addtolobby packet
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@ -165,3 +165,16 @@ pub struct JoinLobby {
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pub padding: u32,
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pub playerinfo: Vec<PlayerInfo>,
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}
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#[pso_packet(0x68, manual_flag)]
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pub struct AddToLobby {
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flag: u32,
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pub client: u8,
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pub leader: u8,
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pub one: u8,
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pub lobby: u8,
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pub block: u16,
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pub event: u16,
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pub padding: u32,
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pub playerinfo: PlayerInfo,
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}
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