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item pickup packets

pull/3/head
jake 5 years ago
parent
commit
68330a7165
  1. 50
      src/packet/messages.rs

50
src/packet/messages.rs

@ -202,11 +202,9 @@ pub struct PlayerDropItem2 {
#[pso_message(0x2B)]
pub struct AddItemToInventory {
item_data: u32,
item_data2: u32,
item_data3: u32,
item_data: [u8; 12],
slot: u32,
item_data4: u32,
item_data2: [u8; 4],
unknown1: u32,
}
@ -414,15 +412,20 @@ pub struct LobbyEmote {
emote: u32,
}
//#[pso_message(0x59)]
//pub struct PickupItem {
// client_id: u16,
// item_id: u32,
//}
#[pso_message(0x59)]
pub struct RemoveItemFromFloor {
client_id: u8,
unknown: u8,
area: u8,
unknown2: u8,
item_id: u32,
}
#[pso_message(0x5A)]
pub struct PickupItem2 {
data: [u8; 6],
pub struct PickupItem {
item_id: u32,
area: u8,
unknown: [u8; 3],
}
//#[pso_message(0x5D)]
@ -736,6 +739,16 @@ pub struct PhotonChairMove {
// unknown2: u8,
//}
#[pso_message(0xBE)]
pub struct CreateItem {
item_data: [u8; 12],
item_id: u32,
item_data2: [u8; 4],
unknown: u32,
}
//#[pso_message(0xC0)]
//pub struct PlayerSoldItem {
// client_id: u16,
@ -966,8 +979,8 @@ pub enum GameMessage {
//Unknown53(Unknown53),
PlayerWarped(PlayerWarped),
LobbyEmote(LobbyEmote),
//PickupItem(PickupItem),
PickupItem2(PickupItem2),
RemoveItemFromFloor(RemoveItemFromFloor),
PickupItem(PickupItem),
//SplittingStack(SplittingStack),
//BuyFromShop(BuyFromShop),
ItemDrop(ItemDrop),
@ -1024,6 +1037,7 @@ pub enum GameMessage {
//PlayerSoldItem(PlayerSoldItem),
//TeamInvite(TeamInvite),
//AcceptTeamInvite(AcceptTeamInvite),
CreateItem(CreateItem),
DropCoordinates(DropCoordinates),
SortItems(SortItems),
PlayerUsedMedicalCenter(PlayerUsedMedicalCenter),
@ -1127,8 +1141,8 @@ impl PSOPacketData for GameMessage {
//Unknown53::CMD => Ok(GameMessage::Unknown53(Unknown53::from_bytes(&mut cur)?)),
PlayerWarped::CMD => Ok(GameMessage::PlayerWarped(PlayerWarped::from_bytes(&mut cur)?)),
LobbyEmote::CMD => Ok(GameMessage::LobbyEmote(LobbyEmote::from_bytes(&mut cur)?)),
//PickupItem::CMD => Ok(GameMessage::PickupItem(PickupItem::from_bytes(&mut cur)?)),
PickupItem2::CMD => Ok(GameMessage::PickupItem2(PickupItem2::from_bytes(&mut cur)?)),
RemoveItemFromFloor::CMD => Ok(GameMessage::RemoveItemFromFloor(RemoveItemFromFloor::from_bytes(&mut cur)?)),
PickupItem::CMD => Ok(GameMessage::PickupItem(PickupItem::from_bytes(&mut cur)?)),
//SplittingStack::CMD => Ok(GameMessage::SplittingStack(SplittingStack::from_bytes(&mut cur)?)),
//BuyFromShop::CMD => Ok(GameMessage::BuyFromShop(BuyFromShop::from_bytes(&mut cur)?)),
ItemDrop::CMD => Ok(GameMessage::ItemDrop(ItemDrop::from_bytes(&mut cur)?)),
@ -1185,6 +1199,7 @@ impl PSOPacketData for GameMessage {
//PlayerSoldItem::CMD => Ok(GameMessage::PlayerSoldItem(PlayerSoldItem::from_bytes(&mut cur)?)),
//TeamInvite::CMD => Ok(GameMessage::TeamInvite(TeamInvite::from_bytes(&mut cur)?)),
//AcceptTeamInvite::CMD => Ok(GameMessage::AcceptTeamInvite(AcceptTeamInvite::from_bytes(&mut cur)?)),
CreateItem::CMD => Ok(GameMessage::CreateItem(CreateItem::from_bytes(&mut cur)?)),
DropCoordinates::CMD => Ok(GameMessage::DropCoordinates(DropCoordinates::from_bytes(&mut cur)?)),
SortItems::CMD => Ok(GameMessage::SortItems(SortItems::from_bytes(&mut cur)?)),
PlayerUsedMedicalCenter::CMD => Ok(GameMessage::PlayerUsedMedicalCenter(PlayerUsedMedicalCenter::from_bytes(&mut cur)?)),
@ -1290,8 +1305,8 @@ impl PSOPacketData for GameMessage {
//GameMessage::Unknown53(data) => data.as_bytes(),
GameMessage::PlayerWarped(data) => data.as_bytes(),
GameMessage::LobbyEmote(data) => data.as_bytes(),
//GameMessage::PickupItem(data) => data.as_bytes(),
GameMessage::PickupItem2(data) => data.as_bytes(),
GameMessage::RemoveItemFromFloor(data) => data.as_bytes(),
GameMessage::PickupItem(data) => data.as_bytes(),
//GameMessage::SplittingStack(data) => data.as_bytes(),
//GameMessage::BuyFromShop(data) => data.as_bytes(),
GameMessage::ItemDrop(data) => data.as_bytes(),
@ -1348,6 +1363,7 @@ impl PSOPacketData for GameMessage {
//GameMessage::PlayerSoldItem(data) => data.as_bytes(),
//GameMessage::TeamInvite(data) => data.as_bytes(),
//GameMessage::AcceptTeamInvite(data) => data.as_bytes(),
GameMessage::CreateItem(data) => data.as_bytes(),
GameMessage::DropCoordinates(data) => data.as_bytes(),
GameMessage::SortItems(data) => data.as_bytes(),
GameMessage::PlayerUsedMedicalCenter(data) => data.as_bytes(),

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