PlayerReceivedDamage2(PlayerReceivedDamage2::from_bytes(&mut cur)?)),
@ -1367,6 +1369,7 @@ impl PSOPacketData for GameMessage {
GameMessage::PlayerTechDone(data) => data.as_bytes(), GameMessage::PlayerTechDone(data) => data.as_bytes(),
GameMessage::PlayerPBUsed(data) => data.as_bytes(), GameMessage::PlayerPBUsed(data) => data.as_bytes(),
GameMessage::PlayerDonatedPB(data) => data.as_bytes(), GameMessage::PlayerDonatedPB(data) => data.as_bytes(),
GameMessage::PlayerPBReady(data) => data.as_bytes(),
GameMessage::PlayerBlockedDamage(data) => data.as_bytes(), GameMessage::PlayerBlockedDamage(data) => data.as_bytes(),
GameMessage::PlayerReceivedDamage(data) => data.as_bytes(), GameMessage::PlayerReceivedDamage(data) => data.as_bytes(),
GameMessage::PlayerReceivedDamage2(data) => data.as_bytes(), GameMessage::PlayerReceivedDamage2(data) => data.as_bytes(),