fix some player position variables
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6c551b0902
commit
6fab461d51
@ -124,12 +124,12 @@ pub struct PlayerChangedMap {
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#[pso_message(0x1F)]
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#[pso_message(0x1F)]
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pub struct PlayerChangedMap2 {
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pub struct PlayerChangedMap2 {
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unknown1: u32,
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map_area: u32,
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}
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}
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#[pso_message(0x20)]
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#[pso_message(0x20)]
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pub struct TellOtherPlayerMyLocation {
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pub struct TellOtherPlayerMyLocation {
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unknown1: u32,
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map_area: u32,
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x: f32,
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x: f32,
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y: f32,
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y: f32,
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z: f32,
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z: f32,
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@ -212,9 +212,9 @@ pub struct AddItemToInventory {
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pub struct InitializeSpeechNpc {
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pub struct InitializeSpeechNpc {
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unknown1: u16,
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unknown1: u16,
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unknown2: u16,
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unknown2: u16,
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location: u32,
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x: f32,
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location2: u32,
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z: f32,
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unknown3: u32,
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unknown3: f32,
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}
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}
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#[pso_message(0x2D)]
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#[pso_message(0x2D)]
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@ -295,8 +295,8 @@ pub struct PlayerLoadedIn {
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#[pso_message(0x40)]
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#[pso_message(0x40)]
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pub struct PlayerWalking {
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pub struct PlayerWalking {
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x: f32,
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x: f32,
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y: f32,
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z: f32,
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z: f32,
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unknown: f32,
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}
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}
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#[pso_message(0x42)]
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#[pso_message(0x42)]
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@ -402,9 +402,9 @@ pub struct TalkToNpc {
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#[pso_message(0x55)]
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#[pso_message(0x55)]
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pub struct PlayerWarped {
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pub struct PlayerWarped {
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unknown1: u32,
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x: f32,
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x: f32,
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y: f32,
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y: f32,
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z: f32,
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}
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}
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#[pso_message(0x58)]
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#[pso_message(0x58)]
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